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Star Citizen in Trouble? - This Week In Gaming | FPS News https://www.youtube.com/watch?v=oZ30lFsHquQ
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# ? Dec 17, 2017 00:58 |
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# ? Jun 3, 2024 13:08 |
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“Hey CIG How’s the business climate these days?” “Not good. All our partners Argon.”
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# ? Dec 17, 2017 00:59 |
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SomethingJones posted:A new employee review has been posted on Glassdoor today (16 Dec) Dec 16, 2017 3Star "It is an ok place to work" Current Employee - Anonymous Employee Doesn't Recommend Negative Outlook Disapproves of CEO I have been working at Cloud Imperium Games full-time (More than 3 years) Pros This company has some of the best people in the industry. CIG has really created an incredible team. The people here are very friendly hard working individuals. I found the CEO to be very kind and understanding in my department. I only chose not to approve him because of his inability to unify a vision, scope, and provide a guiding direction. The pay is ok and If you contribute you will be rewarded. The fans. Cons The management is scattered, and the vision is unclear. Most of the time we were developing the project kept changing in scope. I understand it has to scale with the money being brought in, but there seemed to be no clear direction on what the design of the game was supposed to be. There is zero transparency in regards to the status of the company. As employees we could only speculate and gamble on our future. The environment changed from being excited about the game, to a general lack of faith by the developers themselves over the course of a few years. The fans may be the biggest pro- but they also end up being one of the biggest cons. Advice to Management Drop at least 50% of the directors and producers. Completely lock new features. Be honest with the fans about the state of the game. Execute a simplified vision, and expand on that. Identify as a team. I would also like to give advice to the fans, because I feel that they steer the direction of the project more than they are aware. Please be more critical and skeptical. There should be a positive and negative. These criticisms push development forward, and help make positives changes to the structure of the company and where it should be focused. Too often do I see fans beat down skeptics in defense of CIG. Especially on popular community forums. Golli fucked around with this message at 01:04 on Dec 17, 2017 |
# ? Dec 17, 2017 01:01 |
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SomethingJones posted:A new employee review has been posted on Glassdoor today (16 Dec)
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# ? Dec 17, 2017 01:03 |
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quote:Please be more critical and skeptical. There should be a positive and negative. These criticisms push development forward, and help make positives changes to the structure of the company and where it should be focused. Too often do I see fans beat down skeptics in defense of CIG. Especially on popular community forums. This. Would it have fixed everything? Probably not, I feel like Chris himself is probably the most harmful part of Star Citizen, but maybe it would have been a different game today if the atmosphere had been different for the last 4 years. Probably not though. Sucks. I really hope Frontier continues to build on what they have because it's looking like the closest thing I'll get to the space game I hoped someone would make.
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# ? Dec 17, 2017 01:13 |
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https://www.youtube.com/watch?v=Q-oYCZ-EVsE&t=209s
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# ? Dec 17, 2017 01:13 |
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FailureToReport posted:I really hope Frontier continues to build on what they have because it's looking like the closest thing I'll get to the space game I hoped someone would make. I've been thinking the same thing for a couple years now, when it occurred to me I was becoming a Citizen. I had to think critically. So I figured the common defense I hear of Elite's non-game is basically "Braben is just going REALLY slow, but all the systems are solid." I think, given the reviewable history and the current direction of the company, that the Elite you're playing now is going to be the Elite you're going to always have. Sure it might have different features added at a glacial pace over the course of years - maybe multicrew, maybe some more alien stuff, this or that here and there, but it will never not be Elite. It was always be a slow, deliberate drudge, because that's the game they were aiming to make. No matter how much it gets built out, the soul won't change. Even if he added every feature Star Citizen promised, it will still feel like Elite. The good news is that lots of developers, many of them indie, are putting together some great space pew-pew, some great survival, trading, etc. you name it, games. To have needed them all in a single game package was a stupid conceit from the get go. The game that tries to be the best at everything winds up best at nothing. Playing multiple games, that, in aggregate, make up a "Star Citizen" experience winds up being more satisfying over the long haul. At least that's true for gamers - people who wanted to have fun playing a game, a group I suspect you are a part of. Those who wanted Second Life in space to lord their purchases over the plebs are getting exactly what they deserved.
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# ? Dec 17, 2017 01:23 |
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Holy loving echo chamber. "Oh the timing's weird, like they've known about this for 3 years?" Yes, and in the filings it clearly states they asked CiG multiple times to hold up their end of the bargain, they didn't now here we are "If it was me, I'd have waited until there were actual sales of the game" Oh that's right I forgot, it's a "pledge" and CiG are nice enough to give you gifts in return, it's not a pre-order.
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# ? Dec 17, 2017 01:25 |
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Scruffpuff posted:The game that tries to be the best at everything winds up best at nothing. Playing multiple games, that, in aggregate, make up a "Star Citizen" experience winds up being more satisfying over the long haul. Totally agree there. I didn't need a FPS shooter space sim life sim farmville citizen. I was really excited to have a spaceship game where I could move around larger ships. Boom, done. I am honestly OK with Elite's gameplay "soul", it would be really cool to have larger "wings" (guess Squadrons will be first step at addressing this?), more meaningful planetary gameplay, and if they give me some space legs + larger ships with proper multi crew? I'm way more than just content. That said, I've been advised by many that Elite will be a long long time before it would ever be that game if that is the game they decide to make.
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# ? Dec 17, 2017 01:28 |
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SelenicMartian posted:https://i.imgur.com/mkF4vkE.mp4 Behold! Groundbreaking Render to Texture technology, enabling amazing player hologram gameplay!
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# ? Dec 17, 2017 01:39 |
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FailureToReport posted:Totally agree there. I didn't need a FPS shooter space sim life sim farmville citizen. I was really excited to have a spaceship game where I could move around larger ships. Boom, done. I'd like to see some basic form of multicrew (which doesn't mean I'm referring to an FPS on the ship itself, just manning stations) and maybe a bit more point to landing on planets. Horizons was technically cool the first few times you land and get that sense of scale, but there's nothing to discover. You're just "exploring" an algorithm. It's the catch-22 of space games: if the size and feel are realistic, then it's too big to hand-craft. If it's hand-crafted, then it's the size of a postage stamp and doesn't feel real.
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# ? Dec 17, 2017 01:40 |
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tl;dr: relax guys, it's only going to be $150k max per item in the suit, and Amazon is going to foot the bill. Suck it goonies
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# ? Dec 17, 2017 01:47 |
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Mangoose posted:Wait, so let's pretend CIG aren't idiots for a second ... the move to split the game into two separate games and thereby breaking the contract was a premeditated move. Doesn't work at all because Crytek could file the lawsuit at any time. A year earlier and CIG would have had a dark cloud over your fundraising when there were still millions rolling in. A year from now and there'd be a whole lot of awkwardness over where the gently caress is the game, why aren't you showing anything? For the "not idiots" theory to hold water they'd have to be secretly in cahoots with Crytek and have them ready and waiting to file the lawsuit at just the right moment. That would be when the money is starting to taper off, and right before or after delivering something that maybe could justify halting refunds as a "minimum viable product". And then you clear out all the money with big legal fees, a big settlement , and any other way for money to disappear in that type of chaos. To get even more money you might use your worthless game as collateral for a big bank loan, just so you'd have more money in the account to get scooped up in the scam. https://www.youtube.com/watch?v=FefhMk2HDNg
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# ? Dec 17, 2017 01:54 |
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Scruffpuff posted:I've been thinking the same thing for a couple years now, when it occurred to me I was becoming a Citizen. I had to think critically. So I figured the common defense I hear of Elite's non-game is basically "Braben is just going REALLY slow, but all the systems are solid." Yeah when they released "The Engineers" which was supposed to be this big content update, it really hit me like a ton of bricks: They don't agree with my opinion of what a game is. All they did was add more gadgets to bolt on your spaceship, but they didn't justify the purpose of Elite Dangerous beyond a "Drift past these planetary rings, aren't they pretty? Get into a spacefight, wasn't that something?" simulator. Like, what am I doing out here? Am I really gonna traipse around the edges of this galaxy hunting for incredibly rare and inanimate Thargoid space tulips? Why would I do that? Oh, I can take my tulips back and get credits or rep? What can I do with that? Oh, yeah, bolt more poo poo onto my ship. Am I really gonna fly to a ring and shoot lasers at rocks for literal hours? Why would I do that? Oh, yeah, bolt more poo poo onto my ship. Am I really going to go gather 15 encrypto-sec com-array scramblers to turn into this engineer to get rep so he can... bolt more poo poo onto my ship? Shoot ships over and over? Scan planetary surfaces over and over? Why? WHY? Why does this thing called Elite Dangerous exist? When you boil it down to its constituent elements, what is it? We get it. Space is very big, very empty, and occasionally magnificent. But I can just load up hubble_deep_field.gif and get the same feels. Outer Space stands in stark opposition to gamification by definition. So why make a space game? What are you trying to accomplish here? What's the difference between a game and a space simulation? Well, for starters, throw space right the gently caress out. Unless your core gameplay omits what makes space space, and is just a normal video game set to an outer space backdrop, you are making a dead boring turd. Now I know I poo poo on space games all the time. I also poo poo on Star Wars, Star Trek, and almost every star thing ever made. But I love space. I love Carl Sagan's The Cosmos. I love people like Neil Degrasse Tyson. I drive out to dark places and watch almost every major meteor shower every year (the Geminids were amazing this year, I hope some of you saw it). So what's the point, Toops? Well, the point is that "space games" don't exist. They're either games or space simulators. If you try to make a "space game" you're making a simulator, and you're probably going to fall infinitely short of your, and your customers, expectations.
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# ? Dec 17, 2017 02:11 |
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Enchanted Hat posted:There lived a certain man in England long ago I want the song version of this. Please santa Ewe...
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# ? Dec 17, 2017 02:20 |
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Jason Sextro posted:Thread is so good again That ain't an understatement. Thread is gold. Thanks especially to loxbourne and G0RF for their effortposts. Great reads.
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# ? Dec 17, 2017 02:21 |
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But what if they stopped breaching the contract now that they've been caught doing it? That would fix everything
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# ? Dec 17, 2017 02:22 |
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Mirificus posted:Star Citizen in Trouble? - This Week In Gaming | FPS News
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# ? Dec 17, 2017 02:24 |
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Toops posted:
Realism is the enemy of fun. The more realistic a 'game' is, then the less fun it is. Simulators are in a special category - the fun there is in the challenge of mastering something that is as close to the original as possible. However, every simulator I've ever played has focused on the interesting parts - takeoff/landing, entering port/leaving port, starting up the reactor/shutting down the reactor/casualties, surfacing/submerging/hovering the ship [full-scale 6dof mockup of a submarine control room for training in WA], Racing. None of them emphasize realism in the boring, transit parts - they abstract it away. It has very little fun, and very little training value. Which is why any space game that doesn't abstract 'the vastness of space' away, except as an option for the masochists, will fall victim to the same criticism.
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# ? Dec 17, 2017 02:29 |
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Combat Theory posted:I want the song version of this. Please santa Ewe... Seconded, if only to see how kazoos get worked into it.
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# ? Dec 17, 2017 02:30 |
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https://twitter.com/NKato/status/941111976809283584
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# ? Dec 17, 2017 02:32 |
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# ? Dec 17, 2017 02:33 |
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You know I've bought a lot of dreams Oh, Lord, I've pledged some dollar bills But I've never pledged nothin', mm hm That my wallet could kill You know, I've seen a lot of people walkin' round With Carracks in their eyes But the Crobert don't care Ah, if you live or if you die God drat, mmhm, the Crobert God drat, hey, I say the Crobert I said god drat, god drat the Crobert man You know the indie, the indie is a man With the love of games in his hand Oh, but the Crobert is a monster, Good God, he's a walking, talking scam The indie for a dollar, Lord, will sell you lots of playable games Ah, but the Crobert take your money Lord, he'll leave your, he'll leave your wife to scream God drat, ahh, the Crobert God drat, hey, I say the Crobert I said god drat, god, god drat the Crobert man Well, now, if I were president of this land You know, I'd declare total war on the Crobert man I'd cut him if he stands, And I'd shoot him if he'd run Yes, I'd kill him with my chargebacks And my whale-sized refund God drat, the Crobert God drat, the Crobert I said god drat, god drat the Crobert man Veni Vidi Ameche! fucked around with this message at 02:39 on Dec 17, 2017 |
# ? Dec 17, 2017 02:36 |
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There will be plenty of winners -- just no backers among them.
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# ? Dec 17, 2017 02:37 |
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Unironic "X y is x" in 2017.
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# ? Dec 17, 2017 02:43 |
D_Smart posted:Yeah, but I can see some cash and a revenue sharing deal being on the table. Looks like someone still has a candle in the window for ol Star Citizen.
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# ? Dec 17, 2017 02:43 |
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Abuminable posted:There will be plenty of winners -- just no backers among them. Well that guy put @amazon so they should get his message and sort all this out once and for all. I mean, now Amazon have been alerted they will buy CryTek and no longer care about the contract breaches, they'll be all like 'yeah no biggie Chris lol, you doofus, ha ha' and in no way seek to take CIG to court themselves.
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# ? Dec 17, 2017 02:44 |
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I am more than a little disappointed that the petition to make Derek Smart the new host on AtV has more signatures (25) on change.org than the petition to get Amazon to beat up Crytek (no petition at all).
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# ? Dec 17, 2017 02:45 |
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TheLastRoboKy posted:If he can keep up the pace he might have a better frame-rate than Star Citizen.
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# ? Dec 17, 2017 02:48 |
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Taintrunner posted:Hold on guys, I think this Crytek lawsuit means good things for Star Citizen! Sure, the crew might have to go their separate ways, but I see bright futures for them, with that massive inventory and all... Not sure what I'm looking at but I like it. Tane.
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# ? Dec 17, 2017 02:49 |
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"its not a breach! its not a breach!!", I continue to insist as the dreams die and I beg for legal assistance.
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# ? Dec 17, 2017 02:55 |
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peter gabriel posted:Well that guy put @amazon so they should get his message and sort all this out once and for all. Bezos is a teddy bear. No way he'd have the heart to go after CIG, thereby protecting the interests of his company and its stockholders. Jeff would invite Chris and Ortwin over for lox and caviar and they would chit chat the night away about how mean those CryTek plunderers were.
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# ? Dec 17, 2017 02:58 |
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Virtual Captain posted:"its not a breach! its not a breach!!", I continue to insist as the dreams die and I beg for legal assistance. Does the cultist mean CIG or CryTek?
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# ? Dec 17, 2017 03:00 |
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Virtual Captain posted:Not sure what I'm looking at but I like it. Tane. it's jpegs. she's selling jpegs
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# ? Dec 17, 2017 03:01 |
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In protest of Crytek I just bought a cutting board and some water filters.
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# ? Dec 17, 2017 03:07 |
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Virtual Captain posted:"its not a breach! its not a breach!!", I continue to insist as the dreams die and I beg for legal assistance.
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# ? Dec 17, 2017 03:09 |
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Spiderdrake posted:No no, the ending they deserve is Chris starts up another crowdfunding project centred on blaming everything on Crytek and Cryengine. And Derek Smart, and everyone who slighted him. The Double Whammy. Another tool in the con artist's toolbox. He probably won't be able to do this if he asks Backers for funds to fight the Crytek case. A fly in the ointment would be a settlement/other outcome that stops him doing another similar game to SC.
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# ? Dec 17, 2017 03:09 |
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Dusty Lens posted:In protest of Crytek I just bought a cutting board and some water filters. Add CIG to the smile.amazon system so every purchase funds development!
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# ? Dec 17, 2017 03:10 |
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Man, that /r/gaming thread is like a mass community intervention. Whales keep coming in with single pro-SC posts and then get sand blasted with a hundred (well reasoned, relevant) counterpoints. https://np.reddit.com/r/gaming/comments/7k78vb/shots_fired_eventually_maybe/?st=jba4a5ry&sh=bf81b06c
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# ? Dec 17, 2017 03:10 |
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# ? Jun 3, 2024 13:08 |
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Virtual Captain posted:"its not a breach! its not a breach!!", I continue to insist as the dreams die and I beg for legal assistance. "Amazon should step in and save them from losing this obviously frivolous lawsuit."
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# ? Dec 17, 2017 03:11 |