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Dienes
Nov 4, 2009

dee
doot doot dee
doot doot doot
doot doot dee
dee doot doot
doot doot dee
dee doot doot


College Slice

Zore posted:

Z moves blow because they're almost exclusively 'here's a nuke you can use 1/battle'. :effort:

Also the animations mostly suck and do not fit with most pokemon's default animations.

Not if Rotom loves you enough.

Also, has anyone actually responded to Rotom's requests to call you by different nicknames? Mine just called me 'Master' and then commented on how good it felt to say. Wish I had thought to get a screenshot.

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Diet Poison
Jan 20, 2008

LICK MY ASS
I'm playing HG right now and honestly, I don't get the hype. I'm sure lots of it is a backwards-QoL thing but it feels so fuckin' tedious. The follow Pokemon do nothing for me that feeding them treats in gens 6+ doesn't do better. Trainers' mons and wild mons are agonizingly low-leveled. I shouldn't be as far into the game as I am and still encountering trainers with one L15 mon when my guys are 25-30, and I haven't been grinding because I mostly just want to get through the game. I can't compare it to Diamond/Pearl because I've never played them but it's way less fun than Platinum, which I just did a playthrough of.
Just for ha-has, my run is all gift/reward/special Pokemon: my starter Cyndaquil; the Abra, Ekans, and Dratini from the fake casino, the Eevee Bill gave me, and RED ROSS the Gyarados from Lake of Rage.

I do like that I ended up with badge 7 before 5 and 6. Just a tiny bit of non-linearity does wonders for me. Honestly I'd like a game where the badges aren't used as a gating mechanism, you can fight the gyms in any order and at any time after you reach their home cities, and the Pokemon you fight are tied to the highest-leveled member of your own team. I'd finish the story first then go back so I could pretend the gyms were a challenge that not everybody could beat, cause I get the distinct feeling from basically every non-final gym in the series of "this is a fun thing we do for the kids". Like, yaaah kid who just got their first Pokemon this morning, I'm the strongest guy in town, behold my L9 Pidgey, do you DARE to face me?

e: Oh, and your rival NEVER fuckin' fights you in this game! I keep running into him, you get that lil adrenaline hit, then he just says "gently caress off, I've got work to do", and leaves. Or at least that's what he says in my head, cause I named him Cyrus after the rear end in a top hat from early Trailer Park Boys.

Diet Poison fucked around with this message at 17:55 on Dec 15, 2017

ROFL Octopus
Jun 20, 2014

LET ME EXPLAIN

DJ Turbo Punch posted:

Anyway, question - are the hidden abilities for the gen 4 starters actually legal? I'm trying to breed for a Chimchar that knows Iron Fist. I've seen people post them on the GTS before, but I don't remember them ever being officially released at any point.

They’re legal but I think they were only released for a BW distribution, it’s pretty drat dumb. GTS is unfortunately your only bet now.

DJ Turbo Punch
Feb 3, 2006

WAKE UP


ROFL Octopus posted:

They’re legal but I think they were only released for a BW distribution, it’s pretty drat dumb. GTS is unfortunately your only bet now.

Yeah, that's what I suspected, but I just wanted to be 100% sure. I'm not trying to run my team in an official Nintendo event or anything, but I'd at least like to make sure that everything is 100% legit and legal.

Kikas
Oct 30, 2012

Bongo Bill posted:

Here are the generations ordered by when they were released:

1
2
3
4
5
6
7

:thunk:

tom bob-ombadil
Jan 1, 2012

CascadeBeta posted:

There was a really good rom hack I played of heart gold that fixed the leveling curve by changing levels around as well as forcing you to go to Chuck first, then balancing around that. It also did some really common sense stuff like making the belsprouts in belsprout tower level 5+ rather than level 2. I think it was called Golden edition, and I when I get my HG itch again I'm going to go back to that one.

You might be talking about SacredGold which has the full Dex obtainable in game. I think they spoil you a bit too much by giving you an Eevee outside Mr. Pokemon's house and a second starter in the first town though.

CascadeBeta
Feb 14, 2009

by Cyrano4747

dragon_pamcake posted:

You might be talking about SacredGold which has the full Dex obtainable in game. I think they spoil you a bit too much by giving you an Eevee outside Mr. Pokemon's house and a second starter in the first town though.

That definitely wasn't it. The only pokemon changes it made was sprinkling Gen 2 mons a bit earlier along with adding an item to trigger trade evolutions/location evolutions.

Edit: It's called HGSS Golden Edition.

CascadeBeta fucked around with this message at 21:37 on Dec 15, 2017

Countblanc
Apr 20, 2005

Help a hero out!
zmoves are cool/awful because they let you plug holes in the movesets of mons who otherwise suffer from no good STAB or very bad non-STAB options. like Hydro Vortex Scolipede

Zore
Sep 21, 2010
willfully illiterate, aggressively miserable sourpuss whose sole raison d’etre is to put other people down for liking the wrong things

Countblanc posted:

zmoves are cool/awful because they let you plug holes in the movesets of mons who otherwise suffer from no good STAB or very bad non-STAB options. like Hydro Vortex Scolipede

Aqua tail is pretty good though?

I mean a better example would be like Supersonic Skystrike Gyarados.

PetraCore
Jul 20, 2017

👁️🔥👁️👁️👁️BE NOT👄AFRAID👁️👁️👁️🔥👁️

hopeandjoy posted:

I agree with most of this, but I think that Alola is the region with the most worldbuilding and details that make it real, like people having beds for their pet mons in their houses and things like that.

I still prefer Unova though because Alola can get very very same-y as it’s pretty much all tropical except one ice mountain and one desert and one canyon area. Which is partially the fault of the location it’s based on, but it’s not like the New York metro area.
Or if you're Nanu, having a converted police station trailer with 15 meowth.

PetraCore
Jul 20, 2017

👁️🔥👁️👁️👁️BE NOT👄AFRAID👁️👁️👁️🔥👁️

Dienes posted:

Not if Rotom loves you enough.

Also, has anyone actually responded to Rotom's requests to call you by different nicknames? Mine just called me 'Master' and then commented on how good it felt to say. Wish I had thought to get a screenshot.
I have. Eventually he asked me if I wanted to go back to Mars and it was like, yes, mash button, oh god I didn't want to have to do this to advance our friendship.

Ultima66
Sep 2, 2008

Bounce and Fly have actually been used on Gyarados/Landorus sets in the past though. The real ridiculous example is Bloom Doom Heatran.

oddium
Feb 21, 2006

end of the 4.5 tatami age



hey boy where'd you get it from ??
hey boy where did you go ??

less laughter
May 7, 2012

Accelerock & Roll
more like Burly m i rite

Space Cadet Omoly
Jan 15, 2014

~Groovy~


oddium posted:



hey boy where'd you get it from ??
hey boy where did you go ??

I never thought about this before, but now it seems obvious.

Ruggington
Apr 21, 2012

im just here to say that if you don't like hau me and the boys are gonna have to force you to leave

the_steve
Nov 9, 2005

We're always hiring!

I like Hau, but, I do miss having a rival you WANT to beat, if only to wipe the loving smirk off his dumb face.

Fur20
Nov 14, 2007

すご▞い!
君は働か░い
フ▙▓ズなんだね!

the_steve posted:

I like Hau, but, I do miss having a rival you WANT to beat, if only to wipe the loving smirk off his dumb face.

i feel like this is supposed to be gladio but you barely even see him. he should be a maze boss, like gary; hau could've been the new area level check boss: easy, but has certain weaknesses and resistances you'll want to know for the upcoming areas.

indigi
Jul 20, 2004

how can we not talk about family
when family's all that we got?
I've never understood why they don't make the levels of the opposing gym leaders/antagonists' pokemon variable (based on your starter or lead pokemon, for example, or take an average) to combat both overleveling and xp curve grinds. like put some limits on it if you want so if the player is determined they can overlevel and make all the battles easy, but it seems like such a simple fix


e:

The White Dragon posted:

i feel like this is supposed to be gladio but you barely even see him. he should be a maze boss, like gary; hau could've been the new area level check boss: easy, but has certain weaknesses and resistances you'll want to know for the upcoming areas.

I never really felt good about loving Gladion up because he was introduced as some homeless orphan kid being hazed for membership in a really corny, low-tier gang. like, that just sucks, I don't want to have to beat your rear end.

ROFL Octopus
Jun 20, 2014

LET ME EXPLAIN

indigi posted:

I've never understood why they don't make the levels of the opposing gym leaders/antagonists' pokemon variable (based on your starter or lead pokemon, for example, or take an average) to combat both overleveling and xp curve grinds. like put some limits on it if you want so if the player is determined they can overlevel and make all the battles easy, but it seems like such a simple fix

I just wish they reimplemented hard mode, that was a great feature for us olds

Sade
Aug 3, 2009

Can't touch this.
No really, you can't

indigi posted:

I've never understood why they don't make the levels of the opposing gym leaders/antagonists' pokemon variable (based on your starter or lead pokemon, for example, or take an average) to combat both overleveling and xp curve grinds. like put some limits on it if you want so if the player is determined they can overlevel and make all the battles easy, but it seems like such a simple fix


e:


I never really felt good about loving Gladion up because he was introduced as some homeless orphan kid being hazed for membership in a really corny, low-tier gang. like, that just sucks, I don't want to have to beat your rear end.

Then either you have to have scaling movesets, too, or just be ok with Blue's lv55 Blastoise having Water Gun. I don't think it'd be a simple fix at all, and that's probably why they haven't done it (yet)

Hustlin Floh
Jul 20, 2009

by Jeffrey of YOSPOS

indigi posted:

I never really felt good about loving Gladion up because he was introduced as some homeless orphan kid being hazed for membership in a really corny, low-tier gang. like, that just sucks, I don't want to have to beat your rear end.

Wrong. I want only to crush my enemies and see their pokes driven into the dirt where they belong. If you battle me, you're an enemy. Such is the way of the Pokemon Master. It's lonely at the top, but victory is its own reward.

the_steve
Nov 9, 2005

We're always hiring!

indigi posted:

I've never understood why they don't make the levels of the opposing gym leaders/antagonists' pokemon variable (based on your starter or lead pokemon, for example, or take an average) to combat both overleveling and xp curve grinds. like put some limits on it if you want so if the player is determined they can overlevel and make all the battles easy, but it seems like such a simple fix

The closest to a good idea I could think of was to scale levels.
Take Brock, for example.

If the highest level poke on your team is 10, then you get the basic Geodude and Onix duo to go against.
If your highest poke is 60, maybe he gets his GSC team with the Kabutops and whatnot.
Higher than that? He gets Mega Steelix.

TheKingofSprings
Oct 9, 2012

Sade posted:

Then either you have to have scaling movesets, too, or just be ok with Blue's lv55 Blastoise having Water Gun.

It worked for Red and Blue

Strange Quark
Oct 15, 2012

I Failed At Anime 2022
Scaling levels for gyms doesn’t really work because if you’re overleveled, you’re probably intentionally grinding because you’re bad at the game or whatever. Scaling levels then means the game never will get easier for you if you try putting more time into it. The only scenario where you get an overleveled Pokemon quickly is going to be a trade, which is also balanced for.

SyntheticPolygon
Dec 20, 2013

TheKingofSprings posted:

It worked for Red and Blue

And Firered and Leafgreen.

Blaziken386
Jun 27, 2013

I'm what the kids call: a big nerd

PetraCore posted:

3 Rotom Prize Money Boosts and the amulet coin while defending the champion title.
I know this is from a couple pages back, but you can use Prize money multiple times and it'll stack?? :psyboom:

Strange Quark posted:

Scaling levels for gyms doesn’t really work because if you’re overleveled, you’re probably intentionally grinding because you’re bad at the game or whatever. Scaling levels then means the game never will get easier for you if you try putting more time into it. The only scenario where you get an overleveled Pokemon quickly is going to be a trade, which is also balanced for.
A simple fix:

ROFL Octopus posted:

I just wish they reimplemented hard mode, that was a great feature for us olds
Have scaling be something you have to intentionally turn on on the Title Screen.

Manatee Cannon
Aug 26, 2010



tbh as of gen 6, I imagine most kids just never turn the exp share off and end up profoundly overpowered regardless of intent

I.N.R.I
May 26, 2011

Bongo Bill posted:

Here are the generations ordered by when they were released:

1
2
3
4
5
6
7

I disagree

Dabir
Nov 10, 2012

Actual release order:

1
4
2
5
6
3
7

less laughter
May 7, 2012

Accelerock & Roll


I never noticed this before

PetraCore
Jul 20, 2017

👁️🔥👁️👁️👁️BE NOT👄AFRAID👁️👁️👁️🔥👁️

Blaziken386 posted:

I know this is from a couple pages back, but you can use Prize money multiple times and it'll stack?? :psyboom:
No, it just runs out for me after battling 2 elite 4 members. Thus I need 3 to maximize profit.

Hunter Noventa
Apr 21, 2010

In regards to scaling, I still want a pokemon game that lets you do the gyms in any order, and the difficulty of the gym is based on how many badges you already have.

Blaze Dragon
Aug 28, 2013
LOWTAX'S SPINE FUND

People keep saying that without realizing how much it'd gently caress up the game. Pokemon is just not built to be an open-world game.

It's almost as terrible of an idea as having all regions in one game.

TaurusOxford
Feb 10, 2009

Dad of the Year 2021

Hunter Noventa posted:

In regards to scaling, I still want a pokemon game that lets you do the gyms in any order, and the difficulty of the gym is based on how many badges you already have.

I like Pokemon Origins because it showed that this is how it actually works.

Hunter Noventa
Apr 21, 2010

Blaze Dragon posted:

People keep saying that without realizing how much it'd gently caress up the game. Pokemon is just not built to be an open-world game.

It's almost as terrible of an idea as having all regions in one game.

RBG and GS had it to a limited extent, in that you could do a couple of the gyms out of order and it was more or less fine. I'll admit, the bigger problem would be scaling the wild pokemon appropirately.

oddium
Feb 21, 2006

end of the 4.5 tatami age

get rid of levels

less laughter
May 7, 2012

Accelerock & Roll
let mons evolve and devolve at will

oddium
Feb 21, 2006

end of the 4.5 tatami age

no you could keep experience. just get rid of levels

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Diet Poison
Jan 20, 2008

LICK MY ASS
First of all, gently caress Ho-oh and his stupid-rear end 90 speed. I just want this stupid bird in a Fast Ball.
Second, haha, when it killed my last mon I whipped out my wallet and threw six thousand bucks at it so I could get away? This game operates on insane logic from start to finish.

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