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Edison was a dick posted:Maybe the game hates you for using homophobic insults. https://www.youtube.com/watch?v=H7C0vd-L5lg (USER WAS PUT ON PROBATION FOR THIS POST)
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# ? Dec 30, 2017 12:59 |
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# ? May 30, 2024 00:59 |
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That's not funny.
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# ? Dec 30, 2017 13:07 |
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Ah yes. South Park. That well known arbiter of the meaning of words that doesn't at all take liberties for the sake of an edgy joke.
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# ? Dec 30, 2017 13:12 |
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Are there any big downsides to borrowing money from the Jews? Aside from the debt and my bishops not liking me, I mean.
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# ? Dec 30, 2017 13:37 |
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StrixNebulosa posted:Are there any big downsides to borrowing money from the Jews? Aside from the debt and my bishops not liking me, I mean. Mostly opportunity cost. If you forget to pay it back then you can't do it when a war is going on longer than you expected and need to pay your mercenaries.
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# ? Dec 30, 2017 13:41 |
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Being born in the purple only gives a child preference on the Empire title, right? Everything else that I create will go to the firstborn? Incidentally, how do I
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# ? Dec 30, 2017 16:14 |
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StrixNebulosa posted:Are there any big downsides to borrowing money from the Jews? Aside from the debt and my bishops not liking me, I mean. Edison was a dick posted:Mostly opportunity cost. If you forget to pay it back then you can't do it when a war is going on longer than you expected and need to pay your mercenaries. Yeah the question about borrowing money from the Jews is less "if" and more "when". The penalties for having the debt are extremely minor and manageable (bishops not liking you means you won't get taxes/levy from them, but you can always set up an antipope), and there's no time limit on paying it back, so the only reason not to do it is that you might need the sudden influx of cash later for something more important. Generally you don't want to use it for non-immediate costs like building stuff; you want to use it for mercenaries - either to hire them to make a sudden strike against a large opponent that's currently weak and you can't afford to wait to raise the money through taxes, or if you've already got mercenaries raised and you're about to go into the negatives and can't just dismiss them.
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# ? Dec 30, 2017 16:22 |
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herr posted:So I've been reading an old tutorial LP which is definitely out of date, trying to get started with the base game in Ireland. I'm trying to do that whole medieval eugenics thing, and the guide suggests finding spouses with good hereditary traits, but I've only been able to see one listed ever and it was Harelip. Are Genius and Quick out of the game, or am I locked behind a DLC or something? The addition of diplomatic range a few DLCs back means that your selection is more limited than it used to be. The genetic traits are also fairly rare, and a lot of the women in the game are already married. If you see one show up, that's great, but it's not uncommon for none to be available. Don't worry too much about eugenics in your first game; you can always start it later, and the Conclave education changes made it much more difficult to raise a lineage of consistent superhumans anyway. StrixNebulosa posted:Are there any big downsides to borrowing money from the Jews? Aside from the debt and my bishops not liking me, I mean. You have to pay back more than you borrowed, so it essentially costs you 50 gold. Also, you can only have one loan out at a time, so if you spend it and then need more, you don't have that option anymore. Main Paineframe fucked around with this message at 16:32 on Dec 30, 2017 |
# ? Dec 30, 2017 16:29 |
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The Cheshire Cat posted:Yeah the question about borrowing money from the Jews is less "if" and more "when". The penalties for having the debt are extremely minor and manageable (bishops not liking you means you won't get taxes/levy from them, but you can always set up an antipope), and there's no time limit on paying it back, so the only reason not to do it is that you might need the sudden influx of cash later for something more important. Generally you don't want to use it for non-immediate costs like building stuff; you want to use it for mercenaries - either to hire them to make a sudden strike against a large opponent that's currently weak and you can't afford to wait to raise the money through taxes, or if you've already got mercenaries raised and you're about to go into the negatives and can't just dismiss them. Brilliant. I used the cash to buy some mercs and conquer my next door neighbor, so I'm now king of two spots in Ireland instead of one. ...Immediately after the war my king died at the age of 53 and his 26~ year old son has cancer and a 7 year old heir so I'm probably screwed, but... heck, it's an interesting start.
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# ? Dec 30, 2017 16:43 |
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Nah that's not so dire. If you give cancer man one of the Focuses that bumps his health a little hopefully he hangs in long enough for whatever regency you end up with not being very long. A few years of regency isn't the end of the world anyway.
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# ? Dec 30, 2017 17:32 |
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evenworse username posted:Nah that's not so dire. If you give cancer man one of the Focuses that bumps his health a little hopefully he hangs in long enough for whatever regency you end up with not being very long. A few years of regency isn't the end of the world anyway. He's actually surviving long enough to have another kid, win another county, and read up on Alexander the Great! Unfortunately his sons have garbage stats, but oh well.
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# ? Dec 30, 2017 17:50 |
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I think Expansionist Jurchen China is a bit OP in my game... they just tributized the Muslim Hispania, HRE, France and Sweden... after helping me implode the Byzantine Empire.
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# ? Dec 30, 2017 19:58 |
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Children get more stats naturally as they grow up... and such. Also you are ireland so you can't benefit from getting your wife from china for sweet sweet stats and more common genetic buffs.
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# ? Dec 30, 2017 20:00 |
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I totally forgot those intrigue decisions existed. Makes sense now that I think about it, when you're playing some dumb small time ruler that only one or two characters will even deign to accept an invitation to your court, or if it's right at the start of the game and the extra characters haven't been populated yet.
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# ? Dec 30, 2017 20:22 |
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Main Paineframe posted:The addition of diplomatic range a few DLCs back means that your selection is more limited than it used to be. The genetic traits are also fairly rare, and a lot of the women in the game are already married. If you see one show up, that's great, but it's not uncommon for none to be available. Don't worry too much about eugenics in your first game; you can always start it later, and the Conclave education changes made it much more difficult to raise a lineage of consistent superhumans anyway. Unless you're in the East and have access to the Hermetics. I had a guy take over my empire with Learning 3. I switched to the +3 focus, which enabled my Eastern artifacts for enough bonuses to take him up to 10. Then I joined the Hermetics and five Magnum Opuses kicked in. I think he peaked at 38 Learning.
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# ? Dec 30, 2017 21:21 |
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It's 1070 and the world looks like this: The Byzantines are, realistically, the only realm that are a serious threat, but at their peak with a competent ruler, they can call on ~75k troops. I'm the HRE and next, on 46k troops. But, the Basileus just got kicked out via a civil war (I think they had 3, consecutively), an 8 year old is on the throne and my Emperor has a minor claim to the Byzantine Empire. This is probably going to be the biggest war I've ever had in CK2 and, as I've said before, I've logged over 1600 hours in the game. [EDIT] Well, that was underwhelming. I sieged about half of Corsica down and the Basileus surrendered. kingturnip fucked around with this message at 21:58 on Dec 30, 2017 |
# ? Dec 30, 2017 21:53 |
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kingturnip posted:It's 1070 and the world looks like this: Ain't that always they way. Next up you get into what seems like a puny war for some border barony of no real consequence, and instead of the 3,200 men you expected to deploy and lose maybe 600 of, you lose 80,000, set off five simultaneous revolts and civil wars, go through four rulers until an inbred queen takes the throne (She will live to be 90), and lose half the empire.
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# ? Dec 30, 2017 23:17 |
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What are the circumstances required for "Germany" to form? Just not being part of the HRE when it's formed?
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# ? Dec 30, 2017 23:44 |
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A fleeing Chinese general invaded Byzantium, creating this monstrosity. It only lasted a few years, though. Apparently, the middle kingdom takes offense to anyone but them using the Chinese imperial government type and they invaded and destroyed the title leaving the area utterly balkanized.
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# ? Dec 30, 2017 23:48 |
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SlothfulCobra posted:What are the circumstances required for "Germany" to form? Just not being part of the HRE when it's formed? And not ruled by the Karling dynasty.
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# ? Dec 30, 2017 23:48 |
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I picked this game and all DLC up during the thanksgiving sale period and have been enjoying it so far. Played one run with start date 769 as Charlemagne and made it until about 1250 or so before my dynasty was snuffed out essentially due to too many held duchies since I didn't understand the mechanic at the time. Now I started a new run as Karloman I and have been doing much better since I've figured out many of the mechanics but there one of the problems I have now is that somewhere along the way as I was expanding the Frankish empire I picked up the title of emperor of Hispania so every time I died the empires were divided between my sons if I had more than 1. I thought switching to primogeniture would solve that issue but it still happens and it's getting tiresome to reconquer Hispania after each death. I wanted to try and destroy the title but the game says I can't because of gavelkind succession? I double checked and I still have primogeniture, any advice?
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# ? Jan 1, 2018 02:32 |
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The Empire of Hispania is probably still under gavelkind, even if your main title is not. If you own multiple empires you might have to change the inheritance laws separately. Go to the laws section and there should be flags for your various empires/kingdoms, clicking on Hispania's will show you the inheritance laws for it.
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# ? Jan 1, 2018 02:47 |
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Wow, that was it, thanks. Now i just have to get the council of my current leader to accept the change again. Time for some good ol' bribin' and killin'
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# ? Jan 1, 2018 04:47 |
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So in my Israel game my current ruler is the Antichrist. He's a strong genius with all his stats in the 20s except learning which is a whopping 50 thanks to a treasury bursting at the seams with magnum opuses and Chinese artifacts on top of his own naturally high learning. I really want this dude to become immortal but the event hasn't fired and besides I've never had it succeed. But man this guy is loving amazing. On top of it all every time he gets sick his pappy Satan cures him without me doing a drat thing. I took him out of the satanics to go hermetic when he took over so it's not me using dark healing. Just every time he gets sick a window pops up saying his unnatural strength has cured him.
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# ? Jan 1, 2018 20:33 |
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So one big reason I've been super slow at pitching in on an After the End update or writing stuff for my lp is because I've gotten distracted with another project, but it's a big one and it's time I asked for help with it. Several people have mentioned working on their own Late Antiquity/Early Medieval projects here, and I've had a go at such a project before-- waaay back in 2012 I released a shoddy mod about the Fall of Rome, but then I was out of the country for a couple months and couldn't successfully compatch the thing after I returned, so the project died. Since then, I've cannibalized a few pieces for various other projects (some of the flags in the Gothic LP are from that old mod), but I've never really stopped thinking about remaking the Fall of Rome mod. Recently, I finally started to act on those thoughts, and I've begun slowly redoing the entire project from the ground up. A lot of de jure remapping has been done, and a decent chunk (but far from all) of title histories have been written (thanks, PLRE!). Government types have also been retooled a bit, and there's now a nice CB specifically for overthrowing the Western Roman Emperor and becoming the King of Italy. WIP, of course. But working solo means that progress is going at a snail's pace, and there's so much left to do! There's a ton of titles to still sort through, including just mapping out enough of the late 5th century to fill in the vanilla CK2 map with peoples and tribes, and there's loads of events and decisions and fine details to still work out (There's nothing written pertaining to the Rise of Islam yet, for example). If any of you guys are still interested in working on a project focused on the period, give me a shout. I'd love to collaborate with folks and get something working and polished.
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# ? Jan 1, 2018 22:01 |
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Where's the Gara... nah, never mind. That looks neat, and frankly I'd rather play something you've made than the bloated mess that is WtWSMS who are currently planning on massively reworking their map. I'd love to offer help, but I'm not that good at modding, I've only done some bare minimal work.
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# ? Jan 1, 2018 22:16 |
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catlord posted:Where's the Gara... nah, never mind. That looks neat, and frankly I'd rather play something you've made than the bloated mess that is WtWSMS who are currently planning on massively reworking their map. I'd love to offer help, but I'm not that good at modding, I've only done some bare minimal work. And being honest, seeing WtWSMS pop up on the Steam Workshop was a big motivator in kicking this project into a higher gear.
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# ? Jan 1, 2018 23:02 |
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As long as you add a Belisarius bookmark /s Also what is the opinion on the HIP mod? I decided to use it and can't really decide if I like it more or not, I do kinda like abstracting out the majority of India, because it usually just tends to blob anyway and be un-interesting. It seems like the trade-off they make is they cut down alot on the eastern part of the map, as Tibet/Steppe/India are cut down, but more provinces added to the Sahara & Europe. I decided to end my ironman persia run, because the Zoroastrian Church title never formed, and my emperor ended up captured in battle in a tributary war by some random count, and spent 40 years of his 70 year lifespan rotting in the dungeon. Trying to re-do it in HIP has been easier... the Abbasids had a hilarious Kharjiite civil war, between some powerful vassals, while I slowly ate up Dylam and Persia from the inside as the Bavdanids... as I kept backing the winner... they also kept handing me more vassals which was hilarious. "Shah Rostam might be a infidel... but at least he isn't a Kharjite/Sunni heretic and is on my side"! Jack2142 fucked around with this message at 23:37 on Jan 1, 2018 |
# ? Jan 1, 2018 23:31 |
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You think you've seen it all, then a deposed charlemagne becomes pope. MLKQUOTEMACHINE fucked around with this message at 02:43 on Jan 2, 2018 |
# ? Jan 2, 2018 02:34 |
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Ofaloaf posted:Once it's in a more-developed state, even just some basic gameplay and design critiques would be very much welcomed, and help shape further work on it.
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# ? Jan 2, 2018 03:29 |
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Deceitful Penguin posted:How are ya gonna handle the empty parts of the map? Like the Nordics?
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# ? Jan 2, 2018 05:36 |
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Jack2142 posted:As long as you add a Belisarius bookmark /s HIP is great, IMO. I find the character interface mod ugly but that’s the great thing about optional mods: being able to turn the parts you don’t like off. People say that SMWH is too but personally I think it adds a lot, even if the cultures and having the titles be in their native language is a little much.
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# ? Jan 2, 2018 05:51 |
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Soup du Jour posted:HIP is great, IMO. I find the character interface mod ugly but that’s the great thing about optional mods: being able to turn the parts you don’t like off. People say that SMWH is too but personally I think it adds a lot, even if the cultures and having the titles be in their native language is a little much. I changed out the interface mod for vanilla and I like it alot more now. I think that was my big issue of being too used to the original interface that the new one kept throwing me off.
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# ? Jan 2, 2018 18:00 |
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I'm trying to do Aladdin starting in Charles time. Without changing religion either
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# ? Jan 2, 2018 21:20 |
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I know that all the raiding mechanics were designed with vikings in mind, but it sure sucks when I go on a foot raid to a nice catholic neighborhood, and siege down castles to find 0 dollars of loot.
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# ? Jan 2, 2018 21:48 |
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If you don't have boats to carry the raider's loot, it has to be from a neighboring county. Otherwise there's no way to transport the gold.
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# ? Jan 2, 2018 22:52 |
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Ofaloaf posted:
Fuckin' sweet, dude. What time frame/bookmarks are you thinking? I've been playing the Winter King mod lately and spent a lot of time EDIT: Oh, the one modding thing I actually can do is portrait mix-and-matching, like if you want a Romano-British culture to have Celtic faces, Greek clothing, and Italian hats, or whatever. ninjahedgehog fucked around with this message at 23:43 on Jan 2, 2018 |
# ? Jan 2, 2018 23:34 |
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SlothfulCobra posted:I know that all the raiding mechanics were designed with vikings in mind, but it sure sucks when I go on a foot raid to a nice catholic neighborhood, and siege down castles to find 0 dollars of loot. Basically raid your neighbors, sieging down a castle should still get you the cash from winning the siege at a minimum, alternatively... RAID CHINA
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# ? Jan 2, 2018 23:49 |
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Hey so just curious, any of you guys gotten the Zoroastrian Holy "Dog" kind of events?
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# ? Jan 3, 2018 00:40 |
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# ? May 30, 2024 00:59 |
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AtomikKrab posted:RAID CHINA So... How would one do this?
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# ? Jan 3, 2018 00:41 |