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A couple weeks ago, two dudes were having an absolute fit about me (as Junkrat) placing in the top 3
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# ? Nov 30, 2017 08:53 |
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# ? Jun 5, 2024 23:41 |
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I almost solely play Roadhog in Deathmatch, yeah I'm that guy. (It's because he's the only hero I can consistently do well on)
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# ? Nov 30, 2017 10:08 |
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People still haven't learned that they should probably just avoid the pig. I still get Cree's roll/flash/fth at me and then get annoyed when I just hook/shoot/heal
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# ? Nov 30, 2017 10:42 |
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Cephas posted:the worst thing in this game right now is zarya, symmetra, and moira's beam attacks having a weird abstract range that you can't actually determine from first person. idk, maybe if they had the option to toggle a range around them like lucio's aura it could help, at least until you internalize them. Moira's range in particular feels really counterintuitive. Zarya's beam is the worst for this. If I'm playing her it's very short, if the enemy plays her it reaches halfway across the map and is wide as hell too.
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# ? Nov 30, 2017 11:11 |
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That's more or less why I use her Grenades for combat more than the beam I only really use the beam when I have alot of Energy stocked.
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# ? Nov 30, 2017 11:25 |
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Go into the practice range and use it on a bot. Please do this for tracking as well as max range. When people see me track they think i'm amazing, in reality i just turned my sense way down and sometimes I think I need an even bigger mousemat. Your max range, you just need to get a visual on how max range looks and you'll get used to it very quickly.
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# ? Nov 30, 2017 11:58 |
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I still think there should be an obvious visceral feedback when you are hitting a someone at max range like a shower of sparks and an arc welder sound. I know there is a little bit of feed back now, but it's not enough when I'm trying to pay attention to the broader field.
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# ? Nov 30, 2017 15:25 |
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I actually prefer the way it is now, the ticking is enough for me and i'd rather it be subtle so i can listen to the rest of the battle. I operate 90% of my plays on sound these days. Lets me respond to flankers/etc before they're in our face. E: The other 10% is 5% visual and 5% "oh poo poo i accidentally pressed Q lets go" dogstile fucked around with this message at 16:04 on Nov 30, 2017 |
# ? Nov 30, 2017 16:01 |
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It must be really annoying for you when moira has her weird mindfuck noises on you. I can't concentrate with either of her beams on me.
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# ? Nov 30, 2017 17:10 |
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Kanfy posted:I almost solely play Roadhog in Deathmatch, yeah I'm that guy. I use him occasionally. And a lot in the TDM modes
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# ? Nov 30, 2017 18:09 |
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headcase posted:It must be really annoying for you when moira has her weird mindfuck noises on you. I can't concentrate with either of her beams on me. It's a bit jarring, but I imagine its going to be like the Orisa pull, it'll bother me for another week or so then i'll stop getting distracted by it.
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# ? Nov 30, 2017 18:13 |
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Kanfy posted:I almost solely play Roadhog in Deathmatch, yeah I'm that guy. Same but Junkrat
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# ? Nov 30, 2017 18:18 |
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I only play Winston in deathmatches. It sounds retarded but since you eat everyone who can't aim and/or plays a squishy, you win a lot. My last deathmatch was like, genjis symmetras a mccree and two reapers and I won handily.
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# ? Nov 30, 2017 18:23 |
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Thoughtless posted:I only play Winston in deathmatches. It sounds retarded but since you eat everyone who can't aim and/or plays a squishy, you win a lot. My last deathmatch was like, genjis symmetras a mccree and two reapers and I won handily. Winston is great for Dorado and King's Row. On King's Row I usually have better things to do but he's my go-to for Dorado because gently caress that map.
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# ? Nov 30, 2017 18:31 |
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Did they just change the FFA to Chateau only this week? I'm kinda wishing they would do a Total Mayhem FFA mode on the Arcade screen. I might have to experiment with making that in a custom server.
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# ? Nov 30, 2017 18:32 |
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Nullsmack posted:Did they just change the FFA to Chateau only this week? Yeah. Also I noticed Capture the Flag keeps appearing in daily rotation which is great as I miss that mode.
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# ? Nov 30, 2017 18:37 |
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Winston is pretty great on a lot of payload maps and when your opponent's team comp is a lot of ranged plinkers
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# ? Nov 30, 2017 19:22 |
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I had a Widowmaker on my team yesterday complaining about the enemy Widowmaker and asking someone to switch to Winston and take her out. Well that's my Winston story
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# ? Dec 1, 2017 00:55 |
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If mei goes into ice block while in the air and the block lands on a junkrat trap, she gets trapped.
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# ? Dec 1, 2017 01:21 |
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you should be able to crush people with mei iceblock
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# ? Dec 1, 2017 01:31 |
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Case in point, if mei lands on you as an iceblock and you are a junkrat, you can put a trap at your feet, the shuffle out of the way and trap her. That's what I just did.
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# ? Dec 1, 2017 01:33 |
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Skypie posted:I had a Widowmaker on my team yesterday complaining about the enemy Widowmaker and asking someone to switch to Winston and take her out. Sounds about right, the Winstons I play with can't even get close to Widows these days because every Widow is some ex-counter-strike player with 98% accuracy. She's the fourth most common class in the game right now: https://masteroverwatch.com/heroes
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# ? Dec 1, 2017 01:40 |
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IronicDongz posted:you should be able to crush people with mei iceblock and wall
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# ? Dec 1, 2017 01:51 |
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resistentialism posted:If mei goes into ice block while in the air and the block lands on a junkrat trap, she gets trapped. Yeah but she can bust herself (and allies!) out of a trap with Ice Wall
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# ? Dec 1, 2017 03:08 |
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OMFG FURRY posted:and wall Instead of crumbling, cancelling Ice Wall now causes it to fall forward. Any enemies caught take 100 damage.
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# ? Dec 1, 2017 03:13 |
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when you look at the ceiling with ice wall selected, the wall becomes stalactites that you can shoot down put it on a wall and it becomes a stairway
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# ? Dec 1, 2017 03:18 |
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Manatee Cannon posted:when you look at the ceiling with ice wall selected, the wall becomes stalactites that you can shoot down This is actually a good idea TBH.
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# ? Dec 1, 2017 03:21 |
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Ice wall also lets you bank shot Mei's icicles.
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# ? Dec 1, 2017 03:28 |
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Can we please change Mei's wall placement from direct LOS to an arc? Draw the line from her gun to the point on the ground as well, considering you can't shoot when placing the wall in the first place. Nothing is worse than getting hosed because placement struggles with even the slightest amount of elevation.
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# ? Dec 1, 2017 03:29 |
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Thor-Stryker posted:Sounds about right, the Winstons I play with can't even get close to Widows these days because every Widow is some ex-counter-strike player with 98% accuracy. She's the fourth most common class in the game right now: https://masteroverwatch.com/heroes Widow has always been top 5 or so in QP. She's much closer to the bottom of the barrel in comp, so, if you're sick of getting dunked on by Widows with flexible matchmaking, go play comp.
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# ? Dec 1, 2017 03:46 |
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Ways you can tell you've pissed off a lobby as Winston in ffa: When half the lobby swaps to characters that stomp on Winston. How to counteract this: pick Reinhardt and smash them with a hammer. Also learned Reinhardt can catch Genji as he's attempting to dash through you. Easily killed about five Genji's with my charge as they desperately tried to swift strike through me.
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# ? Dec 1, 2017 05:38 |
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I still think Mei should be able to spray the ground to make it icy, which makes her move faster. I mean her potg has her literally doing this! https://www.youtube.com/watch?v=nWWgMpFUvb0
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# ? Dec 1, 2017 06:47 |
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Thor-Stryker posted:Can we please change Mei's wall placement from direct LOS to an arc? Draw the line from her gun to the point on the ground as well, considering you can't shoot when placing the wall in the first place. This is the worst idea I've ever seen, why in the world would you want to have to look up to place your wall farther away instead of just pointing?
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# ? Dec 1, 2017 06:52 |
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Let's go ahead and make d.va pellets projectiles, and also you have to account for wind speed when firing over long distances with widowmaker and hanzo
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# ? Dec 1, 2017 07:28 |
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Actually ok with that, because D.va's pellets are only fired point blank anyway.
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# ? Dec 1, 2017 10:32 |
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Rirse posted:I still think Mei should be able to spray the ground to make it icy, which makes her move faster. I mean her potg has her literally doing this! And as a downside to the speedboost, when she stops skating, there is an (amount of ammo spent skating)% chance she'll slip and fall on her rear end for 3 seconds. mcbexx fucked around with this message at 13:41 on Dec 1, 2017 |
# ? Dec 1, 2017 10:50 |
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mcbexx posted:And as a downside to the speedbost, when she stops skating, there is an (amount of ammo spent skating)% chance she'll slip and fall on her rear end for 3 seconds. instead of a chance of slip she has momentum forced movement and has to keep moving for another second in that same direction
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# ? Dec 1, 2017 13:24 |
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Make Mei's wall vector targeted IMO.
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# ? Dec 1, 2017 13:56 |
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Similarly, Reaper's tele is a pain in the rear end. They can do better than that. It should at the very least prioritize the highest ground in LOS. No, I don't want to go into a staight line at ground level in front of their bastion.
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# ? Dec 1, 2017 16:41 |
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# ? Jun 5, 2024 23:41 |
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headcase posted:Similarly, Reaper's tele is a pain in the rear end. They can do better than that. It should at the very least prioritize the highest ground in LOS. Maybe it could work more like targeting Meteor Strike, you get a moment to fine tune the endpoint, orientate yourself and so on?
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# ? Dec 1, 2017 16:51 |