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Apparently there's an smg with tap the trigger and a long range auto rifle with kill clip and people on line are talking like the uriel's and antiope are obsolete lmao
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# ? Dec 6, 2017 01:39 |
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# ? Jun 1, 2024 22:59 |
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Control Volume posted:Apparently there's an smg with tap the trigger and a long range auto rifle with kill clip and people on line are talking like the uriel's and antiope are obsolete lmao that’s because they are, there are now better versions of those weapons. use them if you have them but the new versions are ‘better’
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# ? Dec 6, 2017 01:41 |
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Control Volume posted:Apparently there's an smg with tap the trigger and a long range auto rifle with kill clip and people on line are talking like the uriel's and antiope are obsolete lmao That first one already existed. It was the stochastic variable from fwc, 900 rpm tap the trigger with hcal rounds or 600 rpm without hcal.
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# ? Dec 6, 2017 01:42 |
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Imagine the uriel but with less long range effectiveness and more potential damage, and the antiope-d with less potential damage but with more long range effectiveness. Things are definitely going to get shaken up in the cru
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# ? Dec 6, 2017 01:43 |
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also, the first weapon you forge from Vance is a really solid pve kinetic scout rifle
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# ? Dec 6, 2017 01:50 |
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i don’t have it yet but there’s also a literal red death hand cannon that even shoots in bursts
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# ? Dec 6, 2017 01:53 |
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I'm not sure what's better, Warlocks getting their own Synthoceps or Titans getting an overshield for running around
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# ? Dec 6, 2017 01:54 |
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Eej posted:I'm not sure what's better, Warlocks getting their own Synthoceps or Titans getting an overshield for running around what’s this now about Titan overshield?
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# ? Dec 6, 2017 01:55 |
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in case like me anyone else is wondering about these new and wonderful toys it does look like destiny sets has updated with them: https://destinysets.com/all-items
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# ? Dec 6, 2017 01:56 |
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Cowcaster posted:in case like me anyone else is wondering about these new and wonderful toys it does look like destiny sets has updated with them: https://destinysets.com/all-items oh wait i loving lied i just tried to click on one to examine it and it gave me an undefined error whoops
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# ? Dec 6, 2017 01:56 |
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A 50S RAYGUN posted:what’s this now about Titan overshield? What's this now about Warlock Synthoceps
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# ? Dec 6, 2017 01:57 |
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Cowcaster posted:is it case of "literally best" to slot resilience/mobility/recovery into armors or is it a matter of preference? with the aforementioned nezarec's void warlock running two void guns i've got void grenade and void melee cooldowns in the armor bits i've bothered to slot just to get me my various sources of devour back that much faster, but i'm sitting at 4 resilience and 9 recovery (0 mobility) That's because it IS the rarest mod in the game As far as I know, literally the only way to obtain Kinetic modifiers is via the Gunsmith. And normally that means rolling the dice against three other dirt common energy type mods for Energy/Power weapons you'll have your inventory already stuffed full of blues for. You can defiantly get some nice mileage out of tuning your modifications to your ability preference. My lazy get around to it eventually plans of having super boring as gently caress hard stats and recoil modifications once I have full outfits I'm chasing is not so much for the PvP minmaxing mindset, but the fact they work with every subclass. Though on that note, remember that Helmets offer a Resilience option, for when chasing stats. They take several other options, but it just makes sense to me for my Guardian to want his helmet to survive getting shot in the goddamned face slightly better. More so than wanting pants that help your cardio, or arms that make you run faster. CharlieFoxtrot posted:What's this now about Warlock Synthoceps Section Z fucked around with this message at 02:05 on Dec 6, 2017 |
# ? Dec 6, 2017 02:01 |
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Oh hey my first exotic engram in the expac! Neat, it decrypted into a new exotic for my warlock! Dang it looks badass! I wonder what perk it has? ...
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# ? Dec 6, 2017 02:14 |
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It's real and it is great. Ophidian Aspect is, as mentioned, basically Warlock Synthoceps + Universal Reload/Ready Speed. Tricky fucked around with this message at 02:24 on Dec 6, 2017 |
# ? Dec 6, 2017 02:15 |
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A 50S RAYGUN posted:what’s this now about Titan overshield? Mk. 44 Stand Asides [Curse of Osiris] Seriously, Watch Out: Grants an overshield when sprinting at full health with Seismic Strike, Hammer Strike, or Shield Bash equipped. Hits with these abilities recharge a portion of your melee energy. CharlieFoxtrot posted:What's this now about Warlock Synthoceps Ophidian Aspect [Curse of Osiris] Cobra Totemic: Weapons ready and reload very quickly. Melee range is extended.
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# ? Dec 6, 2017 02:21 |
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Missed opportunity to call the perk "Deerly Departed".
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# ? Dec 6, 2017 02:22 |
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is destiny db working for anyone? i’m trying to figure out what the mercury sniper is like.
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# ? Dec 6, 2017 02:33 |
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So I just noticed Iokra only has two Meditation flashback missions for me this week, on all my characters. I just ran one, and they still only give you 3 tokens on completion. It's already throttled enough as it is being a weekly pick up. But if this is a permanent downgrade rather than some season opening hiccup, that's 9 less tokens a week for trying to fill out your cool tutorial outfits. What, was that one whole almost but not quite one full 10 pack turn in per week really breaking the curve? What a thing to nerf.
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# ? Dec 6, 2017 02:49 |
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The third one is a CoO mission. Finish the campaign and it shows up
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# ? Dec 6, 2017 02:51 |
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Republicans posted:I got an Atalanta-D which has a ridiculously fat suppressor on it. It's a 600rpm Hakke energy SMG with bad stats that I fed to my Antiope. You are as dumb as your forum handle suggests
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# ? Dec 6, 2017 02:53 |
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QuasiQuack posted:The third one is a CoO mission. Finish the campaign and it shows up EDIT: Avalon Teal still dropping from Engrams, it's going to be a good season. Section Z fucked around with this message at 03:07 on Dec 6, 2017 |
# ? Dec 6, 2017 02:54 |
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The campaign was short but sweet, lots of cool set-pieces. One thing I didn't catch: In the past Mercury simulation, I noticed The Traveler is in the sky. Is the simulation of when the Vex first arrived on Mercury? Or is it just them simulating from that point onward? Cause if the Vex were there at the same time that The Traveler was terraforming, it certainly feeds into the "We're the baddies" theory. I kept expecting some huge revelation about the nature of the Vex. Bummed the new planet is so small, smaller than Titan.
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# ? Dec 6, 2017 03:07 |
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treizebee posted:Oh hey my first exotic engram in the expac! Tricky posted:It's real and it is great. Ophidian Aspect is, as mentioned, basically Warlock Synthoceps + Universal Reload/Ready Speed. Awesome. These were both from D1. Snuffman posted:The campaign was short but sweet, lots of cool set-pieces. Hell, *we* could have made the Vex at some point, and they runaway succeeded?!
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# ? Dec 6, 2017 03:19 |
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Oh my, I pulled the shark speeder...
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# ? Dec 6, 2017 03:27 |
Kyrosiris posted:Yeah, I got Call Me and if I didn't have the table flip, I'd be using it. The lineup of weapons telemetry ghost shells I had got fed to the grinder to get the call me emote. Worth it.
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# ? Dec 6, 2017 03:27 |
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Why did the Vex look so much cooler in the past?
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# ? Dec 6, 2017 03:32 |
General Battuta posted:Somebody tell me all the good lore/flavor text/story development from this update. Or I guess I could watch a playthrough! I will do this thing.
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# ? Dec 6, 2017 03:39 |
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General Battuta posted:Somebody tell me all the good lore/flavor text/story development from this update. Or I guess I could watch a playthrough! turns out, the real destiny was the friends we made along the way
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# ? Dec 6, 2017 03:41 |
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Dope dope dope, the perk is less than stellar as a previous poster said, but drat it looks cool
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# ? Dec 6, 2017 03:45 |
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Communist Walrus posted:Why did the Vex look so much cooler in the past? If you look at the progression from old, modern and future vex via the new shaders you can see that they basically treated their success in the universe like a relationship. Now that they're everywhere and impossible to get rid of they really let themselves go.
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# ? Dec 6, 2017 03:46 |
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Ugh, don't be like me and try to do a heroic adventure, solo, at 295. That was not fun.
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# ? Dec 6, 2017 03:59 |
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I'll ask again: Does any expansion/DLC stuff impact any of the content pre-max level?
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# ? Dec 6, 2017 04:05 |
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Morter posted:I'll ask again: Does any expansion/DLC stuff impact any of the content pre-max level? Well they raised the max level so yes?
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# ? Dec 6, 2017 04:06 |
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Waaaait. If The Stag is back, does that mean we'll maybe get The Ram again?
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# ? Dec 6, 2017 04:08 |
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i mean considering you can max out every skill tree in the base game what practical purpose does raising the character level (not light level) to 25 even serve? is it just a way of letting expansion buyers get 5 bright engrams relatively quickly?
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# ? Dec 6, 2017 04:10 |
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Cowcaster posted:i mean considering you can max out every skill tree in the base game what practical purpose does raising the character level (not light level) to 25 even serve? is it just a way of letting expansion buyers get 5 bright engrams relatively quickly? I'm gonna guess Light Level will start mattering for Trials of the Nine/other events soon
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# ? Dec 6, 2017 04:13 |
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A 50S RAYGUN posted:trace rifles are going to look good in pvp because it tracks assists as ‘eliminations’ and it’s hella easy to tag people w them Nope, the gun is actually absurd. https://clips.twitch.tv/GracefulRepleteEggnogPogChamp
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# ? Dec 6, 2017 04:24 |
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So, there's a new exotic grenade launcher called The Colony Best thing is dumping the clip on a group of ads, going into cover, then seeing my Nezarec light up as my little spider bombs chew through anything that has legs. Or dumping it on a boss and watching two yellow bars melt away.
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# ? Dec 6, 2017 04:44 |
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Not really feeling Curse so far. Good: A lot of the new loot looks good and some of the new guns feel good. The exotics are interesting and different, but I think it'll be hard to compete with some of the stalwarts like Nezarec's Sin. Pretty much all the Eververse stuff looks cool as gently caress. The new system changes to mods and faction vendors work well so far. Heroic Strikes are nothing special, but its more content and more Powerful Engrams. Bad: Everything else about the expansion screams rushed to meet a deadline. The heavy reliance on the Infinite Forest, the tiny zone size, the uninspired Public Event, the general bland look, the new Strikes being copy-pastes of story missions. The Forest itself is incredibly uninteresting in the way that Diablo 3 Rifts are, but at least in Rifts the idea is to try out new gear and skill setups. Destiny 2 doesn't really work the same way. Its just bad. We'll have to see how Eater of Worlds is.
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# ? Dec 6, 2017 04:58 |
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# ? Jun 1, 2024 22:59 |
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Eej posted:If you look at the progression from old, modern and future vex via the new shaders you can see that they basically treated their success in the universe like a relationship. Now that they're everywhere and impossible to get rid of they really let themselves go. i figured it was something like their chasis match whatever the most common resource was in w/e universe/timeline in their in right now but thats thinking about it too much and you're probably right
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# ? Dec 6, 2017 05:12 |