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Rescues are fun, either to provide or receive. I hosed up with my Gunship out near the CG - I habitually put scoops on ships, to the point that I assumed I had one on this. I rang the Rats and got three on my case. They even helped escort me back to the nearest shipyard so I could change to a more mobile ship!
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# ? Jan 4, 2018 19:52 |
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# ? May 30, 2024 02:32 |
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Were they successful in saving that guy way out in he black?
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# ? Jan 4, 2018 19:55 |
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I wanted an A-Ranked, combat fitted, engineered Federal Corvette, but I only had 130 million in the bank. 5 days of Parutis <-> Medb got me the billion I needed, though. Not bad, though. Being able to netflix and chill while doing it made it tolerable. I only had a Federal Navy rank of Ensign, though, so then I ground Ceos <-> Sothis for rank for another 15 hours. Made me want to die. Much quicker turnaround than P<->M, but I was still able to watch streams while doing it, at least. Then, for some reason, I decided I had my heart set on dual size 4 Plasma Accelerators with the Plasma Slug mod. Which meant I had to unlock Bill Turner. Which meant I had to unlock Selene Jean. Which meant I had to go and mine 500 tons of ore, because I have not touched mining even a little bit since I started playing. But I did it. Conclusion? Mining is the loving worst, and I don't see how anyone can derive any joy out of it whatsoever. Thank christ I had the foresight to find and hoard the 50 tons Bromelite and 10 tons Painite I needed on top of all that other bullshit to unlock those two engineers. I can't imagine how pissed I'd be if I didn't know that before hand and had to go back into those rings after I thought I was done. Also decided to unlock Did Vatterman for the grade 5 shield boosters. What fun and engaging gameplay it is, running 50 tons of Lavian Brandy back and forth between two star systems, when for some mysterious reason decided I could only carry six tons at a time. But you know what? I did it. Even after I had the money I needed, I spent the week and a half of nearly constant play time it took to get that damned Corvette just the way I wanted it. Shame the bounty hunting CG just ended and I have to go back to work next Monday, because I'd really have loved to be able to use it. But hey, I got it. Now I can finally start playing the game.
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# ? Jan 4, 2018 19:58 |
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Katsuma posted:Shame the bounty hunting CG just ended Where one window closes, another opens. Ngalia has a BH CG this week so go out there and shoot some people for money or whatever.
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# ? Jan 4, 2018 20:04 |
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So just got back into, and goddamn I just got wasted by the loving sector security for accidentally shooting a guy that was attacking them before the scan completed and they showed up as wanted. I want to draw a comic of a space cop who is getting shot up, gets his rear end saved, turns around, scans the guy who saves him guy, 200cr bounty and blasts him out of the sky being all like I've decided that I'm going to roleplay it as the cops are going to be overzealous police cops that just want to gently caress people up.
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# ? Jan 4, 2018 20:07 |
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Katsuma posted:I wanted an A-Ranked, combat fitted, engineered Federal Corvette, but I only had 130 million in the bank. 5 days of Parutis <-> Medb got me the billion I needed, though. Not bad, though. Being able to netflix and chill while doing it made it tolerable. Congrats! Edgelords are going to edge but the corvette is my go-to ship.
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# ? Jan 4, 2018 20:13 |
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Katsuma posted:I wanted an A-Ranked, combat fitted, engineered Federal Corvette, but I only had 130 million in the bank. 5 days of Parutis <-> Medb got me the billion I needed, though. Not bad, though. Being able to netflix and chill while doing it made it tolerable. Time to quit!
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# ? Jan 4, 2018 20:15 |
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Re: exploration aids. I've found this image to be the most useful when it comes to IDing planets, because sometimes they can be a bit troublesome when you're looking at the system map. For what it's worth, you'll only encounter rocky bodies as a moon, and they can be terraformable if they're they're in the habitable zone and the right size. So if the parent is in the right location, scanning them won't necessarily hurt. iospace fucked around with this message at 20:28 on Jan 4, 2018 |
# ? Jan 4, 2018 20:23 |
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Katsuma posted:But hey, I got it. that's a pretty ship I got enough fed rank to get the sol permit but I don't know if I have it in me to grind out the corvette
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# ? Jan 4, 2018 20:24 |
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You'd have thought the alien life on gas giants would be worth a bit more than 2,000 lousy credits.
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# ? Jan 4, 2018 20:26 |
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Gort posted:You'd have thought the alien life on gas giants would be worth a bit more than 2,000 lousy credits. You would, but apparently not. What's weird is the disconnect between Class II giants, which are gas giants with water clouds, and water giants.
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# ? Jan 4, 2018 20:31 |
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I thought it was, but I haven't been out exploring in a while... Do you have a Detailed Surface Scanner?Nostalgia4Infinity posted:Congrats! Edgelords are going to edge but the corvette is my go-to ship. It's just an easy salt mining technique. All I really wanted was an Orca. Catch me if you can! you cannot
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# ? Jan 4, 2018 20:31 |
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osirisisdead posted:I thought it was, but I haven't been out exploring in a while... Do you have a Detailed Surface Scanner? Yup. That image I linked is DSS values. I haven't seen any evidence to the contrary to be honest.
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# ? Jan 4, 2018 20:32 |
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Gort posted:You'd have thought the alien life on gas giants would be worth a bit more than 2,000 lousy credits. Life is cheap in this Galaxy. Reminder that the Empire's home system Achenar had a sentient alien civilization that was inconvenient to the local population, so they were exterminated. The lore in this game is kind of funny sometimes. There's just a few little hints at information that lead to huge unsolvable mysteries. For instance there's a tourist beacon around Mars about the first alien artifact found by humanity. It was buried in Martian soil and was smaller than a child's hand. That's all of the info though, except that it's still a mystery.
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# ? Jan 4, 2018 20:34 |
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You've seen one piss-breathing fart-huffing bacterial mat, you've seen them all.
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# ? Jan 4, 2018 20:39 |
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On one of my exploration trips last year, to keep myself somewhat amused, I would try to only scan gas giants with life. Since they have a lot more swirls, it's possible to tell them apart from gas giants without life without scanning them closely. I had something like a 90% success rate.
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# ? Jan 4, 2018 20:51 |
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I really only go out of my way for Class IIs. I can scan most giants from the entry star though since I engineered my DSS for long range.
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# ? Jan 4, 2018 20:53 |
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Cool. I haven't really done any exploration (beyond grinding out famous explorer missions every once in a while) since they added all of that.
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# ? Jan 4, 2018 20:55 |
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Blind Rasputin posted:Were they successful in saving that guy way out in he black? Yes! I happened to be home during the rescue so I watched on Twitch. It was pretty cool. The most notable part, to me, was that they were so far out in the system instance that floating point errors on position started making things weird. At one point a rescue ship lost like 20% hull because another ship just started vibrating madly.
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# ? Jan 4, 2018 21:45 |
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i was doing a courier mission (my first in the game) and dropped out of fsd at like three seconds to arrival (had to emergency drop because i never seem to be slow enough to drop normally), and my ship was a whopping 2 hours away from the station or something. is there a way to...you know, not have that happen? if i’m aligned on a station will it auto-drop me from fsd or anything?
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# ? Jan 4, 2018 21:57 |
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Kurr de la Cruz posted:do it if you need the money, but what I'm saying is don't let that be all you do. I've seen dozens of players come and go, they latch on to whatever money making gimmick is hot at the moment, make a ton of money, buy a cutter or corvette, and then lose interest because they reached their end goal and know nothing about the game beyond flipping boards and doing the one specific task that got them their money. For me its really about having a reasonable safety net in case a mission goes pear shaped or I accidentally drive into a star or I get tag teamed in open space. During my bus drives I have been thinking about what I want to do overall with my time in the game. I guess joining those damned frogs is in my future.
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# ? Jan 4, 2018 21:57 |
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A 50S RAYGUN posted:i was doing a courier mission (my first in the game) and dropped out of fsd at like three seconds to arrival (had to emergency drop because i never seem to be slow enough to drop normally), and my ship was a whopping 2 hours away from the station or something. is there a way to...you know, not have that happen? if i’m aligned on a station will it auto-drop me from fsd or anything? When you are 10 secs out, move your throttle to the blue zone, your ship will decelerate to drop speed an distance of 100000km, you will get a blue ‘safe’ prompt and off you go.
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# ? Jan 4, 2018 22:05 |
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A 50S RAYGUN posted:i was doing a courier mission (my first in the game) and dropped out of fsd at like three seconds to arrival (had to emergency drop because i never seem to be slow enough to drop normally), and my ship was a whopping 2 hours away from the station or something. is there a way to...you know, not have that happen? if i’m aligned on a station will it auto-drop me from fsd or anything? When you're locked to a station in Supercruise, the target panel (left of your radar on the dash) will show two meters - speed and distance - on which there are blue bands and numbers. When your speed and distance are within those bands a big SAFE DISENGAGE READY will show up in the middle of your HUD. That's when you want to drop out of Supercruise. If you do, you'll drop in "on" the station or other destination, usually like 8km or so out. This is the Right Way to do things. Safe speed and distance are based on the destination's gravity well. Far-orbit stuff has a more generous drop range than stations right next to planets. Wing beacons, notably, are VERY generous with their SC drop distance so use them whenever possible for easy cruising. E: beaten but I used big serious words so ha Sixto Lezcano fucked around with this message at 22:13 on Jan 4, 2018 |
# ? Jan 4, 2018 22:10 |
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jubjub64 posted:For me its really about having a reasonable safety net in case a mission goes pear shaped or I accidentally drive into a star or I get tag teamed in open space. During my bus drives I have been thinking about what I want to do overall with my time in the game. I guess joining those damned frogs is in my future. I hear you, do what you gotta do to make that paper but don't let it consume you is all I'm saying, to everyone. I drat near fell victim to it myself back in the old days and it sucked. Back when I started the sure-fire money making strategy was to go bounty hunt in systems controlled by a specific power play faction. If you held max rank with that faction, there was some kind of bug with the bonuses that made the bounty payouts much higher than they normally were. But that meant grinding out 5000 merits and then maintaining that level, at 30 merits per kill and having multiple million credit bounties from a bunch of systems on my head at all times. All for a paltry 50 million a week + the bounty bonuses. But I was so burnt out from grinding the merits that I barely did any bounty hunting. I managed to save up a quarter billion that way before coming to my senses and stopped because holy gently caress it was a chore. Nowadays it's a lot easier to make decent money without even trying (Road to Riches, that passenger thing right now, Massacre Missions in CZs), so at least it's gotten better. I suppose the whole point of this rant and stupid story is this: Elite is not an MMO. It's not like World of Warcraft. The game doesn't start at the end-game phase. in fact you probably are better off avoiding the end-game phase entirely and just faffing around doing random poo poo and having fun with other players. That's where the real fun is: winging up and goofing off.
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# ? Jan 4, 2018 22:30 |
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jubjub64 posted:For me its really about having a reasonable safety net in case a mission goes pear shaped or I accidentally drive into a star or I get tag teamed in open space. During my bus drives I have been thinking about what I want to do overall with my time in the game. I guess joining those damned frogs is in my future. Sensible. Joining the frogs gives a lot more meaning to your randomized pork butt fetch quests when you know it goes towards helping out your own guys. Plus, the frogs have their own clubhouse now. Hear the bar is just killer. And they will probably for damned sure get themselves a fleet carrier if/when they become a thing. IMO the frogs are worth it. Kurr de la Cruz posted:That's where the real fun is: winging up and goofing off. True. It's handy to not have to worry about credits, but the most fun this game has in pure gameplay is fighting, and for that buddies are excellent. Or, if the fancy strikes you, outfitting a great explorer and going spacemad is easy once you have the credits. Multicrew is fun as hell in one of the big ships. And of course, money means you can participate effectively in anything. The grind in this game is not the content, it's the obstacle. You have to make your own fun, so use your imagination and get cracking. Myself I want to try to collect one of every ship and a fit them for testing. I want to build a dedicated trader/pirate trap with a type 10. I want to try out the corvette to see if that's better than the anaconda (probably isn't). I want to outfit a support ship type thing with limpets and healbeams etc. I also want to build a nice explorer and see Sag A and maybe do the road to riches. There's a lot to do if you go looking. Also I should probably actually do something good for the frogs sometime since I'm kind of supposed to.
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# ? Jan 4, 2018 22:50 |
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If it is no longer fun, you should give it a break, people are playing games to have fun. I grinded Quince missions for a while, because I wanted to have fun with A-rated Conda and because I didn't want to worry about credits. Now I am basically free to do whatever I want, short grind was a mean to an end, not a goal.
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# ? Jan 4, 2018 22:54 |
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Diamond Frogs is super cool. They did a rescue op for me when my ships worth ~8k. And really saved me a lot of time in learning a lot of the games mechanics (still got a lot more to learn).
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# ? Jan 4, 2018 22:58 |
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Ship transfers are my big money sink and IMO they're a great use of credits because they let you do fun stuff in new places, especially remote stations that might only sell crap ships. For anyone wanting action and a change of pace, I STRONGLY recommend a trip to Hind Mine in the T Tauri system. It's an asteroid base station (which is neat) that's IN a ring full of rez sites from low to Haz (also neat) and most importantly the system is inside a GORGEOUS orange nebula that gives a real sense of motion and drama to combat. There's a ship yard down there. Transfer a fun fight ship or (my fav) build a janky experimental fite-boat and have some fun in a cool place. E: I am sorry for hugeposting in this thread a lot lately I have been sitting in waiting rooms and trains and elite is cool to talk about Sixto Lezcano fucked around with this message at 23:29 on Jan 4, 2018 |
# ? Jan 4, 2018 23:09 |
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as someone who has never really done combat and whose nicest ship is an aspx kitted for exploration, should i make a python my target for something that i can use to do some combat and also work on grinding out some more engineer poo poo for engineered multicannons and stuff? thanks friends
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# ? Jan 4, 2018 23:40 |
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Legs Benedict posted:as someone who has never really done combat and whose nicest ship is an aspx kitted for exploration, should i make a python my target for something that i can use to do some combat and also work on grinding out some more engineer poo poo for engineered multicannons and stuff? Python is a good ship that can do anything decently, but if you want to shoot-mans, go with something smaller and cheaper. Like a viper or a vulture. A combat fit Python is going to set you back like 250 million. A combat fit Viper is like 10 million, maybe. A vulture is 20 million. The rebuys for the viper is so low you can gently caress up all you want and barely put a dent in your balance. Vulture isn't much worse, at only 1 million per rebuy, when A-fit. You don't need a big fat whaleship to fight. In fact fighting in big fat whaleships is super boring because they don't turn very well or go very fast. Engineered modules are transferable between ships, so keep that in mind. If you roll some good shield boosters or weapons, you can put them on anything you want. Many ships share common thruster/powerplant/FSD sizes as well, so they're interchangeable too.
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# ? Jan 5, 2018 00:01 |
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Kurr de la Cruz posted:Python is a good ship that can do anything decently, but if you want to shoot-mans, go with something smaller and cheaper. Like a viper or a vulture. A combat fit Python is going to set you back like 250 million. A combat fit Viper is like 10 million, maybe. A vulture is 20 million. The rebuys for the viper is so low you can gently caress up all you want and barely put a dent in your balance. Vulture isn't much worse, at only 1 million per rebuy, when A-fit. got it. i kind of want to do a bunch of different poo poo without having to change ships a lot, but i think i'll definitely kit out a vulture for shootmans.
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# ? Jan 5, 2018 00:04 |
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Legs Benedict posted:got it. i kind of want to do a bunch of different poo poo without having to change ships a lot, but i think i'll definitely kit out a vulture for shootmans. If an all purpose ship is your goal the Python is right up your alley, and by the time you can afford one and upgrade it you'll probably have enough to keep a combat ship on the side. Bonus of small combat ships is you can xfer them to war systems and bounty areas super cheaply if the mood strikes
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# ? Jan 5, 2018 00:26 |
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Legs Benedict posted:got it. i kind of want to do a bunch of different poo poo without having to change ships a lot, but i think i'll definitely kit out a vulture for shootmans. Good idea. And if you like it and want more firepower, then you can consider going for a python or bigger. Get the fundamentals in place first, though. Learn how to turn, when and how to use your boost, modulating your power distributor and all that. Once you know how to do that you can fly anything effectively.
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# ? Jan 5, 2018 00:27 |
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I miss the beta Viper before they nerfed it hard That thing was fun.
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# ? Jan 5, 2018 00:33 |
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iospace posted:I miss the beta Viper before they nerfed it hard That thing was fun. When they introduced it in the beta it didn't have the jumprange to get out of the system it was sold in. The first of many
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# ? Jan 5, 2018 00:50 |
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Lima posted:When they introduced it in the beta it didn't have the jumprange to get out of the system it was sold in. The first of many I think this was the beta right after the "premium beta". Then the next major version came with the nerf. It was so stupidly fast, not necessarily agile, but that thing was prime for chasing down things.
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# ? Jan 5, 2018 00:57 |
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Blind Rasputin posted:While the sound effects individuals in this game are already very good it is missing one key thing. When I come out of 40 minutes of supercruise the hull of my ship should be literally smoking from space friction. Frame shift is closer to an Alcubierre drive than anything, you're stationary in a bubble of space and bending it around you. So, when you arrive at a destination, you should blast everything in front of you with a lethal cone of gamma rays and alpha/beta particles that have been caught up in the folded space. Basically dropping out of supercruise should sterilize whatever you're dropping out near.
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# ? Jan 5, 2018 01:08 |
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"Captains log, day 343: Now almost a year into our five year voyage to seek out new life and civilisations, after a few promising false leads all we've found are dead worlds. It's as if there's some primal force in the galaxy that's utterly inimical to living things. I only hope we can solve this mystery before whatever befell the unfortunate societies in our wake also befalls us."
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# ? Jan 5, 2018 01:47 |
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Katsuma posted:I wanted an A-Ranked, combat fitted, engineered Federal Corvette, but I only had 130 million in the bank. 5 days of Parutis <-> Medb got me the billion I needed, though. Not bad, though. Being able to netflix and chill while doing it made it tolerable. This guy gets it! Welcome to Yacht Club! I feel like you distilled about a year's worth of my gameplay into one post. Don't listen to the peasants who say their ships are better, hitting things with those dual, huge PACs is the best!
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# ? Jan 5, 2018 01:53 |
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# ? May 30, 2024 02:32 |
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fire photon torpedos!
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# ? Jan 5, 2018 02:07 |