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Unlikely I know, but do any of you have Primaris Intercessor auxiliary grenade launcher bits you'd be willing to part with? I need a couple and my usual sources are failing me.
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# ? Dec 24, 2017 03:08 |
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# ? Jun 3, 2024 23:40 |
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Lovely Joe Stalin posted:Unlikely I know, but do any of you have Primaris Intercessor auxiliary grenade launcher bits you'd be willing to part with? I need a couple and my usual sources are failing me. I have two you can have.
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# ? Dec 24, 2017 03:12 |
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Deofuta posted:Quick rules question for y'all since my google fu seems lacking. Are there any rules about models needing to remain upright during a game? I had someone in our gamestore recently have a model of his charge a unit by laying it flat on the board, which allowed its wing to enter melee range while avoiding other units that had been trying to provide a protective bubble around them. It sounded like nonsense to me, but I also couldn't easily show that it was against the rules as written. Technically I think you could handle this under the Wobbly Model Syndrome rule, but I don't think there's explicitly a rule because no one has ever been that much of a stupid rear end in a top hat to try it. I'm almost impressed - I'd let the guy get away with it that once, and then instantly pummel anyone else who tried that poo poo.
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# ? Dec 24, 2017 03:35 |
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Its called the spear, and I'm fairly sure it's the ideal charging finisher.
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# ? Dec 24, 2017 03:39 |
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I'll try and find a witness to provide a poorly done MS paint picture depicting the scene, and I agree that its complete nonsense even if there is no particular rule disbarring it.
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# ? Dec 24, 2017 03:46 |
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Technowolf posted:There's also Canoptek Wraith lower bodies. Merton Blask posted:Also the big power cables connecting the sides of the Necron Tesseract Vault. They’re not very desirable bits-wise, so they pop up on eBay here and there. Thanks guys I didn't even consider necron stuff.
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# ? Dec 24, 2017 03:57 |
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No part of a model can end up more than the movement distance away from where they started. You can't rotate your model to gain distance, especially on its side jfc
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# ? Dec 24, 2017 03:57 |
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MasterSlowPoke posted:No part of a model can end up more than the movement distance away from where they started. You can't rotate your model to gain distance, especially on its side jfc Yeah, the movement rules might cover that. Also holy poo poo that's sad.
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# ? Dec 24, 2017 04:03 |
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Speaking of the Necron Tesseract, last night I played against it in a 1000 point game and learned that apparently you can't charge it unless your model's highest point comes within an inch of the Tesseract's model. Or just reaching the base is fine. It ate my army thanks to its mortal wound spam and me not being able to roll high enough to charge even with my Kraken Nids.
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# ? Dec 24, 2017 04:05 |
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Beer4TheBeerGod posted:I have two you can have. Great. I'll PM you. Deofuta posted:Quick rules question for y'all since my google fu seems lacking. Are there any rules about models needing to remain upright during a game? I had someone in our gamestore recently have a model of his charge a unit by laying it flat on the board, which allowed its wing to enter melee range while avoiding other units that had been trying to provide a protective bubble around them. It sounded like nonsense to me, but I also couldn't easily show that it was against the rules as written. That is the most absurdly bald-faced bit of cheating I've heard of in ages. It's just so unabashed I'm impressed. Lovely Joe Stalin fucked around with this message at 04:15 on Dec 24, 2017 |
# ? Dec 24, 2017 04:06 |
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Lovely Joe Stalin posted:Great. I'll PM you. That's approaching "it doesn't say I cant remove your models from the board" levels of rules lawyering.
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# ? Dec 24, 2017 04:23 |
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My friend's combination of simultaneously laughing and shouting "oh gently caress off" summed it up pretty well. I'm still grinning at the audacity of it.
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# ? Dec 24, 2017 04:27 |
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Artum posted:That's approaching "it doesn't say I cant remove your models from the board" levels of rules lawyering. Serious Question, if you move your models into cover but there's a little bit sticking out, is it against the rules to snip that bit off right then?
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# ? Dec 24, 2017 04:31 |
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How about making your marines 'go prone' at the end of their movement, oh the possibilities! Thanks for the responses so far, glad I'm not alone in seeing the ridiculousness of it.
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# ? Dec 24, 2017 04:33 |
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Guy Goodbody posted:Serious Question, if you move your models into cover but there's a little bit sticking out, is it against the rules to snip that bit off right then? Look if you're not going to take this hobby seriously and assemble everything solely with magnets instead of glue then maybe you shouldnt play.
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# ? Dec 24, 2017 04:35 |
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It's never come up (because I don't use them) but the thought has previously crossed my mind about the Imperial Guard Steel Legion heavy bolter models. You know, this feller: These guys only come up to about knee height on a guardsman or space marine, and drawing line of sight for shooting and being shot at pretty much doesn't work unless you're sitting out in the open. My friends and I, when presented with such a ridiculous model, would agree beforehand that they could draw LoS to and from standard guardsman height, but I always imagined there would be a good number of people out there who would try to gently caress each other over with rules lawyering.
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# ? Dec 24, 2017 05:17 |
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I'd go by the "if I can't see you, you can't see me" if someone pulled that.
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# ? Dec 24, 2017 05:50 |
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Yeah isn't that what you'd just do for silly situations like that Obviously if you can't see them how are they shooting you
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# ? Dec 24, 2017 05:51 |
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Hamshot posted:Despite setbacks, agony, drawn blood, never receiving the package with the lighting system, being the biggest little bitch about it in the slack Toxx complete! This needs to be seen here in all its glory.
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# ? Dec 24, 2017 07:12 |
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Hencoe posted:This needs to be seen here in all its glory. Yeah, the fleshtone on his biceps is great.
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# ? Dec 24, 2017 07:23 |
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Floppychop posted:I'd go by the "if I can't see you, you can't see me" if someone pulled that. goose willis posted:Yeah isn't that what you'd just do for silly situations like that That's just it though, "Your heavy bolter team can't see over the aegis defense line/sandbags/anything at all in front of them. They can't shoot my dudes, but I won't be able to target them either. You have to bring them out of cover or you can't use them." isn't really a solution for how bad this particular model is with regard to line of sight. This particular sculpt requires you to either discuss a work around with your opponent before hand, or they're totally useless sitting ducks. It's like the old prone Catachan sniper sculpt, it just doesn't stand up to the current rules, and needs special consideration. Without discussing that special consideration beforehand, tomfoolery will ensue. They used to be even worse, as the original base they shipped with was like 1mm thick.
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# ? Dec 24, 2017 07:39 |
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Deofuta posted:Quick rules question for y'all since my google fu seems lacking. Are there any rules about models needing to remain upright during a game? I had someone in our gamestore recently have a model of his charge a unit by laying it flat on the board, which allowed its wing to enter melee range while avoiding other units that had been trying to provide a protective bubble around them. It sounded like nonsense to me, but I also couldn't easily show that it was against the rules as written. There's the golden rule, which is "gently caress off with that poo poo or I'm throwing the model on the ground and stamping on it since nothing in the rules says I can't." Reading through the rules again, the only references I can find to bases are in the Movement phase, where it specifically says "no part of the model's base (or hull) can move further than..." and specifically references the same for flyers with minimum moves later on. All later references are just "within 12"" or "move so that the model finishes within 1"." Since no movement works without referencing the Movement phase rules for how you move stuff, his move is illegal (otherwise e.g. normal infantry can charge through other models, nothing stops you charging and placing your Rhino on top of some Guardsmen, etc.). The other angle is that 40k is a permissive ruleset - the rules tell you what you can do, not what you can't do. This is the fundamental underpinning of how special rules work - the general rules say "you can do x or y" and then a special rule says "in this circumstance, you can also choose z." Sometimes z is "do something disallowed in the normal rules" such as pistols shooting at units within 1", sometimes it's "do something not provided for in the normal rules" like charging 3D6". Reynold posted:That's just it though, "Your heavy bolter team can't see over the aegis defense line/sandbags/anything at all in front of them. They can't shoot my dudes, but I won't be able to target them either. You have to bring them out of cover or you can't use them." isn't really a solution for how bad this particular model is with regard to line of sight. This particular sculpt requires you to either discuss a work around with your opponent before hand, or they're totally useless sitting ducks. It's like the old prone Catachan sniper sculpt, it just doesn't stand up to the current rules, and needs special consideration. Without discussing that special consideration beforehand, tomfoolery will ensue. They used to be even worse, as the original base they shipped with was like 1mm thick. 100% a "talk to your opponent" situation. Anyone sensible will say treat them like a normal HWT (which it's worth noting are not, as sold, regular Guardsmen height but are all modelled kneeling). If someone insists on strict TLoS, that's up to them, but I find that kind of player is usually not that good and you can spend the rest of the game stiffing them back on things. Living Image fucked around with this message at 09:31 on Dec 24, 2017 |
# ? Dec 24, 2017 09:21 |
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In non-rules fussing news, here's a Cybernetica Datasmith I painted up yesterday: Just need to do his shooty robot friends now. I'm trying to get everything ready so that when my 6k or so of stuff shows up for Apoc next week it's all painted.
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# ? Dec 24, 2017 09:40 |
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Kabuki Shipoopi posted:A buddy of mine got me a demon prince for Christmas! I play Emperor's Children and was thinking about kit bashing the legs to be mechanical snake tendrils. Anyone know of a reasonable facsimile bit I could use? The elixer is a great relic, going to str8 is big. If you get diabolic power off then even better for killing the surising amount of T8 we see now adays. Two claws are especially good for this config, gets the most out of the buffs.
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# ? Dec 24, 2017 11:22 |
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EC Princes are really fun, amazing beatsticks of a character. Warlord-trait wise I'm kinda partial to the one that adds attacks as it loses wounds.
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# ? Dec 24, 2017 11:38 |
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Lovely Joe Stalin posted:Unlikely I know, but do any of you have Primaris Intercessor auxiliary grenade launcher bits you'd be willing to part with? I need a couple and my usual sources are failing me. I have one that I clipped off sprue into my bits box yesterday if you need any more.
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# ? Dec 24, 2017 12:01 |
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Floppychop posted:I'd go by the "if I can't see you, you can't see me" if someone pulled that. This is why smart games use standardized volume cylinders for LOS so that they can sculpt poo poo like flowing capes or weird poses without it affecting gameplay.
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# ? Dec 24, 2017 13:02 |
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Guy Goodbody posted:Serious Question, if you move your models into cover but there's a little bit sticking out, is it against the rules to snip that bit off right then? As long as you scream "Get your head down newbie" at your model as you clip the offending piece off, I think it's legit tactic
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# ? Dec 24, 2017 13:16 |
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Deofuta posted:Quick rules question for y'all since my google fu seems lacking. Are there any rules about models needing to remain upright during a game? I had someone in our gamestore recently have a model of his charge a unit by laying it flat on the board, which allowed its wing to enter melee range while avoiding other units that had been trying to provide a protective bubble around them. It sounded like nonsense to me, but I also couldn't easily show that it was against the rules as written. adamantium|wang posted:hams are the loving worst
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# ? Dec 24, 2017 13:36 |
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Science Rocket posted:As long as you scream "Get your head down newbie" at your model as you clip the offending piece off, I think it's legit tactic "Well you see my entire army is fighting with high explosive ammo" I explain as I take a hacksaw to the cover that your tank is hiding behind.
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# ? Dec 24, 2017 13:50 |
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Can't be real, russ hated spears. I don't know if them forgetting to list 2/5ths of his equipment makes it more or less authentic.
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# ? Dec 24, 2017 14:35 |
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Artum posted:
Someone named Michael Tite said it's real on Faeit. Although I suddenly seem to have a gigantic pile of salt outside my house for some reason.
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# ? Dec 24, 2017 16:53 |
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I'm still new at this game (I've never played a real match) despite owning a bunch of Ork models for a few years. Playing casually against my friend has made me realize that I don't really like the Ork play style. What army should I play if I prefer: A. Killing my opponent's guys from as far away as possible? B. Having a few elite units instead of a mass of cheap ones?
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# ? Dec 24, 2017 17:02 |
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Artum posted:
If this is real thats a very dangerous path for GW to go down. If I were a Space Wolf player that would very likely turn me off of the army entirely. Farecoal posted:I'm still new at this game (I've never played a real match) despite owning a bunch of Ork models for a few years. Playing casually against my friend has made me realize that I don't really like the Ork play style. What army should I play if I prefer: Definitely not Orks. You're probably looking for Space Marines or Tau with battlesuits overall.
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# ? Dec 24, 2017 17:05 |
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A: Imperial Guard has tons of excellent tanks that are pretty cheap and there are turrets for basically any kind of situation and you can just spam nothing but tanks with a spearhead detachment B: Marine armies in either loyalist or Chaos variants and while the codices are a little bland on the customization end they're still very effective, you can also try Grey Knights though I hear mixed things because they're not as insanely strong as they used to be
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# ? Dec 24, 2017 17:06 |
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Pendent posted:If this is real thats a very dangerous path for GW to go down. If I were a Space Wolf player that would very likely turn me off of the army entirely. Search within your heart and you know there's no way in hell that's real
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# ? Dec 24, 2017 17:11 |
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goose willis posted:Search within your heart and you know there's no way in hell that's real I'd be very surprised if it were, but there've been rumors for a while now about one of the loyalist primachs falling to chaos and one of the traitors returning to the Imperium. Weirder, dumber things have happened.
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# ? Dec 24, 2017 17:16 |
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It is at least more believeable than the "leaked" lion stats that referenced mechanics removed from the game. Roll on the new years open day so we might know whats coming after the Chaos Daemons codex.
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# ? Dec 24, 2017 17:17 |
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Even with an IG tank army you are gonna want to have at least 40 infantrymen to screen the tanks. I'd go with Tau or Grey Knights if I was you.
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# ? Dec 24, 2017 17:17 |
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# ? Jun 3, 2024 23:40 |
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It's not real because non-cult Chaos gets exactly one release per edition and the codex is already out
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# ? Dec 24, 2017 17:19 |