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A massive holiday ship sale extravaganza. Color me surprised I bet even Ben makes a reprisal role as chief ship shill
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# ? Nov 17, 2017 23:43 |
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# ? May 21, 2024 15:43 |
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Loxbourne posted:Cymelion, Cymelion, Cymelion. You are so close. Soooooo close.
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# ? Nov 17, 2017 23:44 |
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Nyast posted:Well even if they fix the eyes projection and the HUD somehow works, the real, real big thing is: how do you make it run at a decent framerate ? That's all accurate, and also about 1% of what's wrong. The other 99% of the problem is Chris Roberts, "Director", thinks games are movies and he simulates what your perspective is by basically taping a camera to your forehead. Every headbob, every time he takes control of the camera, every immersion animation is a one-way trip to vomitsville. The first, second, and third rule of VR game development is "never take visual control away from the headset." The only, ONLY time the headset view should move is if the player's head moves. The moment you break that rule, you've just failed to make a VR game. Chris "Hollywood Director" Roberts will never give camera control away - you might miss his autistic definition of "immersion". His marriage works because he's glued to the back of the camera and Sandi is glued to the front. Neither should be anywhere near one.
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# ? Nov 17, 2017 23:46 |
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Nyast posted:The old turds, like me, pledged during the campaign in 2012. The young (and naive) ones are the ones currently funding the dream IMO. Twenty year olds don't know who Roberts is and don't give a gently caress. Wing Commander is a dead franchise young people were born after the death of. Roberts has zero meaningful accomplishments since then. Kids are buying loot crates, giving billions to Pokemon Go and yelling about the hypothetical gender of a new hero in OW.
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# ? Nov 17, 2017 23:54 |
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Scruffpuff posted:That's all accurate, and also about 1% of what's wrong. The other 99% of the problem is Chris Roberts, "Director", thinks games are movies and he simulates what your perspective is by basically taping a camera to your forehead. Every headbob, every time he takes control of the camera, every immersion animation is a one-way trip to vomitsville.
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# ? Nov 17, 2017 23:54 |
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I've had a question for a while: Assuming they declare 3.0 the MVP in an attempt to justify denying refunds, what if the ship you bought-- sorry: freely donated without expectation of reciprocation-- isn't implemented in 3.0? How could they laughably justify denying a refund on having delivered a product that doesn't include the feature you specifically bought-- pledged for? How many ships actually are implemented now and will be added in 3.0?
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# ? Nov 17, 2017 23:54 |
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# ? Nov 17, 2017 23:57 |
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D_Smart posted:Just got the latest newsletter. Anniversary schedule is up! Thing is, as was proven back when they came "clean" and posted a massive list of bugs, they are STILL withholding the true amount of issues in the project. Which means, given how massive 3.0 is, there are probably 1000+ bugs in there, added to the 3000+ still in 2.6.3 ----------------
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# ? Nov 17, 2017 23:58 |
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Scruffpuff posted:ROFL I forgot. I hope it doesn't happen again... Certain people (like you) are exempt from those rules, since they tend not to pay any attention to those rear end-clowns anyway, let alone quote them often. ----------------
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# ? Nov 17, 2017 23:59 |
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# ? Nov 18, 2017 00:00 |
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Roflan posted:I've had a question for a while: Assuming they declare 3.0 the MVP in an attempt to justify denying refunds, what if the ship you bought-- sorry: freely donated without expectation of reciprocation-- isn't implemented in 3.0? How could they laughably justify denying a refund on having delivered a product that doesn't include the feature you specifically bought-- pledged for? They are depending on the inherent reluctance of people to get involved in the legal system. Most will look at amount spent vs effort/legal fees required to recover and write it off/rationalize it.
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# ? Nov 18, 2017 00:00 |
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AP posted:I'm not sure it's a perfect crime, you'll have thousands of mentally ill fleet owners all over the world out for blood. Also you'd need to be somewhat competent at perfectly legally extracting millions from the various different companies over the years. However the senior management at CIG have never struck me as being competent at anything so I'm hopeful they did something really dumb that the authorities might take an interest in. Right. I mean, people are suing them in the UK over less than $1000 and getting their refund. So I fully expect that they will get sued into oblivion - by everyone. And given the nature of the project funding, there are so many ways to pierce the corporate veil and get directly at ALL the execs, it's not even funny. And THAT'S when the extent of what they've done will be reveal. ----------------
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# ? Nov 18, 2017 00:01 |
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Nicholas posted:The bandwidth and compute costs for 3.0 is going to really hurt CIG if it ever does go public. It's so poorly optimized that even a handful of players would cost them hundreds or even thousands of dollars per day. They'll need a corresponding increase monthly revenue just to make up for it. I think they'll be introducing a manditory subscription fee around the same time. Yup. That's my feeling as well. And I said so since they announced they were going to use cloud servers for a loving real-time MMO game. ----------------
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# ? Nov 18, 2017 00:08 |
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Roflan posted:I've had a question for a while: Assuming they declare 3.0 the MVP in an attempt to justify denying refunds, what if the ship you bought-- sorry: freely donated without expectation of reciprocation-- isn't implemented in 3.0? How could they laughably justify denying a refund on having delivered a product that doesn't include the feature you specifically bought-- pledged for? I am not aware of any new ships coming in 3.0 https://starcitizentracker.github.io/ ----------------
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# ? Nov 18, 2017 00:10 |
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I am laughing so hard right now. Star Citizen's Voyager Direct is as anti-consumer as EA's microtransaction systems in Battlefront 2. Why does it still exist? ----------------
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# ? Nov 18, 2017 00:11 |
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Roflan posted:I've had a question for a while: Assuming they declare 3.0 the MVP in an attempt to justify denying refunds, what if the ship you bought-- sorry: freely donated without expectation of reciprocation-- isn't implemented in 3.0? How could they laughably justify denying a refund on having delivered a product that doesn't include the feature you specifically bought-- pledged for? They've already done it. The backers have been told 3.0 is MVP by CR and multiple devs, and will be followed up with quarterly updates next year. CIG don't have to justify anything because they have a cult army parked on reddit who have been justifying it to themselves and each other for years.
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# ? Nov 18, 2017 00:12 |
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Blue On Blue posted:A massive holiday ship sale extravaganza. Color me surprised If the November sale doesn't please, you just wait till you see the unbelievable ships we'll be selling in December*. *Limited time offer** **In-stock
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# ? Nov 18, 2017 00:12 |
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How many "alpha" backers are there in total? Approximately? And they can only get like 20-30 people on a server at a time and not have it blow up? This is going to be great
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# ? Nov 18, 2017 00:13 |
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Roflan posted:I've had a question for a while: Assuming they declare 3.0 the MVP in an attempt to justify denying refunds, what if the ship you bought-- sorry: freely donated without expectation of reciprocation-- isn't implemented in 3.0? How could they laughably justify denying a refund on having delivered a product that doesn't include the feature you specifically bought-- pledged for? I think at that point the conversation changes. Right now the easiest way to get a refund is to argue that they have delivered nothing so therefore any purchase from them is refundable. I'm not sure if CIG intends to use 3.0 as grounds to completely eliminate refunds or if they are hoping to turn the relatively easy process of saying "I received nothing, I want everything back." into a mess of "They claim they gave me U and V comes with it but I want W and X back, Y is included with U too, but I also want Z back." Once they "release" "something" and can rules lawyer the situation into being that they have officially released a product and are free from the obligation of refunding for non-delivery then people seeking refunds will have to shift to the specific items in question making it easier for CIG to stall them and discourage refunds by the process becoming more convoluted. They already argue the clear objective fact they are legally required to provide refunds so imagine what they can do by throwing a dozen different ways to argue into the mix.
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# ? Nov 18, 2017 00:15 |
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I guess I'm not world weary enough to accept both people trying such a stupid scam and being so stupid as to fall for it... I guess that's why I follow this thread. *laments loss of /incel thread*
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# ? Nov 18, 2017 00:20 |
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VictorianQueerLit posted:I think at that point the conversation changes. Right now the easiest way to get a refund is to argue that they have delivered nothing so therefore any purchase from them is refundable. Imagine how much funds are required to process a $30 original backer fee. It's a multiplier.
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# ? Nov 18, 2017 00:21 |
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G0RF posted:“I don't think there is any other game that is trying to do as much as we're trying to do. So, degree of difficulty 11, not 10.” Good post, friend. I readily agree. The sycophants who actually support the project are not so great, amplified here because we keep quoting the same group of like 6 people over and over again. Most people have given up, and no longer care. Really even we are helping to drive in a few diminishing sales just by people who want to be part of the dumpster fire and want to see it themselves. If we stopped talking about it, and Derek gave up and moved on to something else, there’d be nothin to defend anymore. Really the last few vestiges of hold out would probably eat each other and start a new battle against CIG over how silly the avocado testing is and how it’s not what Chris promised everybody. They just don’t go full on because they wrongly believe that would make them no worse than the goons they hate because we don’t have a problem saying “wow, this stupid thing actually is really stupid. It’s also a total lie as evidenced by what Chris himself told everybody. Here’s links to where he said exactly these things.” Right now it’s still an “us vs them” war, but I think it’s starting to lessen. Once the “us vs them” is gone it’d turn into a “players vs CIG” which is what shouhave happened for a long time. The irony of the situation may be though is that these supporters who were literally insane abt their support to the point they shielded CIG like frothing monkeys around a banana, may have ultimately hurt the final product. Imagine if you would when CR went out and started doing tons of motion capture instead of actually making a game years ago, if funding basically stopped and people said “no, gently caress you and playing director and your stupid loving Squadron 42 nobody really wants, we want the game we’re spending $$$ on in the way of digital items and purchases.” Imagine how differently things would have been if that happened, and Chris Roberts was forced to stop being a playboy millionaire and instead try to actually make a game. Instead of a Gary Oldman you’d have a studio full of seasoned programmers working on the actual product. But hey, got to protect Chris, right? It was totally worth it, I’m sure.
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# ? Nov 18, 2017 00:25 |
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Roflan posted:I've had a question for a while: Assuming they declare 3.0 the MVP in an attempt to justify denying refunds, what if the ship you bought-- sorry: freely donated without expectation of reciprocation-- isn't implemented in 3.0? How could they laughably justify denying a refund on having delivered a product that doesn't include the feature you specifically bought-- pledged for? I don't think it's as large a problem as you'd expect. If you follow the streamers for any length of time their interest in a ship declines as CIG stops talking about it and moves to the next thing. As CIG stops talking about every ship after it's sale is over and begins hyping the next dumb idea this leads to the Citizens melting older jpgs and buying new ones. Twerk17 recently melted some dumb rear end large battleship thing I forget the name of, for the new base building jpg. They sold the Banu merchantman for $250 in 2013, I wouldn't be surprised if 80% of them have been melted into credits spent on some other new daft thing.
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# ? Nov 18, 2017 00:27 |
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Nyast posted:Well even if they fix the eyes projection and the HUD somehow works, the real, real big thing is: how do you make it run at a decent framerate ? It's not even just that really, you can have a great time in the Rift at 45 fps, Star Citizen can't even get near that. No, the thing that killed it stone dead for me, and what made me want to insta vomit was Chris's loving visions and design choices. You can optimise a games performance, you can't optimise stupid
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# ? Nov 18, 2017 00:27 |
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Raskolnikov posted:So what you're saying is, star citizen is good? I’m playing it now. It’s p good.
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# ? Nov 18, 2017 00:30 |
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https://twitter.com/listening2day/status/931285227799842817
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# ? Nov 18, 2017 00:33 |
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Scruffpuff posted:That's all accurate, and also about 1% of what's wrong. The other 99% of the problem is Chris Roberts, "Director", thinks games are movies and he simulates what your perspective is by basically taping a camera to your forehead. Every headbob, every time he takes control of the camera, every immersion animation is a one-way trip to vomitsville. Of course those animations don't work in VR. But disabling them isn't hard. In fact you could easily fade to black and make the camera jump into the ship / cockpit / whatever. Of course that wouldn't align with CR's "vision", but all I'm saying is that at least there's an easy and cheap-to-implement solution to that problem. On the other hand, solving the framerate.. there's no solution to that. You either accept the current sub-par framerate and the induced headache/nausea, either wait until hardware catches up. I don't believe for one second they'll be able to optimize the engine/assets to reach a much higher framerate.
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# ? Nov 18, 2017 00:35 |
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https://twitter.com/RobertsSpaceInd/status/931666830074228736
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# ? Nov 18, 2017 00:39 |
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AP posted:I don't think it's as large a problem as you'd expect. If you follow the streamers for any length of time their interest in a ship declines as CIG stops talking about it and moves to the next thing. As CIG stops talking about every ship after it's sale is over and begins hyping the next dumb idea this leads to the Citizens melting older jpgs and buying new ones. Twerk17 recently melted some dumb rear end large battleship thing I forget the name of, for the new base building jpg. You can't fly most of these ships and I'm not sure anyone has mentioned the mechanics to even make these ships in game. But you can buy them, obviously, and process your fictional jpeg into some form of currency? This thread is seriously like a slowly circling motorboat around the greatest wreck in the history of gaming. I know this poo poo is all old to regulars, but I still hit things every week I've been reading that make me sit up and goggle at the screen.
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# ? Nov 18, 2017 00:40 |
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They look so very, very tired and run down. Must be all those important crunches till midnight they've been doing almost every day for the last few years.
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# ? Nov 18, 2017 00:40 |
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Omniblivion posted:How many "alpha" backers are there in total? This reminded me of the time they announced that alpha slots would be limited, and encouraged people to buy in (and buy accounts for reluctant/disinterested friends) before the ticker reached zero. What ever happened with that? e: don't harsh Dr. Smart's mellow, bro \/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/\/ Wise Learned Man fucked around with this message at 00:46 on Nov 18, 2017 |
# ? Nov 18, 2017 00:41 |
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D_Smart posted:Thing is, as was proven back when they came "clean" and posted a massive list of bugs, they are STILL withholding the true amount of issues in the project. Which means, given how massive 3.0 is, there are probably 1000+ bugs in there, added to the 3000+ still in 2.6.3 Wrong.
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# ? Nov 18, 2017 00:42 |
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peter gabriel posted:It's not even just that really, you can have a great time in the Rift at 45 fps, Star Citizen can't even get near that. Which vision and design choices ? SC at the moment is like the Frankenstein monster. Everybody has a different idea in his mind of what the game is going to be. You can litterally go anywhere and see Star citizen fans making GBS threads on Elite: Dangerous for downtime, lack of action, and overall "being a borefest". And in the same community, other fans defending the 8-minutes quantum-drive we saw a month ago, saying they don't want travel to be too fast, because it's more immersive and they want to experience the real thing in realtime. The disconnect in the community is absolutely hilarious. It's gonna be really interesting the day they're gonna reconcile dreams with reality.. assuming it ever gets to that stage.
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# ? Nov 18, 2017 00:45 |
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D_Smart posted:Certain people (like you) are exempt from those rules, since they tend not to pay any attention to those rear end-clowns anyway, let alone quote them often. Translation: if he ignored you, he’d have no content to post on his blog. Also lol at “rules”
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# ? Nov 18, 2017 00:46 |
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The other VR issue they would have to tackle is how to handle FPS combat. It's unlikely they would add motion controller support just due to the immense amount of work involved with that. Every interactable object would need to be redesigned to activate based on the player interacting with it using the VR controller. You can't even carry a box properly right now, so carrying a box using VR motion controls seems like a long shot, not to mention all the animation issues and balance issues like VR players shooting around walls and other quirks. That leaves you with gamepad controls and aiming with your face, like a mobile VR game.
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# ? Nov 18, 2017 00:47 |
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That tweet makes it sound like that one system is the entire "verse" which wouldn't even be a tiny bit shocking. It would be a poo poo ton of lols though.
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# ? Nov 18, 2017 00:51 |
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that star wars game is the best since super empire, and that's saying something also I platinumed assassins creed origins and that was a loving long rear end game around 80 hours or so and I'm still high as balls from the surgery this week so back to video games I guess in star citizen news,
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# ? Nov 18, 2017 00:52 |
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Nyast posted:Which vision and design choices ? From the moment you awkwardly stumble out of your wank pod to the moment you fly off into space dead. All of it. It's all poo poo.
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# ? Nov 18, 2017 00:52 |
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Spiderdrake posted:Wait wait. lol Wait until you begin wrapping your head around cross chassis upgrade tokens, and how you can hoard them, and how they can magic LTI onto new ships.
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# ? Nov 18, 2017 00:57 |
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# ? May 21, 2024 15:43 |
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Hav posted:
People find offence at a picture of an elephant. That's bloody elephantaphobia, that's what that is.
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# ? Nov 18, 2017 00:57 |