Thom P. Tiers posted:Yea, I'm fine at driving, just not straight up the enormous mountains that seem to be everywhere? Yes there are flat bumpy lands here and there, but the majority of the areas in between towns have enormous rocky mountains that aren't really meant for driving, and if you do take them, it takes forever. It's nothing like the Russia map, where you can essentially drive wherever the hell you want. Maybe I need to play it more to learn the routes that I can offroad at without driving up an enormous rocky mountain. Both the buggy and bike go at high speeds up hills and the truck does pretty decent as well. It's not like the Dacia or van where it literally won't accelerate on an incline
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# ? Dec 18, 2017 17:58 |
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# ? May 23, 2024 17:29 |
There should be a firing range with challenges and unlockables (cosmetic or w/e) like in perfect dark https://www.youtube.com/watch?v=YXSEtNIc7os
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# ? Dec 18, 2017 18:00 |
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Well there is this http://store.steampowered.com/app/714010/Aim_Lab/
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# ? Dec 18, 2017 18:17 |
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willroc7 posted:I had the absolute wet dreamiest game you can imagine last night, the kind where every enemy is shooting at someone else and is completely exposing their juicy flanks, stationary, for you to shoot. To top it off, we had a random pubbie who was chill AF, down to finding two 4x scopes right off the drop and giving them BOTH out while he was cool with using a 2x . hell yeah
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# ? Dec 18, 2017 18:47 |
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How does instant replay works? Is it bugged? First game it recorded my death then the next one nothing.
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# ? Dec 18, 2017 18:54 |
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Le0 posted:How does instant replay works? Is it bugged? First game it recorded my death then the next one nothing. its buggy. I was once following a truck that was following a van. Van ebrakes sideways and the guy hops out and starts popping the truck. The pussy in the truck veers off and I go full steam ahead, the plan is to hit his van ram it into the shooter. Well that certainly worked, it also insta-exploded us both and sent my SUV flying across the map. Tried to replay it to get the funny clip and pubg completely poo poo the bed and I had to hard-reset my computer
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# ? Dec 18, 2017 20:27 |
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GreatGreen posted:PUBG really, really needs a fully featured shooting range with infinite ammo and lots of stationary and moving targets to give you time to figure out how to really get comfortable with the game without playing against 99 other players and a ticking clock. Real bad.
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# ? Dec 18, 2017 22:35 |
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revolther posted:And then all of that goes out the window with other players and their varying connections so you just have to get good on the spot. I wouldn't say it goes out the window at all, but the connection issues are certainly another variable to consider. Having a practice mode of some sort is one of the big features I'm eager for, and I wish we had some sense of where it will be in the timeline. Varkas fucked around with this message at 23:11 on Dec 18, 2017 |
# ? Dec 18, 2017 23:04 |
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Rumor has it that CS:GO is getting a PUBG survival mode. Hopefully this happens. I’d love to play PUBG in an engine that was remotely competently designed.
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# ? Dec 19, 2017 00:57 |
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bluehole has awakened the sleeping giant and thus ensured their own demise
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# ? Dec 19, 2017 00:58 |
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GreatGreen posted:Rumor has it that CS:GO is getting a PUBG survival mode. I'm assuming this will just be a last man standing mode on normal CS maps if that's the case, who cares?
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# ? Dec 19, 2017 01:15 |
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PUBG with hitscan weapons and gun handling that should have been left in 1999? Who could resist that?
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# ? Dec 19, 2017 01:20 |
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hawowanlawow posted:I'm assuming this will just be a last man standing mode on normal CS maps If that’s the case, nobody. There’s supposed to be some new map called “island” with a bunch of datamined sounds that indicate a large variation of environments. If that map is small, yeah it’s going to be lame and pointless. 22 Eargesplitten posted:PUBG with hitscan weapons and gun handling that should have been left in 1999? Who could resist that? Yeah it would be stupid with hitscan weapons too. Guess we’ll see. I can’t imagine CS without hitscan though so, eh.
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# ? Dec 19, 2017 01:27 |
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https://gfycat.com/DecentAnimatedHen Hecking embeds Evilreaver fucked around with this message at 01:39 on Dec 19, 2017 |
# ? Dec 19, 2017 01:36 |
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I unironically think if GSC was still together they could make a good Battle Royale game out of the X-Ray (STALKER) engine. Hear me out: by Call of Pripyat they had a generally stable engine that worked well with at least 1KM square maps with tons of AI with their own individual behaviors (hunting, infighting, traveling to different locations), anomalies (some roaming) and moving artifacts (although that may have just been triggered when someone got close). That with what were some very impressive graphics for the time. Dump the AI, anomalies, and artifacts and you take a pretty big load off of the engine. Then put it on a real server rather than the client machine, I think it would work well.
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# ? Dec 19, 2017 02:03 |
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as a little distraction, someone made a browser-based top down version of pubg. i followed it for a few versions and it's pretty fun. surviv.io
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# ? Dec 19, 2017 02:35 |
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tote up a bags posted:as a little distraction, someone made a browser-based top down version of pubg. i followed it for a few versions and it's pretty fun. surviv.io this is actually pretty well made and fun
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# ? Dec 19, 2017 02:47 |
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tote up a bags posted:as a little distraction, someone made a browser-based top down version of pubg. i followed it for a few versions and it's pretty fun. surviv.io This is cool and fun and I'm somehow marginally better than it than the real thing. e: Also, good to see it has some of the same quirks as the original, such as rubberbanding. sticksy fucked around with this message at 03:16 on Dec 19, 2017 |
# ? Dec 19, 2017 03:11 |
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If there's a CSGO PUBG then I am out of here forever. Csgo's engine is just better in so many ways and runs so much better on my lovely computer.
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# ? Dec 19, 2017 03:17 |
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It just feels like that pubg has been here for so long (relatively), is it even possible it can go anywhere anymore? It was in the right place, on the right time, and it's just getting bigger and bigger. I doubt any other game is going to be any better. Like minecraft or wow, they were there to stay despite the billion clones.
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# ? Dec 19, 2017 04:09 |
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Flea Bargain posted:If there's a CSGO PUBG then I am out of here forever. Csgo's engine is just better in so many ways and runs so much better on my lovely computer. It would be awesome if it runs better than the Unreal engine, but I don't think you can compare the two until we see the CS engine run with 100 people at once on a map as big as PUBG's. I suspect CS:GO runs not so great as things scale up.
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# ? Dec 19, 2017 04:11 |
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twice tonight PUBG did the thing where it runs silky-smooth except when you get in a very close-range gunfight with a dude, where it then hiccups for just enough frames for the other guy to kill me
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# ? Dec 19, 2017 04:54 |
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Last night I was that other guy on a couple of occasions.
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# ? Dec 19, 2017 05:12 |
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Wouldn't be surprised at all if Valve offered to buy Bluehole entirely just like they did with CS, DoD, and Team Fortress. Then PLAYERUNKNOWN rejected their offer and Gabe sighed as he walked out of the room, 'Have it your way'
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# ? Dec 19, 2017 05:53 |
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Ihmemies posted:It just feels like that pubg has been here for so long (relatively), is it even possible it can go anywhere anymore? It was in the right place, on the right time, and it's just getting bigger and bigger. I doubt any other game is going to be any better. Like minecraft or wow, they were there to stay despite the billion clones. I actually sort of feel like PUBG is Ultima Online or Everquest, a genre-establishing hit that proves there is a hungry audience for this type of game, but out there lurking in the shadows is a real development team with the talent and resources to make WoW, or in this case, whatever comes next beyond the easy clones. Personally I am really tickled by the idea of a battle royale game with For Honor or Chivalry style melee combat. I don't know that any of the next games will be more popular in sheer numbers due to PUBG's primacy, but I think it's only a matter of time before someone makes a much better game inspired by it. Scoss fucked around with this message at 07:04 on Dec 19, 2017 |
# ? Dec 19, 2017 07:02 |
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A melee pubg would be cool except for anyone being able to just decide to break off from combat and then run away from you, and that's not easily solvable without giving everyone a throwing spear or a bow which then ruins the point of it being melee only in the first place. IIRC Chivalry actually had some sort of catch-up mechanic but along with the classes and their minor speed differences it did gently caress all.
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# ? Dec 19, 2017 07:19 |
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I wound up falling deep inside this thing and being trapped eternally inside it the other night.
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# ? Dec 19, 2017 08:06 |
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creamcorn posted:
old map landmarks: school, stalber, military base new map landmarks: graveyard, casino and arena, the earth's butthole
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# ? Dec 19, 2017 08:22 |
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creamcorn posted:
Don't fall into Jim's hole!
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# ? Dec 19, 2017 08:22 |
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Scoss posted:I actually sort of feel like PUBG is Ultima Online or Everquest, a genre-establishing hit that proves there is a hungry audience for this type of game, but out there lurking in the shadows is a real development team with the talent and resources to make WoW, or in this case, whatever comes next beyond the easy clones. I agree with this completely. PUBG is a fun game and a great proof of concept, but it doesn't take long playing it to realize that as far as quality goes, let's face it... it's a real piece of poo poo. There's tons of room for improvement just waiting to be made by a more competent and better funded studio. From what I've seen, PUBG is a true example of something being successful despite itself. The interface is garbage, the movement is garbage (please yes I love it when my character shifts and shuffles his weight around and re-positions his whole body if I turn my head so much as 30 degrees, oh and I love how laggy and glitchy just walking around can be and how much of a crapshoot something as simple as grabbing ledges is), and the optimization is famously garbage. If some other company comes around to making a really pretty and really well-performing, slick playing take on a game like this, the sky's the limit. GreatGreen fucked around with this message at 08:32 on Dec 19, 2017 |
# ? Dec 19, 2017 08:29 |
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Bad news friends: PU's BR for ARMA 2 was the Ultimate Online and BR for Arma 3 was the Everquest. PUBG is the WoW of battle royales.
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# ? Dec 19, 2017 09:50 |
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The thing people often forget is that early WoW kinda sucked in a lot of ways, it was just better than what came before.
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# ? Dec 19, 2017 10:31 |
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Also test server is quite good. The new map's quality is a lot highe. I can actually survive in city firefights, while I always died in pochinki. The game runs better and I don't have any major problems with the game. I just wish 1100 series came faster, gtx 970 has vram to run the game only at low textures at 2560x1600.
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# ? Dec 19, 2017 13:05 |
what are you guys using, hold to ADS or toggle?
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# ? Dec 19, 2017 14:11 |
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I've been watching dearsomeone's highlights and aside from noting the number of terrible streamer gimmicks it seems that a lot of people are holding their breath for shots. Even for close in fighting. I thought it was just for super long range sniping. This is how most of my games go https://www.youtube.com/watch?v=evMIiN-7Pe0&t=328s Travic fucked around with this message at 15:27 on Dec 19, 2017 |
# ? Dec 19, 2017 15:22 |
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Well yeah, you want max accuracy and minimum spread right
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# ? Dec 19, 2017 15:25 |
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Why wouldn't you be using it all the time? It comes back fairly quickly. Unless you have a shotgun
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# ? Dec 19, 2017 15:26 |
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is hacking somewhat common in this still? had two deaths last night that were highly suspect, one of which was a super long range headshot from an AWM that went through a shipping container
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# ? Dec 19, 2017 15:26 |
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I think I remember hearing 12/20 was their date for 1.0 going live. Have they said anything recently if that's still the plan?
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# ? Dec 19, 2017 15:27 |
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# ? May 23, 2024 17:29 |
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Soarer posted:I think I remember hearing 12/20 was their date for 1.0 going live. Have they said anything recently if that's still the plan? Yes, the exact time hasn't been released. But live server leaderboards are going down, so we are into The Purge until 1.0 release tomorrow. https://twitter.com/PUBATTLEGROUNDS/status/943066902162759680
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# ? Dec 19, 2017 15:28 |