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McDragon
Sep 11, 2007

See, it makes you walk back as Pascal, you know something horrible has happened, and then it keeps getting worse.

They're dead, but also they killed themselves, and also it was because of Pascal. Poor dude.

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OJ MIST 2 THE DICK
Sep 11, 2008

Anytime I need to see your face I just close my eyes
And I am taken to a place
Where your crystal minds and magenta feelings
Take up shelter in the base of my spine
Sweet like a chica cherry cola

-Cheap Trick

Nap Ghost
Happy Drakensgiving!

FeyerbrandX
Oct 9, 2012

:yokotaro:

Makes you wish your own worst fears were the worst that would happen.

I wish 9S railed another flight unit in Pascals face now.

really queer Christmas
Apr 22, 2014

I remember thinking “oh well of course the children are gonna die, it’s :yokotaro: after all” but uh, a mass suicide out of fear was...not what I was expecting.

:smith:

ultrafilter
Aug 23, 2007

It's okay if you have any questions.


I feel pretty bad for all the people who started playing N:A without knowing anything about the rest of the series. We all saw something coming a mile away, but there are a lot of folks out there who didn't even see this as a possibility. This is a hell of an introduction to Drakengard.

iospace
Jan 19, 2038


ultrafilter posted:

I feel pretty bad for all the people who started playing N:A without knowing anything about the rest of the series. We all saw something coming a mile away, but there are a lot of folks out there who didn't even see this as a possibility. This is a hell of an introduction to Drakengard.

I was one of those people.

It... yeah. It was hard.

FAT BATMAN
Dec 12, 2009

I killed him on my playthrough. I figured it was the greater mercy. :smith:

Nina
Oct 9, 2016

Invisible werewolf (entirely visible, not actually a wolf)
I'd like to present a cordial middle finger to those who walked away thinking "I'm a mature person and I decree Pascal should work out his problems and get over this"

This is a no-therapists setting. That logic won't apply

Hunt11
Jul 24, 2013

Grimey Drawer
I was sure that even with the rampage Pascal would have missed a robot who slipped on by to butcher all the children. Of course that was giving Yoko Taro too little credit and instead he reached new heights of child slaughter with a mass suicide.

Hyper Crab Tank
Feb 10, 2014

The 16-bit retro-future of crustacean-based transportation
Good news, everyone! Yoko Taro found a way to escalate from child murder! :v:

Stephen9001
Oct 28, 2013
He may have been able to protect the children from the bad guys, but he couldn't protect them from themselves.... :smith:

GreyjoyBastard posted:

Children status: protected. :toot:

Spoke too soon man, spoke too soon...

I can have moments of... eccentricity and sometimes be quite curious about things. Please forgive me if I do something foolish or rude.

Josuke Higashikata
Mar 7, 2013


:negative:




but with Pascal instead

rannum
Nov 3, 2012

I knew about the walk away option, but I figured there'd be some word from A2 or the pod about it

Momomo
Dec 26, 2009

Dont judge me, I design your manhole
I think this scene is probably the darkest the series has ever gotten. Caim and Nier murdered kids, but we never saw a mass suicide of them in any of the other games.

Also, I left since killing him or erasing his memories is the exact same thing, and there could potentially be ways he can still help machine children with what he knows now. Anything he chooses to do is on him, not A2 to decide.

Solitair
Feb 18, 2014

TODAY'S GONNA BE A GOOD MOTHERFUCKIN' DAY!!!

FisheyStix posted:

Uh oh, you said the magic Drakengard words

Now this is more like it.

Tunicate
May 15, 2012

McDragon posted:

See, it makes you walk back as Pascal, you know something horrible has happened, and then it keeps getting worse.

They're dead, but also they killed themselves, and also it was because of Pascal. Poor dude.

Pascal just jumped to conclusions. While you were out the kids read some leftover tracts and BECAME AS GODS

The Ghost of Ember
Mar 21, 2009
I walked away, for a variety of reasons, chief amongst them was I was wondering if they'd actually let me do it. Most games would want you to feel complicit as possible, so they remove the walk away option even though it in itself is a type of complicity. Its one of those invisible barriers Taro talked about. I wanted to see if he actually broke it.

I also felt that every option was morally reprehensible. Killing Pascal meant I bloodied my own hands and effectively committed assisted suicide. Removing Pascal's memories effectively killed the person he is now and was more or less asking for a type of assisted suicide. I also thought about the fact that the various spin off machine civilizations kept getting stuck in loops, and I realized Pascal sans memories was just going to rebuild his pacifist village with no memory of why it failed and just get a lot more machines and machine children killed by teaching the same flawed lessons. I wondered if the reason these civilizations never evolved or changed was because whenever they met with the type of crisis that left them needing a huge change in philosophy, they just deleted their memories of the crisis.

I felt that walking away was the only way to try to minimize but not remove my culpability in Pascal's suicide, as well as prevent the same thing from happening again.

Nina
Oct 9, 2016

Invisible werewolf (entirely visible, not actually a wolf)
Euthanasia is totally ok tho

Arsonist Daria
Feb 27, 2011

Requiescat in pace.

The Ghost of Ember posted:

I walked away, for a variety of reasons, chief amongst them was I was wondering if they'd actually let me do it. Most games would want you to feel complicit as possible, so they remove the walk away option even though it in itself is a type of complicity. Its one of those invisible barriers Taro talked about. I wanted to see if he actually broke it.

I also felt that every option was morally reprehensible. Killing Pascal meant I bloodied my own hands and effectively committed assisted suicide. Removing Pascal's memories effectively killed the person he is now and was more or less asking for a type of assisted suicide. I also thought about the fact that the various spin off machine civilizations kept getting stuck in loops, and I realized Pascal sans memories was just going to rebuild his pacifist village with no memory of why it failed and just get a lot more machines and machine children killed by teaching the same flawed lessons. I wondered if the reason these civilizations never evolved or changed was because whenever they met with the type of crisis that left them needing a huge change in philosophy, they just deleted their memories of the crisis.

I felt that walking away was the only way to try to minimize but not remove my culpability in Pascal's suicide, as well as prevent the same thing from happening again.

So did you feel any regret for not fulfilling the last request of a person who spent their entire life trying to carve out a sanctuary in a world engaged in endless genocidal war, or...

...!
Oct 5, 2003

I SHOULD KEEP MY DUMB MOUTH SHUT INSTEAD OF SPEWING HORSESHIT ABOUT THE ORBITAL MECHANICS OF THE JAMES WEBB SPACE TELESCOPE.

CAN SOMEONE PLEASE TELL ME WHAT A LAGRANGE POINT IS?
Walking away is the most humane option. Humans grieve all the time without asking people to kill them. He needed to learn the same thing. You're kind of a sociopath if you choose either of the other options.

SyntheticPolygon
Dec 20, 2013

Nina posted:

I'd like to present a cordial middle finger to those who walked away thinking "I'm a mature person and I decree Pascal should work out his problems and get over this"

This is a no-therapists setting. That logic won't apply

Hey, A2 sorted her poo poo out herself after everyone she cared about died tragically. And she's ended up a perfectly well-adjusted individual. :v:

The Ghost of Ember
Mar 21, 2009

Lumberjack Bonanza posted:

So did you feel any regret for not fulfilling the last request of a person who spent their entire life trying to carve out a sanctuary in a world engaged in endless genocidal war, or...

Of course I did, but to be honest I expected to get one of the speed credits immediately after I left the room. Only reason I didn't reload and remake the choice to just kill him myself is my distaste for reloading to remake choices in games.

Saagonsa
Dec 29, 2012

...! posted:

Walking away is the most humane option. Humans grieve all the time without asking people to kill them. He needed to learn the same thing. You're kind of a sociopath if you choose either of the other options.

There is quite literally nobody to help him though it tho. You don't just get over poo poo like this on your own. The point is that there's no good option.

Saagonsa fucked around with this message at 21:13 on Nov 23, 2017

Andyzero
May 22, 2009

I used to spoil, I'm sorry.
"That’s the less decent option. We’re not doing that one... "

There's an ethical and philosophical argument. If indeed deleting memories is killing the self, is there truly a difference?

That said, is there the option to do nothing and just leave Pascal to his memories? Would he commit suicide himself?

Nina
Oct 9, 2016

Invisible werewolf (entirely visible, not actually a wolf)

Andyzero posted:

"That’s the less decent option. We’re not doing that one... "

There's an ethical and philosophical argument. If indeed deleting memories is killing the self, is there truly a difference?

That said, is there the option to do nothing and just leave Pascal to his memories? Would he commit suicide himself?

Souls literally exist in this setting. Keeping Pascal’s essence alive is preferable to nothing being left of him

Hunt11
Jul 24, 2013

Grimey Drawer

Andyzero posted:

"That’s the less decent option. We’re not doing that one... "

There's an ethical and philosophical argument. If indeed deleting memories is killing the self, is there truly a difference?

That said, is there the option to do nothing and just leave Pascal to his memories? Would he commit suicide himself?

Quite possibly. Or at least continue to mentally break until everything that was once Pascal would be gone. I would be more fine with the option of leaving him there if there was any indication that somebody would be there to try and help him recover.

Synthbuttrange
May 6, 2007

Nina posted:

Souls literally exist in this setting. Keeping Pascal’s essence alive is preferable to nothing being left of him

Humans have souls. And those without souls can be people just as much as anyone else.

The Ghost of Ember
Mar 21, 2009

Nina posted:

Euthanasia is totally ok tho

That's not a moral bridge everyone's crossed. Personally I'm fine with things like euthanasia from an armchair perspective, but you ask me to actually do it and I will probably blanch. The weight of that death on me is also a determinant to my mental health.

Jen X
Sep 29, 2014

To bring light to the darkness, whether that darkness be ignorance, injustice, apathy, or stagnation.
Pascal and the kids' tinny voices kinda ruined the drama of the scene for me when I played

Chillgamesh
Jul 29, 2014

I also walked away from Pascal because I wanted him to just go on living, or at least try, and there was no "Come on down to hang out with me in the flower cave or android village and cry it out for a while" option. I posit that it is you who so quickly accept his plea for death who is the hosed up one. :colbert:

Iretep
Nov 10, 2009
theres nothing hosed up about killing machines.

chiasaur11
Oct 22, 2012



ultrafilter posted:

I feel pretty bad for all the people who started playing N:A without knowing anything about the rest of the series. We all saw something coming a mile away, but there are a lot of folks out there who didn't even see this as a possibility. This is a hell of an introduction to Drakengard.

The protagonist was brutally murdered a couple hours ago. They got an intro already.

Dabir
Nov 10, 2012

I chose to wipe his memories cause at the end of the day, Pascal with no memories is still a fundamentally good person. Even if the good he does is doomed to end in another similar tragedy, it's better than it never having been done at all.

Begemot
Oct 14, 2012

The One True Oden

Yoko Taro going full Thomas Hardy was a real surprise to me, even knowing about the rest of the series.

Wiping his memory is the best option, to my mind. Leaving hope for the future instead of just ending everything. And I had been promised a happy ending by Taro himself!

Genocyber
Jun 4, 2012

Imo walking away is the best option. You can't know without prior knowledge that Pascal is going to commit suicide, killing him doesn't really solve the problem, and wiping his memories is just tempting fate for the same thing to happen again.

Rangpur
Dec 31, 2008

Tempting fate that he'll... establish another peaceful outpost in a world of endless, pointless conflict? I kinda get the point you're going for, but at some point you have to acknowledge the agency of the other parties in this world. The machine network deciding to run cannibal_holocaust.exe wasn't Pascal's fault.

FeyerbrandX
Oct 9, 2012

I just realized. I'm happy A2 didn't decide to wait around for Pascal to reboot and then convince him in his raw state to become her personal Engels Murderbot.

XavierGenisi
Nov 7, 2009

:dukedog:

I wiped his memories because I’d rather give him a chance to live again than to kill him or leave him in his suffering. In a sense, yeah, you are killing the Pascal of that time, but he’s going to have a chance to live again. There’s not really a happy ending for Pascal here, but I’d be damned if I wasn’t going to fulfill his last wish and let him live again.

Momomo
Dec 26, 2009

Dont judge me, I design your manhole

Rangpur posted:

Tempting fate that he'll... establish another peaceful outpost in a world of endless, pointless conflict? I kinda get the point you're going for, but at some point you have to acknowledge the agency of the other parties in this world. The machine network deciding to run cannibal_holocaust.exe wasn't Pascal's fault.

Yeah, but the kids killed themselves because Pascal never taught them how to deal with fear. It's like that comic with the guy that built a machine that screams.

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tudabee
Jan 1, 2007

How many times must I remind you to WASH YOUR HANDS?

I can finally quote The Best Saddest Post in the Games thread:

8-Bit Scholar posted:

This game is great. Route...uh....C? Spoilers? Look, major loving spoilers

I just built a bunch of robot children a slide and now they are sliding down it in all the time and I did that, I made that happen, and this is a good game and a good world and everything is going to be okay. :shobon:

EDIT: why did I post that oh god why :negative:

:yokotaro:

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