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HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


kirbysuperstar posted:

To whoever was asking about Psycho Pass - the Vita version is free with PS+ in January.

As it's also available on PS4, it should be downloadable on there if that's your platform of choice. You can even do PS4 remote play onto your PC if that's in a more comfortable environment for VNs. This is great news for me since I was literally just about to grab it!

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kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.
I don't think it's cross-buy. Probably cross-save supported, though.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


Every time so far when a game is available on multiple systems, whether or not it is cross-buy, it appears on both PS4 and Vita's PS Plus section.

Sakurazuka
Jan 24, 2004

NANI?

The PS blog said redeemable on both Vita and PS4, you very rarely get one and not the other.

John Lee
Mar 2, 2013

A time traveling adventure everyone can enjoy

dmboogie posted:

Yep! Enjoy, and always remember that witches exist.

:wrong:

Witches are a delusion for minds to weak to challenge God, happy to help!

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

Sakurazuka posted:

The PS blog said redeemable on both Vita and PS4, you very rarely get one and not the other.

Ahh, well. Cool.

TheCenturion
May 3, 2013
HI I LIKE TO GIVE ADVICE ON RELATIONSHIPS

Sakurazuka posted:

The PS blog said redeemable on both Vita and PS4, you very rarely get one and not the other.

Yeah, it straight up says: Psycho-Pass: Mandatory Happiness, PS Vita (Cross Buy with PS4)

Lumpy the Cook
Feb 4, 2011

Drippy-goo-yay, mother-gunker!
It’s neat that mainstream outlets are finally willing to discuss visual novels in a non-condescending way because white people began making them

MegaZeroX
Dec 11, 2013

"I'm Jack Frost, ho! Nice to meet ya, hee ho!"



Where is your evidence for that? White people have been making visual novels for years (see: Hanako Games, Winter Wolves, etc). VNs are starting to be talked about non-condescendingly because they are gaining popularity (and actually getting official releases) in the west.

HGH
Dec 20, 2011
Probably the dumb "Visual Novels only came out of their cocoon in 2017" picture making rounds, which seems to be from an article trying its darndest to ignore the existence of nonwestern VNs from discussions I've seen.

Dr. Video Games 0031
Jul 17, 2004

HGH posted:

Probably the dumb "Visual Novels only came out of their cocoon in 2017" picture making rounds, which seems to be from an article trying its darndest to ignore the existence of nonwestern VNs from discussions I've seen.

That article actually specifically has shout outs to Japanese VNs like Muv Luv Alternative and Wonderful Everyday which released in English this year.

Ytlaya
Nov 13, 2005

I've been playing more Chaos;Child and I'm really enjoying it a lot. I think I'm actually enjoying these earlier-to-mid parts at least as much as Steins;Gate (though part of what made Steins;Gate good is that it had such a solid resolution/ending). It actually sorta improves upon the pacing of Steins;Gate a bit by having more plot/thriller stuff earlier in the story instead of largely putting it in the second half like S;G did. The main character is also pretty good, at least for the protagonist of a Japanese "nerd media" title.

Lumpy the Cook posted:

It’s neat that mainstream outlets are finally willing to discuss visual novels in a non-condescending way because white people began making them

To be fair, VNs have a pretty uniquely bad "good : terrible" ratio due to the whole "usually requiring porn until pretty recently" thing. It is a shame that this makes people miss out on the handful of genuinely really good ones, though.

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

I just got past the opening scene of Chaos;Child (that was...intense) but daaaaaamn does the translation need some work. I don't remember S;G having this much of an issue, at least not this early.

3D GAY WORLD
May 15, 2007

food court bailiff posted:

I just got past the opening scene of Chaos;Child (that was...intense) but daaaaaamn does the translation need some work. I don't remember S;G having this much of an issue, at least not this early.

Yeah, there are some definite issues that I noticed when I started looking for them. Though in my opinion, it's less that the overall translation is bad and more that there are a number of grammatical errors/typos. If you haven't downloaded the patches, apparently they fix a lot of them, but you'll still encounter them. I definitely don't think it harms the VN too much overall. In most cases I still understood the intended meaning. The most egregious examples are 3-4 brief spoken sentences that were intentionally presented without subtitles in the Japanese version, but were left without subtitles in the English version. That and one mapping segment in one of the side routes where the location names weren't translated into English. The game could definitely use another proofreading pass. What confuses me is that fixing all the typos would only require having one guy (maybe two, if they wanted to halve the time) play through the game again, paying close attention to each line. Not sure how things like that are allowed to make it to production, let alone past the first patch.

Ytlaya posted:

I've been playing more Chaos;Child and I'm really enjoying it a lot. I think I'm actually enjoying these earlier-to-mid parts at least as much as Steins;Gate (though part of what made Steins;Gate good is that it had such a solid resolution/ending). It actually sorta improves upon the pacing of Steins;Gate a bit by having more plot/thriller stuff earlier in the story instead of largely putting it in the second half like S;G did. The main character is also pretty good, at least for the protagonist of a Japanese "nerd media" title.

Glad you like it so far! It only gets better.

3D GAY WORLD fucked around with this message at 20:59 on Dec 30, 2017

Irukandji Syndrome
Dec 26, 2008
I think the increasing mainstream acceptability (I would hesitate to call it popularity) of visual novels comes from a lot of things. The porn game element definitely can't be overlooked - when most of your titles have sex scenes in them to make them marketable in Japan, it can put a lot of people off. Steam games largely have all-ages versions now, with external patches if you really want that.

But it's also accessibility. For a long time, most of these games were only available if you illegally torrented them and scrubbed through the comments looking for somebody's broken English explanation of how to properly apply a fan translation patch of dubious quality. (Let's not pretend someone new to visual novels is genuinely going to pay the $90 to import Fate Stay Night, and you still have to patch either way.)

That's barriers of poo poo in the way of your average user, barriers most people don't care to navigate to break into an already niche genre with a bad reputation. Most games that got official translations were poo poo like School Days on J-list.

Then we started to see tentative releases on Steam with the advent of Kickstarter, but Steam also unfortunately brought poo poo like Sakura games with it. That really hindered its reputation.

The other problem was, even with good games with official translations and releases on Steam, a good part of Steam's userbase is the kind of Gamergate moron who pisses their britches over any game that doesn't fit one of three subtypes and jumps like a rabid dog at the opportunity to name-drop Gone Home disparagingly. "It's a walking simulator!" They bark. "It's not even a real game! The SJWs!!"

So I mean when you get to a "game" that is effectively a CYOA novel, yeah, they're going to sneer and turn their nose up. This anime titty bullshit, blah blah.

I think the availability of "meme" games like Doki Doki Literature Club is absolutely helping people reconsider the genre, but I think it's a mistake to assume that's racism when the game does its best to imitate the trappings of your average Japanese slice of life VN, down to Dan Salvato saying he deliberately wrote the script to have that awkward translated-from-Japanese feeling.

Also if my steam explore queue is any indication most visual novels by white people are heinous, badly illustrated garbage. I doubt most people get into the genre because of something like Roommates.

Irukandji Syndrome fucked around with this message at 21:13 on Dec 30, 2017

Alder
Sep 24, 2013

DDLC is a terrible VN.

Sakurazuka
Jan 24, 2004

NANI?

But it's popular and we're talking about visibility.

HerpicleOmnicron5
May 31, 2013

How did this smug dummkopf ever make general?


And it's also good.

Irukandji Syndrome
Dec 26, 2008
It's also short, free, and does some interesting things with the medium. I think regardless of whether or not you liked it, you can agree it made a lot of people with shallow preconceived notions of VNs as moeblob slice of life garbage look at the genre differently. Hopefully it leads some of them to other interesting games in the genre.

I loved it, personally. :v:

Someone mentioned Wonderful Everyday which I saw on Steam myself. The reviews are all like "it's generic school poo poo until you install the patch and then it GETS WEEEEIRD, MAAAAN" but from all appearances it looks pretty generic. Are they trolling or is it actually decent?

Raxivace
Sep 9, 2014

I feel like I've seen more visual novels that try to "play with the medium" in some fashion than ones that don't at this point. That isn't to say I don't enjoy these games or that I don't find them interesting, but that's a cliche I associate with VN's far more than slice of life stuff or dating sim stuff or whatever than anything else at this point.

Dr. Video Games 0031
Jul 17, 2004

Irukandji Syndrome posted:

It's also short, free, and does some interesting things with the medium. I think regardless of whether or not you liked it, you can agree it made a lot of people with shallow preconceived notions of VNs as moeblob slice of life garbage look at the genre differently. Hopefully it leads some of them to other interesting games in the genre.

I loved it, personally. :v:
The problem is that it really doesn't do anything new and is basically a ripoff of a Japanese VN that's been popular for a while now (Kimi to Konojo to Konojo no Koi). There have been plenty of other meta/subversive Japanese VNs as well which DDLC borrows from. Which is fine, really, especially since it's just some freeware thing, but that's why it rubs a lot of people the wrong way when they treat it like some unique and innovative gem.

Irukandji Syndrome posted:

Someone mentioned Wonderful Everyday which I saw on Steam myself. The reviews are all like "it's generic school poo poo until you install the patch and then it GETS WEEEEIRD, MAAAAN" but from all appearances it looks pretty generic. Are they trolling or is it actually decent?

It is very much not generic, and it is also very, very much not the kind of VN that can be talked about in this thread (it's not all-ages and has some pretty edgy poo poo in there).

Irukandji Syndrome
Dec 26, 2008

Raxivace posted:

I feel like I've seen more visual novels that try to "play with the medium" in some fashion than ones that don't at this point. That isn't to say I don't enjoy these games or that I don't find them interesting, but that's a cliche I associate with VN's far more than slice of life stuff or dating sim stuff or whatever than anything else at this point.
Really? I might be behind on my VNs because all of the ones I've played have been pretty straightforward. I would genuinely love some examples because I liked DDLC a lot and I'd love to play more along that theme.


Dr. Video Games 0031 posted:

The problem is that it really doesn't do anything new and is basically a ripoff of a Japanese VN that's been popular for a while now (Kimi to Konojo to Konojo no Koi). There have been plenty of other meta/subversive Japanese VNs as well which DDLC borrows from. Which is fine, really, especially since it's just some freeware thing, but that's why it rubs a lot of people the wrong way when they treat it like some unique and innovative gem.
Isn't that one full of porn though to the point of having one of its love interests needing h-scenes for sustenance or something similarly ridiculous? I'd certainly heard of that, but it has no English translation that I'm aware of. Does it really matter if it borrows similar themes if the thing it's borrowing from is something that would scare off the average person as well as completely inaccessible to an English-speaking audience?

Again, I would love recs on the meta front.

FractalSandwich
Apr 25, 2010

Raxivace posted:

I feel like I've seen more visual novels that try to "play with the medium" in some fashion than ones that don't at this point. That isn't to say I don't enjoy these games or that I don't find them interesting, but that's a cliche I associate with VN's far more than slice of life stuff or dating sim stuff or whatever than anything else at this point.
"Dating sims are by definition not visual novels because they're not 'sims' unless they make heavy use of game mechanics in the style of the life simulation genre!" I continue to insist as I slowly shrink and transform into a corn cob.

rvm
May 6, 2013

Ytlaya posted:

To be fair, VNs have a pretty uniquely bad "good : terrible" ratio due to the whole "usually requiring porn until pretty recently" thing. It is a shame that this makes people miss out on the handful of genuinely really good ones, though.

VNs (and, to a lesser extent, all "otaku media" for a lack of a better term) are essentially a modern day pulp with all the good and bad it entails.

FractalSandwich
Apr 25, 2010

rvm posted:

VNs (and, to a lesser extent, all "otaku media" for a lack of a better term) are essentially a modern day pulp with all the good and bad it entails.
What good does that entail, exactly?

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

3D GAY WORLD posted:

Yeah, there are some definite issues that I noticed when I started looking for them. Though in my opinion, it's less that the overall translation is bad and more that there are a number of grammatical errors/typos. If you haven't downloaded the patches, apparently they fix a lot of them, but you'll still encounter them. I definitely don't think it harms the VN too much overall. In most cases I still understood the intended meaning. The most egregious examples are 3-4 brief spoken sentences that were intentionally presented without subtitles in the Japanese version, but were left without subtitles in the English version. That and one mapping segment in one of the side routes where the location names weren't translated into English. The game could definitely use another proofreading pass. What confuses me is that fixing all the typos would only require having one guy (maybe two, if they wanted to halve the time) play through the game again, paying close attention to each line. Not sure how things like that are allowed to make it to production, let alone past the first patch.

No kidding. I'm still really enjoying it but I think this is the worst localization of a VN I've read - bear in mind that I've only ever played the new translations for stuff like Higurashi and honestly am still super new to the format. I'm 99.999% sure the two images of the crime scene on the 29th are supposed to be flipped - when the text talks about his neck finally breaking, the drat corpse seems to stand up! ...of course, that one seems less like a localization error and something that could have actually been wrong in the original. Juuuuuust enough little issues to bug me.

Still, hot drat it gets off to a quick start. Really enjoying it so far.

Ytlaya
Nov 13, 2005

rvm posted:

VNs (and, to a lesser extent, all "otaku media" for a lack of a better term) are essentially a modern day pulp with all the good and bad it entails.

I think the ratio does vary between different 'nerd media" things, though. Like, I think manga generally has much higher number of genuinely high quality things than anime or VNs, probably due to the fact that its upfront costs aren't nearly as high and thus doesn't need to spend so much effort specifically appealing to the sort of otaku willing to spend $100 on blurays or whatever. VNs are a bit of a different situation, where their issue seems to largely stem more from their history as primarily porn games, rather than having quite the same sort of costs as anime to produce. I feel like I read somewhere that higher budget VNs are actually on a decline? Like they increased some years back and then have fallen off in recent years. Not sure about that, though.

That being said, I do generally agree that it doesn't make sense to treat Japanese nerd media as fundamentally different from American nerd media, with the exception of a few things present in its worst content. If anything, I'd say that manga is generally more "robust" than American comics, simply due to enjoying higher mainstream popularity and having more content produced as a result (with American nerd television/movies being generally better for the same reason, except reversed).

edit: Hahahaha played more Chaos;Child and the name drop occurs (though I'm sure not the "real" one, if there even if a real one) during a chuunibyou delusion the main character has after going to Kunosato's apartment.

Ytlaya fucked around with this message at 07:37 on Jan 1, 2018

rvm
May 6, 2013

Ytlaya posted:

I think the ratio does vary between different 'nerd media" things, though. Like, I think manga generally has much higher number of genuinely high quality things than anime or VNs, probably due to the fact that its upfront costs aren't nearly as high and thus doesn't need to spend so much effort specifically appealing to the sort of otaku willing to spend $100 on blurays or whatever. VNs are a bit of a different situation, where their issue seems to largely stem more from their history as primarily porn games, rather than having quite the same sort of costs as anime to produce. I feel like I read somewhere that higher budget VNs are actually on a decline? Like they increased some years back and then have fallen off in recent years. Not sure about that, though.

That being said, I do generally agree that it doesn't make sense to treat Japanese nerd media as fundamentally different from American nerd media, with the exception of a few things present in its worst content. If anything, I'd say that manga is generally more "robust" than American comics, simply due to enjoying higher mainstream popularity and having more content produced as a result (with American nerd television/movies being generally better for the same reason, except reversed).

edit: Hahahaha played more Chaos;Child and the name drop occurs (though I'm sure not the "real" one, if there even if a real one) during a chuunibyou delusion the main character has after going to Kunosato's apartment.

Yeah, manga is sort of mainstream in Japan. It sells a ton more then American comics. I'm reading manga adaptation of Lovecraft now and it's great. And Japanese TV is just not that good, unfortunately.

Ytlaya
Nov 13, 2005

So I'm playing more Chaos;Child (this game is really loving long; I'm still doing the main/common route thing, and supposed this is followed by 4 character-specific routes and 1 "true" route) and Jesus loving Christ.

I actually feel bad for (since I don't know how far I am, assume spoilers for all of the first playthrough) Itou. Poor fucker was mind-controlled to murder his friend's foster sister in a really grotesque way (I'm still kinda stunned they actually went there). Yuto's life is also pretty ruined at this point.

This game needs a final battle where Takuru uses his gigalomanic (what a silly word) powers to make Uki Yamazoe into WEASELSCYTHE in real life.


I actually have a speculation about who the main culprit might be. It's partly based on the sort of meta assumption that it'll be a character we're familiar with plus process of elimination, but I'm thinking maybe Serika. I've noticed that she often tends to subtlely push Takuru towards continuing his investigation, and if she can do mind control it could explain Takuru's (false, I guess) memories of her and the fact that Hinae's lie detection might not work properly with her. At the part I'm at now, they're discussing how it's weird the police didn't stop Takuru/Serika when they went to the first crime scene, and it would make sense for her to be able to do it since she was there.

edit: One thing that comes to mind as a counterpoint to this is that IIRC Serika didn't have a reaction to the sumo seal picture.


edit2: Okay, the story specifically brought up what I was thinking relatively soon afterwards.

Ytlaya fucked around with this message at 22:39 on Jan 1, 2018

Not Operator
Jan 1, 2009

Not A doctor, THE Doctor!
For those of you who've finished it or are still playing it, does Chaos;Child require I finish Chaos;Head?

You're all talking about it in pretty glowing terms and I want to check it out, but this might be a deal breaker.

Ytlaya
Nov 13, 2005

Not Operator posted:

For those of you who've finished it or are still playing it, does Chaos;Child require I finish Chaos;Head?

You're all talking about it in pretty glowing terms and I want to check it out, but this might be a deal breaker.

No. I haven't played Chaos;Head, and it explains the concepts that (from what I understand) are taken from it. I think that it might give extra background on some aspects of the prior events, but you can just use a wiki summary or something for that (and it's not really necessary either way IMO).

edit: Okay, I know basically what's going on in terms of the culprit and stuff now, though I think that you're probably supposed to have more or less figured things out at this point.

Ytlaya fucked around with this message at 23:47 on Jan 1, 2018

3D GAY WORLD
May 15, 2007

Not Operator posted:

For those of you who've finished it or are still playing it, does Chaos;Child require I finish Chaos;Head?

You're all talking about it in pretty glowing terms and I want to check it out, but this might be a deal breaker.

Finished it entirely, and nope, no prior knowledge necessary, entirely standalone. There are a few namedrops and references to characters from S;G and C;H but thankfully you don't need to have played C;H.

It sucks that C;H is apparently pretty bad, I really wish I could experience some more of the C;C world. Such a great game.

Ytlaya posted:

So I'm playing more Chaos;Child (this game is really loving long; I'm still doing the main/common route thing, and supposed this is followed by 4 character-specific routes and 1 "true" route) and Jesus loving Christ.

I actually feel bad for (since I don't know how far I am, assume spoilers for all of the first playthrough) Itou. Poor fucker was mind-controlled to murder his friend's foster sister in a really grotesque way (I'm still kinda stunned they actually went there). Yuto's life is also pretty ruined at this point.

This game needs a final battle where Takuru uses his gigalomanic (what a silly word) powers to make Uki Yamazoe into WEASELSCYTHE in real life.


I actually have a speculation about who the main culprit might be. It's partly based on the sort of meta assumption that it'll be a character we're familiar with plus process of elimination, but I'm thinking maybe Serika. I've noticed that she often tends to subtlely push Takuru towards continuing his investigation, and if she can do mind control it could explain Takuru's (false, I guess) memories of her and the fact that Hinae's lie detection might not work properly with her. At the part I'm at now, they're discussing how it's weird the police didn't stop Takuru/Serika when they went to the first crime scene, and it would make sense for her to be able to do it since she was there.

edit: One thing that comes to mind as a counterpoint to this is that IIRC Serika didn't have a reaction to the sumo seal picture.


edit2: Okay, the story specifically brought up what I was thinking relatively soon afterwards.

(SPOILERS for most of first playthrough)

Yeah, that scene with Itou is definitely the peak of how disturbing and horrifying the game gets. Wasn't his artwork just excellent? Specifically him covered in blood. Such a massive disconnect between regular Itou and mind-controlled Itou. Itou's voice actor didn't particularly stand out for much of the game, but his monologue when part of him starts to realize what he did, and his whole reality is collapsing in on itself has to be one of the most heart-wrenching and well-written/acted parts of the game for me. Not to mention the fact that he's been mentally influenced for so long that he's suffered permanent brain damage. Horrifying.

Also, I loved the very brief red herring regarding Itou being the mastermind. It comes so hard out of the field that you're just barely willing to buy it and think "wow, didn't expect that", just in time for Kurusu to explicitly say how ridiculous and impossible that is, and you realize how stupid it would've been for Itou to actually be doing this. At least that was how it worked out for me. It gave me an answer that made sense initially, and then takes it away before you can start picking it apart, and then it's like "Oh, yeah, obviously that's not it, there's going to be a much better answer!"

Y1ou're getting really close to the first and biggest major revelation (pretty sure you hit it before making your edit), and the whole rest of the first playthrough is an almost non-stop thrill for the rest of it.

3D GAY WORLD fucked around with this message at 04:20 on Jan 2, 2018

Ytlaya
Nov 13, 2005

3D GAY WORLD posted:

(SPOILERS for most of first playthrough)

Yeah, that scene with Itou is definitely the peak of how disturbing and horrifying the game gets. Wasn't his artwork just excellent? Specifically him covered in blood. Such a massive disconnect between regular Itou and mind-controlled Itou. Itou's voice actor didn't particularly stand out for much of the game, but his monologue when part of him starts to realize what he did, and his whole reality is collapsing in on itself has to be one of the most heart-wrenching and well-written/acted parts of the game for me. Not to mention the fact that he's been mentally influenced for so long that he's suffered permanent brain damage. Horrifying.

Also, I loved the very brief red herring regarding Itou being the mastermind. It comes so hard out of the field that you're just barely willing to buy it and think "wow, didn't expect that", just in time for Kurusu to explicitly say how ridiculous and impossible that is, and you realize how stupid it would've been for Itou to actually be doing this. At least that was how it worked out for me. It gave me an answer that made sense initially, and then takes it away before you can start picking it apart, and then it's like "Oh, yeah, obviously that's not it, there's going to be a much better answer!"

Y1ou're getting really close to the first and biggest major revelation (pretty sure you hit it before making your edit), and the whole rest of the first playthrough is an almost non-stop thrill for the rest of it.


(Just in case, as with my earlier post just assume full spoilers of first playthrough)

I'm at the point where both Serika and Sakuma's invovement has been revealed. To be honest, I had suspected Sakuma from the start, just because "taking in children from and 'earthquake' that obviously gave some people powers is circumstantially suspicious," but gradually started to assume it wasn't the case (only to obviously turn out wrong in that regard. I'm happy that Serika's involvement wasn't hidden for some late true ending revelation or something, because it was starting to feel pretty obviously soon-ish before it was explicitly revealed. It's nice that there are still some mysteries aside from the "whodunnit," like what's going on with Kurusu's powers, what was going on with Kakita/Hinae, what happened in Kunosato's history, why Takuru is a "true" gigalomanic (still a silly word), what the gently caress is the significance of Hana's character, etc (I'm guessing a lot of these will be dealt with in their respective character arcs).

This whole first playthrough has felt like a VN bad ending that just keeps continuing from the bad ending and getting worse and worse. Right now they're examining Aoba dorm and planning to meet up with Sakuma.

3D GAY WORLD
May 15, 2007
Edit: double post

3D GAY WORLD fucked around with this message at 11:51 on Jan 2, 2018

3D GAY WORLD
May 15, 2007

Ytlaya posted:

(Just in case, as with my earlier post just assume full spoilers of first playthrough)

I'm at the point where both Serika and Sakuma's invovement has been revealed. To be honest, I had suspected Sakuma from the start, just because "taking in children from and 'earthquake' that obviously gave some people powers is circumstantially suspicious," but gradually started to assume it wasn't the case (only to obviously turn out wrong in that regard. I'm happy that Serika's involvement wasn't hidden for some late true ending revelation or something, because it was starting to feel pretty obviously soon-ish before it was explicitly revealed. It's nice that there are still some mysteries aside from the "whodunnit," like what's going on with Kurusu's powers, what was going on with Kakita/Hinae, what happened in Kunosato's history, why Takuru is a "true" gigalomanic (still a silly word), what the gently caress is the significance of Hana's character, etc (I'm guessing a lot of these will be dealt with in their respective character arcs).

This whole first playthrough has felt like a VN bad ending that just keeps continuing from the bad ending and getting worse and worse. Right now they're examining Aoba dorm and planning to meet up with Sakuma.


One of the only *fist-pump* moments is coming up pretty soon, it's pretty great. It's obviously not advisable to watch the C;C anime before playing the VN, but after beating C;C I skipped around to some key action moments in the anime just to see how they were handled, and so I could see those scenes visualized with full motion. I'd recommend it for after you finish the common route, specifically for the upcoming confrontation with Sakuma.

Yeah, pretty much all the stuff you mentioned, minus one or two things, is explained in side-routes or the True Ending.

Ytlaya
Nov 13, 2005

3D GAY WORLD posted:

One of the only *fist-pump* moments is coming up pretty soon, it's pretty great. It's obviously not advisable to watch the C;C anime before playing the VN, but after beating C;C I skipped around to some key action moments in the anime just to see how they were handled, and so I could see those scenes visualized with full motion. I'd recommend it for after you finish the common route, specifically for the upcoming confrontation with Sakuma.

Yeah, pretty much all the stuff you mentioned, minus one or two things, is explained in side-routes or the True Ending.


I finished common route. It was good. I had thought of/figured out a bunch of different aspects to the mystery (or at least the parts revealed thus far), but hadn't really put them together. For example I had thought of "Serika is likely involved with the murders" and "Takuru is obviously being pushed towards solving the murders" but hadn't put those together into Serika doing them with the purpose of involving Takuru. Speaking of Serika and the murders, what exactly was her involvement there? She can't do mind control, and I thought most of the murders involved the victims being mind-controlled to murder themselves. Like, I don't really understand what sort of direct involvement she had with any of the murders aside from Nono's (I mean, I guess she is the one who came up with who to murder as part of the plan to sorta-fulfill Takuru's past wish). Also, supposed she started her killing almost immediately after Takuru created her. Aside from Takuru's parents, who was she killing up until the start of the "return of the New Generation Madness"?

I'm honestly kind of curious about where these character routes are going to go. I'm guessing the true route will involve some sort of resolution that doesn't involve almost everyone dying or being otherwise incapacitated, but I imagine the character routes will also have to deal with the Serika/Sakuma stuff in some capacity (since presumably they'll still be continuing their plans, etc). Then again, Steins;Gate had side routes that sort of went off the rails and ignored the main plot, but the character routes are actually required in this, unlike Steins;Gate.

I'm also wondering who the main heroine is supposed to be. From googling how to access each route, I know there are routes for Hinae, Hana, Nono, and Uki (I really hope this one isn't romantic). This seems to imply none of them are the "main heroine," which leaves Kunosato and Serika. I'm really hoping it isn't Serika, so I'm guessing Kunosato?


Character designs aside, I think I might actually like this more than Steins;Gate? Or at least I'm liking most of the content more, since I don't know if it'll have quite the same sort of payoff as Steins;Gate had.

Ytlaya fucked around with this message at 19:01 on Jan 2, 2018

Rockman Reserve
Oct 2, 2007

"Carbons? Purge? What are you talking about?!"

That's a lot of black bars.

Am I correct in assuming the New Generation Murders are from C;H? I want to finish C;C so I can wiki some details on them, I mean you can't give me a list of murders so badass they have names like BRAIN FREEZE and GROUP DIVE along with their own drat meme catchphrase and then not tell me anything about them.

theblackw0lf
Apr 15, 2003

"...creating a vision of the sort of society you want to have in miniature"
Butterfly Soup keeps getting mentioned in GOTY awards.

Anyone play it? Sorry if I missed convo about this earlier if people had

Ytlaya
Nov 13, 2005

food court bailiff posted:

That's a lot of black bars.

Am I correct in assuming the New Generation Murders are from C;H? I want to finish C;C so I can wiki some details on them, I mean you can't give me a list of murders so badass they have names like BRAIN FREEZE and GROUP DIVE along with their own drat meme catchphrase and then not tell me anything about them.

Yeah, one thing that confused me is the "those eyes, whose eyes are they" thing, which I thought had some extra significance because I didn't know it was a phrase used by the C;H protagonist that turned into a meme.

And yeah, the New Generation Murders are from C;H, though I haven't read it (I just read some general summary).

One thing I found funny in C;C (mild spoilers about a character's personality/connections, spoiled just in case) is that Kurisu and Daru would be friends/associates with someone with Kunosato's personality. I'm sure she has some motive/reason that hasn't been revealed yet, but she still acts like a total rear end in a top hat who makes Kurisu look like Mayuri or something in comparison.

edit: Oh, another thing that I was thinking about the whole premise of C;C is that the whole real-booting thing would presumably lead to literally everyone in the world dying, if a "real" world independent of peoples' perception exists in the first place. Like, a single real-boot would cause a butterfly effect throwing everything out of whack, and people in the "real" world would stop eating/drinking because their movements would be out of sync with picking up food and what have you. Like, let's say a gigalomanic burns down a building. The "real" building is still there, so when they rebuild the building it would actually just be a bunch of people walking into the still-existing building or something (which would in turn throw off all their future movements). The real world would be a wasteland with the remaining human population starving, while everyone continues to perceive a normal world where most of the people they see no longer actually exist.

Ytlaya fucked around with this message at 22:51 on Jan 2, 2018

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Alder
Sep 24, 2013

theblackw0lf posted:

Butterfly Soup keeps getting mentioned in GOTY awards.

Anyone play it? Sorry if I missed convo about this earlier if people had

I played 10 min and it's cute :3:

It's very much set in HS so they may or may not interest some ppl.

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