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Mikl posted:What do you think Tokyo Bay Fortress is? Giant robot, we've covered this.
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# ? Dec 8, 2017 23:05 |
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# ? Jun 7, 2024 22:32 |
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Donkringel posted:Does Grey ever get access to the two I 400 subs? Are they any fun? Assuming that you keep up the research Japan can get jets near the end of the game. They have an absolute garbage service rating (the worst in the entire game, if I remember correctly) but they are probably the best Japan gets in terms of fighting Allied planes near the end of the game.
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# ? Dec 8, 2017 23:06 |
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Oh drat googling Tokyo bay fortress yields an lp wiki
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# ? Dec 8, 2017 23:10 |
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The Chad Jihad posted:Oh drat googling Tokyo bay fortress yields an lp wiki Yeah that dates all the way back to Grey's first War in the Pacific LP. It really should be updated now that he's playing as Japan.
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# ? Dec 8, 2017 23:16 |
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Mikl posted:What do you think Tokyo Bay Fortress is? Mobile.
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# ? Dec 8, 2017 23:27 |
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terrenblade posted:Mobile. "Sir, we're getting unconfirmed reports that Tokyo Bay Fortress has been sighted in Alabama."
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# ? Dec 8, 2017 23:40 |
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RZApublican posted:Assuming that you keep up the research Japan can get jets near the end of the game. They have an absolute garbage service rating (the worst in the entire game, if I remember correctly) but they are probably the best Japan gets in terms of fighting Allied planes near the end of the game. I'm very interested in developing a jet-based late-game strategy utilizing ahistorical research by sacrificing production/research for tactical/strategic bombers since I'm utterly convinced Japan has no need of either (not talking about naval bombers). Besides switching a lot of factories to research them and getting the 500 spare engine research bonus, does anyone have any pointers or experience doing this?
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# ? Dec 8, 2017 23:46 |
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terrenblade posted:Mobile. drat! There’s some torpedos!
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# ? Dec 9, 2017 00:04 |
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dylguy90 posted:I'm very interested in developing a jet-based late-game strategy utilizing ahistorical research by sacrificing production/research for tactical/strategic bombers since I'm utterly convinced Japan has no need of either (not talking about naval bombers). Besides switching a lot of factories to research them and getting the 500 spare engine research bonus, does anyone have any pointers or experience doing this? I haven't done it myself, but from LPs I've read it seems like the big tradeoff is supply. You can do a lot to speed up the change to newer plane models, but you are costing yourself significant suppy in doing so, and running out of supply is what often triggers the end game collapse for Japan. So there's definitely a trade-off involved.
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# ? Dec 9, 2017 00:10 |
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dylguy90 posted:I'm very interested in developing a jet-based late-game strategy utilizing ahistorical research by sacrificing production/research for tactical/strategic bombers since I'm utterly convinced Japan has no need of either (not talking about naval bombers). Besides switching a lot of factories to research them and getting the 500 spare engine research bonus, does anyone have any pointers or experience doing this? Are late-game tactical bombers any good against armor? If they are then you should at least keep some because they would your only real shot at fending off the waves of Soviet tanks.
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# ? Dec 9, 2017 00:17 |
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pthighs posted:I haven't done it myself, but from LPs I've read it seems like the big tradeoff is supply. You can do a lot to speed up the change to newer plane models, but you are costing yourself significant suppy in doing so, and running out of supply is what often triggers the end game collapse for Japan. So there's definitely a trade-off involved. True, and my reasoning is I'd rather be at a disadvantage on the ground versus being able to do nothing about my core industry getting torched by planes I can't touch beginning in 44. Another important question I'd have is whether, even IF you get the Karyu, you can make a meaningful dent in Allied strategic bombing. RZApublican posted:Are late-game tactical bombers any good against armor? If they are then you should at least keep some because they would your only real shot at fending off the waves of Soviet tanks. I'm not sure. Assuming you could pull off an early China win, perhaps you could divert enough troops over to Manchuria to hold them off? That said it's rare that in any of these let's plays I've ever really seen tactical bombers be good versus anything (enough to really change a battle, at least).
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# ? Dec 9, 2017 00:44 |
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RZApublican posted:Yeah that dates all the way back to Grey's first War in the Pacific LP. It really should be updated now that he's playing as Japan.
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# ? Dec 9, 2017 00:45 |
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RZApublican posted:Assuming that you keep up the research Japan can get jets near the end of the game. They have an absolute garbage service rating (the worst in the entire game, if I remember correctly) but they are probably the best Japan gets in terms of fighting Allied planes near the end of the game. I mean, jets probably drain enough resources that they might not be the optimal solution to contesting the air anyways. I'd also imagine they're land-based only, so it wouldn't help any remaining carriers you have in the late game. What would help - and probably would have a good deal in that battle - is getting modern airframes like the A7M and Ki-84 into production and deployment. And unlike jets, from previous LPs I've gotten the impression that by optimizing research you are able to get those planes into the air by now.
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# ? Dec 9, 2017 00:45 |
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Donkringel posted:Does Grey ever get access to the two I 400 subs? Are they any fun? They're in the game, and I claimed one as my lucky ship, but I think Grey cancelled them so he'd have more money/resources to forget to build aircraft engines with.
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# ? Dec 9, 2017 00:51 |
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Energy is better focused in turning the Tokyo Bay fortress into macross
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# ? Dec 9, 2017 01:20 |
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If you're going to go for jets, you need to make sure that the "Realistic R&D" setting is turned to OFF/red, so that you have a chance of speeding up their appearance to the point where it'll matter. You will probably also want to set "Player Defined Upgrades" to YES/green, so that you can assign more squadrons to the jets if and when you manage to make them. IIRC, the deal with trying to rush jets is that you'll need to spend a significant amount of supply repairing the factories involved with researching the jets, as well as redirecting factories to build the engines, both of which will take away from regular wartime production.
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# ? Dec 9, 2017 02:02 |
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ZiegeDame posted:"Sir, we're getting unconfirmed reports that Tokyo Bay Fortress has been sighted in Alabama." Ron Jeremy posted:drat! There’s some torpedos! Ever since I saw the first intelligence report on the location of Tokyo Bay Fortress, I've had this desire to see it say something else. "Tokyo Bay Fortress is preparing for an amphibious attack on Pearl Harbor."
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# ? Dec 9, 2017 02:04 |
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Click here to learn how to fill up Lunga’s airfield with one easy trick! Carrier captains hate him!
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# ? Dec 9, 2017 05:46 |
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terrenblade posted:Ever since I saw the first intelligence report on the location of Tokyo Bay Fortress, I've had this desire to see it say something else. Now someone needs to mod in the Tokyo Bay Fortress as part of the Pearl Harbor attack group in the form of a new battleship with massive endurance and too many weapons
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# ? Dec 9, 2017 05:48 |
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How does the game simulate tropical diseases? If you have one batallion that's infected and put them ona base do they risk infecting other soldiers there? Ship crews? Do you have to put in a command for quarantine for specific troops to avoid passing it along (is this an actual part of the game - also in afirness that was an issue that the Americans had at times). Also given that in places like Rabaul and Truk once the Allies successfully interdicted and blockaded them troops basically turned to farming to make enough food to survive on.. So can you set troops in places to generate small amounts of supplies to represent working with what tey have (also probably not a part of the game)
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# ? Dec 9, 2017 07:14 |
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There is a malaria zone, based on latitude and time of year. The net effect is that troop take longer to recover from disruption/fatigue. Sadly, nothing more groggy than that.
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# ? Dec 9, 2017 08:05 |
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With the loss of the fortress, the number of hits we've been dealing out has dropped, but we get one today. Where is your fighter support? I sally the cruisers for an intercept, but they miss. I send another Chinese force into flight. The advance north turns into nothing less than murder. A better day. At least killing poor defenceless Chinese troops allowed me to gain points today. A wounded ship succumbs to the inevitable. These guys make it back from repairs, just in time it would seem!
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# ? Dec 9, 2017 10:26 |
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Yay for rpeaired CV's!
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# ? Dec 9, 2017 12:31 |
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Now this would have been the icing on the cake. It's give Grey a heart attack day! Thanks for the training exercise! You are so close! Just sail south a bit! This looks interesting. It's a troop convoy, which is nice, but not a carrier. At least these guys are empty now. Oh for the love of god. We lose a Zero, but get a couple of bomb hit in. We kill some stragglers. My luck has turned sour quick it seems. At least they are almost equal value wise.
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# ? Dec 9, 2017 18:53 |
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Ow. Hope you get all your ships back to the dockyards so they can be fixed without further issue..
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# ? Dec 10, 2017 05:43 |
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The Orphans continue to get their revenge. Please. Just go home. Here I at least get a look at my tormentor. Not much to comment on today. I always see sub kills as optimistic reports for the home front.
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# ? Dec 10, 2017 19:00 |
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Honestly, Grey probably got off light in that he encountered those CVLs before running into the CVs. That first allied massed attack of 90 some odd attack aircraft and 30 escorts was certainly not from the light carriers. If Grey had hit the CVs when he sallied initially there would likely have been a similar result but with 3 CVLs harrying his withdrawal/hitting his shipping instead of just a couple escorts.
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# ? Dec 11, 2017 16:41 |
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Weren't escort carriers actually very good for ferrying planes around, hunting subs, and actually escorting stuff?
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# ? Dec 11, 2017 16:45 |
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Night10194 posted:Weren't escort carriers actually very good for ferrying planes around, hunting subs, and actually escorting stuff? Yes, because none of those require particularly high speed. You keep pace with the transports, you sail gamely into the ferry destination, and even a Wildcat can force a U-boat to submerge. But escort carriers are slow - something like the CVE Manila Bay only makes 19 knots. A light carrier is more like "a fleet carrier, but smaller" - the CVL Independence could make 31 knots, about as fast as the Yorktown-class, even though the CVL carries less than half the aircraft complement (72 vs 33) Specific to WITP's simulation, CVEs also serve a special purpose in that they still retain full aircraft launching capability even while inside an island/beach hex. Fleet carriers have a 50% aircraft launching penalty if they're in an island/beach hex, so they have to use Long-Range CAP to provide cover for an amphibious TF, and LRCAP causes more fatigue/ops losses than regular CAP. With CVEs, you can send them right into the same hex as your landing force, and they'll provide full CAP from there.
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# ? Dec 11, 2017 17:00 |
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Aha, gotta get my carriers away from Lunga. Either Lunga is just out of range from the Rabaul zeroes, or the AI really hates its Bettys.
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# ? Dec 11, 2017 19:16 |
I usually try to wait for Grey to post the day, but it's getting late for me. 11 December 1943 The British frigate Cuckmere is torpedoed off Algiers by U-223. Although it survives to be towed to Algiers, it is never repaired.
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# ? Dec 13, 2017 02:58 |
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Uh oh... Grey wasn’t headed to Bougainville was he?
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# ? Dec 13, 2017 03:27 |
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We bring down a liberator. Take that! 4 Corps and 916 casualties later, the enemy are sent into retreat. I think I should tell my plans in china. I'm advancing on these two towns. They should net me some nice points. 700 points is the buffer I need after losing those carriers! As you can See most Chinese soldiers are in Chunking, being held in place by 100,000 of our own troops. My carriers have made it back to port, less the Soryu who is nearing Tokyo (she fled in that direction.) The good new is the Hiryu is not majorly damaged, and can be put back into action at Rabaul! We round the day off with some old kill reports.
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# ? Dec 13, 2017 05:19 |
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This is a new place to be bombing. What a lovely quiet day. I nearly forgot to take any screenshots, as nothing interesting was happening at all. My plane pools like days like this. Another old kill.
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# ? Dec 13, 2017 05:19 |
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Is that half a million troops in Chunking going to become a doomstack once it gets released or will it require too many resources to ever become anything?
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# ? Dec 13, 2017 05:35 |
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Yeah I hope you have a plan for dealing with those 600k Chinese troops when they finally break out
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# ? Dec 13, 2017 06:28 |
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I think the plan is "rely on them all being utter garbage because they're starving and unarmed." You do have all the supplies cut off, right?
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# ? Dec 13, 2017 06:36 |
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Is it even worth to -try- and take Chungking or just keep it eternally blockaded?
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# ? Dec 13, 2017 06:56 |
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wedgekree posted:Is it even worth to -try- and take Chungking or just keep it eternally blockaded? I think he'd need more troops than currently exist in the game
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# ? Dec 13, 2017 07:05 |
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# ? Jun 7, 2024 22:32 |
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Yeah, I thought the thing was that he can't ever dislodge them because there's simply too many, but they can't kick Grey out of the hex either because they have no supplies and the defensive bonus for already being in the city is too good. Everybody will just chill there until Japan eventually surrenders.
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# ? Dec 13, 2017 07:29 |