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Enos Cabell posted:Those of you who are actually enjoying Doom, are you on Vive or Rift? I gave it another 45 min last night, and the quick dash movement on a touch controller is just complete garbage. I'll be avoiding future Bethesda games until they quit being petty fucks towards Rift customers. There's a smooth motion mod out for oculus touch that makes a big difference
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# ? Dec 5, 2017 17:30 |
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# ? May 10, 2024 05:10 |
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I just reinstalled Windows 10/the Oculus software after a few months without playing and the first 3 USB3 plugs I tried worked straight away without a massive song and dance? Also SteamVR appeared to just take the Oculus chaperone boundaries, or otherwise downloaded old settings and worked? This may all be old news but just felt I needed to say that this is awesome and it gives me a lot of confidence in the industry.
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# ? Dec 5, 2017 18:05 |
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I have two VR questions that I can’t seem to find the right google words for to find an answer. I just got a Rift. -What makes some games vibrate/bouncy? I don’t know how to describe this better. No matter how still I sit, both American Truck Sim and sometimes Elite: Dangerous seem to do this, though ATS is much worse. Is this a low FPS thing? Everything feels silky smooth, except like I’m on coffee and constantly bouncing 1-2 inches up and down. I haven’t noticed this in any other VR specific games. I wonder if with ATS this isn’t just because the VR is a beta. -Bloom and Blurryness. I feel like there are times when everything is 100% clear and perfect and others where I’m fighting it. Maybe it’s just personal perception. Again, Elite and ATS seem to be the biggest victims here: Elite’s skybox/starfield is forever a really low res, bloom-y blur. Is there any way to improve that? ATS feels like it lost a ton of view distance and everything beyond 100ft from me is a blurry mess. Maybe this is just a function of some LOD scaling that doesn’t translate well to VR? I turned of depth of field here, obviously. I think my biggest struggle is it being so new and weird that I don’t quite know all the ins and outs of settings yet. In a flat screen game I knew “hey turn down shadows and you’ll never notice 4x vs 16x filtering difference in this game” but in VR, I have trouble zeroing in on what would improve visuals. Is the headset seated right? Lenses too far apart? Some random video setting that’s much more a problem in VR?
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# ? Dec 5, 2017 18:29 |
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I wish the pressure in Rise of the Rottweiners ebbed and flowed more. It feels like after half an hour or so it's just non-stop with the gun carrying weiners and events.
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# ? Dec 5, 2017 18:38 |
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Anime Store Adventure posted:I have two VR questions that I can’t seem to find the right google words for to find an answer. I just got a Rift. It sounds like you're saying when you're sitting at your desk, keeping your head perfectly still the view is jittery? It sounds like a tracking issue that you're not noticing in other games either because you're moving around or just because where you're standing for roomscale is in full sensor view, while right up to your desk might be just on the edge of their view. I don't know how you have things setup but I would try having the sensors close and pointed directly at your head and test out if its still doing it. That should tell you if its a tracking issue or not. The bloom effect is the result of the the fresnel lenses being used and light bouncing around the ridges. This effect is most noticeable in high contrast scenes, so bright colours on dark backgrounds is the worst case scenario. Theres some things you can do to help in elite, you may want to make sure the hud brightness in your ship is turned down so its not as bright. The blur is probably a combination of the fresnel effect, along with the relatively low resolution, but it could also be related to not having it dialed in right. If you haven't already in the white oculus menu run the lens spacing tool, make sure things look as sharp as you can there. If you really want to get your IPD super correct you could get it measured by an optometrist, or get someone to give them a measure with a ruler in a pinch. Also keep in mind the lenses of the rift are progressive, so sliding the headset up and down changes the focus and might make things a bit sharper if you're wearing it wrong for your eyes. As far as wearing the headset, basically you want the rear triangle cupping the back of your skull. Sometimes people wear it too high but thats really only going to be a comfort issue. Best thing is just to play around in the lens spacing tool and making sure it looks sharp. ETS/ATS Are a bit blurry though, they're not the most optimized for VR, though they are a lot of fun in it, so thats part of it. Stuff thats been purpose made for vr is generally going to go out of its way to hide negative effects and minimize them. The biggest thing you can do to improve the image quality though is to turn up supersampling. Some games have this option in them, but you can also use an external tool like the oculus tray tool to force supersampling on programs. There is a heavy processing cost to this though as it goes higher and higher so you're not really going to be doing this with min spec stuff. *heres an example of the headset seated correctly in the back: Tom Guycot fucked around with this message at 19:18 on Dec 5, 2017 |
# ? Dec 5, 2017 19:15 |
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Probably covered in this thread somewhere, but I've been looking to get some prescription lenses for my rift, and last time I had a look into it it seemed like https://vr-lens.eu/ was the way to go. Has anyone purchased from here recently? Over the last few days I've tried to go through the checkout process to no avail with the checkout page usually failing to load, and I haven't heard anything from their contact us page so I'm wondering if they are still the best place to get prescription lenses from, or if there was another alternative out there?
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# ? Dec 5, 2017 19:54 |
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octan3 posted:Probably covered in this thread somewhere, but I've been looking to get some prescription lenses for my rift, and last time I had a look into it it seemed like https://vr-lens.eu/ was the way to go. Has anyone purchased from here recently? You can get this 3D printed + cheap lenses from Zenni.
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# ? Dec 5, 2017 19:55 |
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kloa posted:I went to go punch someone in Superhot and broke a key off my mech. keyboard First time I played Superhot a friend tried to walk past in front of me without saying anything, right as I went to punch a dude. I punched him straight in the chest. Probably the most immersive VR experience I’ve had so far.
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# ? Dec 5, 2017 20:26 |
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Got a Rift for black friday like many others and I've got an odd thing wanted to see if this is a problem that I should contact Occulus for or if it's an expected issue. The problem is that the the black level isn't consistent across the screen, I've got a diagonal triangle of grey cutting across most of the right eye and down into the bottom of the left eye. Basically across this area it looks like those cheap old LCD's that let light leak out. It's very obvious during the black loading screen and generally you can't notice it in a game unless it has a lot of black. Not sure if this is a panel problem that Occulus would replace it for or a known thing I should get used to like bloom.
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# ? Dec 5, 2017 20:30 |
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Nukelear v.2 posted:Got a Rift for black friday like many others and I've got an odd thing wanted to see if this is a problem that I should contact Occulus for or if it's an expected issue. This is pretty normal, unfortunately. My headset has had it for ages. It used to be even worse, though.
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# ? Dec 5, 2017 20:38 |
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Nukelear v.2 posted:Got a Rift for black friday like many others and I've got an odd thing wanted to see if this is a problem that I should contact Occulus for or if it's an expected issue. Mine does not do this? Both my eyes panels when black are black. There’s no weird triangle of slightly less black. Unless I’m understanding this wrong.
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# ? Dec 5, 2017 20:56 |
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Yeah I don't know how normal it is, but I see that too when it's black. It's like a white fuzziness over the blackness. However, during game play, I don't notice at all.
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# ? Dec 5, 2017 20:57 |
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Could be the MURA/SPUD correction, which you can disable with a registry key. I did this and my panels look fine so I kept it, made it look a lot better! https://www.reddit.com/r/oculus/comments/6tca7t/why_you_may_need_to_disable_spud_oled_mura/ quote:Hi everyone, just recently I was so exited to try the new rift, got the bundle and everything was perfect. I fell immerse in the games just like when I was a kid. The price reduction really tempted me and I have to say it is worth every single dollar. Setup was incredible fast apart from getting the sensors high up to use 360° with 2 sensors (Which btw works really great). I've experienced the future and almost cried thinking where it will go in a couple of years.
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# ? Dec 5, 2017 20:59 |
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rage-saq posted:Could be the MURA/SPUD correction, which you can disable with a registry key. I did this and my panels look fine so I kept it, made it look a lot better! Yea that looks like it, I'll try the SPUD thing tonight and see if that fixes it without making other stuff worse. Guess OLED still kind of sucks. Thank you! Nukelear v.2 fucked around with this message at 21:07 on Dec 5, 2017 |
# ? Dec 5, 2017 21:03 |
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rage-saq posted:Could be the MURA/SPUD correction, which you can disable with a registry key. I did this and my panels look fine so I kept it, made it look a lot better! This isn’t related to the bloom/aura around the star field in Elite, right? I know I got an answer above but I wonder if this helps. I haven’t seen any issues with blacks or “dust” in a black area of the screen, so I’m guessing I don’t need to worry about this?
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# ? Dec 5, 2017 21:14 |
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Anime Store Adventure posted:This isn’t related to the bloom/aura around the star field in Elite, right? I know I got an answer above but I wonder if this helps. I haven’t seen any issues with blacks or “dust” in a black area of the screen, so I’m guessing I don’t need to worry about this? Well, it’s enabled for all to correct the small amount of black level variation in panels, but when you disable it you get deeper blacks. Try it out.
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# ? Dec 5, 2017 21:35 |
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I've had Euclidean in my Steam account for ages from a bundle and never looked at it, but just realised it has a VR mode so thought I'd give it a whirl. First thing after the dev logos is your viewpoint dropping feet-first into some watery abyss and it tripped my VR-motion wobbles more than even using free motion in other games. The game itself doesn't feel bad as you fall a lot slower but the opening? Nope, glad you can skip it.
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# ? Dec 6, 2017 00:49 |
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rage-saq posted:Well, it’s enabled for all to correct the small amount of black level variation in panels, but when you disable it you get deeper blacks. Try it out. I did this tweak and it made elite look terrible. It put hard aliased edges on clouds and glowing flares that made them look like the edges of sprites in games like doom and blood.
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# ? Dec 6, 2017 01:18 |
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GutBomb posted:I did this tweak and it made elite look terrible. It put hard aliased edges on clouds and glowing flares that made them look like the edges of sprites in games like doom and blood. I run a shitton of supersampling (1080ti) so I guess I see it. For me it was a straight up huge image quality improvement.
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# ? Dec 6, 2017 01:21 |
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What is the hardware bottleneck for super sampling? Just GPU cores?
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# ? Dec 6, 2017 02:14 |
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Oculus Dash beta coming tomorrow it seems. And the singleplayer The Unspoken campaign on 14th December.
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# ? Dec 6, 2017 02:48 |
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Seashell Salesman posted:What is the hardware bottleneck for super sampling? Just GPU cores? GPU core and GPU memory
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# ? Dec 6, 2017 03:54 |
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El Grillo posted:Oculus Dash beta coming tomorrow it seems. A note for anyone wanting to check out the new oculus features launching tomorrow, you have to be opted into the public test channel. Its in the settings of the desktop app, under beta.
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# ? Dec 6, 2017 04:22 |
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Is there any way to make the Oculus store continue to download stuff while you're in an app?
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# ? Dec 6, 2017 06:53 |
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Seashell Salesman posted:Is there any way to make the Oculus store continue to download stuff while you're in an app? I don't think that's a good idea, since downloading also involves installing, and you don't want the system installing poo poo while you're playing a game or else it'd drop the framerates.
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# ? Dec 6, 2017 07:00 |
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After a while people pick up that I'm ducking to juke them, so I gotta change tactics https://clips.twitch.tv/AdorableVenomousAdminPupper
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# ? Dec 6, 2017 07:58 |
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Seashell Salesman posted:Is there any way to make the Oculus store continue to download stuff while you're in an app?
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# ? Dec 6, 2017 10:36 |
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My fingers are crossed we might we some of these improvements coming tomorrow with the new desktop app. Speaking of which, oculus is doing a 24 hour flash sale. Lots of stuff heavily discounted, even some really recent stuff like From Other Suns is on sale.
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# ? Dec 6, 2017 10:54 |
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^^Arktika.1 is 50% off, probably worth getting I think? Also TheBlu is £2.99 so I can finally feel justified picking it up for demo'ing purposes. Also apparently Dead & Buried is $1 for ReVive folks, it's still some of the most fun I've had in multiplayer and should be perfect for people with Vive's given it requires a lot of physical movement/ducking and crawling behind cover etc. (disclaimer: haven't VR'd for a while due to lack of time so don't know what the player count is like these days)
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# ? Dec 6, 2017 12:09 |
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50% off? The game has some issues, but for 15 bucks its easily worth it in the current VR landscape.
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# ? Dec 6, 2017 12:27 |
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rage-saq posted:Could be the MURA/SPUD correction, which you can disable with a registry key. I did this and my panels look fine so I kept it, made it look a lot better! This did it! Doesn't appear to have affected anything else that I could see in an hour of testing last night and my screen is now actually black.
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# ? Dec 6, 2017 17:00 |
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I'm not buying any more Oculus games at release since they all seem to drop to 50% or less within three months.
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# ? Dec 6, 2017 17:21 |
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The Walrus posted:I'm not buying any more Fixed that for you
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# ? Dec 6, 2017 17:30 |
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The Walrus posted:I'm not buying any more Oculus games at release since they all seem to drop to 50% or less within three months. Wow that's nuts, it's been 57 days since release.
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# ? Dec 6, 2017 17:35 |
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I was hoping the mage's tale would get cheap so I could buy it, but no luck. Looking forward to trying the new rift desktop though! The edge of nowhere was fun. The gameplay was only serviceable and, like chronos, it was just a 3rd person controller game that'd be at home as a flatscreen game, but it was still worth the $10 I paid for it. Bhodi fucked around with this message at 17:52 on Dec 6, 2017 |
# ? Dec 6, 2017 17:50 |
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Dash out https://twitter.com/OculusRift/status/938453855322476546
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# ? Dec 6, 2017 18:07 |
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The new Oculus client freezes and crashes my computer \o/
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# ? Dec 6, 2017 18:42 |
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PerrineClostermann posted:The new Oculus client freezes and crashes my computer \o/ FYI big Oculus sale, that ends today "this sale ends at 11:59 PT today, December 6!" https://www.oculus.com/experiences/section/rift/1991025587838900/ Some highlights Atika-1 $15 Blasters of the Universe $6 Superhot VR $10 Call of Starseed Chapter 1 $5 Titan Slayers $4.5 Dead and Buried $1 Gunheart $14 I think many of these are the best prices they've ever had. I just looked and the cheapest Blaster of the Universe has ever been on steam is $7.5 and that was last Christmas, this might be the best price it will be this year. I'm not a fan of buying on the Oculus store but some of those are really tempting.
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# ? Dec 6, 2017 19:11 |
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I'm guessing Arktika.1 sold way worse than they were hoping given it was billed as an AAA-type game and much of the community seems to have panned it. I now have a fuckton of VR single player games to get through, and I haven't even gotten Lone Echo yet lol. PerrineClostermann posted:The new Oculus client freezes and crashes my computer \o/ El Grillo fucked around with this message at 19:35 on Dec 6, 2017 |
# ? Dec 6, 2017 19:32 |
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# ? May 10, 2024 05:10 |
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Updated my nvidia drivers, doesn't crash anymore. Home is pretty sweet, and the dash works well. This is a lot better than Steam VR Home IMO, and the desktop works nicely. You can start games either through the dash, or by putting a game cartridge in the virtual console and turning it on.
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# ? Dec 6, 2017 19:42 |