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MSB2 how do i automate coal production? I have 5 bonsai trees, so logs are no problem. I have a big tinker's furnace so i can turn almost an entire inventory of logs into charcoal (though they are are opposite sides of the map...) I have 2 combustion chambers. 1 nether casing with steel (which is use the most) 1 something casing with electrum (but with 3 culinary generators i can click it once, maybe twice then its wait for rf...) Can i make charged creepers? (i need that tome of alkhery, if i can get that, i may make some endstone) Are slimey generators worth building? (i have 2 bonsai slime trees)
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# ? Dec 8, 2017 12:21 |
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# ? Jun 4, 2024 06:11 |
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Meskhenet posted:MSB2 For coal, there's a combustion controller block in the newer versions of MSB2 that makes automating the combustion chamber a lot easier. You set which item you want to make and it'll continually craft it. It's very noisy, however, due to the repeated explosion noise, so I stuffed my charcoal -> coal autocrafter away inside a Compact Machine. You can make charged creepers -- make a handgun (from Reliquary) and load it with storm shot. Shoot a creeper once with storm shot, then kite it out of the fire that the shot makes, and take it down. Repeat until you get a charged creeper heart. Alternatively, for end stone, make an Astral Sorcery charging crystal thing (rock crystal in the atomic reconstructor) and focus its starlight on a sandstone block. It'll very, very slowly turn into end stone. You can automate it with AA auto placer/breakers and Integrated Dynamics. Alternatively alternatively, there's a combustion recipe for endstone, but it's a pain in the rear end. Slimey generators require milk to function, so if you don't have a good way to automate that (Industrial Foregoing) it's not going to be very practical.
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# ? Dec 8, 2017 12:45 |
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I stuck extra utility sound mufflers underneath my combustion chambers that are automating something (bonsai trees->coal, cobble->lava) as an alternative to compactifying them.
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# ? Dec 8, 2017 13:38 |
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Compact machines are cool and good. I stuck my wither grinder inside one, too. A beheading x8 cleaver with looting III makes a lot of wither skeleton skulls. I'm getting close to a thousand banked nether stars
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# ? Dec 8, 2017 13:59 |
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Taffer posted:I finally updated Ender Ore to 1.12.2 if anyone wants it I do, so thanks!
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# ? Dec 8, 2017 20:39 |
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In MSB2, has anyone used the master alloy smeltery? I'm trying to make osmiridium with it, and I have the right blueprint and structure, but it's saying "no matching recipe found."
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# ? Dec 8, 2017 21:37 |
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Gwyneth Palpate posted:For coal, there's a combustion controller block in the newer versions of MSB2 that makes automating the combustion chamber a lot easier. You set which item you want to make and it'll continually craft it. It's very noisy, however, due to the repeated explosion noise, so I stuffed my charcoal -> coal autocrafter away inside a Compact Machine. Im making end stone with the floating crystal. I have a 2nd crystal linked to a crafting table, but it isnt making the luminous table? what do i need to do to get that?
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# ? Dec 9, 2017 05:15 |
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Meskhenet posted:I have a 2nd crystal linked to a crafting table, but it isnt making the luminous table? what do i need to do to get that? IIRC it needs to be on a special multiblock. Craft the astral sorcery journal for instructions. You might also need to wait for it to be night so you get enough STAR POWER You can do some basic astral sorcery crafting with just a vanilla crafting table with light shining on it, but it bottoms out eventually.
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# ? Dec 9, 2017 05:50 |
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Linking the crystal to a crafting table makes a rudimentary, very basic 'luminous crafting table' that basically exists to make the real one as a recipe in that temporary one.
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# ? Dec 9, 2017 05:53 |
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I figured that out. Then it took a few days for me to get the wand thingy. I notice that we need blue dye, which only comes from the crusher needing the empowered redstone. And that carpet would be best as it is 5% for 3 tries over 5% for 2 tried with wool...... and there has to be a better way for diamonds. What is the orecheid like in this pack? (id still need 4 diamonds and to set up my portal. that cant have changed much? Maybe that iwll be my goal for tomorrow.)
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# ? Dec 9, 2017 11:25 |
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Hey guys, I haven't minecrafted in a while again, and now I see vivecraft finally supports latest minecraft and forge versions. What's a good kitchen sink modpack for 1.12 these days? e: Err, went a few pages back and found the link to gooncraft "all the mods 3", which sounds about right. I guess I'll start there. e2: Where the hell do I download the server files there's the icon server files available, but it leads nowhere. e3: nvm had to go to project page. Truga fucked around with this message at 12:34 on Dec 9, 2017 |
# ? Dec 9, 2017 11:59 |
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Meskhenet posted:and there has to be a better way for diamonds. What is the orecheid like in this pack? (id still need 4 diamonds and to set up my portal. that cant have changed much? Maybe that iwll be my goal for tomorrow.) Once you get empowered palis, you can automate rock crushing and gem cleaning. This will crap out diamonds like no tomorrow. Alternatively, power through and get a flawless calculator, which has a Flawless Crafting recipe to turn 4 gold into 1 diamond.
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# ? Dec 9, 2017 13:50 |
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Truga posted:Hey guys, I haven't minecrafted in a while again, and now I see vivecraft finally supports latest minecraft and forge versions. What's a good kitchen sink modpack for 1.12 these days?
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# ? Dec 9, 2017 20:03 |
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Truga posted:Hey guys, I haven't minecrafted in a while again, and now I see vivecraft finally supports latest minecraft and forge versions. What's a good kitchen sink modpack for 1.12 these days? Can always join us crazy fuckos on booftors server.
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# ? Dec 9, 2017 20:10 |
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Between multifarms and bonsai pots, the combustion heater diamond recipe makes it easy to trivialize diamonds about a thousand times over.
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# ? Dec 9, 2017 20:13 |
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So uh, does anyone have any idea what would cause certain combustion heaters to fail in the latest version of Sky Block 2? I've got two processes that refuse to work (charcoal->coal, flint->gunpowder) that were originally electrum. Using a redstone clock adjacent to it does nothing, sticking a button and pressing it will show the explosion but nothing changes in the UI or in the chamber. However, I can use a different combustion heater, signalum/enderium, and it'll work. I've also got a bronze/steel converting gunpowder to blaze that's still working. I tried replacing both the casing and heater for the unworking one and it still doesn't work. I'm absolutely mystified.
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# ? Dec 9, 2017 22:09 |
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Toadsmash posted:Between multifarms and bonsai pots, the combustion heater diamond recipe makes it easy to trivialize diamonds about a thousand times over. I will need to make some for fire diamonds today it's the extra step of turning my bazillion charcoal into coal thats stopping me doing that. But the manyullum set up seems very nice for that. I also dont have any real farms atm, just bonsai
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# ? Dec 9, 2017 22:18 |
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If you've got 8 or 9 hopping pots, the way to go is to just automate the charcoal conversion so all you have to do is throw a ton of it into your heater and convert it all at once. When I make diamonds, I usually do a whole stack or two at once. Whole process takes less than five minutes and if you do it at large enough scale it's something you won't have to do very often, either.
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# ? Dec 9, 2017 23:08 |
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Toadsmash posted:If you've got 8 or 9 hopping pots, the way to go is to just automate the charcoal conversion so all you have to do is throw a ton of it into your heater and convert it all at once. When I make diamonds, I usually do a whole stack or two at once. Whole process takes less than five minutes and if you do it at large enough scale it's something you won't have to do very often, either. Heater or combustion? At the moment i will take about 30 stacks of log and pop them in my tinkers furnace (with the intention of then making coal) then i take those stacks and put them in a drawer >< I iwll see how long it takes to do some coal with my current machines
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# ? Dec 9, 2017 23:15 |
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If you want to make tons of charcoal from wood, use the Forestry charcoal pits. They convert 4 wood into 10-15 charcoal, though it's pretty time-consuming and difficult to automate. If that is too much effort, and you have the ability to upgrade thermal expansion machines, one redstone furnace with the creosote oil augment can turn 4 wood into 6 charcoal (plus creosote.)
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# ? Dec 9, 2017 23:21 |
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Alternatively you can make a Tinker's Oven and just keep shoving wood blocks in and pulling charcoal out. It's 1 to 1 but it's one of the faster processes available in early/mid Modern Skyblock 2 for conversion. You can build one as soon as you can make a Tinker's Smeltery (so you aren't doing the lengthy process of making grout and instead convert cobblestone to seared stone).
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# ? Dec 9, 2017 23:27 |
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hehhhhh MSB2 so i made a dragon dimension for farming dragon hearts, like basically anyone does when slogging through draconic evolution turns out that if you have multiple dragons alive, and one of them is doing the "squat at the origin while being immune to ranged weapons" thing and you kill another dragon while it's sitting there, the dragon corpse will continue to spit out Ender Dragon Soul gems if you keep peppering it with arrows this is notable because there's a freezer recipe that turns one ender dragon soul gem into a small chaos shard
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# ? Dec 10, 2017 00:18 |
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Rocko Bonaparte posted:The current headsets can't fit my giant face with glasses so it's kind of moot, but I was wondering what it was like setting up a modpack with vivecraft. I tried to do it with Blightfall and it was a dismal failure. It wouldn't have helped because I wouldn't have been able to see anything. Most of the issues I get in vivecraft is with the UI. Some mods have custom poo poo going on (i.e. galacticraft system map planet selector), and those will often straight up be unplayable because they don't work with motion controls at all. On the other hand, vivecraft won't even start with ATM3 for me right now. I'll probably have some time to figure out why next week, but I'm 99% sure it's forge version (vivecraft is 2559, atm3 probably wants 2560 since it ships with that) and it's gonna take some hacking jars together unless vivecraft updates before then. All that said, even when vivecraft works fine, it can quickly go from perfect to bad when running a lot of mods, because optifine can only do so much, and as late as recent 1.7 modpacks it actively hosed with how some mods worked, and I doubt that's changed
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# ? Dec 10, 2017 02:35 |
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Is there a way to speed up the alloying rate of a tinker's smeltery?
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# ? Dec 10, 2017 05:45 |
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Been toying with the Age of Progression pack and the TC stage is making me feel grief. The smelter uses gravel as a catalyst for smelting bricks and will only run off charcoal you can only make with a loam pile. But okay, so I did that. What's the next step? The loving coke oven grind. HQM quests are so much nicer, this new guide feature is pretty bad to navigate through.
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# ? Dec 10, 2017 05:51 |
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Gwyneth Palpate posted:Is there a way to speed up the alloying rate of a tinker's smeltery? No. That limitation and the fact that you can't just make more without grossly slaughtering TPS because of the constant ticking multiblock checks by the controllers was expressly the reason that the Master Alloy Smelter was put into the pack, as without it the more complicated alloy singularities are a mathematical impossibility. I am curious if someone's gotten the master alloy furnace to work, though. Tinker I/O's fuel input machine only affects the melting rate, not the alloying rate.
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# ? Dec 10, 2017 06:39 |
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Yeah, i can make charcoal. quarter stacks at a time, with a big enough furnace to do 30 full stacks at a time for a little bit of lava. It's then turning that into coal. The manyllum set up makes it quick though. I set up an advanced greenhouse, so that will power 2 oil generators to start. (i managed to do a block of redstonia and a block of palis (so 100m rf) off of 6 culinary generators and a slimey generator pulling milk from a cow in a jar. All of which now means im hurting for gunpowder again. So much so im contemplating a 2nd mob tower. As for animals. Does anything other than energetic sheep spawn? I need a chicken, and my dropper seems to kill them. even though if anything is to survive it would be them.
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# ? Dec 10, 2017 06:41 |
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I had a big grass field I set up for doing Botania and other things that spawned animals constantly. They follow vanilla spawning rules far as I know.
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# ? Dec 10, 2017 06:53 |
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Toadsmash posted:I had a big grass field I set up for doing Botania and other things that spawned animals constantly. They follow vanilla spawning rules far as I know. I have the same. Only have these sheep. Might make it bigger, but it's pretty big already. And im trying to finish Conola Oil (UA) how does it detect the oils? having a bucket of it doesnt do it.
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# ? Dec 10, 2017 11:36 |
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Meskhenet posted:
Can't you turn flint into gunpowder? Gwyneth Palpate posted:Mekanism can turn sand into gravel, which can be crafted into flint, which mekanism can turn into gunpowder. Sand comes in unlimited amounts from a lava + liquid starlight caster. (Sort of like a cobble gen.) ..or an IE Grinder turns cobblestone into gravel. Surely he'd have an IE grinder before Mekanism, right? Black Pants fucked around with this message at 13:05 on Dec 10, 2017 |
# ? Dec 10, 2017 12:34 |
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Mekanism can turn sand into gravel, which can be crafted into flint, which mekanism can turn into gunpowder. Sand comes in unlimited amounts from a lava + liquid starlight caster. (Sort of like a cobble gen.)
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# ? Dec 10, 2017 13:01 |
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Mekanism requires osmium which you either luck into early with rock crushing/washing or through normal progression which expects you to get it after empowering enori crystals. My gunpowder maker splits the difference and uses the AA crusher instead of the more unwieldy IE grinder.
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# ? Dec 10, 2017 15:39 |
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Yeah infinite sand i have. a way to turn flint into gunpowder, not yet. I have the IE crusher, is that the grinder?
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# ? Dec 11, 2017 09:00 |
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Meskhenet posted:Yeah infinite sand i have. a way to turn flint into gunpowder, not yet. Yeah I tend to interchange crusher/grinder because my memory doesn't work.
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# ? Dec 11, 2017 10:50 |
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Powering through to Mekanism is highly recommended, FYI. You can substitute its advanced circuits for the tech reborn ones, which saves you a ton of empowered palis.
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# ? Dec 11, 2017 13:02 |
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Meskhenet posted:Yeah infinite sand i have. a way to turn flint into gunpowder, not yet. Flint I to gunpowder is a pretty early combustion chamber recipe. Like iron casing early.
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# ? Dec 11, 2017 14:28 |
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My combustion woes that I was talking about earlier were fixed after firing up MS2 so I guess it was just something that failed to load? But it's pretty clear from all that inspection I'm going to need more power to my charcoal converter if I'm going to scale it up like I'm planning.
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# ? Dec 11, 2017 15:33 |
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FYI: Don't update to the latest MSB2. It's got a crash related to Evilcraft. (I'm guessing it's due to the blood infuser.)
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# ? Dec 12, 2017 02:21 |
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SynthesisAlpha posted:Flint I to gunpowder is a pretty early combustion chamber recipe. Like iron casing early. yeah i went through and saw that. Are the sonar lightning towers any good? I see the one i had to make for the diamond already had 7 mill rf, and they were easish to build. Maybe an array of those is worth it?
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# ? Dec 12, 2017 05:01 |
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# ? Jun 4, 2024 06:11 |
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Meskhenet posted:yeah i went through and saw that. If you make a lot of transmitters and/or weather stations to buff them, they can put out a pretty stupid amount of RF/t. Supposedly they tank your TPS though.
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# ? Dec 12, 2017 05:06 |