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Heavy Metal
Sep 1, 2014

America's $1 Funnyman

Any tips for countering a really solid defense with barriers, snipers, and turrets? Tonight I was attacking on Eichenwalde a few times, when the defense was set up in the right rear corner, it was a massacre trying to get under past the bridge. Usually the defense is closer to the choke point, and you pick them off more easily.

I tried doing stuff to get to the left and onto the point, but that just distracts them a little bit unless we can get a good amount of our team over there. The third time tonight the curse was ended, since the enemy team only had Zarya as their tank and whatnot.

So what do you do in general against really tight defenses like that, especially at a distance?

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Manatee Cannon
Aug 26, 2010



The Blue Caboose posted:

51 is still pretty freaking high. If your team is stomping, you're not gonna make 51 elims in a game, even with D.va.

yea I think something's weird with the way they track that stat or else the name is misleading. the statistics page lists my best streak as 68 but looking at the stats on the overview page, my best kill streak across all seasons there is 27 as soldier. so where is the 68 coming from?

only explanation I can think of besides it being broken is that this is keeping track across rounds and map stages of koth, contrary to how it works elsewhere

Manatee Cannon fucked around with this message at 07:52 on Dec 25, 2017

Herstory Begins Now
Aug 5, 2003
SOME REALLY TEDIOUS DUMB SHIT THAT SUCKS ASS TO READ ->>
Hanzo is actually a lot more meta than people acknowledge because he's good at 1) instakill and 2) killing mercy and 3) killing junkbats which is basically the entire meta atm

Herstory Begins Now
Aug 5, 2003
SOME REALLY TEDIOUS DUMB SHIT THAT SUCKS ASS TO READ ->>

Heavy Metal posted:

Any tips for countering a really solid defense with barriers, snipers, and turrets? Tonight I was attacking on Eichenwalde a few times, when the defense was set up in the right rear corner, it was a massacre trying to get under past the bridge. Usually the defense is closer to the choke point, and you pick them off more easily.

I tried doing stuff to get to the left and onto the point, but that just distracts them a little bit unless we can get a good amount of our team over there. The third time tonight the curse was ended, since the enemy team only had Zarya as their tank and whatnot.

So what do you do in general against really tight defenses like that, especially at a distance?

mei wall em off and/or force them to fight you some place away from the static defenses

Heavy Metal
Sep 1, 2014

America's $1 Funnyman

Herstory Begins Now posted:

mei wall em off and/or force them to fight you some place away from the static defenses

That sounds very good, something about them being so far away made me forget I could do that. I also just watched some flank videos, this Mei elevator technique is pretty fun (though I don't see the elevator happening too much in solo QP) https://www.youtube.com/watch?v=mpYcnEhpEB8

Liar Lyre
Jun 3, 2011

Here to deliver
~Bad Opinions~

Heavy Metal posted:

Any tips for countering a really solid defense with barriers, snipers, and turrets? Tonight I was attacking on Eichenwalde a few times, when the defense was set up in the right rear corner, it was a massacre trying to get under past the bridge. Usually the defense is closer to the choke point, and you pick them off more easily.

I tried doing stuff to get to the left and onto the point, but that just distracts them a little bit unless we can get a good amount of our team over there. The third time tonight the curse was ended, since the enemy team only had Zarya as their tank and whatnot.

So what do you do in general against really tight defenses like that, especially at a distance?

The best barrier breakers are Pharah, Bastion and Junkrat. Get one of them to destroy a barrier, pick off the tank and Mercy/healer and it should be aces. They’re also great against turrets too. Snipers would be the only trouble, so you need a better organized team than them to get it done.

Defenestrategy
Oct 24, 2010

Herstory Begins Now posted:

Hanzo is actually a lot more meta than people acknowledge because he's good at 1) instakill and 2) killing mercy and 3) killing junkbats which is basically the entire meta atm

This is true, but don't pretend that's why people pick the most honorabu shimada brother.

Pendent
Nov 16, 2011

The bonds of blood transcend all others.
But no blood runs stronger than that of Sanguinius
Grimey Drawer

KildarX posted:

This is true, but don't pretend that's why people pick the most honorabu shimada brother.

Is it because his bow is probably the funnest weapon to use in the game?

Irony Be My Shield
Jul 29, 2012

Herstory Begins Now posted:

Hanzo is actually a lot more meta than people acknowledge because he's good at 1) instakill and 2) killing mercy and 3) killing junkbats which is basically the entire meta atm
The problem is he's also good at 4) missing all his shots and doing literally nothing.

Rand Brittain
Mar 25, 2013

"Go on until you're stopped."
You could probably describe it better as "if Hanzo isn't as good as he thinks he is, he'll accomplish very little and isn't much good at stuff like breaking barriers or holding the point."

berenzen
Jan 23, 2012

Rand Brittain posted:

You could probably describe it better as "if [insert hero here] isn't as good as he thinks he is, he'll accomplish very little."

Removed unnecessary chaff from your sentence.

Real talk, every hero is viable for ladder play unless your like, top 50, where a hero's limitations are actually noticable. Unless you're sr 5000, you're making a bajillion mistakes that you can correct to improve your SR.

Thor-Stryker
Nov 11, 2005

berenzen posted:

Real talk, every hero is viable for ladder play unless your like, top 50, where a hero's limitations are actually noticable. Unless you're sr 5000, you're making a bajillion mistakes that you can correct to improve your SR.

Counter-Argument: Every hero is not viable for ladder-play as every hero has a minimum skill-threshold in order to be viable in comp. A lovely Widow/Hanzo that can't get picks and won't get on the point is actively being detrimental to the team. The more viable option would be for those players to switch classes that are easier to deal damage with, as well as get shot at so it lessens the pressure for the rest of the team.

Everyone else is making mistakes too, but with certain classes, it means they aren't contributing at all.

dogstile
May 1, 2012

fucking clocks
how do they work?
Honestly, if youve gone 4 minutes without killing anyone as widow, you should have probably gone junk a long time ago

At least then you can bust a shield open

megane
Jun 20, 2008



A poo poo Rein can still sit on point holding M2 getting healed. A poo poo Hanzo is worse than an empty slot on your team since he's feeding the enemy team ult charge.

berenzen
Jan 23, 2012

Thor-Stryker posted:

Counter-Argument: Every hero is not viable for ladder-play as every hero has a minimum skill-threshold in order to be viable in comp. A lovely Widow/Hanzo that can't get picks and won't get on the point is actively being detrimental to the team. The more viable option would be for those players to switch classes that are easier to deal damage with, as well as get shot at so it lessens the pressure for the rest of the team.

Everyone else is making mistakes too, but with certain classes, it means they aren't contributing at all.

If you aren't skillful enough to be making contributions to a team fight, you will drop in sr until you get to a 50% win percentage. Full stop. A one trick hanzo with a 50% win percentage at your SR is just as good at that hero as you are with the heroes you play.

thexerox123
Aug 17, 2007

berenzen posted:

If you aren't skillful enough to be making contributions to a team fight, you will drop in sr until you get to a 50% win percentage. Full stop. A one trick hanzo with a 50% win percentage at your SR is just as good at that hero as you are with the heroes you play.

Wouldn't that only be true if they only play that one character?

berenzen
Jan 23, 2012

If they have a significant amount of playtime on a given character with 50% win percentage- all checkable, you can safely assume they're going to have just as significant impact as you will.


Particularly with hanzo and widow, they are making a significant impact on the game simply by existing, though said impact is not as immediately noticable. They force the enemy to be a lot more cautious in the sightlines of those heroes.

berenzen fucked around with this message at 19:10 on Dec 25, 2017

Thor-Stryker
Nov 11, 2005
I mean, we can assume there's some slampick Hanzo with a perfect 50% win-rate. But reality is, one-tricks are extremely swingy in SR because they can't adapt to a dynamic hero meta, so some games they'll be more useful than others.

Still doesn't help the fact that tanks/healers are critical to winning and a 50%WR Rein is going to be more useful than a 50%WR Hanzo purely because one is attempting the objective while the other is getting random picks.

dogstile
May 1, 2012

fucking clocks
how do they work?

berenzen posted:

If you aren't skillful enough to be making contributions to a team fight, you will drop in sr until you get to a 50% win percentage. Full stop. A one trick hanzo with a 50% win percentage at your SR is just as good at that hero as you are with the heroes you play.

Where did one tricks come into this

berenzen
Jan 23, 2012

dogstile posted:

Where did one tricks come into this

I mean, we can ignore one-tricks and the statement is still the same. If you play hanzo at a 50% winrate at 2500, you probably are able to make the exact same impact on the game as a soldier at 2500.

Thor-Stryker posted:

I mean, we can assume there's some slampick Hanzo with a perfect 50% win-rate. But reality is, one-tricks are extremely swingy in SR because they can't adapt to a dynamic hero meta, so some games they'll be more useful than others.

Still doesn't help the fact that tanks/healers are critical to winning and a 50%WR Rein is going to be more useful than a 50%WR Hanzo purely because one is attempting the objective while the other is getting random picks.

Someone that's a plat hanzo does not mean that they're a plat rein. Forcing them to swap to rein may be more detrimental to your team than keeping them on hanzo.

FAUXTON
Jun 2, 2005

spero che tu stia bene

berenzen posted:

I mean, we can ignore one-tricks and the statement is still the same.


Someone that's a plat hanzo does not mean that they're a plat rein. Forcing them to swap to rein may be more detrimental to your team than keeping them on hanzo.

Also there's a "I'm gonna throw because someone else picked Hanzo" factor that comes into play. Like they may have picked up good transferable behaviors on the way to Hanzo Plat but they may have also developed latent manchild tendencies on the way to being Hanzo Main.

dogstile
May 1, 2012

fucking clocks
how do they work?

berenzen posted:

I mean, we can ignore one-tricks and the statement is still the same. If you play hanzo at a 50% winrate at 2500, you probably are able to make the exact same impact on the game as a soldier at 2500

This is objectively untrue, different heroes have different skill floors, which is why before current era mercy and zen, if you werent doing well, youd swap to lucio

Furthermore, while i agree that a play hanzo does not = a plat rein, he almost certainly can swap to an easier dps to make a bigger impact if he isny hitting any shots or is being countered. Its frustrating when people doggedly stick to one hero even if they havent managed to do poo poo and while yeah sure, they can continue to do this, swapping is 100% more a thing people should learn how to do

Wrist Watch
Apr 19, 2011

What?

Reading the one trick arguments was insufferable enough in the tryhard thread, can we not repeat it here too

Firstborn
Oct 14, 2012

i'm the heckin best
yeah
yeah
yeah
frig all the rest
Been playing this two days, and really don't know how to improve. I can understand why you'd need to switch, but I don't know the heroes or counters that well yet. Is it better to stick to the few dudes I like to play (Rein, Zen, Tracer)?

Rand Brittain
Mar 25, 2013

"Go on until you're stopped."

Firstborn posted:

Been playing this two days, and really don't know how to improve. I can understand why you'd need to switch, but I don't know the heroes or counters that well yet. Is it better to stick to the few dudes I like to play (Rein, Zen, Tracer)?

You want a hero in each category that you know, so it looks like you're doing okay with what you like.

You need to have breadth, but you don't have to play everybody; you just need to be able to adapt a bit to changing circumstances and not be the guy who only plays Widowmaker and makes everybody else arrange their choices around him.

Pornographic Memory
Dec 17, 2008

Firstborn posted:

Been playing this two days, and really don't know how to improve. I can understand why you'd need to switch, but I don't know the heroes or counters that well yet. Is it better to stick to the few dudes I like to play (Rein, Zen, Tracer)?

Just play a bunch, try a lot of different heroes and learn what they can and can't do, what they're good at doing and what they're bad at doing, and so on. So much of this game is just knowing the differences between all the characters and learning how to play as them, with them, and against them, and that will take some experience and experimentation to learn. It's okay to have a few main characters you play as the majority of the time, but there's no better way to learn a character's strengths and weaknesses than playing as them. Plus you never know what characters will click for you unless you try them, and sometimes it takes a few tries too.

Good Lord Fisher!
Jul 14, 2006

Groovy!

Firstborn posted:

Been playing this two days, and really don't know how to improve. I can understand why you'd need to switch, but I don't know the heroes or counters that well yet. Is it better to stick to the few dudes I like to play (Rein, Zen, Tracer)?

Put at the very least 1-2 hours of playtime into every character. That way you have a good idea of how they operate and can guess what the people playing as them in your matches will be thinking (and you might just find that you like one of them more than you expected). You'll probably want to dump the vast majority of your playtime into the same 4-5 heroes, though, and you've got a pretty good spread going already.

Santheb
Jul 13, 2005

Ever since the DVa buff she’s been giving me fits as Pharah if she’s in her mech for any extended period of time. Flies right in with the missiles and DM and guns and if I’m not at or near full health that’s usually it for me, if not shortly thereafter.

I guess I’m fighting too close if she’s got enough boost to fly all the way up and do her thing, but there are sometimes when she gets a head start vertically and then it’s even worse.

dogstile
May 1, 2012

fucking clocks
how do they work?

Firstborn posted:

Been playing this two days, and really don't know how to improve. I can understand why you'd need to switch, but I don't know the heroes or counters that well yet. Is it better to stick to the few dudes I like to play (Rein, Zen, Tracer)?

Learn 2 from each category, Rein and D.va, Soldier and Tracer, zen and mercy

Youll work out what you like from there, but those are a good start

Dick Burglar
Mar 6, 2006

dogstile posted:

Learn 2 from each category, Rein and D.va, Soldier and Tracer, zen and mercy

Youll work out what you like from there, but those are a good start

You left out characters in the defense category. I know this is intentional, because defense heroes are kind of poo poo, but your statement isn't really true if you're just going to ignore one of four categories.

Alternatively you're combining attack and defense into "DPS" category, but that's not a real category.

Ersatz
Sep 17, 2005

Dick Burglar posted:

You left out characters in the defense category. I know this is intentional, because defense heroes are kind of poo poo, but your statement isn't really true if you're just going to ignore one of four categories.

Alternatively you're combining attack and defense into "DPS" category, but that's not a real category.
Add Junkrat. The rest of the list is great.

Shnag
Dec 8, 2010

"I'll be whatever I wanna do!"
I like mystery hero's for giving you a sample of different characters in a match, and you can play them with out thinking of your team comp. I wouldn't be much good as dps and defense characters in a comp match and its tough to practice them in quick play as that would mean my team not having either a tank or a healer as they are less picked in quick play.

BENGHAZI 2
Oct 13, 2007

by Cyrano4747
Love 2 pop dvas ult right before Reinhardt charges so he just carries away an exploding mek

SuccinctAndPunchy
Mar 29, 2013

People are supposed to get hurt by things. It's fucked up to not. It's not good for you.
If y'all put half as much effort into playing the game as you do about posting about one-trick Hanzos you'd probably gain ELO much easier.

Herstory Begins Now
Aug 5, 2003
SOME REALLY TEDIOUS DUMB SHIT THAT SUCKS ASS TO READ ->>

Irony Be My Shield posted:

The problem is he's also good at 4) missing all his shots and doing literally nothing.

tell that to the soldiers on my team when a pharah is killing our entire backline (again)

FAUXTON posted:

Also there's a "I'm gonna throw because someone else picked Hanzo" factor that comes into play. Like they may have picked up good transferable behaviors on the way to Hanzo Plat but they may have also developed latent manchild tendencies on the way to being Hanzo Main.

I was a shitlord before I ever slampicked my first hanzo. And I'd never throw a game on hanzo because I have a 69% winrate to maintain. Unless I had a 70% winrate, I guess. I'd throw then to get back to 69 for sure

Herstory Begins Now fucked around with this message at 08:46 on Dec 26, 2017

Good Lord Fisher!
Jul 14, 2006

Groovy!

The day I lost my 69% D.Va winrate was the saddest day of my life

Issaries
Sep 15, 2008

"At the end of the day
We are all human beings
My father once told me that
The world has no borders"

Happy holidays from blizzard:

ApplesandOranges
Jun 22, 2012

Thankee kindly.
When I do Quick Play I usually just adjust based on what map I'm playing.

Like I'll use Lucio or Winston on Lijiang, McCree on Dorado Attack, Mercy for Junkertown, etc.

I mean Competitive is Competitive but if I'm playing casual I'd rather not do something like play McCree on Ilios.

Thor-Stryker
Nov 11, 2005

ApplesandOranges posted:

When I do Quick Play I usually just adjust based on what map I'm playing.

Like I'll use Lucio or Winston on Lijiang, McCree on Dorado Attack, Mercy for Junkertown, etc.

I mean Competitive is Competitive but if I'm playing casual I'd rather not do something like play McCree on Ilios.

This is still way better than a single-class slampicker. You're adapting based on proficiency and what works base on map design.


If Blizzard introduced a map that was just a 5ft x 5ft box, I guarantee someone will still choose Windowlicker.

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turtlecrunch
May 14, 2013

Hesitation is defeat.
The final two days of competitive are upon us, don't forget to do your placements for gold points!


I had to fill 50% less on Mercy and 50% more on tanks and I placed 600 points higher than my last placement. I think I might be bad at Mercy. :thumbsup:

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