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Bold Robot
Jan 6, 2009

Be brave.



3 DONG HORSE posted:

How about a goon vs goon LP of WITP where there is a goon in command of each branch and nation :psyboom:

This idea kinda owns and I wish I had enough time to do it.

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OpenlyEvilJello
Dec 28, 2009

Grey Hunter posted:

Goon vs good table top wargame.

This sounds tremendously unfair. :v:

Comrade Koba
Jul 2, 2007

3 DONG HORSE posted:

How about a goon vs goon LP of WITP where there is a goon in command of each branch and nation :psyboom:

Even better - run WitW and WitE simultaneously on the same map and give every goon a divisional command.

Leperflesh
May 17, 2007

Grey Hunter posted:

I keep meaning to do a Call of Cthulhu game to explore this.

I'm like 90% sure you did do a Call of Cthulhu game to explore this! I remember reading it... it petered out at some point.

goatface
Dec 5, 2007

I had a video of that when I was about 6.

I remember it being shit.


Grimey Drawer

Ron Jeremy posted:

Oh come the gently caress on Royal Navy...

They named a metric fuckton of ships in the first half of the 20th century. Sometimes they had fun.

Woodchip
Mar 28, 2010
Break the game up by theater - China, Burma/India, Australia/PNG/Solomons, CentPac and West Coast.

It's an 8 goon disaster.

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

Woodchip posted:

Break the game up by theater - China, Burma/India, Australia/PNG/Solomons, CentPac and West Coast.

It's an 8 goon disaster.

Youre forgetting the 2 Axis players too

Woodchip
Mar 28, 2010
Of course, each Axis theater has an Army and Navy commander competing for victory points.

Grumio
Sep 20, 2001

in culina est
I had previously considered a goon-run WiTP LP, with different people in charge of different theatres/branches. To make it more manageable it would just be against AI and the game run for a week or more at a time, until anything important happens.

I just have no time to run such a thing

The Chad Jihad
Feb 24, 2007


Woodchip posted:

Of course, each Axis theater has an Army and Navy commander competing for victory points.

Both run parliamentary style :unsmigghh:

3 DONG HORSE
May 22, 2008

I'd like to thank Satan for everything he's done for this organization

Soviet Union starts the game with 20 goons and loses 19 of them after the first turn

Jobbo_Fett
Mar 7, 2014

Slava Ukrayini

Clapping Larry

Grumio posted:

I had previously considered a goon-run WiTP LP, with different people in charge of different theatres/branches. To make it more manageable it would just be against AI and the game run for a week or more at a time, until anything important happens.

I just have no time to run such a thing

Goon-participation WitP should have daily turns but participants see what the thread sees and can only give vague orders to simulate command structures, the player does all the monotonous stuff. Participants that forget, refuse, or fail to participate are declared "Dead by Air/Naval/Driving Accident" and replaced by next in line.

Leperflesh
May 17, 2007

You'd also need to have a long list of alternates to step in as various commanders drop out or engage in drama. Actually you could intentionally have individual commanders be represented by commanders in the field, and if they die or get rotated out of the theater then they're done in the thread. And you can keep the entire "game thread" secret from them and only give commanders the stream of info they'd realistically have access to, so multi-day delays sometimes to get information about what's happening in other theaters, they could wind up out of contact due to harsh weather...

...yeah just go for maximum clusterfuckedness and assume the whole thing will blow up and fail in about six to eight weeks.

MrYenko
Jun 18, 2012

#2 isn't ALWAYS bad...

3 DONG HORSE posted:

Soviet Union starts the game with 20 goons and loses 19 of them after the first turn

They are immediately replaced with 19 more, randomly selected from Pet Island.

KYOON GRIFFEY JR
Apr 12, 2010



Runner-up, TRP Sack Race 2021/22

3 DONG HORSE posted:

Soviet Union starts the game with 20 goons and loses 19 of them after the first turn

so an average goon game then

Woodchip
Mar 28, 2010
Just tour the thread around the forums, bring the gift of WITP far and wide.

Mycroft Holmes
Mar 26, 2010

by Azathoth

Woodchip posted:

Just tour the thread around the forums, bring the gift of WITP far and wide.

looking forward to FYAD winning the war

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
War in the Pacific, but run like Wiz's Crete LP

POPULISTS!!! :argh:

Zeroisanumber
Oct 23, 2010

Nap Ghost

gradenko_2000 posted:

War in the Pacific, but run like Wiz's Crete LP

POPULISTS!!! :argh:

I read that thread some years back. The Goon Spite was real.

Deep Dish Fuckfest
Sep 6, 2006

Advanced
Computer Touching


Toilet Rascal

Woodchip posted:

Of course, each Axis theater has an Army and Navy commander competing for victory points.

Germany has Goering on top of that, who keeps loving around with the aircraft industry and research tab at random each turn.

Leperflesh
May 17, 2007

Zeroisanumber posted:

I read that thread some years back. The Goon Spite was real.

The populists won, and were every bit as proud of themselves as real-life Trump supporters, and equally insufferable. It became impossible to tell if people were roleplaying or just genuinely happy to have ruined everything. I had to disengage, it got real ugly.

Zeroisanumber
Oct 23, 2010

Nap Ghost

Leperflesh posted:

The populists won, and were every bit as proud of themselves as real-life Trump supporters, and equally insufferable. It became impossible to tell if people were roleplaying or just genuinely happy to have ruined everything. I had to disengage, it got real ugly.

My favorite part was when the playerbase decided that walls were useless and then the Romans came storming over the frontier without even a speedbump between them and Greece.

Leperflesh
May 17, 2007

I was part of the military party and we consistently lost every argument, in a game heavily featuring war. It was super dumb. Yes, going "full hitler" or whatever can be fun occasionally in a war game, but it was frustrating putting months of time and effort into playing a game in which the most powerful faction was determined to lose in as stupid a way possible, just for kicks.

I don't participate in those types of games any more, and that specific game is the reason why. Don't let goons get together and vote on things, it never goes well.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy

Zeroisanumber posted:

My favorite part was when the playerbase decided that walls were useless

so they weren't like Trump supporters :agesilaus:

Zeroisanumber
Oct 23, 2010

Nap Ghost

Leperflesh posted:

I was part of the military party and we consistently lost every argument, in a game heavily featuring war. It was super dumb. Yes, going "full hitler" or whatever can be fun occasionally in a war game, but it was frustrating putting months of time and effort into playing a game in which the most powerful faction was determined to lose in as stupid a way possible, just for kicks.

I don't participate in those types of games any more, and that specific game is the reason why. Don't let goons get together and vote on things, it never goes well.

Try Diogenes' Paradise Lost: Clash of the Heavens - CYOA if you feel like giving a cooperative goon game a whirl. It's actually really, really fun and doesn't usually descend into a stupid slap-fight.

sullat
Jan 9, 2012

Leperflesh posted:

I'm like 90% sure you did do a Call of Cthulhu game to explore this! I remember reading it... it petered out at some point.

Shame, too. I liked the bit about the Communist Manifesto being a mythos tome.

TildeATH
Oct 21, 2010

by Lowtax

Leperflesh posted:

I was part of the military party and we consistently lost every argument, in a game heavily featuring war. It was super dumb. Yes, going "full hitler" or whatever can be fun occasionally in a war game, but it was frustrating putting months of time and effort into playing a game in which the most powerful faction was determined to lose in as stupid a way possible, just for kicks.

I don't participate in those types of games any more, and that specific game is the reason why. Don't let goons get together and vote on things, it never goes well.

Better to just name the dwarves after them and then send them to their embarrassing deaths.

zetamind2000
Nov 6, 2007

I'm an alien.

Leperflesh posted:

I was part of the military party and we consistently lost every argument, in a game heavily featuring war. It was super dumb. Yes, going "full hitler" or whatever can be fun occasionally in a war game, but it was frustrating putting months of time and effort into playing a game in which the most powerful faction was determined to lose in as stupid a way possible, just for kicks.

I don't participate in those types of games any more, and that specific game is the reason why. Don't let goons get together and vote on things, it never goes well.

This always seems to happen in every Paradox Interactive game that gets LPed. Hell, one of the main reasons I abandoned both voting in and reading Hashim's Al-Andalus thread was because a lot of our more questionable decisions threw us right over the brink of ruin on top of the events that kept popping up in the game. Being completely mono-focused on a single unnecessary province to the detriment of good strategic planning cost us a lot, especially considering that the province's owner was both the game's biggest superpower and our immediate neighbor. Hell, we passed to a resolution to never ally with them and to diplomatically piss them off whenever possible. Naturally, that resolution happened immediately before the update where they decided out of nowhere to try to ally with us :v:

zetamind2000 fucked around with this message at 05:04 on Jan 13, 2018

Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets






They go after the port today, taking out a patrol boat.



This is not as good a trade as normal.



I nearly miss this one!






Not much to report, we are hunting down a few stragglers.

ulmont
Sep 15, 2010

IF I EVER MISS VOTING IN AN ELECTION (EVEN AMERICAN IDOL) ,OR HAVE UNPAID PARKING TICKETS, PLEASE TAKE AWAY MY FRANCHISE

RZApublican posted:

This always seems to happen in every Paradox Interactive game that gets LPed. Hell, one of the main reasons I abandoned both voting in and reading Hashim's Al-Andalus thread was because a lot of our more questionable decisions threw us right over the brink of ruin on top of the events that kept popping up in the game.

Tiggum's Lone Wolf LP has at least a partial solution in that he just rolls a die for the number of votes and picks an outcome that way, so the 20% good solution does occasionally at least get chosen.

3 DONG HORSE
May 22, 2008

I'd like to thank Satan for everything he's done for this organization

I think the solution to the goon democracy problem is to have a leader on each side who knows nothing about history or gaming but has to judge the best option among a bunch of idiotic ones

wedgekree
Feb 20, 2013
Also while this convo is interesting isn't like 90% of WitP logistics? So how do you handle all the 'get supplies, convoys, establish patrol patterns, buildup, etc'.

Bip Roberts
Mar 29, 2005

wedgekree posted:

Also while this convo is interesting isn't like 90% of WitP logistics? So how do you handle all the 'get supplies, convoys, establish patrol patterns, buildup, etc'.

Grey controls all the logistics for both sides.

Ardeem
Sep 16, 2010

There is no problem that cannot be solved through sufficient application of lasers and friendship.

wedgekree posted:

Also while this convo is interesting isn't like 90% of WitP logistics? So how do you handle all the 'get supplies, convoys, establish patrol patterns, buildup, etc'.

What people are actually voting on is what Grey spends time on by persentage of the vote. So things wind up with fifteen minutes of "fix navy" ten "make sure you're producing the right engines" five "plan invasions" and five for "Tea, crumpets, and little croctopus."

Leperflesh
May 17, 2007

TildeATH posted:

Better to just name the dwarves after them and then send them to their embarrassing deaths.

Bronzestabbed ruined DF for me. I literally haven't launched (any version of) DF since I recorded my last update. I honestly don't know how Grey Hunter can stand to play more turns of this game: a year and a half of playing DF multiple times a week became torture, and GH has been doing this for what, six times longer?

zetamind2000
Nov 6, 2007

I'm an alien.

Leperflesh posted:

Bronzestabbed ruined DF for me. I literally haven't launched (any version of) DF since I recorded my last update. I honestly don't know how Grey Hunter can stand to play more turns of this game: a year and a half of playing DF multiple times a week became torture, and GH has been doing this for what, six times longer?

It's makes more sense if you imagine that this playthrough, his previous attempted Japanese playthrough, his five-year Allied playthrough, and however long he played War in the East for as one giant piece of performance art.

wedgekree
Feb 20, 2013

Leperflesh posted:

Bronzestabbed ruined DF for me. I literally haven't launched (any version of) DF since I recorded my last update. I honestly don't know how Grey Hunter can stand to play more turns of this game: a year and a half of playing DF multiple times a week became torture, and GH has been doing this for what, six times longer?

Don't forget his allied game.

But I think the big issue with WitP and voting is the.. Sheer amount of logistics stuff it would require that's hard to clculate behind the scenes stuff or whtaever or beyond control of the person running it. Like, escort convoys, control production, etc. Possibly giving strategic targets might work or plans? But it seems rathe rcomplicated to do beyond base things, and once you reach a cetain point in th e game it's really not seeming possible to do much (ie, once the Allied buildup gets to 1943 you really can't go on offense anymore at all)

zetamind2000
Nov 6, 2007

I'm an alien.

Grey, how far past Lanchow do you plan on advancing, assuming that there is anything of value back there. If there isn't, will you move your forces westward to try and take Yenan/whatever area the communists have.

Also, does Lanchow have much in the way of industry or resources? I'm pretty sure it has oil, though I might be wrong about that.

zetamind2000 fucked around with this message at 08:40 on Jan 13, 2018

wedgekree
Feb 20, 2013

RZApublican posted:


Also, does Lanchow have much in the way of industry or resources? I'm pretty sure it has oil, though I might be wrong about that.

Or there any points to be gotten from it/anywhere in the area that are worth it?

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Grey Hunter
Oct 17, 2007

Hero of the soviet union.
Accidental destroyer of planets
Lanchow and the city past it are worth 700 points to me combined. I'm not sure I'll push much past them.

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