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Internet Kraken posted:Does the sort option in Mod Organizer automatically place mods in what it thinks should be the proper load order? Always use LOOT
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# ? Jan 10, 2018 17:53 |
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# ? May 14, 2024 01:09 |
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Never use loot.
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# ? Jan 10, 2018 19:41 |
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Agents are GO! posted:EDIT: Also SIC doesn't have aggressive Cliff Racers. They're in there, but they're just reskinned hawks. having cliffracers at all is noncanon and I cannot tolerate any mod which refuses to recognize the majesty of St. Jiub
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# ? Jan 10, 2018 19:55 |
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Psion posted:having cliffracers at all is noncanon and I cannot tolerate any mod which refuses to recognize the majesty of St. Jiub
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# ? Jan 10, 2018 20:08 |
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switched from NMM to MO for my SSE modding needs, installed all the same stuff in the exact same order but now the game crashes 90 seconds or so after loading a game no matter what. helllll yeah
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# ? Jan 10, 2018 20:17 |
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Legs Benedict posted:switched from NMM to MO for my SSE modding needs, installed all the same stuff in the exact same order but now the game crashes 90 seconds or so after loading a game no matter what. helllll yeah For what it’s worth I’ve been using NMM since installing and I legitimately installed 69 mods and had the game running better than when I first ran it before getting anything setup lol
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# ? Jan 10, 2018 20:27 |
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Legs Benedict posted:switched from NMM to MO for my SSE modding needs, installed all the same stuff in the exact same order but now the game crashes 90 seconds or so after loading a game no matter what. helllll yeah You mean starting a new game or loading a save? If you're trying to load an old save I'm not surprised that you're having issues. Did you start Skyrim (not SKSE or whatever) once through MO to setup your .ini files? MO uses separate .ini files than NMM/base Skyrim does.
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# ? Jan 10, 2018 20:40 |
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Bob NewSCART posted:Always use LOOT Correction: always use SSEEdit. LOOT has enough strange-rear end sort ideas that you'll probably have to anyway.
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# ? Jan 10, 2018 20:58 |
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dont be mean to me posted:Correction: always use SSEEdit. LOOT has enough strange-rear end sort ideas that you'll probably have to anyway. SSEEdit has a sort algorithm?
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# ? Jan 10, 2018 21:13 |
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CFox posted:You mean starting a new game or loading a save? If you're trying to load an old save I'm not surprised that you're having issues. Did you start Skyrim (not SKSE or whatever) once through MO to setup your .ini files? MO uses separate .ini files than NMM/base Skyrim does. yeah, new game, properly got my INIs set up and everything. i think i'll probably just nuke and start over again
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# ? Jan 10, 2018 21:14 |
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Head Hit Keyboard posted:SSEEdit has a sort algorithm? Idk what he’s trying to say, maybe that you should check ssedit after sorting with loot? Like loot literally shows you when you have dirty plugins that you should clean up with ssedit so I don’t really know
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# ? Jan 10, 2018 21:17 |
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Head Hit Keyboard posted:SSEEdit has a sort algorithm? No, but it will tell you all about your conflicts, and since LOOT will give anyone with a remotely interesting set of mods a load order with weird conflicts anyway, you'll have to re-sort or merge based on its output. Might as well cut out the middleman. You might have to use LOOT anyway if you have like 120 mods or something, but there's no substitute for actually having some idea what the pile is doing.
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# ? Jan 10, 2018 21:17 |
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LOOT can bring some initial order to chaos but for best results, fine tune the load order based on conflicts in xEdit and spend all your time making a conflict resolution patch and never actually play Skyrim.
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# ? Jan 10, 2018 21:25 |
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I thought I would get a simple, easy answer Modding is hard.
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# ? Jan 10, 2018 23:05 |
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GunnerJ posted:LOOT can bring some initial order to chaos but for best results, fine tune the load order based on conflicts in xEdit and spend all your time making a conflict resolution patch and never actually play Skyrim. If you aren’t using a poo poo load of dirty mods that all have obvious complications with each other you should NEED to do very little loving around with your load order in xedit. Just run loot and then clean up any of the plugins it says to in xedit (loot will tell you). If you still have issues after that you can look into solutions for that.
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# ? Jan 10, 2018 23:18 |
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Am I just massively overlooking something or are there basically no mods that display enemy magicka and stamina bars? I have always been dubious about damaging/ravaging effects on enemy resources and went looking for such a mod and came up empty. For such a simple concept I'd be certain someone had made a fix but nothing immediately came up. Also a bummer the spell to detect enemy stats didn't make it from More Apocalypse to the base mod (or to SE). I could probably find something similar for that in SE at least.
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# ? Jan 11, 2018 01:03 |
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Weird question, but is there a mod that speeds up the animation for when you get knocked over and sloooooowly get back up? I have a mod installed that gives some enemies new attacks that cause stagger. It was working fine but I fought a werewolf last night and it was knocking me over repeatedly without a chance for me to do anything. The recovery animation is too long for that to be acceptable, but I'd rather not disable the mod.
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# ? Jan 11, 2018 01:08 |
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Internet Kraken posted:Weird question, but is there a mod that speeds up the animation for when you get knocked over and sloooooowly get back up? I have a mod installed that gives some enemies new attacks that cause stagger. It was working fine but I fought a werewolf last night and it was knocking me over repeatedly without a chance for me to do anything. The recovery animation is too long for that to be acceptable, but I'd rather not disable the mod. https://www.nexusmods.com/skyrim/mods/17491/
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# ? Jan 11, 2018 01:39 |
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I'm getting sucked down the rabbit hole of Skyrim modding again, pray for me, goons. E: And I broke my stuff messing with SSEEdit orange juche fucked around with this message at 08:37 on Jan 11, 2018 |
# ? Jan 11, 2018 06:24 |
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What’s the easiest way to remove stamina cost for sprinting ?
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# ? Jan 11, 2018 07:24 |
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player.modav stamina 1000000000 ought to do it I mean this technically doesn’t remove it so much as it makes it irrelevant but it’s both easy and saves you a spot in your load order! maybe use this instead: https://www.nexusmods.com/skyrim/mods/73023/ Psion fucked around with this message at 19:09 on Jan 11, 2018 |
# ? Jan 11, 2018 08:24 |
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so everything in my skyrim folder just deleted itself for no reason. standard.
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# ? Jan 11, 2018 12:36 |
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orange juche posted:I'm getting sucked down the rabbit hole of Skyrim modding again, pray for me, goons. It's often more fun and challenging than the actual game, so just accept it
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# ? Jan 11, 2018 12:52 |
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Internet Kraken posted:I thought I would get a simple, easy answer Modding is the game.
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# ? Jan 11, 2018 12:52 |
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Whorelord posted:so everything in my skyrim folder just deleted itself for no reason. standard. Halser posted:It's often more fun and challenging than the actual game, so just accept it
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# ? Jan 11, 2018 14:07 |
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something something the folder achieved CHIM and zero-summed you can explain anything away with the lore
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# ? Jan 11, 2018 14:12 |
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Halser posted:something something the folder achieved CHIM and zero-summed Vivec would be a huge fan of Dongs of Skyrim.
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# ? Jan 11, 2018 15:24 |
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Vivec refuses to install spear-less games. Instead of Skyrim, he installed Mount & Blade: Viking Conquest.
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# ? Jan 11, 2018 15:43 |
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Cat Mattress posted:Vivec refuses to install spear-less games. Instead of Skyrim, he installed Mount & Blade: Viking Conquest. poo poo, he's playing Doom. Original Doom. "IDKFA, N'wah."
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# ? Jan 11, 2018 18:56 |
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Guys, I think I messed up somewhere. I've got 250+ mods installed on Skyrim SE, I'm 20 + hours into the game and it's still working. I've never got this far before, what do I do?
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# ? Jan 11, 2018 19:46 |
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What happens when your skills turn legendary
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# ? Jan 11, 2018 19:52 |
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MadJackMcJack posted:Guys, I think I messed up somewhere. I've got 250+ mods installed on Skyrim SE, I'm 20 + hours into the game and it's still working. I've never got this far before, what do I do? install more mods
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# ? Jan 11, 2018 19:59 |
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MadJackMcJack posted:Guys, I think I messed up somewhere. I've got 250+ mods installed on Skyrim SE, I'm 20 + hours into the game and it's still working. I've never got this far before, what do I do? Have you tried nuking the install and starting over???
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# ? Jan 11, 2018 20:05 |
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I don't actually know anything about what happens in Skyrim beyond Bleak Falls Barrow so please keep us posted about the cool stuff you can do in this game past that!
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# ? Jan 11, 2018 20:07 |
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Simplicity is the path to true happiness. Nuke it all and re-do with 20 mods or less.
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# ? Jan 11, 2018 20:08 |
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CFox posted:Simplicity is the path to true happiness. Nuke it all and re-do with 20 mods or less. Never have I read a greater or more egregious blasphemy.
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# ? Jan 11, 2018 20:15 |
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CFox posted:Simplicity is the path to true happiness. Nuke it all and re-do with 20 mods or less. reported
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# ? Jan 11, 2018 20:19 |
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I hear there are actually big cities past Riverwood? Anyone know?
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# ? Jan 11, 2018 20:27 |
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Unironically, the furthest I've gotten in Skyrim has always been one city after Whiterun. Be it Riften, or Windhelm...I think I made it just inside Solitude once. Not counting Winterhold since it's not really a city. OAquinas fucked around with this message at 22:32 on Jan 11, 2018 |
# ? Jan 11, 2018 21:15 |
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# ? May 14, 2024 01:09 |
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GunnerJ posted:I don't actually know anything about what happens in Skyrim beyond Bleak Falls Barrow so please keep us posted about the cool stuff you can do in this game past that! I've restarted so much I've added those three mods that add shortcuts from Dragonkeep to Bleakfalls, the Greybeards, and the dungeon you get the horn from since after running through them 40 times to get all three words of Fus Do Rah I was mighty sick of them.
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# ? Jan 11, 2018 22:10 |