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Even still, project directors exist to advocate for their projects to the people who hold the purse strings. I hold out a sliver of hope for DLC (hell I’ll take a full implementation of the survival elements) but a second game is pretty much out of the question. 560k, though, is an extremely low number, like Alpha Protocol bad, and multiple platforms multiply expected sales. Alien Isolation sold more than a million copies (release and discounted) and SEGA still killed the franchise, even if SEGA was in a pretty desperate place at that point and had high expectations. Prey could double its PC numbers over a holiday sale (it won’t even sell close to that) and it would still be a failure.
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# ? Dec 18, 2017 18:44 |
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# ? Jun 5, 2024 07:32 |
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Basic Chunnel posted:Even still, project directors exist to advocate for their projects to the people who hold the purse strings. I hold out a sliver of hope for DLC (hell I’ll take a full implementation of the survival elements) but a second game is pretty much out of the question. That 560k is Steam only, so it doesn't include PS4 or XBone numbers. No idea on other platforms, and the wiki page is useless and only talks about sales in the UK (and only relative to Doom and Mario Kart 8, no actual numbers).
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# ? Dec 18, 2017 19:02 |
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What terrible posts to wake up to I need to stop falling in love with cursed games if their fate all ends up the same
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# ? Dec 18, 2017 20:28 |
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can anyone explain why they chose to go with a name with such a lovely history anyhow? I know that's what turned me off of it initially, and I wouldn't have gotten it at all if a friend hadn't gotten it for free and convinced me to try it.
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# ? Dec 19, 2017 00:32 |
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ladron posted:can anyone explain why they chose to go with a name with such a lovely history anyhow? I know that's what turned me off of it initially, and I wouldn't have gotten it at all if a friend hadn't gotten it for free and convinced me to try it. IIRC Bethesda bought the IP, wanted Arkane to make a Prey game, and then Arkane decided to make Prey (2017) instead of Prey 2.
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# ? Dec 19, 2017 00:36 |
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It was sort of the other way around, Arkane had Prey under development and Bethesda came around saying "Hey, we've got this IP, can you slap it on something?" and so they did.
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# ? Dec 19, 2017 01:22 |
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ToxicFrog posted:That 560k is Steam only, so it doesn't include PS4 or XBone numbers. No idea on other platforms, and the wiki page is useless and only talks about sales in the UK (and only relative to Doom and Mario Kart 8, no actual numbers). 560k is bad for a game like this. It sucks, but that's the truth.
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# ? Dec 19, 2017 01:25 |
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it really sucks because imo this game is way better than Dishonored was
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# ? Dec 19, 2017 01:38 |
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Gadzuko posted:It was sort of the other way around, Arkane had Prey under development and Bethesda came around saying "Hey, we've got this IP, can you slap it on something?" and so they did. The game was already called Prey 2 back when Arkane was still making design documents for it. A number of them were leaked in 2014 with some vague semblance of the eventual plot, setting, characters, and some general gameplay goals.
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# ? Dec 19, 2017 01:45 |
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precision posted:it really sucks because imo this game is way better than Dishonored was I enjoyed it more than DH1 or 2, both of which are fine games. More than anything, I would blame the relative failure of Prey on the almost complete lack of marketing. The people I know who game on a regular basis didn't pick it up when it came out and most hadn't even heard of it at all. I only bought it on a whim after some positive reviews started to trickle out, but that's a terrible thing to have to rely on if you're trying to release a game and have it be financially successful.
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# ? Dec 19, 2017 01:49 |
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The lack of marketing was probably compounded by how word of mouth worked for this game. It felt like every casual take on the game I saw at release was some variation of "this is cool, but you'll be spoiled if I tell you why." For me, that led to me actively avoiding streams because I didn't want to know *too* much in the event the price dropped low enough to take a chance on it. That's...probably not good for sales.
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# ? Dec 19, 2017 02:02 |
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Did they even send advance copies to mouth breathing streamer dudes? If you wanted to cut out game journalists without blowing your own kneecaps out from under you that’d be pretty much your only recourse
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# ? Dec 19, 2017 02:08 |
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Basic Chunnel posted:Did they even send advance copies to mouth breathing streamer dudes? If you wanted to cut out game journalists without blowing your own kneecaps out from under you that’d be pretty much your only recourse Haha, of course not. This was all just Bethesda throwing a tantrum at the review outlets and Arkane sufferering the brunt of the consequences on both Dishonored II and Prey. Hell, IGN initially rated it 4 because they hit a gamebreaking bug. Normally with advance copies they reach out to the studio for a fix on the assumption that it might be patched for release, but here they went 'sorry, didn't give us advance copies, gotta go to press with what we have I guess...' MikeJF fucked around with this message at 03:04 on Dec 19, 2017 |
# ? Dec 19, 2017 02:57 |
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IGN being petty and extremely biased shocks me to my very core.
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# ? Dec 19, 2017 03:21 |
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The marketing was godawful because they absolutely failed at messaging that this game was motherfucking System Shock 3! Publications like Rock Paper Shotgun, who should have been going crazy with pre-release coverage over the triumphant return of their favorite genre, were like "So here's a pre-rendered trailer for some mediocre-looking action shooter". Also I remember a lot of gamers being vocally upset that Bethesda treated the original Prey 2 developers badly, therefore they punished Arkane in order to balance the scales.
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# ? Dec 19, 2017 05:46 |
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GRINDCORE MEGGIDO posted:IGN being petty and extremely biased shocks me to my very core. Honestly, I'm with IGN on this one. If you're going to withhold advance copies, you can't expect them to go out of their way over gamebreaking bugs.
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# ? Dec 19, 2017 05:53 |
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MikeJF posted:Honestly, I'm with IGN on this one. If you're going to withhold advance copies, you can't expect them to go out of their way over gamebreaking bugs. What's it like being a huge bitch
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# ? Dec 19, 2017 05:55 |
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MikeJF posted:Honestly, I'm with IGN on this one. If you're going to withhold advance copies, you can't expect them to go out of their way over gamebreaking bugs. Wasn't the bug relatively late into the game anyway? By that point they would have a good enough understanding of the game and could either rate it based on the experience up to that point while noting the bug or just delay the review. Saying Prey is a 4/10 makes people think the game is complete trash when it was really just a technical issue that needed to be patched.
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# ? Dec 19, 2017 06:01 |
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MikeJF posted:Honestly, I'm with IGN on this one. If you're going to withhold advance copies, you can't expect them to go out of their way over gamebreaking bugs. Maybe in a vacuum, giving a 4/10 on a game they didn't complete, without emailing Arkane is just unprofessional. But it's IGN. Look at the shameful stuff they did for ME3, they even built entirely new websites to infomercialise it. GRINDCORE MEGGIDO fucked around with this message at 07:19 on Dec 19, 2017 |
# ? Dec 19, 2017 07:06 |
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turn off the TV posted:The game was already called Prey 2 back when Arkane was still making design documents for it. A number of them were leaked in 2014 with some vague semblance of the eventual plot, setting, characters, and some general gameplay goals. Ah, I thought it happened further along. I was very confused at first when I got marketing emails about this Prey, because I am pretty sure I originally signed up for a beta or mailing list or something for Prey 2 way back in the day and that list got reused. Suddenly I'm getting emails out of the blue for this game and I just assumed it was a lovely cash in remake or something, I fully ignored it until I found out a few days before release what it actually was. I honestly can't fault IGN for being lovely about their review in context of the fact that Bethesda is stonewalling early reviews and screwing over publications. If you treat journalists like crap, they will go out of their way to make you look like an rear end in a top hat.
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# ? Dec 19, 2017 07:55 |
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I cannot understand your thinking. 'It's to be expected IGN would be petty unprofessional bitches therefore it's not a moral fault on their part for being petty unprofessional bitches.' The second part does not follow the first.
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# ? Dec 19, 2017 10:40 |
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Neurosis posted:What's it like being a huge bitch Ask Bethesda lmao
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# ? Dec 19, 2017 11:02 |
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GRINDCORE MEGGIDO posted:Maybe in a vacuum, giving a 4/10 on a game they didn't complete, without emailing Arkane is just unprofessional. A game they didn't complete? They completed it as much as they could. I don't see how their conduct was unprofessional here. Yes, normally you'd email the devs... but normally, you're playing an advance copy, you're not needing a review out there asap, and you don't know that this is the release version. The luxury of expecting to be able to correct problems reviewers are having with your game is something that comes before release. After release... well, IGN had zero obligation to go out of their way to paper over an issue for Bethesda. They just gave an accurate review based on what was out there ('poo poo's broken') and moved on. MikeJF fucked around with this message at 11:24 on Dec 19, 2017 |
# ? Dec 19, 2017 11:16 |
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wasn't the bug not even patched when the game officially released and was patched a few days later? ign was absolutely in the right to give the game a low score if that was the case.
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# ? Dec 19, 2017 11:25 |
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Roobanguy posted:wasn't the bug not even patched when the game officially released and was patched a few days later? ign was absolutely in the right to give the game a low score if that was the case. That's the entire point of this whole argument; Bethesda stopped giving reviewers advance copies a year ago when Dishonored II came out, so they all have to wait and start reviewing on launch day with the official release. It's a naked attempt to try to avoid highly-anticipated but lovely games losing day one sales due to at-launch bad reviews, since it means scores won't be up for a week or so. MikeJF fucked around with this message at 11:55 on Dec 19, 2017 |
# ? Dec 19, 2017 11:51 |
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That review has been amended and should be scored around an 8 now btw. Also I'm pretty sure advance copies did make it out to certain streamers and youtubers, just not any big companies.
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# ? Dec 19, 2017 13:21 |
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On the one hand, treating someone like poo poo and expecting them to praise you is loving stupid. On the other hand, gently caress IGN.
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# ? Dec 19, 2017 13:22 |
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For any Brit Goons that haven’t bought this yet, Argos have it on both consoles for £11.99. Which on the one hand is a great price, but on the other, kind of sad.
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# ? Dec 19, 2017 13:34 |
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dogstile posted:On the one hand, treating someone like poo poo and expecting them to praise you is loving stupid.
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# ? Dec 19, 2017 13:35 |
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Let my defense of this particular action as reasonable not in any way be construed as to saying that IGN is not total and utter trash, by the way, because they are.
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# ? Dec 19, 2017 14:44 |
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I don't think a bug is a reason to score a game low. It's a reason to write a review that says "this review doesn't have a score because we were unable to complete the game".
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# ? Dec 19, 2017 16:58 |
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A game breaking bug in a released game that is so bad it prevents you from finishing the game is an incredibly good reason to score the game low
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# ? Dec 19, 2017 17:15 |
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GlyphGryph posted:A game breaking bug in a released game that is so bad it prevents you from finishing the game is an incredibly good reason to score the game low It depends on what review scores mean, I guess? Ultima 6 is one of the greatest games of all time, and on release it wouldn't work on like, half the computers that existed. To me a review score is a review of the intended gameplay and story. Saying Prey is a "4" because it has a bug is weird to me, because until you hit said bug you're playing an 8/9 game, and once you hit the bug, you're not playing at all, so you average out 8 and 0 to get 4? Seems weird to me. Makes a lot more sense to just say "We're not giving this game a score because we couldn't finish it".
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# ? Dec 19, 2017 17:22 |
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GlyphGryph posted:A game breaking bug in a released game that is so bad it prevents you from finishing the game is an incredibly good reason to score the game low You should be happy with what our corporate overlords have given you.
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# ? Dec 19, 2017 17:22 |
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precision posted:Makes a lot more sense to just say "We're not giving this game a score because we couldn't finish it". I'm kind of baffled by the implicit assumption here that reviewers usually finish games at all.
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# ? Dec 19, 2017 18:08 |
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In all honesty, the title of this thread did more to influence my decision to get the game more than any official advertising or third party review.
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# ? Dec 19, 2017 18:19 |
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Kibayasu posted:You should be happy with what our corporate overlords have given you. They should have given it a zero, the score for games that dont actuallt work, instead of giving it a four and then bumping it up to an eight when the bug was fixed. And this is for someone who loved the game.
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# ? Dec 19, 2017 19:37 |
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precision posted:It depends on what review scores mean, I guess? Ultima 6 is one of the greatest games of all time, and on release it wouldn't work on like, half the computers that existed. Not working at all is a significantly better state for a game to be in than a game that breaks irrecoverably halfway through.
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# ? Dec 19, 2017 19:40 |
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I lost a save to corruption initially and it sucked balls, but they patched it two days later and people were sharing that 4/10 for months. It must have sucked for Arkane to make something so good and have reviewers and Beth drop the ball on it. GRINDCORE MEGGIDO fucked around with this message at 20:43 on Dec 19, 2017 |
# ? Dec 19, 2017 20:27 |
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# ? Jun 5, 2024 07:32 |
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Vakal posted:In all honesty, the title of this thread did more to influence my decision to get the game more than any official advertising or third party review. Same. They should have just called it "Psycho Shock" or something instead of "oh hey we bought that Prey IP a long time ago and it's gathering dust might as well slap it on this totally different game"
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# ? Dec 19, 2017 20:48 |