(Thread IKs:
Captain Foo)
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Ciaphas posted:What the everliving gently caress that shat out so much damage. for that specific build, A Lot because he's dual wielding poet's pens a regular VD build is fairly budget
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# ? Dec 17, 2017 06:23 |
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# ? May 27, 2024 19:40 |
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Insurrectionist posted:Souls Wick seems like it'd be interesting to combo with some kind of charge granting with Power Charges, although having never played minions before much less crit minions I dunno how useful it'd really be if you can't boost their crit multi. Power charges give you increased crit chance. That's already covered by the jewel. What you'd want is increased crit multiplier on minions (which I don't think is possible) or something else that benefits from lots of crits on minions.
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# ? Dec 17, 2017 06:24 |
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Yeah poet's pen shot through the roof recently. I remember seeing them under 10c now they're nearly 40 That one's gonna get hit hard
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# ? Dec 17, 2017 06:27 |
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Hashtag Yoloswag posted:for that specific build, A Lot because he's dual wielding poet's pens Pens make that build extra expensive but the VD enchant is pretty important for both bosses and clearspeed, and it's minimum 5 exalts to buy it, or 8 exalts if you want it on a helm that actually does anything else.
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# ? Dec 17, 2017 06:36 |
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Zana, please sign me up for as many +300% experience gain map dailies as you have ty. 72-74 on a single map is a great ride.
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# ? Dec 17, 2017 06:47 |
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Eminai posted:Pens make that build extra expensive but the VD enchant is pretty important for both bosses and clearspeed, and it's minimum 5 exalts to buy it, or 8 exalts if you want it on a helm that actually does anything else. ah. well, good luck e: cant you also just do a cremation setup if you have the room, altho i guess that doesnt solve the clearspeed issue Hashtag Yoloswag fucked around with this message at 06:51 on Dec 17, 2017 |
# ? Dec 17, 2017 06:48 |
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Ghostlight posted:Zana, please sign me up for as many +300% experience gain map dailies as you have ty. 72-74 on a single map is a great ride. taint is great, congrats also it used to be a droppable (and tradeable) map
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# ? Dec 17, 2017 07:01 |
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Ghostlight posted:Zana, please sign me up for as many +300% experience gain map dailies as you have ty. 72-74 on a single map is a great ride. Remember to invite goons or sell slots to pubbies when you get an untainted paradise, since it won't negatively impact your exp gain (aside from people possibly being idiots and spreading out too far) That's directed at everybody new(ish), not specifically you.
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# ? Dec 17, 2017 07:50 |
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Eminai posted:Pens make that build extra expensive but the VD enchant is pretty important for both bosses and clearspeed, and it's minimum 5 exalts to buy it, or 8 exalts if you want it on a helm that actually does anything else. yaharghlbl guess i'm not doing that next after all
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# ? Dec 17, 2017 08:31 |
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NecroMonster posted:They really hosed up the damage on volatile dead. This is doing easily twice if not three times as much damage as it should be. It is a dumb dumb thing. So. I have a story. I've been away from this game for a couple months, so I'm naturally rusty. I came by to check out what the VD shenanigans are. In my mid-40s, I was starting to notice I felt kind of squishy and while I was killing stuff, but I wasn't killing too quickly, so I'd get overwhelmed sometimes. 'Man, I'm clearly rusty,' I told myself. 'I also really need to upgrade my level 20s gear, and probably just need to play better in general.' Then around level 55, I'd realized that I'd right-clicked off VD early on because I lacked the dex to level it. I'd been leveling using level 1 VD this entire time, up til the mid-50s. The fact that I thought it was something wrong with me, rather than something seriously awry, speaks volumes as to how broken VD is. Level 55.
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# ? Dec 17, 2017 08:47 |
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THAT SAID, I just zerged Kitava and started lowbie maps. Is it a build/gear issue (I still have a lot of gear that needs upgrading), or did they up the difficulty on lower-tier maps? I'd expected to faceroll maps until high yellow/low red as I had in the past, when Merc Malachai harder than any of the maps up to that point. Now I have to play carefully around rare packs, and it's a 50-50 on whether I can kill the boss deathless. Again, I haven't played for a couple months so I'm rusty, plus it's my first time playing a self-cast caster, so I don't even know how defense layering works for casters. All I know is to stack life, MoM, and... Arctic Armour? (Do people even run Arctic Armour anymore?)
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# ? Dec 17, 2017 08:55 |
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facepalmolive posted:THAT SAID, I just zerged Kitava and started lowbie maps. Is it a build/gear issue (I still have a lot of gear that needs upgrading), or did they up the difficulty on lower-tier maps? I'd expected to faceroll maps until high yellow/low red as I had in the past, when Merc Malachai harder than any of the maps up to that point. Now I have to play carefully around rare packs, and it's a 50-50 on whether I can kill the boss deathless. they're a bit tougher and they shuffled some bosses around so some of the earlier maps have some nasty bosses (old cemetery bosses in graveyard, warband bosses, the pen boss can also hurt) in general though you should be fine going up to yellow maps at least just spending 1-2c per slot on some upgrades i still don't think they're quite as dangerous as kitava except maybe graveyard's bosses but if you weren't able to do him deathless you should definitely look into gear upgrades
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# ? Dec 17, 2017 11:16 |
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yes, mapping starts out more difficult imo
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# ? Dec 17, 2017 11:16 |
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unless you're RF. i started mapping by deleting everything instantaneously as i blast through shield charging. hc is a different game though.
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# ? Dec 17, 2017 12:05 |
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Unless you're me and you rip your first T15 (Lava Lake Kitava). Kitava himself ain't that bad, it's the fact that his adds hit like trucks (the fire breath is also pretty nasty).
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# ? Dec 17, 2017 12:23 |
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Was told today that sharing a red map zana that gives 2x the exp of a daily instead of my daily in a rotation is morally and ethically wrong, thoughts?
Ra Ra Rasputin fucked around with this message at 14:28 on Dec 17, 2017 |
# ? Dec 17, 2017 14:25 |
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You met a dumb person, imo
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# ? Dec 17, 2017 14:34 |
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I just made my first character and I'm going to go full chaos contagion/essence drain occultist. I was planning on eschewing all health for energy shield and picking up chaos inoculation. Is this viable?
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# ? Dec 17, 2017 15:27 |
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My wife and I got back into the game after not playing in a few years -- the last time we played there were only three acts). We're getting into act 6, and while we're doing plenty of DPS, we're starting to to have a lot of survivability issues, especially on story bosses (and abysses, but it sounds like a lot of people are finding them difficult). She's playing a Cyclone build that will eventually transition into using Ngamahu. She's skipping the projectile passives for now, and she's taken a few extra life nodes in the meantime. I'm doing Glacial Cascade Totems, which is a little more survivable just because I'm generally staying back from enemies. I still get insta-popped by certain boss attacks though. Most of the guides don't mention a lot about defense, especially in an "if you're dying a lot, do this" sort of way. We're favoring +life on gear, though I honestly don't know how to balance armor, evasion, and/or energy shield. Usually if an item has good damage stats and slots, we haven't worried about which defensive stats it has. What else can we do? I assume the game is going to keep getting more difficult through part 2.
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# ? Dec 17, 2017 16:07 |
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WhiteHowler posted:My wife and I got back into the game after not playing in a few years -- the last time we played there were only three acts). We're getting into act 6, and while we're doing plenty of DPS, we're starting to to have a lot of survivability issues, especially on story bosses (and abysses, but it sounds like a lot of people are finding them difficult). What are your resists at? After Act 5, your resists all got dinged by 30%. Act 6 makes you feel this immediately, especially your fire resistance. My first character died constantly in act 6 because I didn't respect the fact that the game ramps up elemental damage really hard on the expectation that you're capping them.
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# ? Dec 17, 2017 16:23 |
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WhiteHowler posted:My wife and I got back into the game after not playing in a few years -- the last time we played there were only three acts). We're getting into act 6, and while we're doing plenty of DPS, we're starting to to have a lot of survivability issues, especially on story bosses (and abysses, but it sounds like a lot of people are finding them difficult). Look out for defensive upgrades in gloves/helm/chest slots especially as you keep leveling. Do your best to get resists up. One of you should pick up Decoy Totem and throw it around from time to time. A tip: even if the final build doesn't have +resists on the tree, they're often amazing pick-ups while leveling if you're pathing near them. For your builds it sounds like you might be picking them up anyway, but if not, use Path of Building and search 'resist' on the skill tree to see if any are near you - Barbarism and Diamond Skin are both down in the Marauder area which I assume you're both heading to eventually (you for Life nodes, she pathing to Resolute Technique). Assuming she started as a Ranger (though also true for Duelist) she should also grab Cloth and Chain on the way there too. Jewels are really cheap this league so you can also try buying jewels with resists/life for an alch or two and path into a couple slots on the way. Just watch out for level requirements. I leveled my Ngamahu as Sunder so I can't give too much advice on leveling Cyclone specifically sadly. E: Also, flasks. Granite/Jade are overpowered as all hell while leveling since it gives a static amount of armor/evasion. Make sure she's using those! Combined with a Stibnite and she should be almost unkillable by anything but degens and area attacks while under their effect.
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# ? Dec 17, 2017 17:17 |
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So this league my usual go-to Elemental Equilibrium skill, Ball Lightning, isn't going to work because the friend I play with is running a Spark build; is there a cold damage spell that's roughly equivalent (a piercing aoe projectile)? I don't want to give up EE because it's a nice damage boost, but I also don't want to gently caress over his damage.
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# ? Dec 17, 2017 17:32 |
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Lycosidae prices are crazy now, I've finally grinded up the 180 chaos, it's the same price as a 5link 2 off colour belly with perfect life. I am loath to spend this amount of currency on a level 11 shield.
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# ? Dec 17, 2017 17:34 |
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Frostbolt. Not as much area coverage but pierces
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# ? Dec 17, 2017 17:34 |
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Man I made it to lvl 72 with my very first crafted 6l and my seasonal job starts tomorrow. Have fun in the name of your Peruvian goon friend
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# ? Dec 17, 2017 17:52 |
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Stangg posted:Lycosidae prices are crazy now, I've finally grinded up the 180 chaos, it's the same price as a 5link 2 off colour belly with perfect life. I am loath to spend this amount of currency on a level 11 shield. I think it's useless now. Without even trying I have like a 86%+ chance to hit enemies so I don't think the miss chances are that bad.
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# ? Dec 17, 2017 17:55 |
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Last season I played a Summon Flaming Skull build, and would like to play a more tank / life-leeching oriented build. What is a good cheap build for that?
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# ? Dec 17, 2017 17:56 |
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DangerDongs posted:Last season I played a Summon Flaming Skull build, and would like to play a more tank / life-leeching oriented build. What is a good cheap build for that? Sounds like you want to play a Berserker. All the life leech you'd ever want and they moved (a nerfed) Vaal Pact even closer to Marauder's start. Alternatively, you could go Slayer and abuse its interaction with the new Vaal Pact.
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# ? Dec 17, 2017 18:05 |
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Dizz posted:I think it's useless now. Without even trying I have like a 86%+ chance to hit enemies so I don't think the miss chances are that bad. Don't forget that crits have to roll accuracy again after the initial hit. That said I don't see lyco being worth that kind of cash.
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# ? Dec 17, 2017 18:07 |
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Dizz posted:I think it's useless now. Without even trying I have like a 86%+ chance to hit enemies so I don't think the miss chances are that bad. I'm playing crit ele bladeflurry inquisitor, so it allows me to spec out of accuracy (as you want to be as close to 95% as you can get) and also drop accuracy on all of my gear. Without even replacing my jewellery yet I already doubled my dps and I was at 91% to hit. 86% chance to hit is terrible for a crit build.
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# ? Dec 17, 2017 18:09 |
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I mentioned in guild chat, but I accidentally vendored my 40% belly of the beast in ASC. I don't imagine there's any way to get it back, but that was worth more than the sum of all my other stuff in the league. Shitballs.
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# ? Dec 17, 2017 18:17 |
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Edit: Never mind, I'm bad with names.
WhiteHowler fucked around with this message at 18:30 on Dec 17, 2017 |
# ? Dec 17, 2017 18:28 |
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Am I correct in assuming that item rarity gear is extra valuable now because it'll increase the amount of shaper/elder items you will find dropping from the increased amount of rares overall?
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# ? Dec 17, 2017 18:45 |
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Probably still not worth prioritizing imo
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# ? Dec 17, 2017 20:17 |
hawowanlawow posted:I just made my first character and I'm going to go full chaos contagion/essence drain occultist. I was planning on eschewing all health for energy shield and picking up chaos inoculation. Is this viable? I'm no expert, but I think you may have a bad time doing this as your first character. There's nothing wrong with CI, or essence drain, (they are both fun and strong) but levelling ES is really rough, especially if you aren't familiar with the encounters. I'd probably go life or at least hybrid, and then in act 10, once you get a solid ES chest and helmet, refunding your life nodes, picking up CI, and repathing to some ES nodes at that point - some time in the late 60s. The game throws a ton of respec points your way throughout the campaign, so it's not really cost prohibitive as long as you know the respec is coming.
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# ? Dec 17, 2017 20:52 |
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Dizz posted:I think it's useless now. Without even trying I have like a 86%+ chance to hit enemies so I don't think the miss chances are that bad. 86% is not very good for a crit build
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# ? Dec 17, 2017 20:52 |
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Awesome! posted:86% is not very good for a crit build Especially because you have to 'confirm' a crit by rolling accuracy again (otherwise it's just a regular hit). So even if you had 100% crit chance, you'd only actually land a crit 74% of the time. Also Flicker Strike is a loving experience, especially if you have Slayer splash and Ancestral Call so you can delete an entire pack at once.
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# ? Dec 17, 2017 21:01 |
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Ancestral call works with flicker strike ????!?
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# ? Dec 17, 2017 21:02 |
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euphronius posted:Ancestral call works with flicker strike ????!? It's a single-target skill! Graphically it's not impressive, but it helps a ton for pack clearing.
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# ? Dec 17, 2017 21:06 |
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# ? May 27, 2024 19:40 |
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Ah I guess reading up on it melee splash works just as well.
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# ? Dec 17, 2017 21:16 |