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Man I feel drat good about the poo poo I just pulled. Me and the Mongols been eyeballing each other for like three decades while they slowly spread across the map. They got as far as gobbling up the Byzantines and southern Italy. The whole time they're skirting around my holdings in the steppes, I assume because I can raise nearly 100k troops and there's much softer targets than me. Well a new Khagan took over and I checked the plot chance on him, as is my habit and discovered that with a liberal use of my riches I could get a decent plot going and had him killed. I also succeeded in having the next three Khagans killed, thus extinguishing Genghis' entire line . This also had the side effect of utterly shattering their empire, so no more Mongol threat! And with the Islamic world already gutted by my rise to power and the Byzantines being completely broken up by the Mongols I'm the baddest motherfucker in the world now by a margin of like 50k troops. E: I think pretty soon I'm gonna gently caress up China for hell of it. Honky Dong Country fucked around with this message at 02:06 on Jan 3, 2018 |
# ? Jan 3, 2018 02:02 |
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# ? May 30, 2024 12:13 |
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Technowolf posted:So... How would one do this? 1 Be able to raid and independent 2. Be in diplo range of china 3. Have no peace deals with them 4. press button with sword in china diplomatic screen and click raid. AtomikKrab fucked around with this message at 02:23 on Jan 3, 2018 |
# ? Jan 3, 2018 02:19 |
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Thanks, I haven't messed with the sword button yet.
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# ? Jan 3, 2018 03:05 |
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Is the China dlc worth getting off sale or is it as bad or worse than monks and mystics. Does it even have any relevance if you mostly play in Europe?
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# ? Jan 3, 2018 03:11 |
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gowb posted:Does it even have any relevance if you mostly play in Europe? No, but personally it helped push me out of my European comfort bubble and finally take a whack at merchant republics. Trying out merchant republics, muslims and in China range all for the first time has been... rough.
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# ? Jan 3, 2018 03:17 |
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What's wrong with Monks n' Mystics DLC?
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# ? Jan 3, 2018 03:21 |
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Groogy posted:Hey so just curious, any of you guys gotten the Zoroastrian Holy "Dog" kind of events? I've gotten that event once. Wound up with a pet hedgehog. I spent a minute afterwards wondering just how a hedgehog counts as a dog, but the health benefits of owning one are a nice little bonus.
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# ? Jan 3, 2018 03:33 |
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Groogy posted:Hey so just curious, any of you guys gotten the Zoroastrian Holy "Dog" kind of events?
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# ? Jan 3, 2018 04:07 |
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StrixNebulosa posted:What's wrong with Monks n' Mystics DLC? The society part of the DLC was a big letdown. Depending on religion, you might have access to like 1 or 2 reskinned societies. Hermetics are the real super star after Satanism got (justly) tuned down. Monastic orders at least let you toggle celebacy, which is the only thing of note. They are super forgettable, much like the college of Cardinals. All the stuff not involving that selling point are pretty good, but not worth the cost by themselves. Artifacts can be super strong. The fourth counselor jobs are pretty decent. Mass prisoner actions and allied army commands are a great QOL change if you war a lot. Edit: forgot about the Assassins, which are only available if you are Shia. They are cool as well. Societies are very useful if you are a paint the map sort of guy. I'm not, so I don't use them all that often. I am hella PEEVED fucked around with this message at 04:38 on Jan 3, 2018 |
# ? Jan 3, 2018 04:15 |
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You can now become an Assassin and secret SHia if you're close enough to a shia ruler too, which is nice.
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# ? Jan 3, 2018 04:45 |
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The monastic orders are pretty good for getting positive traits and piety, which meshes pretty well with some things, like the dharmic religions. I've gotten a few holy relics from them too.
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# ? Jan 3, 2018 05:28 |
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I think the thing about M&M is that people were just expecting it to be more than it was. It's basically a Way of Life "extra stuff to do when you're waiting for interesting things to happen" expansion, but what people were expecting was like "medieval conspiracy theory simulator" where you join up with some secret society and slowly expand their influence across Europe, using said influence to get relatives appointed powerful positions in various leaders' courts, and so on. You can sort of do that as a Satanist but there aren't really any "non-magical" ways to achieve the same thing, and non-Christians barely get any societies to join, period. I guess maybe Paradox were hoping modders would jump on the framework they included with the patch to add more societies to the game but that it seems like nobody really took much of an interest in doing that.
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# ? Jan 3, 2018 05:36 |
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The hilariously frustrating part is yet again, W. Africans got the shaft. No societies at all.
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# ? Jan 3, 2018 05:41 |
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I kind of agree, what would be great GREAT would be some societies for martial/diplo/steward stuff. Like a society for martial warriors of each religion, maybe one that only activates when you get the great holy warriors so you can bro around being a knight/crusader fighting stuff. Heck have one for christians/orthodox in the west as questing knights and then a bunch crusade type related. Be a good way to look for the holy grail and poo poo. a Court based society that lets you build favors and alliances so you can smack down on fools would be cool. And like an explorers guild to brave the great unknown for stewardship. Really cool opportunities missed there. Also my Taoist godqueen got immortal... which is +25 relations in the religion since being immortal is loving awesome like that.
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# ? Jan 3, 2018 05:45 |
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A dynamic society system to simulate the various chivalric orders different nations made up would be cool.
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# ? Jan 3, 2018 05:47 |
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While things like W Africa would be cool, them not being much makes a certain amount of sense. On the other hand, investiture and the College of Cardinals being minor enough to be ignored is criminal since those were key things in W Europe.
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# ? Jan 3, 2018 05:48 |
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CassandraSupreme posted:While things like W Africa would be cool, them not being much makes a certain amount of sense. Politiking the pope would be cool. I am...highly tempted to convert to norse and go raiding until I have the sea-queen trait for hilarity... I would need to befriend a vikings though.
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# ? Jan 3, 2018 06:03 |
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EightDeer posted:I've gotten that event once. Wound up with a pet hedgehog. I spent a minute afterwards wondering just how a hedgehog counts as a dog, but the health benefits of owning one are a nice little bonus. Under Zoroastrianism basically everything is a dog. Except for cats who are demonic snakes that are shaped like dogs to fool us.
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# ? Jan 3, 2018 06:11 |
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AtomikKrab posted:Politiking the pope would be cool. Like, the old Merchant Republic game (which was awesome at the time) shouldn't have better Pope mechanics than CK2. Though killing people in China so you can be elected Doge is always a good move and one that CK2 have just recently allowed . . .
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# ? Jan 3, 2018 06:20 |
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I am hella PEEVED posted:The society part of the DLC was a big letdown. Depending on religion, you might have access to like 1 or 2 reskinned societies. Hermetics are the real super star after Satanism got (justly) tuned down. Monastic orders at least let you toggle celebacy, which is the only thing of note. They are super forgettable, much like the college of Cardinals. Yeah it's this. Got burned on M&M and wanting to get back into ck2 but a bit gunshy now. How far to the west does interacting with china reach? I always enjoy playing me some Armenians.
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# ? Jan 3, 2018 06:53 |
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gowb posted:Yeah it's this. Got burned on M&M and wanting to get back into ck2 but a bit gunshy now. How far to the west does interacting with china reach? I always enjoy playing me some Armenians. Byzantium is in range so you would be.
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# ? Jan 3, 2018 06:56 |
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gowb posted:Yeah it's this. Got burned on M&M and wanting to get back into ck2 but a bit gunshy now. How far to the west does interacting with china reach? I always enjoy playing me some Armenians. By default anywhere that the silk road reaches is within diplo range of China as soon as the game starts. Depending on how the game goes and how expansionist China feels like being, you can see the western protectorate extend their influence all the way into western Europe. They expanded the Silk Road west a bit with the expansion, too, so it comes right through to Jerusalem and Egypt. You don't really need to go too far east to be able to interact with China.
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# ? Jan 3, 2018 07:06 |
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EightDeer posted:I've gotten that event once. Wound up with a pet hedgehog. I spent a minute afterwards wondering just how a hedgehog counts as a dog, but the health benefits of owning one are a nice little bonus. In the Avesta, they're counted as a dog. Ahura Mazda calls it the prickly dog with a long snout.
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# ? Jan 3, 2018 07:35 |
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Which DLCs are basically required to enjoy this game, and which ones can I comfortably skip?
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# ? Jan 3, 2018 11:21 |
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DJ Dizzy posted:Which DLCs are basically required to enjoy this game, and which ones can I comfortably skip? I will just quote this and I believe it should be in OP in some form. Generally, any DLCs that apply changes across all dates, regions and religions are must have and then there tons of DLCs, that are more specific and you should buy them if you are more interested in e.g. India or 769 date start. I am hella PEEVED posted:Here's my list, some people will disagree here and there. If I get yelled at enough, I'll happily update it so at least there's an easy to point to post for this winter sale.
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# ? Jan 3, 2018 11:40 |
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Groogy posted:In the Avesta, they're counted as a dog. Ahura Mazda calls it the prickly dog with a long snout. I mean, it's right there in the name.
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# ? Jan 3, 2018 11:54 |
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Groogy posted:In the Avesta, they're counted as a dog. Ahura Mazda calls it the prickly dog with a long snout. The more I read about Ahura Mazda, the less surprised I am that he thought it was OK to gently caress your sister.
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# ? Jan 3, 2018 12:08 |
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Hedgehogs are good dogs because they eat ants and ants are demons.
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# ? Jan 3, 2018 12:11 |
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Beavers are waterdogs because they live in water and are the souls of dead dogs.
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# ? Jan 3, 2018 12:14 |
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Well, picked a fight with a pissed-off defensive pact in order to vassalize the Pope and cement the Holy Roman Empire Of Great Bavaria's supremacy over Central Europe, and I gotta say, it's more annoying than expected. It wasn't really a huge threat, but it took everything obnoxious about going to war as a large empire and cranked it up. By the time I'd crushed the Pope's doomstacks and mercenaries, my warscore was at -30% just from every country that bordered me coming in and sieging down the border provinces, so I had to call up most of my vassal levies and run all over my empire playing whack-a-mole with a dozen different invasion armies.
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# ? Jan 3, 2018 14:41 |
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FreudianSlippers posted:Hedgehogs are good dogs because they eat ants and ants are demons. FreudianSlippers posted:Beavers are waterdogs because they live in water and are the souls of dead dogs. This guy knows what's up. Also having had ants infestation to deal with. Yes ants are demons. e: Also one of the punishment of killing a beaver is to care for puppies to atone for your sins.
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# ? Jan 3, 2018 15:03 |
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FreudianSlippers posted:Hedgehogs are good dogs because they eat ants and ants are demons. Yup.
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# ? Jan 3, 2018 16:28 |
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Main Paineframe posted:Well, picked a fight with a pissed-off defensive pact in order to vassalize the Pope and cement the Holy Roman Empire Of Great Bavaria's supremacy over Central Europe, and I gotta say, it's more annoying than expected. It wasn't really a huge threat, but it took everything obnoxious about going to war as a large empire and cranked it up. By the time I'd crushed the Pope's doomstacks and mercenaries, my warscore was at -30% just from every country that bordered me coming in and sieging down the border provinces, so I had to call up most of my vassal levies and run all over my empire playing whack-a-mole with a dozen different invasion armies. The only time this pisses me off is when some vassals decide it's a good time for them to be dicks or when like 4-5 peasant/religious revolts fire at the same time.
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# ? Jan 3, 2018 17:00 |
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holy gently caress silk road trading posts make Egypt bonkers
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# ? Jan 3, 2018 17:27 |
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Honky Dong Country posted:The only time this pisses me off is when some vassals decide it's a good time for them to be dicks or when like 4-5 peasant/religious revolts fire at the same time. The other nice part of defensive pacts is that since they tend to force you to stop expanding for a while, that leaves you with plenty of time with nothing really better to do than bully and oppress your vassals, so most of the troublesome people had been hammered down to the point where I wasn't relying on my council to keep people out of factions...which was good, because my ruler randomly died of poor health halfway through that war.
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# ? Jan 3, 2018 18:31 |
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Is there a way to press a claim for something that no longer exists? My idiot brother lost Ireland and now no one has the Ireland title. I've got a strong claim but since there is no Ireland, I can't go and kick out the interlopers. Doubly hard because it's one dude that owns almost half of Ireland, so I can't conquest them easily either.
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# ? Jan 3, 2018 18:45 |
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Sweat fealty to him and gently caress him over from the inside?
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# ? Jan 3, 2018 20:50 |
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This is some cool poo poo: https://forum.paradoxplaza.com/forum/index.php?threads/mod-resource-fake-mapmodes.1063490/ Some clever clogs has used the councillor jobs system to hack new map modes into the game. Check out this simplified terrain mode:
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# ? Jan 3, 2018 22:50 |
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Hey guys, real quick: Victoria II if I love CK2 and have EUIV but have never actually gotten around to playing it, yea or nay?
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# ? Jan 4, 2018 00:21 |
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# ? May 30, 2024 12:13 |
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Victoria 2 is the greatest Paradox game. It is also the worst. It doesn't really have a lot in common with Crusader Kings 2 other than the whole map game thing. If you like the Victorian era, then yes. If you love building railroads, then yes. The main focus is on population and internal economy/politics, war and getting bigger are in general much less important (although still important). Also it's a fair bit more historical than CK2 or EUIV, there are usually only minor differences in what the endgame looks like every playthrough except for the stuff you influence yourself (although you can influence a lot). It's also really hard to fully understand and thus get good at, which you'll need to be to succeed as most minor countries. Some countries like the USA you can succeed at no matter how badly you do however. It's before the shift to DLC/patching and needs all the expansions to be good, so make sure you buy the bundle if you do.
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# ? Jan 4, 2018 00:35 |