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That probably be ok if they got the ratios right.
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# ? Nov 20, 2017 20:57 |
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# ? May 15, 2024 03:26 |
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BrandorKP posted:That probably be ok if they got the ratios right. I look forward to seeing it as part of the extended rework.
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# ? Nov 20, 2017 20:59 |
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Oh no that means it'll never happen
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# ? Nov 20, 2017 21:01 |
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I like the wand changes because inventory management can get really tedious.
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# ? Nov 20, 2017 21:03 |
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Now just make all food into soylent (and killing monsters has a % chance of satiating you) and we're good
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# ? Nov 20, 2017 21:44 |
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Combining all fruit into one item but rotating the tile was a great idea.
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# ? Nov 20, 2017 21:45 |
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Pacra posted:SteelNeuron, did you read mibe's thoughts from IRC? https://pastebin.com/9FEfPJ88 Thanks for the link, it's pretty good feedback . I talked to him about it (and I'm thinking about how to make Serpent's Lash + WJ clearer)
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# ? Nov 20, 2017 23:00 |
I don't agree with removing recharge. I always used recharge on one or two key wands - the holy trip of hw/haste/tp before removal, usually enslavement or invis after. Being able to rely on enslavement because I had a couple ?recharge in my back pocket is something I'll miss. Why do these changes have to be simultaneous? Why not just implement stacking for one version, see how things play out, and then remove recharge if it's really necessary? Glad to see WJC is back in action.
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# ? Nov 20, 2017 23:03 |
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Eela6 posted:Why do these changes have to be simultaneous? Why not just implement stacking for one version, see how things play out, and then remove recharge if it's really necessary? Because "crawl dev philosophy" is cut as much as you can get away with, say you'll do something later, then ignore it forever.
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# ? Nov 20, 2017 23:40 |
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Speaking of removals, wands of lightning just got cut too
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# ? Nov 21, 2017 00:04 |
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More people in this thread should play and talk about hellcrawl, imo. I've picked it up recently and it feels pretty good to play, though I definitely suck at it compared to normal Crawl and haven't even gotten a rune yet You can play it on cbro!
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# ? Nov 21, 2017 00:18 |
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Floodkiller posted:Speaking of removals, wands of lightning just got cut too my hydra killer!!! That was probably the only time I ever used them.
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# ? Nov 21, 2017 00:38 |
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Floodkiller posted:Speaking of removals, wands of lightning just got cut too Lightning Rod still exists so that's still sucky but not a complete shitshow (just four shots at a time) e: Time to bring back Pakellas with a few mild tweaks, I think. tweak Quick Charge to add a very tiny amount of charge to a wand (or scale the wands in "tiers" where lower tiered wands get more charges) or recharge the cooldown on other non-wand evocables (with variable cost based on how much recharge is needed) replace Supercharge with Acquirement of Evocable of your Choice (so free Scattershot or Clouds probably, but these wands are the highest tier so quick charging them is costly enough to not be a cheap and easy infinite. Maybe one of the evocable staves?) Archenteron fucked around with this message at 01:13 on Nov 21, 2017 |
# ? Nov 21, 2017 01:06 |
Archenteron posted:Lightning Rod still exists so that's still sucky but not a complete shitshow (just four shots at a time) Replace supercharge with the random acquisition of one of three wands: Haste, Heal Wounds, or Teleport.
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# ? Nov 21, 2017 01:24 |
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Floodkiller posted:Speaking of removals, wands of lightning just got cut too just remove everything up in my game fam.
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# ? Nov 21, 2017 01:27 |
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Floodkiller posted:Speaking of removals, wands of lightning just got cut too Remember when wands of fire and cold were removed and we were told to use lightning wands instead I mean honestly I hated lightning wands because they were inaccurate pieces of trash, but they were still useful in the early game when they actually hit. If all lightning wands got replaced with scattershot or acid then I wouldn't care but i don't see that happening here.
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# ? Nov 21, 2017 01:55 |
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If they don't boost /acid's appearance rate a little to compensate then this is a Bad change imo
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# ? Nov 21, 2017 02:02 |
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someone awful. posted:More people in this thread should play and talk about hellcrawl, imo. I've picked it up recently and it feels pretty good to play, though I definitely suck at it compared to normal Crawl and haven't even gotten a rune yet I've been playing it a bunch and enjoy it. The branches are really tough without stairs, still haven't even reached Hell yet. And it's a nice change of pace to read through a changelog without rolling my eyes. Here's a recent one that tickled my fancy code:
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# ? Nov 21, 2017 02:06 |
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someone awful. posted:If they don't boost /acid's appearance rate a little to compensate then this is a Bad change imo The weight was split between everything except for random effects, polymorph, and paralysis. So, technically it was boosted a little bit?
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# ? Nov 21, 2017 02:13 |
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quote:Major goal: allow players to roleplay as Gandalf more effectively. Doesn't that fool know all LOTR's influence needs to be expunged from Crawl???
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# ? Nov 21, 2017 02:14 |
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So after splatting literal dozens of them, I finally have an OpCK going somewhere that isn't directly into an early grave. I've found basically no resistances except rPois despite clearing through D:15, Orc and Lair, so I'm not really sure where to go with this. I could try Spider or Swamp, but I'm terrified without access to Statue Form or any real resistances. I do have Ice Form, which gives me rC+++, but probably does less damage than beating things with a +11 quarterstaff. Thoughts? Current stats are here. Mystery Prize fucked around with this message at 04:27 on Nov 21, 2017 |
# ? Nov 21, 2017 04:25 |
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If you're having trouble with hellcrawl: Skalds are basically MiBe tier, though you have to learn some spells instead of tabbing thru everything. All the starting spells are permabuffs, which means once you train enough charms/necromancy/whatever and get enough MP you can have everything online (Infusion, song of slaying, regeneration, ozocubu's armor, spectral weapon). Spells like death channel, invisibility and haste are all permabuffs that reserve your MP as well. It's as strong as it sounds, though some of them are *way* too strong at the moment If you can find it cigotuvi's embrace is a permabuff *and* it got improved from DCSS, it turns you into a fortress and it's kinda cheesy
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# ? Nov 21, 2017 04:26 |
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I've got a fun VSAs that just made it to Orc 2. I have enough for an okay ring (rF+, slay+2) and a Book of Battle, or a manual of Shields. So far I've been playing as short blades + stabber/long blades with high EV. The book seems like a fun choice but a decent XP investment to get online, and I've never really used Charms much aside from repel/deflect missiles. The manual seems like a more straightforward choice, though. Any advice?
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# ? Nov 21, 2017 16:35 |
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someone awful. posted:If they don't boost /acid's appearance rate a little to compensate then this is a Bad change imo This is definitely a Bad Change©, part of the Crawl Philosophy™.
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# ? Nov 21, 2017 16:39 |
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brae posted:I've got a fun VSAs that just made it to Orc 2. I have enough for an okay ring (rF+, slay+2) and a Book of Battle, or a manual of Shields. So far I've been playing as short blades + stabber/long blades with high EV. The book seems like a fun choice but a decent XP investment to get online, and I've never really used Charms much aside from repel/deflect missiles. The manual seems like a more straightforward choice, though. Any advice? Depends, do you have an available shield existing in your game? If so, put it on and train shields to 15, then go for Spectral Weapon while using Long Blades. Speleothing posted:This is definitely a Bad Change©, part of the Crawl Philosophy™. I mean, it's still in trunk, so it's still being playtested. You can always give it a try and post your feedback, there's plenty of rough edges here to smooth out but it's a welcome change from the previous clusterfuck of wands. I myself am not super convinced that the flavor of how this all works is quite correct, and would like to see more interesting wand choices besides the ones already existing, but it's a step in the right direction.
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# ? Nov 21, 2017 17:41 |
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is the flavor actually that the wands are in fact glomming into one i just think of it as being similar to arrow-stacking, you have multiple wands they just fit in the same slot and for convenience their charges are presented in your inventory as one pool
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# ? Nov 21, 2017 18:45 |
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Oh my god, I've got like, 3 races left to win with for greatplayer status and one of them is Mummy. I've tried so much to win the game with a Mummy for so long, but have never been able to do it, but I've got an absolutely ridiculous character running at it right now. I feel like I cheated...
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# ? Nov 21, 2017 21:39 |
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Absolutely ridiculous? Let's see about that-code:
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# ? Nov 21, 2017 21:58 |
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Needs more slaying good luck, post your mummy YAVP soon! Are you sure you have 3 left? Sequell posted:<Sequell> Unwon species for kautzman: Centaur, Demigod, Felid, Ghoul, Gnoll, Halfling, Mummy, Naga, Ogre, Spriggan, Troll, Vampire
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# ? Nov 22, 2017 00:07 |
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Pacra posted:Needs more slaying Crap 3. 7.... A lot. Man, I feel like I had a lot fewer left... E: man, I feel like I had centuar and demigod and ghoul done - I wonder if that was all on local. Bad news for me regardless.
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# ? Nov 22, 2017 04:04 |
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lol j/k died to Mennes because I completely forgot about silence and since casting and reading requires you to speak, whelp...
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# ? Nov 22, 2017 05:01 |
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Mennas is WAY scarier than he has any right to be, especially as a race vulnerable to holy wrath. He completely ruined a great DsCK run I had going a while back by hitting me for ~40ish a turn for like five turns in a row.
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# ? Nov 22, 2017 06:04 |
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Canine Blues Arooo posted:lol j/k died to Mennes because I completely forgot about silence and since casting and reading requires you to speak, whelp... You should of just used your wand of teleport- ah well hm
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# ? Nov 22, 2017 06:09 |
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Mennas is bad news in almost any encounter. You fight him only in limited circumstances (tournament points, he's got a neat trishula you covet, you're stronger than a god) or stay the heaven away from him.
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# ? Nov 22, 2017 06:34 |
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Strange that the crawl wiki would mention Mennas is named after a Catholic saint when other things were getting renamed left and right.
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# ? Nov 22, 2017 07:27 |
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jerkstoresup posted:Strange that the crawl wiki would mention Mennas is named after a Catholic saint when other things were getting renamed left and right. It could be the editors of the wiki are akin to a PAC but for the politics of crawl development
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# ? Nov 22, 2017 07:30 |
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I always thought Mennas was kinda OP. He can straight up kill you most of the time, and his special ability mostly just serves to remove your one real escape option. Always carrying a wand of teleport was the HOM solution, but that was lame. How do you get away from him now?
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# ? Nov 22, 2017 16:01 |
Fitzy Fitz posted:I always thought Mennas was kinda OP. He can straight up kill you most of the time, and his special ability mostly just serves to remove your one real escape option. Always carrying a wand of teleport was the HOM solution, but that was lame. How do you get away from him now? Read ?Tele the second you see him and hope it puts you near a staircase. Seriously. Which Crawl thread was Mennas 2 Society?
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# ? Nov 22, 2017 16:11 |
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A little piece of advice... you see Mennas - you do what we do. Run... you run your rear end off.
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# ? Nov 22, 2017 16:14 |
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# ? May 15, 2024 03:26 |
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Eela6 posted:Read ?Tele the second you see him and hope it puts you near a staircase. Seriously. .11 I think Mennas is BS because I have died exactly once to him, as a mummy on an open level where all three up stairs were right next to each other. I found him, ran back upstsirs, cleared as much as I could of the dungeon and was faced with "go through abyss and level to 27, then try to get past him" or "don't waste an hour leveling in the abyss and accept you'll probably die." I put tele on myself and went downstairs, then died after the tele put me 3 tiles away.
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# ? Nov 22, 2017 16:28 |