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Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:

Perestroika posted:

You can also go back up to the roof. One of the possible hostage positions is right next to an outside window, so if the defenders aren't paying attention you can get an incredibly quick smash and grab going.

https://www.youtube.com/watch?v=W5Qo9Ndbrzw&t=191s

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Admiral Joeslop
Jul 8, 2010




ClassicFascist posted:

Lol this sound insufferable.

Thanks for your input.

Qubee
May 31, 2013




https://streamable.com/7muje

just one of those days where the caffeine is just right :smug:

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.
I wish my shotguns hit and killed people.

Stairmaster
Jun 8, 2012

it feels good to kill people

RazzleDazzleHour
Mar 31, 2016

I wanna play the game and feel good killing people but it won't let me

Athanatos
Jun 7, 2006

Est. 1967

RazzleDazzleHour posted:

I wanna play the game and feel good killing people but it won't let me



Your game seems to be bugged, it's not showing any teammates.

Admiral Joeslop
Jul 8, 2010




RazzleDazzleHour posted:

I wanna play the game and feel good killing people but it won't let me



If you don't want to play with goons, reset the search after 3-4 minutes. Anything after that, the lobby is probably broken.

forest spirit
Apr 6, 2009

Frigate Hetman Sahaidachny
First to Fight Scuttle, First to Fall Sink


Yeah if I have a queue that goes to 2 mins I usually just quit and retry.

Anyone playing with a high refresh rate monitor? Any issues with White Noise?

Gunder
May 22, 2003

Penpal posted:

Yeah if I have a queue that goes to 2 mins I usually just quit and retry.

Anyone playing with a high refresh rate monitor? Any issues with White Noise?

I have a 144hz g-sync monitor and haven’t noticed any issues. What problems are you experiencing?

Admiral Joeslop
Jul 8, 2010




I have an Asus 144hz, no problems either. My 970 struggles to hit 144 fps, though.

Jedrick
Mar 21, 2010

:420: There he goes. One of God's own prototypes. Some kind of high-powered mutant never even considered for mass production. Too weird to live, and too rare to die.
Smoke weed every day.
:420:
X-quoting from cosplay thread:

Marshal Radisic posted:

So I just found out about someone named Alex_Zedra on Instagram who does some "chick with guns" cosplay on occasion. She's done some Quiet in the past, but now she's taken a stab at Caveira from Rainbow Six Siege.




Gunder
May 22, 2003

Looks closer to the illustration of her on the Operator screen/pick screen than the real model is in game.

Edit: Does it bother anyone else that the Hibana model in-game looks absolutely nothing like the illustration of her in the Op menu?

forest spirit
Apr 6, 2009

Frigate Hetman Sahaidachny
First to Fight Scuttle, First to Fall Sink


Gunder posted:

I have a 144hz g-sync monitor and haven’t noticed any issues. What problems are you experiencing?

I have a 90hz monitor, but Siege won't detect the refresh rate, it's stuck at the default 59.54 or something. The thing is, before White Noise it detected the 90hz just fine and ran smoothly. I have a 1070 so it may be a driver issue, but whenever I installed a new driver and had Siege not detect 90hz, I would simply restart the computer and it would show up. Verifying files, using a different refresh rate, editing the .ini, nothing. And I can't find any documentation about this online. Playing at 60 isn't bad, but 90 is a noticeably smoother experience.

Azran
Sep 3, 2012

And what should one do to be remembered?

Gunder posted:

Looks closer to the illustration of her on the Operator screen/pick screen than the real model is in game.

Edit: Does it bother anyone else that the Hibana model in-game looks absolutely nothing like the illustration of her in the Op menu?

Pulse as well.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:

Azran posted:

Pulse as well.



is this canon?

keyframe
Sep 15, 2007

I have seen things

Jedrick posted:

X-quoting from cosplay thread:

Oh poo poo I saw that earlier and I thought it was concept art. That is one badass cosplay.

In other news nothing beats throwing four concussion shots in a room as Zofia and walking in to find one sad dude trying to get his bearings and mowing him down. I think she is fast becoming my favorite attacker.

Qubee
May 31, 2013




Thief posted:



is this canon?

this is so stupid but the resemblance is uncanny

Fart Car '97
Jul 23, 2003

This is my favorite thing to do on tower :discourse:

https://www.youtube.com/watch?v=ckoJuXxIWhM

BadLlama
Jan 13, 2006

Do we know the actual distance behind short, medium and long range in this game? I am looking at extended barrels but without knowing what the game considers these as its hard to see if they would be worth it.

Qubee
May 31, 2013






the result of going from Gold to Bronze in a single day (yesterday). I'm not complaining, had a real bad string of luck, but it's been hella fun playing against people oblivious to sound advantage. get called a hacker after every kill, and I jumped out a window, got spotted, and still managed to pistol snipe two separate dudes near each other as Caveira. people in Bronze also really don't understand how big an advantage you have as a Defender. you can hold the objective, or angles near the objective, and the Attackers are on a time constraint to push you. Attacking was far too easy cause I'd kill one guy, hold an angle, and just wait 20 seconds until their curiosity got the better of them and they slowly walked out and I just headshot them.

Qubee fucked around with this message at 20:17 on Dec 11, 2017

Jehde
Apr 21, 2010

BadLlama posted:

Do we know the actual distance behind short, medium and long range in this game? I am looking at extended barrels but without knowing what the game considers these as its hard to see if they would be worth it.

Ubisoft put out a couple infographics for a few guns when they messed with the damage fall off during mid-season reinforcement patches:


Important thing to note is that it's different for each gun.

Also some Redditor put together a Google Docs spreadsheet for all the weapons a year ago, but I'm not sure how accurate it is and if it needs updating.

my kinda ape
Sep 15, 2008

Everything's gonna be A-OK
Oven Wrangler

Jehde posted:

Ubisoft put out a couple infographics for a few guns when they messed with the damage fall off during mid-season reinforcement patches:


Important thing to note is that it's different for each gun.

Also some Redditor put together a Google Docs spreadsheet for all the weapons a year ago, but I'm not sure how accurate it is and if it needs updating.

They actually evened it out between gun types. I think it was part of the mid season reinforcements for Operation Health?

For instance all SMGs have the same falloff and all rifles have the same falloff, all pistols have the same falloff, all machine pistols have the same falloff. But SMGs, rifles, pistols, and machine pistols have different falloff ranges. I think they said when the falloff starts in the patch notes.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
this only matters with shotguns and pistols

otherwise the best use these infographics we'll see are from spawnpeekers min/maxing dps even though it basically shouldn't take more than 3 shots from a rifle to kill another player in this game unless it is the first minute of a round and you shot them in the foot from across the entire map

Tumble
Jun 24, 2003
I'm not thinking of anything!

Fart Car '97 posted:

Have any of you read Rainbow six as adults? That book is some wack rear end neocon jerkoff gun porn and the story feels like it was scribbled by a child making pew pew noises along the way. Siege doesn't need a story

it's not that bad, especially compared to other military fiction books of the era, and especially compared to other Clancy stuff

it's mostly about an elite cell of specops dudes popping heads into pink mist and stopping a bioterror group and then leaving them to die in a jungle

but i liked the gameverse better when they didn't try to make each operator named and special. It's Ding Chavez and then everybody imo

Qubee
May 31, 2013




watching maciejay play shotgun operators, it's clear that you're meant to use mobility to your advantage. you're able to duck and weave whilst hip firing, whereas the person using an AR typically has to stay relatively still or strafe in straight lines to keep their aim accurate. there's a clip of him playing as pulse with a shotgun and he's ducking behind cover, popping up, firing, ducking back, zipping out to the side, firing, back again. it's really cool to watch, it's like total efficient movement.

it made me realise i'm way too static when using a shotgun. i'm gonna try weaving around a lot more and just scaring the pants off of whoever i'm fighting by blasting them a lot. i'll save ADS for when i'm coming up behind someone or lining up a tight shot. it's frustrating how hard shotguns are to use, because they're so satisfying. but 9 times out of 10 when i pick a shotgun, i'll usually die without getting any kills. even worse of a feeling when you get one solid shotgun blast off onto a person, only to die to their spray and see they had barely any health left.

sidenote: i hate that feeling when you die to a totally avoidable situation, and then realise post-death there was like 2 other avenues of attack you could have taken that would have gotten you right behind the enemies. i hate how often i tunnel vision and will keep hammering the same direction instead of repositioning.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
with good map knowledge a shotgun nerd can basically act as a rolling bottleneck

an assault rifle or even DMR will generally always be better than a shotgun or LMG but harassment tactics and suppressing fire are actually somewhat viable in this game

at least until you get into upper ranked matches where people know how to hold tight angles and not panic when someone is trying to pressure them into doing something impulsive that'll get em killed. but even then, they're still fun and if you aren't playing solo you should be fine

Cup Runneth Over
Aug 8, 2009

She said life's
Too short to worry
Life's too long to wait
It's too short
Not to love everybody
Life's too long to hate


Golden Rule of Siege: If someone knows where you are, you shouldn't be there anymore.

Knifegrab
Jul 30, 2014

Gadzooks! I'm terrified of this little child who is going to stab me with a knife. I must wrest the knife away from his control and therefore gain the upperhand.
Man Vigil is a pointless operator. Like his guns are fine, but his ability is hot hot dog poo poo. I really cannot wrap my head around how they added an operator who can ring phones, on every defender, twice per round, and can hack cameras, then also added an operator who can revive herself when downed, while having the abiilty for instant ranged breaches and bounced concussions grenades, and then finally they add the physical embodiment of a wet fart of an operator named Vigil.

Ooooo he is invisible to drones, how spooky! (except for the fact that every drone in a mile radius knows he's nearby, and there is even a effect that gets stronger so you can determine exactly what room he is in). Wow what a strong operator, you know he's in a room just not sure exactly what corner!

Cup Runneth Over
Aug 8, 2009

She said life's
Too short to worry
Life's too long to wait
It's too short
Not to love everybody
Life's too long to hate


His effect really needs to go away, or else the ability needs to be passive, not active. As it stands his ability is exactly as powerful as repositioning to a different part of the room when you're spotted by a drone.

Polka_Rapper
Jan 22, 2011
I got Shadowplay set up this morning. Managed to capture this a few minutes ago.

https://imgur.com/a/E8HaE

Man, Kapkan is fun when no one checks doorways and also when they group up to pile through said doorways.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
extra lols because once people figure out that iq pairs perfectly with smokkaebi, vigil will only be even harder to play

i think he will get buffed because even tachanka brings more utility at this point

keyframe
Sep 15, 2007

I have seen things

Knifegrab posted:

Man Vigil is a pointless operator. Like his guns are fine, but his ability is hot hot dog poo poo. I really cannot wrap my head around how they added an operator who can ring phones, on every defender, twice per round, and can hack cameras, then also added an operator who can revive herself when downed, while having the abiilty for instant ranged breaches and bounced concussions grenades, and then finally they add the physical embodiment of a wet fart of an operator named Vigil.

Ooooo he is invisible to drones, how spooky! (except for the fact that every drone in a mile radius knows he's nearby, and there is even a effect that gets stronger so you can determine exactly what room he is in). Wow what a strong operator, you know he's in a room just not sure exactly what corner!

It would have been cool if his ability gave false info to drones like they see vigil where he is not.

SpazmasterX
Jul 13, 2006

Wrong about everything XIV related
~fartz~
Does IQ pick up Vigil when he's stealthing? Seems like she should.

my kinda ape
Sep 15, 2008

Everything's gonna be A-OK
Oven Wrangler
It's really funny that he's always the first person to be identified in the drone phase, even if you don't see him. Like before you even get in the building if you're near the objective you know they've got a Vigil because you see the effect all the way outside. They either need to drastically reduce the effect radius or just remove it entirely.

SpazmasterX posted:

Does IQ pick up Vigil when he's stealthing? Seems like she should.

Yes.

Gamerofthegame
Oct 28, 2010

Could at least flip one or two, maybe.

my kinda ape posted:

It's really funny that he's always the first person to be identified in the drone phase, even if you don't see him. Like before you even get in the building if you're near the objective you know they've got a Vigil because you see the effect all the way outside. They either need to drastically reduce the effect radius or just remove it entirely.

Eh, I think it's best to have it bigger for a better "where is he" factor.

Thief
Jan 28, 2011

:420::420::420::420::420::420::420::420::420::420::420:
the wider the better if you are camping in the open and they're trying to drone you out

on maps like hereford or house it pays off and is a huge time sink to try and drone out a whole floor when you otherwise could easily because if vigil doesn't shoot or do anything but move around his ability lasts a considerable amount of time

it'd be cool if drones in his range couldn't scan. use the little flavor text of how mute likes him to justify them sharing technology because lol echo is immune to cell phone hacks

also if you squint just hard enough you'll see that vigil basically looks like recruit. i like to think of him as a new operative that isn't a recruit clone

Thief fucked around with this message at 05:58 on Dec 12, 2017

Knifegrab
Jul 30, 2014

Gadzooks! I'm terrified of this little child who is going to stab me with a knife. I must wrest the knife away from his control and therefore gain the upperhand.
There should be no effect. I don't understand why there would be one...

Minera
Sep 26, 2007

All your friends and foes,
they thought they knew ya,
but look who's in your heart now.
imagine playing a hero with a gadget that pubbies are immune to because nobody actually drone scouts

you might as well pick recruit and have another secondary tool

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SpazmasterX
Jul 13, 2006

Wrong about everything XIV related
~fartz~
Want to see the most undeserved ace ever?

https://www.youtube.com/watch?v=2dKKlB1u7Sw

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