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They're giving Ana self-healing in the future. Good.
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# ? Nov 28, 2017 01:14 |
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# ? Jun 5, 2024 15:55 |
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I feel like Tassadar and Tyrande didn't deserve to get hit with the blanket nerfs that other Supports did. They've more or less always been intended to be the secondary support characters, so they fit their niche reasonably well. The problem was that teams were taking too many primary support characters, which T&T never were (or at least weren't intended to be after their reworks).
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# ? Nov 28, 2017 01:31 |
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Power Bottom posted:I feel like Tassadar and Tyrande didn't deserve to get hit with the blanket nerfs that other Supports did. They've more or less always been intended to be the secondary support characters, so they fit their niche reasonably well. The problem was that teams were taking too many primary support characters, which T&T never were (or at least weren't intended to be after their reworks). I agree the Tyrande nerfs are inexplicable collateral damage. She's an assassin with good self-sustain who sometimes saves her team mates.
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# ? Nov 28, 2017 01:49 |
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What’s to stop a Karl from just Pyroblasting a new support the second they show up for a fight.
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# ? Nov 28, 2017 02:05 |
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Samara posted:What’s to stop a Karl from just Pyroblasting a new support the second they show up for a fight. kaaaaarrrrrrl that kills people
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# ? Nov 28, 2017 02:11 |
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Samara posted:What’s to stop a Karl from just Pyroblasting a new support the second they show up for a fight. The good ult that can't be canceled by half the cast of heroes?
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# ? Nov 28, 2017 02:33 |
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I’d also like to buy stock in zarya before the patch drops.
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# ? Nov 28, 2017 03:24 |
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Gobbeldygook posted:In the HGC Finals Tassadar was picked (43%) or banned (46%) in 90% of matches despite a 41% win rate, so they probably see him as part of the problem. quote:I agree the Tyrande nerfs are inexplicable collateral damage. She's an assassin with good self-sustain who sometimes saves her team mates.
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# ? Nov 28, 2017 03:29 |
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So with the new stealth, are you visible even when you're Unrevealable?
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# ? Nov 28, 2017 03:37 |
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Unrevealable is essentially just fancy Parry at some point - spell damage hits, AA’s can’t be aimed.
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# ? Nov 28, 2017 04:29 |
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Bogart posted:They're giving Ana self-healing in the future. Good. That blizzard blog must made it sound like they were going to add something tied to Shrike, so it sounds like she would have more "durability" rather than the ability to burst heal herself. They could give her the Morales treatment, she regens 2% maximum hp per second as long as she has a dot on someone, or some percentage of dot damage (50%? 100%) is returned as health. Neither of those things seem broken.
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# ? Nov 28, 2017 05:28 |
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EdRush posted:That blizzard blog must made it sound like they were going to add something tied to Shrike, so it sounds like she would have more "durability" rather than the ability to burst heal herself. They could give her the Morales treatment, she regens 2% maximum hp per second as long as she has a dot on someone, or some percentage of dot damage (50%? 100%) is returned as health. Neither of those things seem broken. It could be something like 200% of dot damage and it would still feel underpowered.
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# ? Nov 28, 2017 06:17 |
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Just add an animation where she spins her rifle around and shoots herself.
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# ? Nov 28, 2017 06:27 |
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No joke I am really satisfied that Hanzo appears to be bad gently caress Hanzo
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# ? Nov 28, 2017 07:19 |
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gently caress you
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# ? Nov 28, 2017 08:04 |
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Midnightghoul posted:No joke I am really satisfied that Hanzo appears to be bad Won't dissuade people from slam-picking him constantly in situations where he has no business being picked though.
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# ? Nov 28, 2017 08:06 |
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I will never not pick hanzo
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# ? Nov 28, 2017 09:10 |
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Midnightghoul posted:No joke I am really satisfied that Hanzo appears to be bad You're a poster after my own heart
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# ? Nov 28, 2017 10:00 |
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Elysium posted:The Hammer changes seem like they kind of blow? (...) she has a lot more survivability, I don't know about that buddy, they removed every single defensive talent she had in her talent tree. (Regen master, first aid, vigorous assault, stoneskin are all gone) So yeah she got an actual D button thrown in the mix to deal with that but I'm not sure that equals to "more survivability" in the end. Full disclosure: I only play her in QM, where people charge at you like rabid dogs expecting an easy kill. Her full defensive build was fun in that context, lots of Varians & Kerrigans confused that she did not fold at the slightest breeze. Kyrosiris posted:Won't dissuade people from slam-picking him constantly in situations where he has no business being picked though. Also known as "the Nova paradox". (sounds like a Hitman escalation)
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# ? Nov 28, 2017 10:33 |
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Sassy Sasquatch posted:I don't know about that buddy, they removed every single defensive talent she had in her talent tree. (Regen master, first aid, vigorous assault, stoneskin are all gone) So yeah she got an actual D button thrown in the mix to deal with that but I'm not sure that equals to "more survivability" in the end. Yes they removed talents but it's pretty disingenuous to omit the new survivability talents: Level 4: (New Talent) Regenerative Bio-Steel (D) Sgt. Hammer heals for 15% of her damage dealt with Basic Attacks in Siege Mode. (note: replaces 15% unconditional life leech BUT applies to splash damage too) Level 7: Graduating Range (D) Moved from Level 16 Maximum range bonus reduced from 5.5 to 3.3 (nerf but it's level 7 now. Much more defensible positioning early game) Level 13: (New Talent) Tactical Mine Deployment (Q) Increases Spider Mine’s slow from 25% to 40%. Casting Thrusters leaves behind a trail of up to 5 Spider Mines while Sgt. Hammer is moving. (New Talent) Entrenched (W) Increases Concussive Blast’s damage and knockback distance by 75% while in Siege Mode. (I think this is the one to go for) Hyper-Cooling Engines (Z) Moved from Level 7 New functionality: Each enemy Hero hit with a Basic Attack in Siege Mode reduces the cooldown of Thrusters by 5 seconds. Level 16: (New Talent) Mechanical Know-How (E) Neosteel Plating grants a Shield equal to 5% of Sgt. Hammer’s maximum Health for 2 seconds. If this Shield is destroyed, she deals 50% more Basic Attack damage for 5 seconds. It remains to be seen whether this is a net survivability gain or loss, but to present it as a pure loss is definitely wrong. e: also she can get on-demand 50 armor. BrianBoitano fucked around with this message at 15:01 on Nov 28, 2017 |
# ? Nov 28, 2017 14:55 |
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Hey guys first post on here. Just wanted to mention that I've found something fun you can try in HL games. If you take Johanna vs Alextrasa and then take the punish talent at seven you can usually finish the quest pretty easy. Because they group together on her circle heal you can Q 4 enemies pretty easy to finish the quest and that gives you a permanent 80% 2 sec slow on punish which can be really powerful.
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# ? Nov 28, 2017 15:57 |
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It's also nice for Kael, Chromie, hell anyone with AOE quests. I wonder if they'll make the circle invisible to enemies, perhaps for the first half of it?
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# ? Nov 28, 2017 16:25 |
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How about Chromie vs an Alex team. I mean come on
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# ? Nov 28, 2017 16:38 |
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BrianBoitano posted:It's also nice for Kael, Chromie, hell anyone with AOE quests. I wonder if they'll make the circle invisible to enemies, perhaps for the first half of it? Currently it just feels like it takes way too long. I think they could shorten it to 2-2.5 seconds and not make Alex too OP.
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# ? Nov 28, 2017 16:43 |
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BrianBoitano posted:It's also nice for Kael, Chromie, hell anyone with AOE quests. I wonder if they'll make the circle invisible to enemies, perhaps for the first half of it? Especially in vs AI games, I've noticed that the new AI will immediately drop everything they're doing to move out of baneling drop, flame strike, anything that leaves a mark on the floor, and some things that don't.
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# ? Nov 28, 2017 16:48 |
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BrianBoitano posted:It's also nice for Kael, Chromie, hell anyone with AOE quests. I wonder if they'll make the circle invisible to enemies, perhaps for the first half of it? That's a good point hadn't thought about that. It's basically a "place your mage circle deal thing here please" sign. Ana also.
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# ? Nov 28, 2017 16:56 |
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Yeah, it cracks me up when i'm playing Ana and a bunch of low-health ppl all crowd together expecting a big burst of healing Lol, nope! Thanks for the stacks tho.
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# ? Nov 28, 2017 17:17 |
I've played mage ZJ since he came out because I'm a moron, when did he suddenly become good enough to get a nerf instead of people making fun of it?
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# ? Nov 28, 2017 19:30 |
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Hanzo feels really boring. Like I think I'd rather just play Valla. I don't get what he brings to the table, with the one exception being on of his talents can instantly delete minions in one shot giving him really amazing waveclear. But that feels like it
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# ? Nov 28, 2017 19:32 |
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Cuntellectual posted:I've played mage ZJ since he came out because I'm a moron, when did he suddenly become good enough to get a nerf instead of people making fun of it?
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# ? Nov 28, 2017 19:34 |
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Macaluso posted:Hanzo feels really boring. So he's true to source material.
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# ? Nov 28, 2017 19:36 |
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Kyrosiris posted:Li Li's healing numbers went up a tad, but otherwise yeah. This right here has me all turgid. I do great with Li Li as a healer for my group already, so this just has me laughing. "Chase me idiots!" *bloop bloop bloop*
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# ? Nov 28, 2017 19:48 |
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BrianBoitano posted:It's also nice for Kael, Chromie, hell anyone with AOE quests. I wonder if they'll make the circle invisible to enemies, perhaps for the first half of it? Yeah in those situations I've been tossing the circle behind everyone as a sort of "hey walk here if you want a heal". Otherwise yeah you end up with a cluster of friendlies that get nuked. Or just wait until chromie/karl/whoever's ability is on cooldown.
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# ? Nov 28, 2017 20:36 |
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Macaluso posted:Hanzo feels really boring. Like I think I'd rather just play Valla. I don't get what he brings to the table, with the one exception being on of his talents can instantly delete minions in one shot giving him really amazing waveclear. But that feels like it Yeah I'm not a fan. Tried him last night. But I don't like him in overwatch either. Something with his weird walking sound
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# ? Nov 28, 2017 20:39 |
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Macaluso posted:Hanzo feels really boring. Like I think I'd rather just play Valla. I don't get what he brings to the table, with the one exception being on of his talents can instantly delete minions in one shot giving him really amazing waveclear. But that feels like it --- The bitching about the support nerfs is incredible. I've never seen anything like it in HotS. Hot take: Rehgar's still going to be the best all-around support.
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# ? Nov 28, 2017 21:35 |
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Valla and Greymane need to be next to eat nerfs. If they want to have all recent reworks and new assassins have clear pros and cons, you can't have two that just do most everything. Ideally nerf everyone until Gazlowe is viable in pro play Midnightghoul fucked around with this message at 22:13 on Nov 28, 2017 |
# ? Nov 28, 2017 22:11 |
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Midnightghoul posted:Valla and Greymane need to be next to eat nerfs. Blizzard acknowledged that they are hyper carries, which is a thing they don't want in the game. It'll happen at some point,, although I worry about how ham they'll go with it. BrianBoitano posted:It's also nice for Kael, Chromie, hell anyone with AOE quests. I wonder if they'll make the circle invisible to enemies, perhaps for the first half of it? I had an Alex on my team, vs. a Junkrat on the other. He just loving neutered her healing, all match. It was disgusting.
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# ? Nov 28, 2017 22:36 |
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Both of them benefit enormously from double supp so I'd wait on that. I do think Greymane's baseline damage is too high and he should have more of his dps in talents, but beyond the early game he doesn't seem that out of line. I guess he is crazy on Braxis and Shrines with very little cost associated with it.
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# ? Nov 28, 2017 22:40 |
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Cuntellectual posted:I've played mage ZJ since he came out because I'm a moron, when did he suddenly become good enough to get a nerf instead of people making fun of it? Check out this game Grubby played with ZJ a few days ago if you want to see how crazy he can scale into the late game currently. They go 0-4 on structures in BoE and eventually come back and win it awesomely with just ZJ's numbers getting insane. https://www.youtube.com/watch?v=SX9_Tu8YNnc
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# ? Nov 28, 2017 22:47 |
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# ? Jun 5, 2024 15:55 |
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If they're gonna bring Greymane into the shop they could also stand to look at his talents because he suffers from a pretty serious case of single-build-itis. Is there ever a reason to not just go full cocktail build, plus Hunter's Blunderbuss at 20? Pretty much the only real choice you seem to have to make is whether you pick Go For the Throat or Cursed Bullet.
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# ? Nov 28, 2017 22:49 |