HardKase posted:Hey guys, how do i fix my potato aim? I am a terrible shot. I have lowered my sensitivity. Is it just a case of practice? I need to try and shoot more dudes? Hop on aimmap in CSGO
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# ? Dec 8, 2017 09:54 |
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# ? May 10, 2024 22:47 |
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HardKase posted:Hey guys, how do i fix my potato aim? I am a terrible shot. I have lowered my sensitivity. Is it just a case of practice? I need to try and shoot more dudes? Lower it more! Make sure you don't have mouse acceleration on (enhanced pointer precision in windows). Shooting more dudes will for sure help in the long run. However, if I try and focus on improving a specific part of my aiming/gameplay each game, e.g. don't keep holding mouse1 if the spray isn't on point, I tend to improve faster. A few things that might help you shoot some dudes. - Crosshair position. Try to pre-aim where you think/know a dude is. This way you won't have to move your mouse so much when it's time to shoot. Get the crosshair up before it's time to shoot. - If you don't get a good engagement (crosshair right on the dude when you peek), disengage and try again if possible (this means you have to be in a position where this is possible, which is a tip in it self). - You don't have to commit to all fights. If you think you can disengage and fall back to a better position that can be a good option. - Don't keep holding M1 if you hosed up the spray. Let go and try again, even mid fight. - At long distances don't stand still too long if they are shooting back. Especially if they have a bolt action sniper. One shot->move a tiny bit/move behind cover->one shot. If you get a good engagement and can "out dps" him so to speak, by all means go for it though. Don't end up playing too passive though and at some point you have to commit to a fight if you want to win it. Hulebr00670065006e fucked around with this message at 10:36 on Dec 8, 2017 |
# ? Dec 8, 2017 10:26 |
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fletcher posted:Hop on aimmap in CSGO Hulebr00670065006e posted:Lower it more! Make sure you don't have mouse acceleration on (enhanced pointer precision in windows). Thanks guys. I did have mouse acceleration on, its labelled "Enhance pointer precision in Win10" I'll install CSGO and practice on some aimmap. I'll keep working on it.
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# ? Dec 8, 2017 10:33 |
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HardKase posted:I'll install CSGO and practice on some aimmap. You could certainly do this but don't expect any benefits from cs specific aim practice to carry over to pubg
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# ? Dec 8, 2017 11:22 |
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Bohemian Nights posted:You could certainly do this but don't expect any benefits from cs specific aim practice to carry over to pubg If someone is a total potato, they will definitely see benefits from improving their general "drag crosshair over target" skills, and they can work on that a lot faster in ... practically any game that isn't pubg. Once they've got a handle on the basics of aiming then yeah, there's the pubg-specific stuff that they can only learn in-game, but if they're still working on the fundamentals then they're better off doing it someplace that they can get reps in a bit quicker.
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# ? Dec 8, 2017 11:30 |
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The new UI is like way better than the previous one, holy poo poo
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# ? Dec 8, 2017 11:31 |
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Jabor posted:If someone is a total potato, they will definitely see benefits from improving their general "drag crosshair over target" skills, and they can work on that a lot faster in ... practically any game that isn't pubg. I guess if this is babbys first fps. anyway these are two of the more popular and general use aim maps for cs https://steamcommunity.com/sharedfiles/filedetails/?id=213240871&searchtext=training_aim_csgo https://steamcommunity.com/sharedfiles/filedetails/?id=243702660 e: remember to listen to swedish power metal to get the most out of practice Bohemian Nights fucked around with this message at 11:43 on Dec 8, 2017 |
# ? Dec 8, 2017 11:37 |
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The desert map looks pretty cool so far, tho I've only played a couple quick drops in the big city. Seems like there's a lot of open spaces even in the crowded city, wide open plaza's and such. The sawed off shotgun is going to be a useful pistol slot weapon, tho I just took 4 shots at a guy at close range with it and missed every one while he killed me with an S12K, so at least my terrible aim has crossed over to the new game build
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# ? Dec 8, 2017 11:48 |
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The B_36 posted:The desert map looks pretty cool so far, tho I've only played a couple quick drops in the big city. Seems like there's a lot of open spaces even in the crowded city, wide open plaza's and such. The sawed off shotgun is going to be a useful pistol slot weapon, tho I just took 4 shots at a guy at close range with it and missed every one while he killed me with an S12K, so at least my terrible aim has crossed over to the new game build https://streamable.com/bziun Sawn off is now the indoor clearing gun. The Rhino reloads via moonclips incidentally and the Winchester 94's sights are awful.
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# ? Dec 8, 2017 12:16 |
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HardKase posted:Hey guys, how do i fix my potato aim? I am a terrible shot. I have lowered my sensitivity. Is it just a case of practice? I need to try and shoot more dudes? Do people recommend lowering sensitivity from the default? I don't know if it's my mouse or something about my having trained extensively at Quake II with super-high sensitivity in my youth, but I found the default sens to be waaaay too low. If I can't make a 180 without lifting the mouse, it's too low. Of course, this all changes based on your mouse's DPI, the size of your mouse pad, etc. My point is, your settings are not necessarily to blame since the default is plenty low already. You'll have to do target practice on a particular sensitivity and get good. I recommend playing CS:GO in Arms Race mode where you get to shoot a lot, aim maps are boring. Then make sure your sens in PUBG feels roughtly equivalent to whatever works in CS. Regarding whether skills transfer over from CS:GO to PUBG, I would say the following, at least, do: - Tactical placement / cover, using environment to your advantage - Using audio queues (footsteps, reload sounds etc an important instinct even though the individual sounds are different) - Masking your own sound (CS shift-walking vs PUBG crouching while ADS) - Getting headshots at moving targets with sniper rifles (same except at long distances, which don't exist in CS:GO) - Spray control (each gun behaves differently in both games, but the reflex needs to be ingrained, to aim for the torso/head and drag down while shooting) Hippie Hedgehog fucked around with this message at 12:59 on Dec 8, 2017 |
# ? Dec 8, 2017 12:49 |
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Hippie Hedgehog posted:Do people recommend lowering sensitivity from the default? Your sensitivity is already way lower than what the gen pub is using. I agree that being able to do a 180 without lifting the mouse is about right. However, most people would probably be able to do several spins without lifting, hence people recommending lowering your sensitivity.
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# ? Dec 8, 2017 12:58 |
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Hulebr00670065006e posted:Your sensitivity is already way lower than what the gen pub is using. I agree that being able to do a 180 without lifting the mouse is about right. However, most people would probably be able to do several spins without lifting, hence people recommending lowering your sensitivity. I'm not sure what you're saying. On my PC, the default mouse sensitivity in PUBG when I installed it was at 50% which was so low I had to raise it to around 80% in order to be able to play. Is my PC weird? (If your assumption is that most noobs will raise it to 100%, so you advise everyone to lower it, then I see but then don't say "always lower it", be more specific like "never go above 75%" or something.)
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# ? Dec 8, 2017 13:01 |
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The new UI looks great but the player icon on the map being grey on a grey map is dumb as gently caress.
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# ? Dec 8, 2017 13:03 |
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Hippie Hedgehog posted:I'm not sure what you're saying. On my PC, the default mouse sensitivity in PUBG when I installed it was at 50% which was so low I had to raise it to around 80% in order to be able to play. Is my PC weird? What I'm saying is that your mouse seem to be 400 dpi default, while most people probably have it at 1600 or higher or the windows sens turned up, making the 50% in game a way higher sens that yours. Hulebr00670065006e fucked around with this message at 14:00 on Dec 8, 2017 |
# ? Dec 8, 2017 13:54 |
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How does one go about getting teamers banned? https://streamable.com/ksd0y
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# ? Dec 8, 2017 14:11 |
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Hippie Hedgehog posted:I'm not sure what you're saying. On my PC, the default mouse sensitivity in PUBG when I installed it was at 50% which was so low I had to raise it to around 80% in order to be able to play. Is my PC weird? Lower your sens
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# ? Dec 8, 2017 14:12 |
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rarbatrol posted:This is the curse of the groza. The same thing happens to me everytime I get the Groza: I don’t see people for 5+ minutes before I get shot out of nowhere.
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# ? Dec 8, 2017 14:36 |
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Well, it wasn't nowhere. I knew the guy was in the compound, just nor where in the compound he was. I just went on the wrong side of the building, should've gone on the other side, even if i took a bit of damage from the blue. I'd have probably seen him come out and been able to run up on him. It wasn't that far to the circle. It's good that i can analyze my mistakes now (i have game highlights saving my deaths and kills), but actually executing better plans can be difficult in the heat of the moment.
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# ? Dec 8, 2017 14:48 |
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Bohemian Nights posted:You could certainly do this but don't expect any benefits from cs specific aim practice to carry over to pubg Shooting skills transfer to all games
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# ? Dec 8, 2017 16:03 |
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Pretty sweet change on the test build: quote:Added the ability to bandage and boost while in a vehicle (only for the passengers)
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# ? Dec 8, 2017 16:10 |
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Actually bought This as a xmas present to my buddy im playing pubg with We really suck and this is the closest we'll ever get.
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# ? Dec 8, 2017 16:14 |
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Affi posted:Actually bought This as a xmas present to my buddy im playing pubg with that's a great idea, fellow lovely player!
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# ? Dec 8, 2017 16:19 |
What's the use case for the Winchester? It's barely faster to rack than the kar, you can't ads while racking, and it can't take any attachments at all. I can't think of a reason to keep it over any other long gun, except the vss obviously
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# ? Dec 8, 2017 16:34 |
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Hooplah posted:What's the use case for the Winchester? It's barely faster to rack than the kar, you can't ads while racking, and it can't take any attachments at all. I can't think of a reason to keep it over any other long gun, except the vss obviously Its a goddamn laser. https://clips.twitch.tv/LuckyEvilMeerkat4Head
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# ? Dec 8, 2017 16:35 |
Pixel hunting heads at 100 yds with ironsights?
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# ? Dec 8, 2017 16:43 |
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New maps looks to be a crazy improvement when it comes to optimization.
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# ? Dec 8, 2017 17:05 |
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underage at the vape shop posted:Shooting skills transfer to all games Is there still a player base for CoD4? That’s the last FOS aside from Max Payne 3 I was good at, and that was when I still used a really high sensitivity.
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# ? Dec 8, 2017 17:38 |
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New map seems really cool. By the graveyard, there's a courtyard that I'm pretty sure is modeled after the location from the final shootout in Way of the Gun. Fake Edit: I'm watching the replay from Pansy's stream and she just came across a lucha arena.
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# ? Dec 8, 2017 19:56 |
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ahhaha the new map is garbage, it's larger and more spread out but the loot is ultra trash and all the buildings have twice as many pointless rooms. Even in the military base there's basically one building with decent loot and if you drop in the city good luck even finding a rifle before getting popped in the head from 1km out because everything is so absurdly open good luck finding a vehicle
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# ? Dec 8, 2017 20:09 |
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Bhodi posted:ahhaha the new map is garbage, it's larger and more spread out but the loot is ultra trash and all the buildings have twice as many pointless rooms. Even in the military base there's basically one building with decent loot and if you drop in the city good luck even finding a rifle before getting popped in the head from 1km out because everything is so absurdly open I have found a vehicle every round so far. Loot is very spread out.
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# ? Dec 8, 2017 20:36 |
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Loot is super spread out, multiple entire houses near each other can be empty I've noticed so far. Map is still cool as heck though, wish I could go explore on an empty server with no blue circle. Wish the early game rubber banding/lag was somewhat better but oh well. fake edit: dear jesus the game just dumped my entire server at one place near the start of the flight path
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# ? Dec 8, 2017 20:53 |
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Everything is too spread out. The buildings are super cramped inside but have a million turns and doors. Looting is a straight up chore now. The mid game is going to be even worse now.
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# ? Dec 8, 2017 21:10 |
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I love that the lesson they took away from the first map was “what if we put MORE small rooms with doors into this!”
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# ? Dec 8, 2017 21:13 |
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I can't admit this to my work friends, but i hate the new map.
cosmicjim fucked around with this message at 21:34 on Dec 8, 2017 |
# ? Dec 8, 2017 21:14 |
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I never noticed that the kill cam had a mini map with everyone's location on it
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# ? Dec 8, 2017 21:21 |
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sticksy posted:I love that the lesson they took away from the first map was “what if we put MORE small rooms with doors into this!” People hate that every game ends up with only tree cover, so let's just lower the number of trees.
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# ? Dec 8, 2017 21:52 |
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Went on the test server to see if this broke rear end poop game runs better and I'm happy to report it runs WAY the gently caress better than live ever has. No memory leaks, no initial melty buildings (though I didn't play for an extended period of time to see if that's an issue) and the desert map looks all around much prettier than the other map. Though like. Not much. The game being able to run well and with my settings maxed is a plus though. The little direction indicator on the minimap is a nice touch specifically for the plane section. Overall graphics quality improvements aside though, the game is still pretty ugly
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# ? Dec 8, 2017 21:59 |
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I haven't tried it yet but I'm really confused as to why they thought making the map like, 50% bigger would be a good idea. It's a real shame they didn't try 4km x 4km or at least 6km x 6km.
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# ? Dec 8, 2017 22:44 |
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I've only played three games so far but I haven't been having any trouble with loot so far. Guessing the other posters who were struggling before have just been unlucky? I dunno I'm liking this so far, though. It's definitely feeling like an actual polished finished product now.
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# ? Dec 8, 2017 22:50 |
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# ? May 10, 2024 22:47 |
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Is vaulting any less slow and clunky?
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# ? Dec 8, 2017 23:11 |