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Soulfucker posted:Was it the #Lictorshame list? I remember seeing that and being impressed with how clever it was. What was the gimmick?
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# ? Dec 11, 2017 16:05 |
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# ? May 31, 2024 16:22 |
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IIRC, Lictors as beacons for Mawlocs and for Linebreaker/forcing wasted shots on a 1 model unit. It was a board control list.
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# ? Dec 11, 2017 16:19 |
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Is the jury still out on whether or not units inside a transport count towards "half your units" being deployed Re: Reserves? I'm still trying to make Valkyries work in the Militarum Tempestus I'm planning out. It's below if anyone cares: Militarum Tempestus Airborne posted:Battalion 1: If embarked units count towards the "deployed" ratio, then I can deploy the Valks with a Prime and 2 Melta squads in each, and two of the basic Scion squads in the backfield and hold everything else in reserve, right? There's no Vox in the list and I have no idea if that's a mistake or not. I figured there's enough Primes to go around. Anyway, this is how I've been passing my graveyard shifts; apologies for the wall of text.
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# ? Dec 11, 2017 16:21 |
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Embarked units count. They're set up, they just get set up as one drop.
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# ? Dec 11, 2017 16:24 |
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It's one of those non-obvious fringe benefits that help to explain why a lot of transports are so expensive now.
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# ? Dec 11, 2017 16:41 |
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Corrode posted:Embarked units count. They're set up, they just get set up as one drop. Thanks dude.
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# ? Dec 11, 2017 17:10 |
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Safety Factor posted:I just sat through a Dark Angels codex review instead of working like I meant to today. Overall, I think the book looks pretty solid, but it still has a few issues. Your use of * as marker of both bullet point and footnote confuses and enrages me.
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# ? Dec 11, 2017 17:10 |
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Quick recap of my game against Space Wolves yesterday. Went okay, but man outflanking sure does take a toll. I lost by a good margin in the last turn as all my remaining tanks were blown up. My Land Raider spent 5 turns wrapped in combat due to outflanking Wulfen. Came in from the side, charged me and wrapped the front, back and right side of the Land Raider. Luckily the left door was open and I was able to get my CC terminators out. I took a killteam with 4 Frag Cannons, and holy poo poo those things are an amazing anti-charge force. 2d6 auto-hitting S6 shots, per frag cannon. Deleted a 5 man intercessor squad as it charged me. That's pretty much the highlight. It was a bit of a slow game, since the majority of the action was around the wulfen and the Land Raider. I think next time, i'm probably going to take a full 10 man terminator squad and just mix the shooting and close combat together, since Deathwatch can do that. I'll deep strike them in with my Captain & Librarian in Terminator Armor. Here's a couple pics: Flyers squaring off. The Land Raider Terminators taking shots at the Storm Wolf.
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# ? Dec 11, 2017 18:08 |
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Local store had a can food drive for their December Tournament. You could spend cans to gain advantages in the game. Most were re-roll something, but a few made it more interesting like the ability to turn the damage profile on a Strength 6 weapon to D6. I won't go into the details to much and just provide pics. 1250 points Went 2-1-1. Totally uncompetitive environment, which is nice. Someone brought a hellhammer, which dominated. Highlight of the day was my final game against Black Templars where we tied with my opponent sitting with his warlord on the relic at 2 wounds, and me taking Maelstrom objectives. Captain Sicarius managed to kill the Emperor's Champion in single combat thanks to me donating the remainder of my cans to swing the combat my way.
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# ? Dec 11, 2017 18:27 |
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Zuul, that is the best looking Repulsor I have seen. Bar none. Edit: Uroboros, Carbine Reivers! How'd they do for you?
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# ? Dec 11, 2017 18:27 |
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Pendent posted:Zuul, that is the best looking Repulsor I have seen. Bar none. Yeah, the dude is an amazing modeler and painter. Give him a follow on Instagram, you won't be disappointed - @lonewolf40k
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# ? Dec 11, 2017 18:32 |
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Uroboros posted:Local store had a can food drive for their December Tournament. You could spend cans to gain advantages in the game. Most were re-roll something, but a few made it more interesting like the ability to turn the damage profile on a Strength 6 weapon to D6. I've always wanted to go to one of these events with like a hundred bucks worth of canned food and use the donations to just cheat like hell at 40k. It rules because you get to be a total rear end in a top hat in the game, but no one can even get mad because you're also feeding the homeless.
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# ? Dec 11, 2017 18:45 |
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Uroboros posted:Local store had a can food drive for their December Tournament. You could spend cans to gain advantages in the game. Most were re-roll something, but a few made it more interesting like the ability to turn the damage profile on a Strength 6 weapon to D6. Sweet looking Ultras dude. That's a really nice army.
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# ? Dec 11, 2017 18:52 |
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Pendent posted:Zuul, that is the best looking Repulsor I have seen. Bar none. Reivers play like you wish most models in the game did. 5 man carbine squad with Grav-chutes costs 100 points. Zero access to power weapons or special weapons, their true purpose is to harass. They are basically incapable of killing anything stronger than regular marines, but they can bully guardsmen and kabalite warriors or chase a Razorback around the table. I like them, not to strong, not to weak, appropriately costed.
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# ? Dec 11, 2017 19:06 |
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I just looked at the pictures again and saw the plastic Callidus. That has to be one of the worst models they've made in quite some time.
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# ? Dec 11, 2017 19:12 |
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It would look a lot better without the hair. And fun fact, the cables running from her arms are so thin I don't know how you get them off the sprue without breaking.
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# ? Dec 11, 2017 19:15 |
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It's the zenith (nadir?) of that trend they had for a bit of putting models in Awesome Poses that are way too far over the top to actually look good. The old metal was a really nice model, a bit simplistic maybe but understated. The plastic Culexus and Vindicares are still good, but the Callidus and to a lesser extent the Eversor are pretty awful.
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# ? Dec 11, 2017 19:25 |
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The eversor appears to at least be doing something aside from 'dropping down from somewhere'. Also the hair half the size of the body doesn't help.
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# ? Dec 11, 2017 19:31 |
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Corrode posted:It's the zenith (nadir?) of that trend they had for a bit of putting models in Awesome Poses that are way too far over the top to actually look good. The old metal was a really nice model, a bit simplistic maybe but understated. The plastic Culexus and Vindicares are still good, but the Callidus and to a lesser extent the Eversor are pretty awful. I don't see anything wrong with the plastic Eversors, though?
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# ? Dec 11, 2017 19:50 |
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Uroboros posted:Reivers play like you wish most models in the game did. 5 man carbine squad with Grav-chutes costs 100 points. Zero access to power weapons or special weapons, their true purpose is to harass. They are basically incapable of killing anything stronger than regular marines, but they can bully guardsmen and kabalite warriors or chase a Razorback around the table. I like them, not to strong, not to weak, appropriately costed. Whats your take on knife reivers? I'm gonna be putting some of my reivers together soon for harassing/charging tanks purposes but if there's anything my army hands down doesn't need more of its s4 shots.
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# ? Dec 11, 2017 19:50 |
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Artum posted:Whats your take on knife reivers? I'm gonna be putting some of my reivers together soon for harassing/charging tanks purposes but if there's anything my army hands down doesn't need more of its s4 shots. I bought a box and a box of quick fits. This gave me 13. I assembled 5 as Carbines with Grav-chutes and 8 with knives. I am planning to do 8 Reivers, a Primaris Chaplain, and a Primaris Captain in a Repulsor. If I end up hating that, i can buy another quick fit box to go from 8 to 10. Edit: no idea on how they work though, as I simply paint and wish I could get a game in.
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# ? Dec 11, 2017 20:00 |
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Schadenboner posted:I don't see anything wrong with the plastic Eversors, though? My local shop has a 1500pt tournament in Feb with a "no special characters" rule and I'm so tempted to run a scaled down version of Naramyth's list.
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# ? Dec 11, 2017 20:02 |
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Artum posted:Whats your take on knife reivers? I'm gonna be putting some of my reivers together soon for harassing/charging tanks purposes but if there's anything my army hands down doesn't need more of its s4 shots. Ultimately? I don't think it changes a lot. You are switching out 5 Strength 4 gunshots with 5 strength 4 knife attacks? The gun grants more flexibility, and is an assault weapon so can you can drop your 10 attacks on guys pretty far out, and are putting out more shooting beyond 12 inches than an equivalently sized tactical squad. They are pretty easy to magnetize if you want to keep your options open. They do look way cooler with knives I'll admit.
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# ? Dec 11, 2017 20:20 |
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Schadenboner posted:I don't see anything wrong with the plastic Eversors, though? Corrode posted:My local shop has a 1500pt tournament in Feb with a "no special characters" rule and I'm so tempted to run a scaled down version of Naramyth's list.
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# ? Dec 11, 2017 20:25 |
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Because I like finding hidden gems: You guys, Raveners are actually good now! Specifically raveners with rending claws and spinefists. 26ppm for 8 attacks, 4 of which are AP-1 and rend to AP-4 on sixes to wound.
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# ? Dec 11, 2017 20:29 |
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It would blow the loving minds of like 99% of the dudes there, it'd be worth it just for that. Apparently the last tournament they ran, that Ork player I had the horrendous game with came 3rd. The owner wasn't sure if any of his games went past turn 3. Surprise surprise.
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# ? Dec 11, 2017 20:36 |
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Gyro Zeppeli posted:Because I like finding hidden gems: You guys, Raveners are actually good now! Specifically raveners with rending claws and spinefists. This bodes well for the game I'm running on Wednesday, where I'll try out a list titled simply 'Tremors'. Guess what's in it Let's get some Ravener love started:
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# ? Dec 11, 2017 20:39 |
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Interesting. I was planning on running Raveners with Scything Talons but 2ppm for RC seems like a much better idea.
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# ? Dec 11, 2017 20:40 |
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Do 40k tournaments use timed turns or chess clocks? It doesn't seem very common, and its one of the few things I miss coming from Warmachine.
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# ? Dec 11, 2017 20:48 |
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OMG sriracha pudding! posted:Do 40k tournaments use timed turns or chess clocks? It doesn't seem very common, and its one of the few things I miss coming from Warmachine. I've never seen it done.
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# ? Dec 11, 2017 20:49 |
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OMG sriracha pudding! posted:Do 40k tournaments use timed turns or chess clocks? It doesn't seem very common, and its one of the few things I miss coming from Warmachine. It has been suggested, but you'd need different times for different rounds. Rounds 1 and 2 often take longer than 3-6 combined.
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# ? Dec 11, 2017 20:53 |
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OMG sriracha pudding! posted:Do 40k tournaments use timed turns or chess clocks? It doesn't seem very common, and its one of the few things I miss coming from Warmachine. The Apocalypse games run by the PAGE guys that Sex Cannon and I went to, both this January in Philly and the 40k Narrative Apocalypse event at NOVA, have had timed turns. That was more just to make sure the game didn't take forever though.
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# ? Dec 11, 2017 21:02 |
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Schadenboner posted:Your use of * as marker of both bullet point and footnote confuses and enrages me.
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# ? Dec 11, 2017 21:12 |
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OMG sriracha pudding! posted:Do 40k tournaments use timed turns or chess clocks? It doesn't seem very common, and its one of the few things I miss coming from Warmachine. Warmachine has turns where only a single player makes any decisions or actions. 40k involves actions and decisions on both sides. You'd have to swap the clock for every single save made, model removed, model chosen for wound allocation, deciding on strategem use, etc. It's not doable.
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# ? Dec 11, 2017 21:13 |
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Gyro Zeppeli posted:Because I like finding hidden gems: You guys, Raveners are actually good now! Specifically raveners with rending claws and spinefists. That's not quite true. Half of those attacks are pistol shots. So they happen in the next shooting phase, hit on 4+ instead of 3+, and are only S3. Don't get me wrong, spine fists are worth it for only 1ppm, but they're not nearly as good as getting 4 attacks.
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# ? Dec 11, 2017 21:14 |
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Safety Factor posted:The options are limited here and it's easy to figure out in context.
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# ? Dec 11, 2017 21:15 |
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Artum posted:
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# ? Dec 11, 2017 21:19 |
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Uroboros posted:It has been suggested, but you'd need different times for different rounds. Rounds 1 and 2 often take longer than 3-6 combined. I like the idea of chess clocks then, to account for the variability. Give each player 90 minutes for a 2K game? MasterSlowPoke posted:Warmachine has turns where only a single player makes any decisions or actions. 40k involves actions and decisions on both sides. You'd have to swap the clock for every single save made, model removed, model chosen for wound allocation, deciding on strategem use, etc. It's not doable. This is a good point. Womp.
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# ? Dec 11, 2017 21:20 |
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Uroboros posted:Ultimately? I don't think it changes a lot. You are switching out 5 Strength 4 gunshots with 5 strength 4 knife attacks? The gun grants more flexibility, and is an assault weapon so can you can drop your 10 attacks on guys pretty far out, and are putting out more shooting beyond 12 inches than an equivalently sized tactical squad. I've been running carbine Reivers with my Blood Angels. Pretty sure I'm going to switch to combat knives though to try to maximize that sweet +1 to wound in assault, although I really like the flexibility the carbines bring.
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# ? Dec 11, 2017 21:31 |
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# ? May 31, 2024 16:22 |
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Last Moose God post, now that it's done. To recap, this beer can I got in Maine was the inspiration for a Magnus conversion to run with my jungle-themed daemons. It's buff, winged, bestial, and wielding a ball of energy... what's not to love? So here's my version based on a heavily modified Lord of Change, moose toy from Target, Lizardmen bits, and plenty of greenstuff. Wings are based on my favorite bird, the American Kestrel. Here's some details. Hard to see here, but the pond is actually several layers of water effects with lilypads on top. The dragonfly beast is from a Wood Elf kit. Melded one of the little Tzeentch daemons into his greenstuffed energy ball. The Lord of Change staff: Finishing up some Squats and Catachan before returning to more jungle daemons. Hope seeing the (slow) progress on this dude was interesting to some people!
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# ? Dec 11, 2017 21:41 |