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gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

food court bailiff posted:

This does look cool, although I should've specified I wanted some spacefaring nonsense in there as well.

As a kind-of related aside, I've always really loved the *idea* of GURPS and would like to try something like this in it, but holy cow not at those prices for the PDFs. It's old enough that used copies are sparse at the used bookstores in my area now, too.

GURPS Lite is free, friend.

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Leraika
Jun 14, 2015

Luckily, I *did* save your old avatar. Fucked around and found out indeed.

Alien Rope Burn posted:

Starship skill checks have entirely broken math that results in high-level characters literally being unable to operate starships at their level. To be fair, they say they'll fix this last one, but... have they? I haven't checked.


Yeah, they put out errata on a web page somewhere....

Here, in fact.

e: still looks pretty fast scaling for stuff you're supposed to use often but I'm almost as bad at math as Paizo so I'm not sure.

Covok
May 27, 2013

Yet where is that woman now? Tell me, in what heave does she reside? None of them. Because no God bothered to listen or care. If that is what you think it means to be a God, then you and all your teachings are welcome to do as that poor women did. And vanish from these realms forever.

Serf posted:

lightsabers are just magic swords for space sorcerers. the blastersaber is what happens when an apprentice sorcerer thinks to himself "what if my sword could hit people all the way over there?" and set out to make that a reality

It's also destroyed by Darth Vader in the moment we're Ezra supposed to realize that actions have consequences, that he can very easily die, and this is very serious business where his friends can be seriously hurt and killed. This is not a coincidence, it's a deliberate storytelling thing where the silliness and happiness vanishes under the iron boot of facsim and war as embodied by the loving Specter of death, Darth Vader.

oriongates
Mar 14, 2013

Validate Me!


So, not knowing anything about the blastersaber I do a quick google...

wookiepedia claims the lightsaber part is built "light and swift" to take advantage of his speed....how the hell does that work. The only part of the lightsaber that should have any weight is the actual handle, and he's the only jedi that has an actual gun snapped to the base, meaning his should be the slowest (outside of the weird exotic ones light Maul's extra-long saber-staff). Unless they're somehow claiming that his laser-blade somehow weighs less than other laser blades?

fool of sound
Oct 10, 2012

oriongates posted:

So, not knowing anything about the blastersaber I do a quick google...

wookiepedia claims the lightsaber part is built "light and swift" to take advantage of his speed....how the hell does that work. The only part of the lightsaber that should have any weight is the actual handle, and he's the only jedi that has an actual gun snapped to the base, meaning his should be the slowest (outside of the weird exotic ones light Maul's extra-long saber-staff). Unless they're somehow claiming that his laser-blade somehow weighs less than other laser blades?

Lightsabers are supposed to have a gyroscopic magnetic field or some bullshit that makes them feel heavy

oriongates
Mar 14, 2013

Validate Me!


I don't know if I can tolerate bad science like that in my world of slapstick robots and bullshit space magic.

Jimbozig
Sep 30, 2003

I like sharing and ice cream and animals.
Chat thread, does anyone have a list of "stuff to do to prepare for a casino heist"? The setting is urban fantasy - so basically contemporary but with some magic. (And also, everyone is an anthropomorphic animal like Zootopia)

If not a list, feel free to just rattle things off here.

I'm looking for things like:

Get the timetable for when they move the money
Acquire a cool getaway vehicle
Disable the alarm system

remusclaw
Dec 8, 2009

Jimbozig posted:

Chat thread, does anyone have a list of "stuff to do to prepare for a casino heist"? The setting is urban fantasy - so basically contemporary but with some magic. (And also, everyone is an anthropomorphic animal like Zootopia)

If not a list, feel free to just rattle things off here.

I'm looking for things like:

Get the timetable for when they move the money
Acquire a cool getaway vehicle
Disable the alarm system

You need a way to distract the guards.
There needs to be a way to get weapons/explosives(if they are being used) into the casino.
Tracks need to be covered.
An inside person would be useful, blackmail?
There needs to be a way to get into the safe.
Distracting everyone might help, creating a chaotic environment so as to make your group unobtrusive.

hyphz
Aug 5, 2003

Number 1 Nerd Tear Farmer 2022.

Keep it up, champ.

Also you're a skeleton warrior now. Kree.
Unlockable Ben

Jimbozig posted:

Chat thread, does anyone have a list of "stuff to do to prepare for a casino heist"? The setting is urban fantasy - so basically contemporary but with some magic. (And also, everyone is an anthropomorphic animal like Zootopia)

Wow, ok, that makes a fair bit of difference.

Are there anthro birds/albatross/etc which could trace the gateway vehicle, or insects etc which could hide on it?

Is the scope of magic known? Do you need to go in with a ton of dispels?

Plutonis
Mar 25, 2011

Hey Ewen, you were the one who made this game, right? I'm thinking of attending this table since mine isn't happening this week.

Jimbozig
Sep 30, 2003

I like sharing and ice cream and animals.

hyphz posted:

Wow, ok, that makes a fair bit of difference.

Are there anthro birds/albatross/etc which could trace the gateway vehicle, or insects etc which could hide on it?

Is the scope of magic known? Do you need to go in with a ton of dispels?

I haven't fleshed out the setting at all. I'm working on a PVP scenario where two different groups of PCs decide to rob the same casino on the same day. So the plan is not to make a whole setting but to let the players fill in a lot of that. I have not included too much magic so far - no more than what you see in, say, Stranger Things, with a couple of PCs who have magic powers that are mainly about affecting others mentally.

So no, going in with a ton of dispels is not necessary. But it wouldn't go amiss for the team who doesn't have a magic user to invest in some small countermeasures against magical interference as a possible preparation scene.

And yep, there are birds who can fly. One of the PCs is a sorcerous assassin named Dr. Crane (who is a crane, obviously).

Nuns with Guns
Jul 23, 2010

It's fine.
Don't worry about it.

gradenko_2000 posted:

Starfinder is also exceedingly dross, as it's almost literally Pathfinder In Space, with all of the genericness that that implies.

It is Pathfinder in space, with most of the creatures, races, gods, etc picked right out of it. They even had to create an in-universe memory hole to explain why no one remembers Golarion or the canon endings to their adventure paths. It's the most frustrating part to me because magic is real, coexists alongside advanced scifi junk, and is apparently worked into that somehow, but that's barely displayed in the execution of the space culture outside of one group of undead dudes having zombie spaceships.

Zomborgon
Feb 19, 2014

I don't even want to see what happens if you gain CHIM outside of a pre-coded system.

Halloween Jack posted:

FE is one of the best designed games ever IMO, and it works really well for that classic Traveller genre of game.

I've been wanting to get some thoughts on Fragged Empire from those who've got some experience with it. I ran a combat test with two first-level characters against one skilled enemy and one 4-man henchman unit. Within two rounds, the players had taken three crits, about 6 attribute damage total, and could probably have cleaned things up in another round or two. However, it seemed far too easy for enemies to deal out attribute damage even when both characters stayed in heavy cover. Should I advise players to take entrenched cover nearly all of the time, or is there some other way to deal with it?

Characters had 1 (+1 vs energy) and 2 armor, enemies had 3-4 crit damage.

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!

Leraika posted:

Yeah, they put out errata on a web page somewhere....

Here, in fact.

e: still looks pretty fast scaling for stuff you're supposed to use often but I'm almost as bad at math as Paizo so I'm not sure.

Those are definitely better... but they still run into the same problem as before, just only less so. Your starship DCs will still increase faster than your ability to keep up with the total skill modifiers, it just avoids the issue where it becomes impossible. But the differential will be around +4~5 over a 20-level progression, so it's not inconsequential.

It's still bad math, but it at least is no longer a point where the game ceases to function entirely. So, uh, yay?

Also the same rules issue Starships had is still hanging around the Computer rules where some computers become effectively unhackable, so either they somehow still don't realize that those rules are goofed up or don't care. But that's our Paizo! :rolleyes:

unseenlibrarian
Jun 4, 2012

There's only one thing in the mountains that leaves a track like this. The creature of legend that roams the Timberline. My people named him Sasquatch. You call him... Bigfoot.

Zomborgon posted:

I've been wanting to get some thoughts on Fragged Empire from those who've got some experience with it. I ran a combat test with two first-level characters against one skilled enemy and one 4-man henchman unit. Within two rounds, the players had taken three crits, about 6 attribute damage total, and could probably have cleaned things up in another round or two. However, it seemed far too easy for enemies to deal out attribute damage even when both characters stayed in heavy cover. Should I advise players to take entrenched cover nearly all of the time, or is there some other way to deal with it?

Characters had 1 (+1 vs energy) and 2 armor, enemies had 3-4 crit damage.

Were they just getting a lot of strong hits, or? Also, were you giving your henchman group more than one attack- they only get one attack/round per group, not per body, which I know has confused folks before.

That Old Tree
Jun 24, 2012

nah


Alien Rope Burn posted:

Also the same rules issue Starships had is still hanging around the Computer rules where some computers become effectively unhackable, so either they somehow still don't realize that those rules are goofed up or don't care. But that's our Paizo! :rolleyes:

Hell, the Computer DCs start pretty high and only get loving ridiculous from there. You effectively cannot have any high-octane "hack the CEO's PC/the company mainframe" until at least level 5-ish because, by the rules, those systems have DCs of 29+ minimum. Sorry if your starting character concept was "cool hacker" because all you're good for at level 1 is getting into thoroughly unsecured iPads.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Covok posted:

The official explanation is there is a line of plasma that surrounds it. Basically, and energy field is generated around the surface. Lightsabers actually have an edged side and a blunt side because of this.

If they didn't do that, the weapon would disperse so much that it be too unfocused to actually cut anything.
*charges laser torus* let's take this outside

Zomborgon
Feb 19, 2014

I don't even want to see what happens if you gain CHIM outside of a pre-coded system.

unseenlibrarian posted:

Were they just getting a lot of strong hits, or? Also, were you giving your henchman group more than one attack- they only get one attack/round per group, not per body, which I know has confused folks before.

Henchmen were run as drones, yeah. I think I just set up bad conditions.

First off, there were lots of strong hits. I ran the numbers and only about 40% of rolls should have one or more 6's, but looking back I think I only had one or two rolls without one.
Also, my battlemap is missing at the moment, so I just had to use regular paper. Thus, the combat arena was super small, a 10-by-10 grid or so, and so range penalties didn't apply much and people could flank cover easily. I think only one shot missed.

Maybe actual play will be more in line with statistics.

E: still, even if only 40% of hits are crits, that would still tend to result in maybe 3 crits before an average character's endurance runs out- that's a lot of attrition, and a lot of room for a hot streak on either side. One good shot with an RoF 2+ gun could cripple someone if their armor isn't great, and NPCs don't generally have to worry about running out of clips (at least mechanically, flavor-wise they wouldn't want to blow it all on the party). I know every shot's meant to be scary, but I don't want to get people unplayably crippled every combat.

Zomborgon fucked around with this message at 14:34 on Jan 12, 2018

hyphz
Aug 5, 2003

Number 1 Nerd Tear Farmer 2022.

Keep it up, champ.

Also you're a skeleton warrior now. Kree.
Unlockable Ben

That Old Tree posted:

Hell, the Computer DCs start pretty high and only get loving ridiculous from there. You effectively cannot have any high-octane "hack the CEO's PC/the company mainframe" until at least level 5-ish because, by the rules, those systems have DCs of 29+ minimum. Sorry if your starting character concept was "cool hacker" because all you're good for at level 1 is getting into thoroughly unsecured iPads.

To be fair cinematic hacking implemented in a skill system isn't great in sci-fi settings. Inevitably you end up with a setting where realistically no-one would use the technology because it is so easily hacked. If you want to say there are a few rare people with hacking superpowers, which is effectively what most cinematic hacking implies (ie, Batman can just "hack the city camera system" but that's because he's the goddamn Batman, it's not something any random twit with a PC could find and the exploit isn't going to leak to everyone else and then be closed), that could be ok, but the idea that anyone could take a few skill points and hack any machine any time (and security updates have no effect) just creates a setting where anyone who actually uses computers for anything looks like an idiot for doing it.

(If you want to talk about "not cyberpunk", the PCs in the Shadowrun campaign used to keep any secret information in paper filofaxes)

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!

That Old Tree posted:

Hell, the Computer DCs start pretty high and only get loving ridiculous from there. You effectively cannot have any high-octane "hack the CEO's PC/the company mainframe" until at least level 5-ish because, by the rules, those systems have DCs of 29+ minimum. Sorry if your starting character concept was "cool hacker" because all you're good for at level 1 is getting into thoroughly unsecured iPads.

Yeah, at high levels all you can do is social engineering (or charm magic) to get a root user to grant you access, since getting security access like a password only grants a +5 bonus.

Even if it's the same root user's password. It's weird.

DalaranJ
Apr 15, 2008

Yosuke will now die for you.
I’m currently reading “The Timeless Way of Building” in hopes that I will glean some sort of design knowledge from it.

I’m not that hopeful though because the author spent the first 50 pages describing the Japanese concept of “Wa” as “the quality which cannot be named”.

Antivehicular
Dec 30, 2011


I wanna sing one for the cars
That are right now headed silent down the highway
And it's dark and there is nobody driving And something has got to give

DalaranJ posted:

I’m not that hopeful though because the author spent the first 50 pages describing the Japanese concept of “Wa” as “the quality which cannot be named”.

"The quality which has a name that I will choose not to use"

Shadowrun PCs rocking a filofax is hilarious, incidentally. It's substantially outside the intended tone, but I would totally play a decker who's mastered the obsolete arts of the mid-20th-century office.

FMguru
Sep 10, 2003

peed on;
sexually

Antivehicular posted:

Shadowrun PCs rocking a filofax is hilarious, incidentally. It's substantially outside the intended tone, but I would totally play a decker who's mastered the obsolete arts of the mid-20th-century office.
All his data is stored as pages of mysterious indecipherable glyphs (that turn out to be steno shorthand).

Moriatti
Apr 21, 2014

I mean, there was the "large file transfer incoming" gag from AoS based on this idea so it can be a fun space to play in.

Fuego Fish
Dec 5, 2004

By tooth and claw!

DalaranJ posted:

I’m currently reading “The Timeless Way of Building” in hopes that I will glean some sort of design knowledge from it.

I’m not that hopeful though because the author spent the first 50 pages describing the Japanese concept of “Wa” as “the quality which cannot be named”.

LuiCypher
Apr 24, 2010

Today I'm... amped up!

DalaranJ posted:

I’m currently reading “The Timeless Way of Building” in hopes that I will glean some sort of design knowledge from it.

I’m not that hopeful though because the author spent the first 50 pages describing the Japanese concept of “Wa” as “the quality which cannot be named”.

Think of it this way - you basically read the equivalent of a man shoving his head so far up his rear end in a top hat that when he finally came out the other side, he emerged wearing a trenchcoat and wielding a katana.

Halloween Jack
Sep 12, 2003
I WILL CUT OFF BOTH OF MY ARMS BEFORE I VOTE FOR ANYONE THAT IS MORE POPULAR THAN BERNIE!!!!!
I remember that in Shadowrun 2e and 3e, an important article of equipment every PC need was a Pocket Secretary, which was what we now call a tablet.

hyphz
Aug 5, 2003

Number 1 Nerd Tear Farmer 2022.

Keep it up, champ.

Also you're a skeleton warrior now. Kree.
Unlockable Ben

Halloween Jack posted:

I remember that in Shadowrun 2e and 3e, an important article of equipment every PC need was a Pocket Secretary, which was what we now call a tablet.

Yea, 4e introduced the "Commlink" which was basically a mobile phone, but in doing so it completely hosed up its own cyberpunk milieu because nobody was keeping data on centralized mainframes through cyberspace anymore, and the preferential way to do most "hacking" was to hang out in alleyways and mug people for their cellphones. 5e I believe just said "sod it, we don't have to follow real technology" and reintroduced the cyberdeck again.

That Old Tree
Jun 24, 2012

nah



gently caress yes.

Wrestlepig
Feb 25, 2011

my mum says im cool

Toilet Rascal
I really like the idea that in the cyberpunk future, people are stuck with a fax machine for their life because it's replaced most of their rear end.

Otherkinsey Scale
Jul 17, 2012

Just a little bit of sunshine!

Jimbozig posted:

Chat thread, does anyone have a list of "stuff to do to prepare for a casino heist"? The setting is urban fantasy - so basically contemporary but with some magic. (And also, everyone is an anthropomorphic animal like Zootopia)

If not a list, feel free to just rattle things off here.

I'm looking for things like:

Get the timetable for when they move the money
Acquire a cool getaway vehicle
Disable the alarm system

Does "like Zootopia" include all the animals being different sizes, or is it more like Bojack Horseman where everyone is basically human sized?

Because in the former scenario I'm picturing a mouse saboteur infiltrating through the pipes and having to evade cockroaches hired as security.

Jimbozig
Sep 30, 2003

I like sharing and ice cream and animals.

Otherkinsey Scale posted:

Does "like Zootopia" include all the animals being different sizes, or is it more like Bojack Horseman where everyone is basically human sized?

Because in the former scenario I'm picturing a mouse saboteur infiltrating through the pipes and having to evade cockroaches hired as security.

Hmm, not as written so far. I've got a spider card dealer and a praying mantis safecracker written up, along with a pair of twin salamanders, and I was assuming they were all more-or-less the same size as the other characters. Much smaller than the grizzly bear, sure, but not small like an actual praying mantis.

Having it be like zootopia with actual animal sizes is super tempting in a lot of ways... but then it's weird having a tactical combat with all those sizes in the same fight: a praying mantis, a spider, and twin salamanders on the small end, and a grizzly bear, a cow/bull, and a crane on the large end.

unzealous
Mar 24, 2009

Die, Die, DIE!

Alien Rope Burn posted:

Yeah, at high levels all you can do is social engineering (or charm magic) to get a root user to grant you access, since getting security access like a password only grants a +5 bonus.

Even if it's the same root user's password. It's weird.

Also Rubber-Hose Cryptanalysis

Alien Rope Burn
Dec 5, 2004

I wanna be a saikyo HERO!

Yeah. Mind, just getting the password isn't worth too much (and isn't too hard), ironically. Getting them to deliberately grant you access is the only fully effective means, so playing a mystic and using charm person or suggestion to get them to grant you root access is the most effective means of hacking any difficult system. Though you might be able to use Intimidate or the like, the social rules aren't nearly as defined as the magic rules, of course.

starkebn
May 18, 2004

"Oooh, got a little too serious. You okay there, little buddy?"
Magic users are the best for all things? Well knock me down with a feather.

My Lovely Horse
Aug 21, 2010

Jimbozig posted:

Having it be like zootopia with actual animal sizes is super tempting in a lot of ways... but then it's weird having a tactical combat with all those sizes in the same fight: a praying mantis, a spider, and twin salamanders on the small end, and a grizzly bear, a cow/bull, and a crane on the large end.

Lemniscate Blue
Apr 21, 2006

Here we go again.

Jimbozig posted:

Hmm, not as written so far. I've got a spider card dealer and a praying mantis safecracker written up, along with a pair of twin salamanders, and I was assuming they were all more-or-less the same size as the other characters. Much smaller than the grizzly bear, sure, but not small like an actual praying mantis.

Having it be like zootopia with actual animal sizes is super tempting in a lot of ways... but then it's weird having a tactical combat with all those sizes in the same fight: a praying mantis, a spider, and twin salamanders on the small end, and a grizzly bear, a cow/bull, and a crane on the large end.

Kung-Fu Panda made it work pretty well.

Ewen Cluney
May 8, 2012

Ask me about
Japanese elfgames!

Plutonis posted:

Hey Ewen, you were the one who made this game, right? I'm thinking of attending this table since mine isn't happening this week.


Waaaaay back in the day I made an RPG called Thrash for fighting game style martial arts, and although it wasn't very good design-wise (this was in 1997), enough people really wanted to play an RPG along the lines of Street Fighter and King of Fighters that it was decently popular, including in Latin America (someone even made a Saint Seiya thing for it). A Brazilian guy named Thiago Rosa Shinken took the Karyu Densetsu campaign setting I had barely sketched out and went totally crazy with it, running a huge, epic campaign with his friends, and eventually using that as the basis of an original RPG that's going to come out pretty soon (in Brazilian Portuguese). It was clearly so much his thing now that when he asked me about rights I just asked him to send me a copy of the finished game.

I don't know any Portuguese so even though he showed me the fastplay PDF they're going to release in a few days I know nothing about the actual game, though I liked how Asura Karyu (who was a PC in my original campaign way back when) makes an appearance, plus one of the other sample characters has a connection to a rocketball player named Ewen.

Thiago is also the translator for an upcoming Brazilian version of Magical Fury, and he's doing a stretch goal class for the Dragon World kickstarter.

Plutonis
Mar 25, 2011

Ewen Cluney posted:

Waaaaay back in the day I made an RPG called Thrash for fighting game style martial arts, and although it wasn't very good design-wise (this was in 1997), enough people really wanted to play an RPG along the lines of Street Fighter and King of Fighters that it was decently popular, including in Latin America (someone even made a Saint Seiya thing for it). A Brazilian guy named Thiago Rosa Shinken took the Karyu Densetsu campaign setting I had barely sketched out and went totally crazy with it, running a huge, epic campaign with his friends, and eventually using that as the basis of an original RPG that's going to come out pretty soon (in Brazilian Portuguese). It was clearly so much his thing now that when he asked me about rights I just asked him to send me a copy of the finished game.

I don't know any Portuguese so even though he showed me the fastplay PDF they're going to release in a few days I know nothing about the actual game, though I liked how Asura Karyu (who was a PC in my original campaign way back when) makes an appearance, plus one of the other sample characters has a connection to a rocketball player named Ewen.

Thiago is also the translator for an upcoming Brazilian version of Magical Fury, and he's doing a stretch goal class for the Dragon World kickstarter.

That's cool and yeah there's an insanely strong player base for the SF and KOF TRPGs here, I see people bringing out stats for world warriors and campaigns/powers taken from the newest games.

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Covok
May 27, 2013

Yet where is that woman now? Tell me, in what heave does she reside? None of them. Because no God bothered to listen or care. If that is what you think it means to be a God, then you and all your teachings are welcome to do as that poor women did. And vanish from these realms forever.
Mikan had a contest to get free copy of Double Cross by being nice to a developer online. I complimented Mike Mearls on his work for Iron Heroes and how I felt it was under appreciated. I won the free copy.

Now, consider everything about what I just said.

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