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ManofManyAliases posted:DEREK SMART, DEREK SMART, DEREK SMART
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# ? Nov 27, 2017 22:32 |
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# ? Jun 3, 2024 13:43 |
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thatguy posted:Let's see how he answers a question he has answered thousands of times without self-referencing one of the posts/blogs he's already made.
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# ? Nov 27, 2017 22:32 |
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The fun part about CIG selling fake land is finding out how much actual land you could buy.
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# ? Nov 27, 2017 22:35 |
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Beer4TheBeerGod posted:The fun part about CIG selling fake land is finding out how much actual land you could buy.
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# ? Nov 27, 2017 22:37 |
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Variable 5 posted:He’s not trying to open the menu https://clips.twitch.tv/AliveCrazyKaleRitzMitz
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# ? Nov 27, 2017 22:44 |
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# ? Nov 27, 2017 22:47 |
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David Meowie
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# ? Nov 27, 2017 22:48 |
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D_Smart posted:It's nothing to do with that. For those of us who have developed multiplayer games, it almost always starts out as a single player session with stub code for all the networking bits which you later fill in. And that off-line mode is valuable for testing because without the actual data set earlier on, you have no idea how you need to streamline your code down the road. Okay, that actually makes sense from my limited perspective. Unfortunately, early access in general has done a fantastic job of convincing people that "Stability" is the last step in development so I doubt this is going to swing a lot of people around. It certainly didn't when 2.0 came out and was just as much of a hot mess until demand died off.
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# ? Nov 27, 2017 22:53 |
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G0RF posted:I once programmed in BASIC what I would now charitably describe as a text-based battle arena game - basically RNG rolls determined success and progression to the next battle. lol halfway through your second paragraph I was like did you attend David Braben's School of Gameplay or something?
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# ? Nov 27, 2017 22:54 |
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Thoatse posted:Found a gif of FTR's entrance to the thread and events leading up to the 3.0 vlog redemption save, viewed from reddit's backyard Sausage Citizen lookin cool and good
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# ? Nov 27, 2017 23:02 |
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G0RF posted:I once programmed in BASIC what I would now charitably describe as a text-based battle arena game - basically RNG rolls determined success and progression to the next battle. we all start out on the vic 20, PET or logo. It was a rough life.
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# ? Nov 27, 2017 23:06 |
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AP posted:
Yeah, but don't call it desperation though. ----------------
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# ? Nov 27, 2017 23:07 |
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Beer4TheBeerGod posted:The fun part about CIG selling fake land is finding out how much actual land you could buy. I wonder when they will sell bridges.
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# ? Nov 27, 2017 23:08 |
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Beer4TheBeerGod posted:Hahahaha remember when people trusted CIG when they said "limited" meant something? No. I don't remember that at all. ----------------
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# ? Nov 27, 2017 23:13 |
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TheAgent posted:its not even cartoon porno, really, since 99% of it is words This is why I just draw porn, for free. Because Fenoxo is the EA of porn.
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# ? Nov 27, 2017 23:14 |
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AP posted:
Isn't there a quote of one of the big true believers defending all the broken promises saying something like, "get back to me when they sell the 890 again".
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# ? Nov 27, 2017 23:20 |
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Raskolnikov posted:How the gently caress am I going to get on that block list? The trials of being a white noise poster You’re on my block list. I block out everything else just to read your posts.
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# ? Nov 27, 2017 23:21 |
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Dusty Lens posted:Also what the hell is shadow doxing. I thought I was just out of the loop but it looks like a term out of a matrix online rp forum. It's doxing without actually posting the dox. Basically he wrote that I had a traffic violation. It was true (but it wasn't even me driving actually), and it was just one of those Red light traffic cam things my wife got caught in and which was dismissed for $60 to a third-party that does that poo poo for a living. But somehow, MoMa felt that was a burn, so he posted about it. After the shock that someone (like those twerps on /r/ds who have gone from IRS jailing me, to my being homeless because the bank took my house - or some poo poo) was actively looking me up on public records in order to find something to attack me, had worn off, I threatened to retaliate in kind. Knowing that I was Sperg enough to probably loving do it, some in the thread got their knickers in a bunch. And before you know it, the rear end-clown dregs from FYAD were over here, screaming about us "doxing people". Then FAU shows up, bans me, yanks my mod rights and then started to cry foul when I wrote a loving blog[/url], then went crying foul to our absentee landlord, Lowtax. Next thing I know, loving Beet was a mod. You all have MoMa to thank for that. So yeah, that's why MoMa was the first to cross my mind when I was thinking of an example of a Shitizen scumbag. I mean, think about this. What would be the motivation for him doing poo poo like that? Then when I post people's own public social media, I get accused of doxing. ---------------- D_Smart fucked around with this message at 23:25 on Nov 27, 2017 |
# ? Nov 27, 2017 23:23 |
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FailureToReport posted:Hahaha, I'm over Derek, I swear. Good job, friend! Take the high road where possible. There are so many internet fights out there, no need to pick one.
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# ? Nov 27, 2017 23:24 |
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Raskolnikov posted:How the gently caress am I going to get on that block list? The trials of being a white noise poster Try calling him a hypocrite for calling someone a coward for blocking him from posting comments on their channel while he maintains a "safe space" block list here and on his discord and his game forums for anyone who has hurt his precious wittle feelings.
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# ? Nov 27, 2017 23:24 |
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Beer4TheBeerGod posted:The fun part about CIG selling fake land is finding out how much actual land you could buy. 100 sextillion miles* worth. *Going off their main page.
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# ? Nov 27, 2017 23:26 |
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ManofManyAliases posted:DEREK SMART, DEREK SMART, DEREK SMART Waitagoddamnminute!! If the choices are 1{a,b} set, how is it I only get to pick from the 2{a,b} set. ----------------
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# ? Nov 27, 2017 23:30 |
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Sarsapariller posted:Honestly I have no idea, I've never dabbled in MP game development. I assume that what they're doing is taking the offline "Arena Commander" mode and replacing the map with the PTU megamap. But they're saying that most of the interactive stuff works, as well- mobiglass, ship spawning, some missions. I don't understand why any feature that relied on back-end data would still work, unless the whole game is basically running locally. Just makes it all the more bizarre that it runs like poo poo when you connect to a server- I guess it really is just that every individual spaceship takes a full gig of RAM just to load. Their programming staff is a lot of modders. Is it just possible they are coding things directly into the map, instead of making an engine? Sort of like level editor with some bells and whistles here and there.
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# ? Nov 27, 2017 23:33 |
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https://www.twitch.tv/videos/204792852?t=03h14m22s
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# ? Nov 27, 2017 23:37 |
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shrach posted:Isn't there a quote of one of the big true believers defending all the broken promises saying something like, "get back to me when they sell the 890 again". Probably, they say a lot of stuff because they don't have a game to play.
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# ? Nov 27, 2017 23:39 |
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Beer4TheBeerGod posted:I found a few books and discovered that programming is complicated, but at this point he's should JUST CODE. Humble Bundle have a thing on for Java books https://www.humblebundle.com/books/java-books Someone with the knowledge should say a yay ot a nay for that.
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# ? Nov 27, 2017 23:43 |
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https://twitter.com/RobertsSpaceInd/status/935275947611303938 Available for a limited time: * *in stock
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# ? Nov 27, 2017 23:43 |
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intardnation posted:I wonder when they will sell bridges. they already do
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# ? Nov 27, 2017 23:45 |
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D_Smart posted:No. I don't remember that at all. Well they say that memory is the second thing to go...
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# ? Nov 27, 2017 23:45 |
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The Titanic posted:Their programming staff is a lot of modders. Is it just possible they are coding things directly into the map, instead of making an engine? Sort of like level editor with some bells and whistles here and there. I hope it is this, it would be so great and awesome!
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# ? Nov 27, 2017 23:46 |
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big nipples big life posted:Maybe instead of subscribers they can open the next Jesus patch to only landowners at first. Evil...I like it!
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# ? Nov 27, 2017 23:48 |
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A blast from the past. https://twitter.com/CZenStar/status/519260970418331649 https://twitter.com/StarCitizenAA/status/519255725709598721 *truly limited https://twitter.com/SandiGardiner/status/506931162623668225 *if so, worry not, 3+ years later, not started on it https://twitter.com/1stVerseProbs/status/502432405639421952 https://twitter.com/RangerXML/status/520748402737688577
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# ? Nov 27, 2017 23:48 |
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I get that the waypoint is on the other side of the planet, and that should be made more clear, but... There's an altimeter right there.
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# ? Nov 27, 2017 23:49 |
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"Luckily I have 32gigs on this machine" Dear lord, the fps never breaks 20 hahahah
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# ? Nov 27, 2017 23:51 |
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Sarsapariller posted:Okay, that actually makes sense from my limited perspective. Unfortunately, early access in general has done a fantastic job of convincing people that "Stability" is the last step in development so I doubt this is going to swing a lot of people around. It certainly didn't when 2.0 came out and was just as much of a hot mess until demand died off. Yes, that's just it. They dumped 2.0, patched it to 2.6.3, then hosed off back in April. Then in Nov, seven months later, they dump 3.0, and it's going to have the same fate. Last I checked, 2.6.3 had over 3000+ bugs, NONE of which appear as fixed in the 3.x dev schedule. Yes, I checked. That's how my brain works. I like to keep track of mundane things so that I can loving cite them until I'm Blue in the face. Then I got write a blog. Anyway, because they were so far ahead with the standard multiplayer game that's sitting on top of a single player fps, they kept putting poo poo on top of it until eventually every loving thing breaks. Completely. It's like you building a house, and instead of making sure you have a concrete foundation, you build it on tectonic plate, then keep adding stories to it. In fact, hilariously, there is a super expensive building in San Francisco mired in lawsuits over this very analogy. A fast layman's example. You have a thin hose and you have water flowing from the tap through this hose into a bucket. The water is only going to flow as fast as the water pressure and the amount of water that can be pushed through the hose. You don't have the option of buying a bigger hose, so that trough you have sending water through it, isn't going to change. The hose is the amount of data you can send. The water pressure is the amount of bandwidth you have at your disposal. The trough of water is all your data that needs to go through that hose. So, CIG, in their infinite wisdom, not only kept putting more water in the trough, they also put in waste water which ends up not only clogging the hose, but also slows down the water flowing through. And the reason they can play the game offline is because that's how most engines are designed whereby a client can be a server using command line options. I've done this in several of my games actually. And it allows you to host and play on the SAME machine. So you can start one session in "listener/server" mode, minimize it, then start another session in server mode, connecting to the former via commandline parameters. Basically, that's what most games do in that when you join via a server browser, those parameters are stuff into the connection string for you by the game. And if you want to do matchmaking, then you also need a master server which is going to broadcast and show all the available games in a server browser. Back in the day, nobody wanted to write that poo poo; so some devs used GameSpy. Then SteamWorks came along and did it better. So, to play offline, you just need to figure out what they're doing, then hack it out. That's what they're doing over on sc/leaks. And it's not completely detached because there are still some bits that need to communicate to the CIG master server. As an example, just two weeks ago, I decided to update my space/planetary fighter combat game, which I had developed exclusively for Turner GameTap who gave me a ton of money. Similar to the BCM Gold title I had done exclusively for GameStop. Anyway, since it's one of the games I made that, though a bit more complex than most, isn't as complex as the BC/UC games, I decided to update it. Since I had already taken the master servers offline, It took me all of 10 minutes to strip the multiplayer kernel, update the main menu image, remove ReplicaNet (the networking middleware I was for it) from the Visual Studio solution, built it, ran it. It works. And boom, no more multiplayer. And the single player remains untouched and doesn't even know that the multiplayer components are gone. Here, read the changelog (I released the patch on Thanksgiving Day). When you have years of experience, poo poo like this is second nature. Meanwhile, we have a company with $166 million and they somehow can't get a multiplayer game working properly - six years later. They're so hosed. loving amateurs. ----------------
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# ? Nov 27, 2017 23:52 |
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https://www.youtube.com/watch?v=ONoyBuVdwSY
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# ? Nov 27, 2017 23:52 |
ManofManyAliases posted:
BEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEER! MoMA WON'T STOP ARCHERING MY POSTS! STOP IT MoMA!
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# ? Nov 27, 2017 23:53 |
D_Smart posted:Next thing I know, loving Beet was a mod. You all have MoMa to thank for that. I never see posts from anyone complaining about me being a mod (because they're all already on my block list )
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# ? Nov 27, 2017 23:57 |
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Beet Wagon posted:BEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEER! MoMA WON'T STOP ARCHERING MY POSTS! STOP IT MoMA! You have the power
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# ? Nov 27, 2017 23:57 |
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# ? Jun 3, 2024 13:43 |
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https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/streamer-video-quality someones looked behind the curtain
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# ? Nov 27, 2017 23:58 |