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thatguy
Feb 5, 2003

ManofManyAliases posted:

DEREK SMART, DEREK SMART, DEREK SMART

WHY HAVE YOU FORSAKEN ME?! At the behest of others, I implore - nay - I DEMAND you to answer me straight away:

WHY do you want CIG to burn?

-Non-acceptable answers include:

a) July 2015 blog
b) blog in general
c) they made it personal
d) I designed every imaginable tech in the world

-Acceptable answers include:

a) I'm actually a sentient A.I. created by none-other than Lowtax himself to troll the gently caress out of an uber-gay comedy forum.
b) I'm still at my psych appointment and all of this is nothing other than my own creation still running amok in my massive mathematical and AI brain.
Let's see how he answers a question he has answered thousands of times without self-referencing one of the posts/blogs he's already made.

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thatguy
Feb 5, 2003

thatguy posted:

Let's see how he answers a question he has answered thousands of times without self-referencing one of the posts/blogs he's already made.
Wait, actually, let's not.

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon
The fun part about CIG selling fake land is finding out how much actual land you could buy.

thatguy
Feb 5, 2003

Beer4TheBeerGod posted:

The fun part about CIG selling fake land is finding out how much actual land you could buy.
I've got a land bridge for sale on Daymar.

Thoatse
Feb 29, 2016

Lol said the scorpion, lmao

Variable 5 posted:

He’s not trying to open the menu :rolleyes:


https://clips.twitch.tv/AliveCrazyKaleRitzMitz

Thoatse
Feb 29, 2016

Lol said the scorpion, lmao

peter gabriel
Nov 8, 2011

Hello Commandos

David Meowie

Sarsapariller
Aug 14, 2015

Occasional vampire queen

D_Smart posted:

It's nothing to do with that. For those of us who have developed multiplayer games, it almost always starts out as a single player session with stub code for all the networking bits which you later fill in. And that off-line mode is valuable for testing because without the actual data set earlier on, you have no idea how you need to streamline your code down the road.

And that's typically the problem that Star Citizen has. They somehow figured that - untouched - the baseline CryEngine network layer was adequate. It wasn't - as anyone who has played a CryEngine multiplayer game will tell you. But they decided, wtf, we're just going to make an MMO anyway.

Having done that, knowing that they're never - ever - getting an MMO out of this poo poo-show, they decided to focus on other things, while making minor to subtle revisions to the network layer in order to be able to actually come up with a proper client-server (FYI CryEngine base networking is peer-to-peer, but you can hack in a client-server model if you wanted to). It's how the PU came to be, whereby they were touting "persistence" despite the fact that there was nothing actually persistent (db store and pulls are not persistence) about it.

So, right now in 3.0, hype aside - with zero optimizations to their networking - each client in a serssion sends in excess of 4K bytes (I poo poo you not, fire up Wireshark and see) per second to the server. The server response is over 160K bytes - to every loving client. This is only part of the reason why the server shits itself so frequently.

However, there is NO fixing their networking layer without ripping it all out. They know this - that's why they haven't touched it. And even though they have yet to switch to LumberYard's own implementation (LY deprecated the base CryEngine networking), even doing that won't help because that too wasn't designed for large scale networking.

The end result? As I've written over and over, they're never - ever - getting an MMO out of this. If they don't collapse in the short-term, and somehow limp (they won't - they're hosed, it's just not news yet) along putting bandaid on the PU until they poo poo out SQ42, the closest they're ever going to get to meaningful multiplayer, is precisely where they are right now, but with fewer clients.

Okay, that actually makes sense from my limited perspective. Unfortunately, early access in general has done a fantastic job of convincing people that "Stability" is the last step in development so I doubt this is going to swing a lot of people around. It certainly didn't when 2.0 came out and was just as much of a hot mess until demand died off.

Toops
Nov 5, 2015

-find mood stabilizers
-also,

G0RF posted:

I once programmed in BASIC what I would now charitably describe as a text-based battle arena game - basically RNG rolls determined success and progression to the next battle.

Five or six increasingly difficult monsters cribbed from Gygax’s Deities & Demigods, with the last being a 1 in something like 20 chance to defeat. I don’t remember the specific values but basically it was a difficulty curve where the player (me) had to beat a 75% chance, then 50%, then 25%, then 10%, then 5%. Any failure meant death and forced restart.

I don’t even remember how many hours I spent until I finally rolled all victories but I eventually did. It was a joyless grind against arbitrarily set odds, a precursor to the Sandro Sammarco method, and the memory of it is never far from my mind when slogging for hard to find resources in Elite today.

Thank you for listening. Thank you for letting me share.

lol halfway through your second paragraph I was like did you attend David Braben's School of Gameplay or something?

his nibs
Feb 27, 2016

:kayak:Welcome to the:kayak:
Dream Factory
:kayak:
Grimey Drawer

Thoatse posted:

Found a gif of FTR's entrance to the thread and events leading up to the 3.0 vlog redemption save, viewed from reddit's backyard

https://i.imgur.com/TNgWYz9.gifv

Sausage Citizen lookin cool and good

intardnation
Feb 18, 2016

I'm going to space!

:gary: :yarg:

G0RF posted:

I once programmed in BASIC what I would now charitably describe as a text-based battle arena game - basically RNG rolls determined success and progression to the next battle.

Five or six increasingly difficult monsters cribbed from Gygax’s Deities & Demigods, with the last being a 1 in something like 20 chance to defeat. I don’t remember the specific values but basically it was a difficulty curve where the player (me) had to beat a 75% chance, then 50%, then 25%, then 10%, then 5%. Any failure meant death and forced restart.

I don’t even remember how many hours I spent until I finally rolled all victories but I eventually did. It was a joyless grind against arbitrarily set odds, a precursor to the Sandro Sammarco method, and the memory of it is never far from my mind when slogging for hard to find resources in Elite today.

Thank you for listening. Thank you for letting me share.

we all start out on the vic 20, PET or logo. It was a rough life.

D_Smart
May 11, 2010

by FactsAreUseless
College Slice

AP posted:



890 Jump back on sale, they are throwing absolutely everything at this.

https://robertsspaceindustries.com/comm-link/transmission/16259-ORIGIN-Anniversary-Special-Sale

Yeah, but don't call it desperation though. :allears:

----------------
This thread brought to you by a tremendous dickhead!

intardnation
Feb 18, 2016

I'm going to space!

:gary: :yarg:

Beer4TheBeerGod posted:

The fun part about CIG selling fake land is finding out how much actual land you could buy.

I wonder when they will sell bridges.

D_Smart
May 11, 2010

by FactsAreUseless
College Slice

Beer4TheBeerGod posted:

Hahahaha remember when people trusted CIG when they said "limited" meant something?

No. I don't remember that at all. :shrug:

----------------
This thread brought to you by a tremendous dickhead!

The Titanic
Sep 15, 2016

Unsinkable

TheAgent posted:

its not even cartoon porno, really, since 99% of it is words

people who like space games are really loving weird

This is why I just draw porn, for free. Because Fenoxo is the EA of porn.

shrach
Jan 10, 2004

daylight ssssaving time

AP posted:



890 Jump back on sale, they are throwing absolutely everything at this.

https://robertsspaceindustries.com/comm-link/transmission/16259-ORIGIN-Anniversary-Special-Sale

Isn't there a quote of one of the big true believers defending all the broken promises saying something like, "get back to me when they sell the 890 again".

The Titanic
Sep 15, 2016

Unsinkable

Raskolnikov posted:

How the gently caress am I going to get on that block list? The trials of being a white noise poster :ohdear:

You’re on my block list. I block out everything else just to read your posts. :cheers:

D_Smart
May 11, 2010

by FactsAreUseless
College Slice

Dusty Lens posted:

Also what the hell is shadow doxing. I thought I was just out of the loop but it looks like a term out of a matrix online rp forum.

It's doxing without actually posting the dox.

Basically he wrote that I had a traffic violation. It was true (but it wasn't even me driving actually), and it was just one of those Red light traffic cam things my wife got caught in and which was dismissed for $60 to a third-party that does that poo poo for a living.

But somehow, MoMa felt that was a burn, so he posted about it. After the shock that someone (like those twerps on /r/ds who have gone from IRS jailing me, to my being homeless because the bank took my house - or some poo poo) was actively looking me up on public records in order to find something to attack me, had worn off, I threatened to retaliate in kind.

Knowing that I was Sperg enough to probably loving do it, some in the thread got their knickers in a bunch. And before you know it, the rear end-clown dregs from FYAD were over here, screaming about us "doxing people".

Then FAU shows up, bans me, yanks my mod rights and then started to cry foul when I wrote a loving blog[/url], then went crying foul to our absentee landlord, Lowtax.

Next thing I know, loving Beet was a mod. You all have MoMa to thank for that. :grin:

So yeah, that's why MoMa was the first to cross my mind when I was thinking of an example of a Shitizen scumbag. I mean, think about this. What would be the motivation for him doing poo poo like that? Then when I post people's own public social media, I get accused of doxing.

----------------
This thread brought to you by a tremendous dickhead!

D_Smart fucked around with this message at 23:25 on Nov 27, 2017

The Titanic
Sep 15, 2016

Unsinkable

FailureToReport posted:

Hahaha, I'm over Derek, I swear.

Plus watching him rage out over my last video was loving priceless and I can't imagine a better way to wash my hands of him.

Good job, friend! Take the high road where possible. There are so many internet fights out there, no need to pick one. :hfive:

Lladre
Jun 28, 2011


Soiled Meat

Raskolnikov posted:

How the gently caress am I going to get on that block list? The trials of being a white noise poster :ohdear:

Try calling him a hypocrite for calling someone a coward for blocking him from posting comments on their channel while he maintains a "safe space" block list here and on his discord and his game forums for anyone who has hurt his precious wittle feelings.

Colostomy Bag
Jan 11, 2016

:lesnick: C-Bangin' it :lesnick:

Beer4TheBeerGod posted:

The fun part about CIG selling fake land is finding out how much actual land you could buy.

100 sextillion miles* worth.

*Going off their main page.

D_Smart
May 11, 2010

by FactsAreUseless
College Slice

ManofManyAliases posted:

DEREK SMART, DEREK SMART, DEREK SMART

WHY HAVE YOU FORSAKEN ME?! At the behest of others, I implore - nay - I DEMAND you to answer me straight away:

WHY do you want CIG to burn?

-Non-acceptable answers include:

a) July 2015 blog
b) blog in general
c) they made it personal
d) I designed every imaginable tech in the world

-Acceptable answers include:

a) I'm actually a sentient A.I. created by none-other than Lowtax himself to troll the gently caress out of an uber-gay comedy forum.
b) I'm still at my psych appointment and all of this is nothing other than my own creation still running amok in my massive mathematical and AI brain.

Waitagoddamnminute!! If the choices are 1{a,b} set, how is it I only get to pick from the 2{a,b} set.

----------------
This thread brought to you by a tremendous dickhead!

The Titanic
Sep 15, 2016

Unsinkable

Sarsapariller posted:

Honestly I have no idea, I've never dabbled in MP game development. I assume that what they're doing is taking the offline "Arena Commander" mode and replacing the map with the PTU megamap. But they're saying that most of the interactive stuff works, as well- mobiglass, ship spawning, some missions. I don't understand why any feature that relied on back-end data would still work, unless the whole game is basically running locally. Just makes it all the more bizarre that it runs like poo poo when you connect to a server- I guess it really is just that every individual spaceship takes a full gig of RAM just to load.

https://www.reddit.com/r/scleaks/comments/7fkuqy/howto_30_offline_mode/?st=jaibqrxk&sh=b7a347c3

Their programming staff is a lot of modders. Is it just possible they are coding things directly into the map, instead of making an engine? Sort of like level editor with some bells and whistles here and there.

AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer
https://www.twitch.tv/videos/204792852?t=03h14m22s

AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer

shrach posted:

Isn't there a quote of one of the big true believers defending all the broken promises saying something like, "get back to me when they sell the 890 again".

Probably, they say a lot of stuff because they don't have a game to play.

Rugganovich
Apr 29, 2017

Beer4TheBeerGod posted:

I found a few books and discovered that programming is complicated, but at this point he's should JUST CODE.

Humble Bundle have a thing on for Java books
https://www.humblebundle.com/books/java-books

Someone with the knowledge should say a yay ot a nay for that.

AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer
https://twitter.com/RobertsSpaceInd/status/935275947611303938

Available for a limited time: *

*in stock

big nipples big life
May 12, 2014

intardnation posted:

I wonder when they will sell bridges.

they already do

Beer4TheBeerGod
Aug 23, 2004
Exciting Lemon

D_Smart posted:

No. I don't remember that at all. :shrug:

Well they say that memory is the second thing to go...

dogboy
Jul 21, 2009

hurr
Grimey Drawer

The Titanic posted:

Their programming staff is a lot of modders. Is it just possible they are coding things directly into the map, instead of making an engine? Sort of like level editor with some bells and whistles here and there.

I hope it is this, it would be so great and awesome!

Viscous Soda
Apr 24, 2004

big nipples big life posted:

Maybe instead of subscribers they can open the next Jesus patch to only landowners at first.

Evil...I like it!

AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer
A blast from the past.

https://twitter.com/CZenStar/status/519260970418331649

https://twitter.com/StarCitizenAA/status/519255725709598721

*truly limited

https://twitter.com/SandiGardiner/status/506931162623668225

*if so, worry not, 3+ years later, not started on it

https://twitter.com/1stVerseProbs/status/502432405639421952

https://twitter.com/RangerXML/status/520748402737688577

Pantsbird
Nov 12, 2017

by Lowtax

I get that the waypoint is on the other side of the planet, and that should be made more clear, but...



There's an altimeter right there.

Blue On Blue
Nov 14, 2012


"Luckily I have 32gigs on this machine"

Dear lord, the fps never breaks 20 hahahah

D_Smart
May 11, 2010

by FactsAreUseless
College Slice

Sarsapariller posted:

Okay, that actually makes sense from my limited perspective. Unfortunately, early access in general has done a fantastic job of convincing people that "Stability" is the last step in development so I doubt this is going to swing a lot of people around. It certainly didn't when 2.0 came out and was just as much of a hot mess until demand died off.

Yes, that's just it. They dumped 2.0, patched it to 2.6.3, then hosed off back in April. Then in Nov, seven months later, they dump 3.0, and it's going to have the same fate.

Last I checked, 2.6.3 had over 3000+ bugs, NONE of which appear as fixed in the 3.x dev schedule. Yes, I checked. That's how my brain works. I like to keep track of mundane things so that I can loving cite them until I'm Blue in the face. Then I got write a blog.

Anyway, because they were so far ahead with the standard multiplayer game that's sitting on top of a single player fps, they kept putting poo poo on top of it until eventually every loving thing breaks. Completely.

It's like you building a house, and instead of making sure you have a concrete foundation, you build it on tectonic plate, then keep adding stories to it. In fact, hilariously, there is a super expensive building in San Francisco mired in lawsuits over this very analogy.

A fast layman's example. You have a thin hose and you have water flowing from the tap through this hose into a bucket. The water is only going to flow as fast as the water pressure and the amount of water that can be pushed through the hose. You don't have the option of buying a bigger hose, so that trough you have sending water through it, isn't going to change.

The hose is the amount of data you can send.

The water pressure is the amount of bandwidth you have at your disposal.

The trough of water is all your data that needs to go through that hose.

So, CIG, in their infinite wisdom, not only kept putting more water in the trough, they also put in waste water which ends up not only clogging the hose, but also slows down the water flowing through.

And the reason they can play the game offline is because that's how most engines are designed whereby a client can be a server using command line options. I've done this in several of my games actually. And it allows you to host and play on the SAME machine. So you can start one session in "listener/server" mode, minimize it, then start another session in server mode, connecting to the former via commandline parameters.

Basically, that's what most games do in that when you join via a server browser, those parameters are stuff into the connection string for you by the game. And if you want to do matchmaking, then you also need a master server which is going to broadcast and show all the available games in a server browser. Back in the day, nobody wanted to write that poo poo; so some devs used GameSpy. Then SteamWorks came along and did it better.

So, to play offline, you just need to figure out what they're doing, then hack it out. That's what they're doing over on sc/leaks. And it's not completely detached because there are still some bits that need to communicate to the CIG master server.

As an example, just two weeks ago, I decided to update my space/planetary fighter combat game, which I had developed exclusively for Turner GameTap who gave me a ton of money. Similar to the BCM Gold title I had done exclusively for GameStop. Anyway, since it's one of the games I made that, though a bit more complex than most, isn't as complex as the BC/UC games, I decided to update it. Since I had already taken the master servers offline, It took me all of 10 minutes to strip the multiplayer kernel, update the main menu image, remove ReplicaNet (the networking middleware I was for it) from the Visual Studio solution, built it, ran it. It works. And boom, no more multiplayer. And the single player remains untouched and doesn't even know that the multiplayer components are gone. Here, read the changelog (I released the patch on Thanksgiving Day).

When you have years of experience, poo poo like this is second nature. Meanwhile, we have a company with $166 million and they somehow can't get a multiplayer game working properly - six years later. They're so hosed.

loving amateurs.

----------------
This thread brought to you by a tremendous dickhead!

AP
Jul 12, 2004

One Ring to fool them all
One Ring to find them
One Ring to milk them all
and pockets fully line them
Grimey Drawer


https://www.youtube.com/watch?v=ONoyBuVdwSY

Beet Wagon
Oct 19, 2015





ManofManyAliases posted:

:negative:

The only winning move is not to play.



BEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEER! MoMA WON'T STOP ARCHERING MY POSTS! STOP IT MoMA!

Beet Wagon
Oct 19, 2015





D_Smart posted:

Next thing I know, loving Beet was a mod. You all have MoMa to thank for that. :grin:


I never see posts from anyone complaining about me being a mod (because they're all already on my block list :smuggo:)

Daztek
Jun 2, 2006



Beet Wagon posted:

BEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEER! MoMA WON'T STOP ARCHERING MY POSTS! STOP IT MoMA!

You have the power

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SCtrumpHaters
Oct 28, 2017

by Nyc_Tattoo
https://robertsspaceindustries.com/spectrum/community/SC/forum/4/thread/streamer-video-quality

someones looked behind the curtain

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