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Beefeater1980 posted:I was on the fence about investing in Paradox but this has decided me in favour. Not because I've got anything in particular against Jon Shafer but because it means the company is still decisive enough even post-listing to take on a well known developer and then part ways fast if it isn't working out.
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# ? Nov 18, 2017 14:26 |
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# ? May 30, 2024 13:48 |
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It's honestly for the best for them to part ways if they can't find reasonable middle ground. Paradox has a proper level of standards and Shafer hates games that have any kind of working AI or mechanics that go bellow the surface. It's for the best that Paradox didn't lower to his level.
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# ? Nov 18, 2017 14:35 |
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Didn't Jon Shafer sell his house to keep working on at the gates?
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# ? Nov 18, 2017 16:30 |
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Alchenar posted:I'm sure that personally he's a really nice guy, but professionally he took people's money and ran. He's not going to stop getting grief for that. He did not take people's money and run. He made a game with that money and made it available to his backers. He never finished At the Gates and it's still a failure of a kickstarter, but "took the money and ran" has a pretty specific meaning that doesn't apply here.
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# ? Nov 18, 2017 18:37 |
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Dr. Video Games 0031 posted:He did not take people's money and run. He made a game with that money and made it available to his backers. He never finished At the Gates and it's still a failure of a kickstarter, but "took the money and ran" has a pretty specific meaning that doesn't apply here. He took the money that was given to him for a project, and ran it into the ground.
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# ? Nov 18, 2017 19:54 |
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Ham Sandwiches posted:He took the money that was given to him for a project, and ran it into the ground.
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# ? Nov 19, 2017 19:56 |
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Dr. Video Games 0031 posted:He did not take people's money and run. He made a game with that money and made it available to his backers. He never finished At the Gates and it's still a failure of a kickstarter, but "took the money and ran" has a pretty specific meaning that doesn't apply here. I'm fine with failure. Less fine with * Vanish for 18 months * "Hey guys I'm back. Sorry, let's get back on track..." * Vanish for 18 months * "Hey guys I'm back. Sorry, let's get back on track..." * Vanish again *
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# ? Nov 19, 2017 20:42 |
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You can still buy At the Gates on the website. It's 50 dollars.
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# ? Nov 19, 2017 21:07 |
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I'm less fine with Kickstarter failure because going to Kickstarter as a sole operator looks very suspiciously like tapping the public for money because you want to skip the oversight and due diligence that a professional investor/publisher would require. If Kickstarters were pitched as 'you are buying two years of development time, at the end of which either there's a game or there isn't' then that would be fine. That's not pitched though, what's pitched is a game with features. Hell, PDX games are already sold on terms that are effectively 'you are buying the game with 12 months (higher for launch) worth of development time, if you want the benefit of the next 12 months dev time then buy the expansion'. Everyone understands that's the deal being offered and more often than not we're happy to hand over our money knowing that we're getting the project in a certain state and that if it continues to be commercially viable then over time it can and will morph into a noticeably different product.
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# ? Nov 20, 2017 13:53 |
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I never even met Jon, since I have been away the entire time he was employed, but I like to imagine it was just him and Johan in a room for 6 months with Jon saying "Let's make a turn-based game!" and Johan refusing.
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# ? Nov 20, 2017 17:15 |
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Darkrenown posted:I never even met Jon, since I have been away the entire time he was employed, but I like to imagine it was just him and Johan in a room for 6 months with Jon saying "Let's make a turn-based game!" and Johan refusing. Technically all your strategy games are turn-based
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# ? Nov 20, 2017 17:22 |
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what is time but a series of turns on an infinitesimal scale
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# ? Nov 20, 2017 17:24 |
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Action games are 30/60 turns per second strategy games.
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# ? Nov 20, 2017 18:05 |
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Raskolnikov38 posted:what is time but a series of turns on an infinitesimal scale Zeno's Paradox Game Studios
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# ? Nov 20, 2017 18:10 |
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Real life is a strategy game running at 1/(Planck time) turns per second.
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# ? Nov 20, 2017 18:12 |
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Jeoh posted:Technically all your strategy games are turn-based This is fact. Period. if you ever interact with the game unpaused, just
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# ? Nov 20, 2017 18:25 |
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Ein Sexmonster posted:Zeno's Paradox Game Studios I appreciate this.
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# ? Nov 20, 2017 20:11 |
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ZearothK posted:Action games are 30/60 turns per second strategy games. Shouldn't the turns be determined by how many inputs you can do? So you actually get 125+ turns per second!
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# ? Nov 20, 2017 20:54 |
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Dr. Video Games 0031 posted:He did not take people's money and run. He made a game with that money and made it available to his backers. He never finished At the Gates and it's still a failure of a kickstarter, but "took the money and ran" has a pretty specific meaning that doesn't apply here. Alphas are games now? How low our standards have sunken.
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# ? Nov 21, 2017 00:09 |
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Janissary Hop posted:Alphas are games now? How low our standards have sunken. Was the alpha any good? I had a vague interest in it a couple of years back.
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# ? Nov 21, 2017 00:12 |
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Janissary Hop posted:Alphas are games now? How low our standards have sunken. This isn't much of an own considering it's literally true thanks to early access
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# ? Nov 21, 2017 00:18 |
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Gort posted:Was the alpha any good? I had a vague interest in it a couple of years back. Nope.
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# ? Nov 21, 2017 00:19 |
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Oh well. They can't all be winners.
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# ? Nov 21, 2017 00:22 |
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Gort posted:Was the alpha any good? I had a vague interest in it a couple of years back. I only pledged $30, so I never got access. If it never comes out I'd be content with just getting the alpha to screw around with for my $30. VV
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# ? Nov 21, 2017 00:37 |
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Only thing I didn't like was his tooltips in tooltips. That's a symptom of cancer and it should be purged with impunity. Also imagine that system when you are playing EU4 MP, you need to react fast but you can't click on something behind a tooltip because it has to remain persistent.... My mouse will go through my screen so fast We had a lot of arguments over the good and bad of the tooltips in tooltips stuff he have in At The Gates Groogy fucked around with this message at 10:41 on Nov 21, 2017 |
# ? Nov 21, 2017 10:34 |
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Wrong thread.
Demiurge4 fucked around with this message at 14:29 on Nov 21, 2017 |
# ? Nov 21, 2017 10:58 |
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Groogy posted:imagine . . . you are playing EU4 MP, you need to react fast :shudders: No. I won't.
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# ? Nov 21, 2017 14:17 |
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Jon Shafer posted a post-Paradox update on At the Gates, fwiw https://www.kickstarter.com/projects/jonshafer/jon-shafers-at-the-gates/posts/2049993
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# ? Nov 22, 2017 04:28 |
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After being radio silent for what, 12+ months his plan is mid 2018 wrap-up? Sure.
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# ? Nov 22, 2017 06:29 |
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uPen posted:After being radio silent for what, 12+ months his plan is mid 2018 wrap-up? Sure. Star Citizen and That Which Sleeps are also slated for 2018 releases. I have a hunch Valve will release Half-Life 3 before any of those are out.
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# ? Nov 22, 2017 13:08 |
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Vivian Darkbloom posted:Jon Shafer posted a post-Paradox update on At the Gates, fwiw Fintilgin posted:I'm fine with failure. I caught up with a dozen pages just to post this because goddamn loving Jon Shafer posts an update that's basically "well I don't have a mid-game, and I don't have a late game either, oops!" I was angry enough that I found myself buying the Empire Builder DLC pack for EU4
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# ? Nov 22, 2017 14:28 |
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gradenko_2000 posted:I caught up with a dozen pages just to post this because goddamn loving Jon Shafer posts an update that's basically "well I don't have a mid-game, and I don't have a late game either, oops!" I'll be fair to the man, neither do most 4X games
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# ? Nov 22, 2017 22:59 |
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ZearothK posted:Star Citizen and That Which Sleeps are also slated for 2018 releases. That which sleeps dev actually reappeared too (perhaps Josh was Jon all along ) with an actual gameplay video recently. Truly we live in exciting times.
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# ? Nov 22, 2017 23:10 |
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I want some legal mixup to give paradox the rights to half life and Half Life 3 end up being a grand strategy game around retaking the earth from the combine and restoring the ecosystem and human civilization, along with Groogy making a save-game converter for Stellaris.
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# ? Nov 22, 2017 23:14 |
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I'd like to see Paradox steal Firaxis's lunch and make a Civ game with functioning AI
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# ? Nov 22, 2017 23:21 |
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Gort posted:I'd like to see Paradox steal Firaxis's lunch and make a Civ game with functioning AI It only took Paradox 15 years to get functioning AI in their own games, which I guess means they have Firaxis beat in that race.
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# ? Nov 22, 2017 23:28 |
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Gort posted:I'd like to see Paradox steal Firaxis's lunch and make a Civ game with functioning AI I want this, and I want a competent company to start competing directly with Paradoxes core games like EUIV. Competition is good for everyone.
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# ? Nov 22, 2017 23:29 |
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I mean they have functioning AI, its just woefully inadequate against any learned player. Which makes sense, because the moment you can make a more than adequately competent AI for a sprawling strategy game of any kind you may as well congratulate yourself for starting the singularity.
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# ? Nov 23, 2017 04:53 |
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Westminster System posted:I mean they have functioning AI, its just woefully inadequate against any learned player. I love that episode of Star Trek where Kirk defeats the evil world-controlling computer by tricking it into an infinite loop of checking who it can castrate.
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# ? Nov 23, 2017 05:13 |
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# ? May 30, 2024 13:48 |
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Angry Salami posted:I love that episode of Star Trek where Kirk defeats the evil world-controlling computer by tricking it into an infinite loop of checking who it can castrate. CKIII.txt
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# ? Nov 23, 2017 05:22 |