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Shogo was loving sweet too.
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# ? Jan 15, 2018 11:06 |
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# ? May 14, 2024 16:52 |
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jizzy sillage posted:Shogo was loving sweet too. I will not permit this base treachery in my domain.
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# ? Jan 15, 2018 11:12 |
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jizzy sillage posted:Shogo was loving sweet too. Orv posted:I will not permit this base treachery in my domain. Two of us, one of you. Bring. It. On.
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# ? Jan 15, 2018 12:00 |
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Samizdata posted:Two of us, one of you. Woah, woah, there. Chill down a little. There's three of us and only one of them. Let's not beat them too hard . https://www.youtube.com/watch?v=5w4FJmflGwg
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# ? Jan 15, 2018 12:03 |
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I still think Half-Life 2 holds up, but admittedly it's somewhat flawed and the guns and the AI are probably the two biggest issues. The latter wouldn't even be so much so if it wasn't for Valve's level design. HL1 was all tightly scripted corridors, but 2 tries to be more open with its level layouts and due to this, the AI doesn't get effective chokepoints or cover, let alone routes to flank you with. This results in a lot of standing still or running in a straight line instead of doing interesting things, with the occasional grenade toss and mass rush at your location with shotgun soldiers thrown in. But hey, content, very much related: Minerva Metastasis, the Half-Life 2 mod. I imagine most people are aware of it since it's a drat good standalone mod made by a guy who got hired by Valve for it (to work on monetization schemes probably) and effectively demonstrates the Combine AI in an environment they can use. Nothing's changed with the actual code, but thanks to far smarter level design, the soldiers are actually an effective threat and instead of essentially being a minor nuisance in the game require some thinking and strategy from the player to figure out how to best deal with them. Plus the actual mod is pretty cool too beyond just the level design, which obviously helps. I recommend playing it to anyone who owns HL2 (so pretty much everyone at this point), but it is still just Half-Life 2's basic mechanics so yeah. Keep that in mind. Ruflux fucked around with this message at 12:15 on Jan 15, 2018 |
# ? Jan 15, 2018 12:12 |
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Neddy Seagoon posted:Woah, woah, there. Chill down a little. Four. My favourite bit of SHOGO was a glitch where I loaded into a human-scale map in a teeny-tiny mech. People would burst into gibs if I brushed up against them. (Also the Red Riot)
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# ? Jan 15, 2018 13:46 |
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Post them half-life mods, like kickboat. https://www.youtube.com/watch?v=2_EKaFvM1NM
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# ? Jan 15, 2018 14:05 |
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Ruflux posted:But hey, content, very much related: Minerva Metastasis, the Half-Life 2 mod. I imagine most people are aware of it since it's a drat good standalone mod made by a guy who got hired by Valve for it (to work on monetization schemes probably) and effectively demonstrates the Combine AI in an environment they can use. I cannot second this enough. The level design is truly spectacular, bridging non-linear play areas like you might find in Deus Ex with Valve's typical highly railroaded level design to make something special out of two seemingly incompatible things. The levels themselves do not comprise that much area on a grid but they feel quite large, the space is very well used. Really, if you haven't played this, do it.
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# ? Jan 15, 2018 22:22 |
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CJacobs posted:https://www.youtube.com/watch?v=e0WqAmuSXEQ I actually feel like the game was vastly improved once I realized that I could pick up random objects to use as portable shields.
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# ? Jan 15, 2018 22:41 |
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The game even softly tutorializes this with the gravity gun in Nova Prospekt. Come to think of it, why does that video work? I have held barrels in front of me with my "arms" or the gravity gun plenty of times blocking enemy LOS and they still shoot at me. Weird.
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# ? Jan 15, 2018 22:46 |
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The turret-wielding ai is programmed so that it only shoots you when it can see you and there's nothing in the way, otherwise it'd just be firing into the wall endlessly. Holding up the jar of providence breaks that ai because it's extremely simple "if can see Freeman, shoot gun" code. Notice that the enemy starts shooting at him just fine even with the thing in the way once it gets off the turret.
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# ? Jan 15, 2018 22:48 |
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Brainamp posted:Post them half-life mods, like kickboat. Man, I remember trying to play SMOD years ago, but it made the game run pretty poorly. I should give it a try again. Are there any other Half-Life 2 mods that still worth trying nowadays?
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# ? Jan 15, 2018 23:15 |
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Max Wilco posted:Man, I remember trying to play SMOD years ago, but it made the game run pretty poorly. I should give it a try again. Strider Mountain and Nightmare House 2 were pretty fun map packs.
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# ? Jan 15, 2018 23:16 |
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Max Wilco posted:Man, I remember trying to play SMOD years ago, but it made the game run pretty poorly. I should give it a try again. I thought the latest updates to HL2 broke SMOD completely. I remember there was some SMOD revival but then that broke too. It's been a while though. Maybe there has been advancements.
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# ? Jan 16, 2018 00:33 |
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https://twitter.com/waypoint/status/953099492424810497quote:The reason I called it "jerking off" is because I felt like the word masturbating was almost too formal
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# ? Jan 16, 2018 04:12 |
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If the brief glimpse of his man tits are anything to go by, he is clearly playing as the clown in Operation
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# ? Jan 16, 2018 05:55 |
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Ruflux posted:But hey, content, very much related: Minerva Metastasis, the Half-Life 2 mod. I imagine most people are aware of it since it's a drat good standalone mod made by a guy who got hired by Valve for it (to work on monetization schemes probably) EDIT: Actual content for the "awesome" side of the thread: https://www.youtube.com/watch?v=ccM_t9vv3Ek The Kins fucked around with this message at 07:01 on Jan 16, 2018 |
# ? Jan 16, 2018 06:08 |
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Orv posted:Also the guns were mostly terrible except for a couple of cool alt fires. I SUPER loving HATE THE OBSESSION WITH SHOWING TEETH BETWEEN LIPS AAAAAAAAAAAGH ...I know it's an odd pet peeve, but I remember a bunch of random Sims modding stuff where they painted teeth onto the lips because they wanted that look. I don't understand it, and it is irritating the things they do to make it happen.
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# ? Jan 16, 2018 07:52 |
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It's how you give them those extra-kissable lips. Because that's what people like when they kiss, right? Teeth?
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# ? Jan 16, 2018 08:08 |
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I was about to say that I had seen this article posted here in the thread before, but then I noticed that the tweet was dated today, so I was confused. The article, though is from nearly a year ago (Feb 16, 2017). Again, I ask: What would posses a person to write an article about this and interview the creator?
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# ? Jan 16, 2018 08:58 |
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Well, you see, Patrick Klepek is an idiot edit: But making articles about weird and sometimes silly poo poo like that and playing it totally straight is 75% of waypoint so it's not that out of the ordinary for them. They recently posted an article about a forced feminization fanfic of 9S from nier automata because lets just fuckin throw quality and journalistic integrity out the window why not further edit: https://twitter.com/waypoint/status/946156702331752449 to be fair though, nobody else liked it either so CJacobs fucked around with this message at 09:06 on Jan 16, 2018 |
# ? Jan 16, 2018 09:02 |
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CJacobs posted:Well, you see, Patrick Klepek is an idiot See, what I can't understand about Klepek is that in this situation shown above, he's adverse to seeing nudity (which isn't actually shown in Y0), but then he turns around and wants to interview a guy about his mod that adds masturbation routines to Stardew Valley. Like if Waypoint wants to covers mods that do goofy stuff, that's fine, but it feels like there's an inconsistency about it.
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# ? Jan 16, 2018 09:38 |
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Is he the one that interviewed cam dudes on chaturbate about their video game habits?
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# ? Jan 16, 2018 11:20 |
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Max Wilco posted:
I'll let my good body CJacobs take it from here: CJacobs posted:Well, you see, Patrick Klepek is an idiot
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# ? Jan 16, 2018 13:01 |
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PC Gamer did do an article on that guy who masturbated on webcam to pay for his EVE Online accounts. There's clearly a market for those articles.
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# ? Jan 16, 2018 13:02 |
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Eurogamer's editorials are merely metaphorical jacking off. Actual Content: https://www.youtube.com/watch?v=dnCmel-t6iE
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# ? Jan 16, 2018 13:35 |
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Some people getting really high and mighty about somebody getting paid to do the same thing this thread does (talk about weirdo mods and the weirdos that made them)
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# ? Jan 16, 2018 15:04 |
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Internet Wizard posted:Some people getting really high and mighty about somebody getting paid to do the same thing this thread does (talk about weirdo mods and the weirdos that made them) Has anyone in here actually talked to the HDoom or Schlongs of Skyrim people though?
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# ? Jan 16, 2018 16:04 |
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Does the Time Ramenside guy posting in someone's twitch chat count? https://www.youtube.com/watch?v=yHMIyEWBTUo Welge's saga eventually lead to Broteam making a joke about a mermaid cannon that another dev made real. https://www.youtube.com/watch?v=7GCqoes6GqU marathon Stairmaster sesh fucked around with this message at 16:51 on Jan 16, 2018 |
# ? Jan 16, 2018 16:47 |
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The Cheshire Cat posted:It's how you give them those extra-kissable lips. Because that's what people like when they kiss, right? Teeth? Well, yeah, if they're doing it right?
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# ? Jan 16, 2018 17:08 |
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Internet Wizard posted:Some people getting really high and mighty about somebody getting paid to do the same thing this thread does (talk about weirdo mods and the weirdos that made them) It's because these people's behavior should not be celebrated, idolized or reinforced as a good thing, and waypoint does all three, op CJacobs fucked around with this message at 19:04 on Jan 16, 2018 |
# ? Jan 16, 2018 18:59 |
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Uh who cares what sex workers spend their money on? I find those articles fascinating in the exact same way I find this thread fascinating. None of those people are hurting anyone so who cares.
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# ? Jan 16, 2018 20:24 |
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ishikabibble posted:The pistol I definitely remember hearing complaints about, but everything else was par for the course for 2004. Gun noises sucked and didn't get good until you hit like the '10s. FEAR came out in 2005, did it not?
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# ? Jan 16, 2018 20:40 |
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Bad Company had some pretty great weapon sounds in 2008.
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# ? Jan 16, 2018 20:45 |
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turn off the TV posted:Bad Company had some pretty great weapon sounds in 2008. Bad Company 2 also did. Not sure about Battlefield 3 and 4, as I skipped those, but Battlefiles 1 has some wonderful sound design.
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# ? Jan 16, 2018 20:53 |
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Wamdoodle posted:Bad Company 2 also did. Not sure about Battlefield 3 and 4, as I skipped those, but Battlefiles 1 has some wonderful sound design.
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# ? Jan 16, 2018 21:03 |
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Cup Runneth Over posted:PC Gamer did do an article on that guy who masturbated on webcam to pay for his EVE Online accounts. There's clearly a market for those articles. Hold up, I can make money doing that thing I do three times a day but have a webcam on?!
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# ? Jan 16, 2018 21:24 |
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Leal posted:Hold up, I can make money doing that thing I do three times a day but have a webcam on?! If you happen to have a seven inch dick, yeah.
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# ? Jan 16, 2018 21:32 |
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I loved battlefield bad company back in the day. When everyone was taking themselves hella seriously Bad Company was a story about idiots doing the dumbest things possible Bad company 2 had great loving multiplayer but began taking itself seriously and so I was disappointed with the plot Skipped all others
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# ? Jan 16, 2018 21:41 |
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# ? May 14, 2024 16:52 |
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I still don't know how people can say BC2 took itself too seriously. I guess just because the overall plot was "idiots stop the bad guy from ending the world" instead of "idiots try to steal some gold" (even though its more than that too). The characters are still there, you get a Vietnam-era hippy peacenik helicopter pilot, and everyone is convinced to finally save the day at the end because of Texas cheerleaders
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# ? Jan 16, 2018 21:49 |