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Yessssssss, Dragonfall is when I really fell in love with SRR.
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# ? Dec 17, 2017 21:17 |
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# ? Jun 10, 2024 03:32 |
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sebmojo posted:I would shame read the hell out of that. It's people group writing books with an actual author at the helm. Even our discussions outside decisions have become part of the story. This isn't some lovely Choice Of...
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# ? Dec 17, 2017 21:29 |
sebmojo posted:I would shame read the hell out of that. Yea, the author has written... 250k words over the past few months taking our input on how the story goes? It's got momentum.
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# ? Dec 18, 2017 00:57 |
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RickVoid posted:It's not Harry Potter and the Mirror-Shaded Cyber Zombies. I'd read that. Not even ironically. As long as the writing itself is decent, I am all in for crazy fanfics. For example, the last week I've been reading this fic called "Harry Potter and the Natural 20" in which a Munchkin Wizard gets summoned to the HP world and doesn't quite work out that it doesn't work on D&D rules.
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# ? Dec 18, 2017 03:37 |
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Just as an update, I wanted to get the next part done before Christmas but it's seeming unlikely due to a variety of reasons mostly out of my control, so it'll have to wait until after the holidays which is when I'll next have access to my computer. Happy holidays everyone, and apologies for the slow start.
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# ? Dec 22, 2017 11:39 |
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Eh, I don't have an issue with waiting. Happy holidays.
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# ? Dec 22, 2017 12:08 |
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I wouldn't call 10 pages of arguing and lore posts " a slow start". Happy holidays. OutofSight fucked around with this message at 23:11 on Dec 22, 2017 |
# ? Dec 22, 2017 12:32 |
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Kanfy posted:Just as an update, I wanted to get the next part done before Christmas but it's seeming unlikely due to a variety of reasons mostly out of my control, so it'll have to wait until after the holidays which is when I'll next have access to my computer. Oh thank god! I was hoping to start along with you so that I can get the achievements I've missed, and I got stuck doing a New Game+ run of Human Revolution (shooting people in the head is so much more satisfying than sneaking around). We'll see you on the other side of the holidays!
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# ? Dec 22, 2017 12:48 |
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Kanfy posted:Just as an update, I wanted to get the next part done before Christmas but it's seeming unlikely due to a variety of reasons mostly out of my control, so it'll have to wait until after the holidays which is when I'll next have access to my computer. Enjoy your holidays!
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# ? Dec 22, 2017 14:55 |
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Quick, someone do a background lore dump about the Free State!
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# ? Dec 22, 2017 20:57 |
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King Doom posted:Quick, someone do a background lore dump about the Free State! Going mostly by memory here, some details might be slightly off: Basically, Shadowrun Berlin had a really loving bad time during the early 21st century. First you had the initial shockwaves and various disasters that came with the Awakening hitting Germany during the early years, which destabilised the country enough to cause the military to take over under martial law for almost a decade. This really rankled the notoriously strong left-wing blocks in Berlin and basically turned the city into a constant bleeding ulcer of civil unrest, even after civilian rule was restored. The federal government eventually decided to shift the capital to Hannover just so they could get away from the constant headaches. Then the Eurowars happened and while the Russians didn't reach the city, it was still swamped by shitloads of refugees, which ultimately strengthened the left-wing blocks even more because they ended up doing more to integrate and protect the newcomers than the already overstretched authorities. After that, the original Matrix-crash happened and essentially hosed up the cities' entire economy because it based mainly on financial, service and especially communications businesses. Then Goblinisation (IE, people turning into orcs and trolls overnight; elves and dwarves had been around for a while by that point) happened and caused some pretty loving big racial issues worldwide. The german government initially, at least in some places, put the newly-goblinised metahumans into containment camps to try and stave off mass civil unrest. That was received by the left-wing blocks about as well as you'd expect. (Didn't help that the Awakening provided some real nice reminders of the old times - visiting the site of one of the old nazi KZs in the Sixth World is something you only do if you have a deathwish; the spirit plane is seriously hosed up in those places.) And finally, the Night of Rage (basically a world-wide series of Kristallnacht-style anti-metahuman riots) happened... and in Berlin it was the straw that broke the camel's back. Germany is somewhat out of the ordinary in regards to the Night of Rage, because it was the various racist fuckwits who took the worst beating in most places there once things heated up. In Berlin, the whole story was outright reversed because every anarchist, black block member, punk, antifa activist etc. went out into the streets and the city experienced a case of Bash The Fash on a scale exclipsing anything since 1945. And after being done with Humanis&Co, they just kept on rolling right into the local authorities and the whole thing escalated into an outright small-scale civil war, which ended with the government pulling out and blocking off the whole city. The victorious anarchists promptly declared Berlin independent, announced the "the Greatest Experiment in Anarchist History", passed the "Final Law" which abolished all laws and the Free/Flux State was born. By the time of the game the major anarchist movements, which are basically the "watchdogs" of a sort for the city, have established relations with the german government and the various megacorps (who basically walled off their enclaves in the city) that range somewhere from Cold War-esque armed standoffs to grudging business relations depending on what's going on this week in particular. "Status F" has become the norm. Tl;dr: Berlin went through a gigantic humiliation conga between ~2010-2039 until all the anarchos,punks etc. just had loving enough of all the bullshit, kicked out the government and declared the city an anarchist autonomous zone. Also, they slightly changed the traditional flag/coat of arms of the city with it's upright bear: Magni fucked around with this message at 15:19 on Dec 30, 2017 |
# ? Dec 22, 2017 21:36 |
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I'm already wincing at the months of pro/anti-Anarchy political derails on the horizon.
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# ? Dec 23, 2017 10:09 |
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Anarchy is the mother of order.
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# ? Dec 23, 2017 11:30 |
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PMush Perfect posted:I'm already wincing at the months of pro/anti-Anarchy political derails on the horizon. At least it isn't the collectivism debate in the Stellaris thread before the game's release.
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# ? Dec 23, 2017 13:00 |
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PMush Perfect posted:I'm already wincing at the months of pro/anti-Anarchy political derails on the horizon. If it helps, the game contains both sympathetic and unsympathetic portrayals of the way that particular system ends up panning out.
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# ? Dec 23, 2017 14:48 |
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Yeah this game does a good job of depicting it, but the background is helpful to have going in.
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# ? Dec 23, 2017 15:24 |
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Has anyone here played a game of ARES' Xcom-style forays into the bug realm?
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# ? Dec 23, 2017 18:47 |
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Based on this thread, I have purchased Shadowrun: Hong Kong. The reddits say a decker/rigger would maximize plot possibilities, but I understand that physical adept is a Problem Solver this go-round. I will probably play both.
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# ? Jan 19, 2018 12:16 |
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I didn't want to bump this thread without an update but luckily it was done for me, so I can take this opportunity to apologize for the ongoing delays. Long story short I'm still dealing with some unresolved health issues and I've wanted to get that stuff figured out so that I can focus on this thing properly again, but it's been a little slow going. So just so you know, I haven't burned out or lost motivation or anything like that, and we should be back on track hopefully sooner than later. At least nobody should have any issues remembering what has happened so far.
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# ? Jan 19, 2018 14:49 |
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sorry to hear about the health issues!! hope you feel better soon
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# ? Jan 19, 2018 21:10 |
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Take all the time you need, we'll be here warmly waiting.
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# ? Jan 19, 2018 22:02 |
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Sarcastr0 posted:Based on this thread, I have purchased Shadowrun: Hong Kong.
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# ? Jan 19, 2018 23:14 |
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Yeah, I started HK as a decker and ended as a sort of cyber-melee slicing machine because I didn't really need to be a decker.
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# ? Jan 19, 2018 23:27 |
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Minor spoiler re: Hong Kong archetypes: You get a decker, a rigger, a shaman, and two samurai. One ranged and one melee. And all of them well built. The team could probably use a bit more magic just in case, but honestly you can play anything you want and have characters who can fill in the other slots without a problem.
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# ? Jan 19, 2018 23:36 |
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Sarcastr0 posted:
As mentioned you get pretty good allies that can fill those roles in unique ways that you could never do. Though to be fair, if you dedicated yourself to one of those roles you would be FAR better at it then they would be at end game. For instance, unlike the Berlin Decker, the HK decker will never have 4 ap in the matrix, and S rank drones (which the npc rigger can't use) can be slightly insane in HK. But they will do nicely enough for the role if you use them smartly. The real problem with such a build is that it's nigh impossible in HK. You wouldn't have enough karma to max out the two till near endgame and (the real, real problem) you would never have enough money to pull it off. HK has something of a choke hold on the amount of money you receive compared to the previous 2 games.
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# ? Jan 20, 2018 03:46 |
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Also the Rigger they give you is an awesome character and you're a bad person if you aren't taking them on every mission.
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# ? Jan 20, 2018 03:50 |
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DeathChicken posted:Also the Rigger they give you is an awesome character and you're a bad person if you aren't taking them on every mission. I like the rigger, but almost all "rigger solutions*" in HK can be achieved by putting one point into rigging at character generation. This is also a lot more tactically sound then you might think as it makes you a grenade target, and that turns into an AMAZING thing to be once you get access to certain cyberware. And since I like ALL of the characters in HK, the rigger tends to warm the bench (story mission not withstanding). I have made sure to play at least one game with him with me most of the time so I could see his dialogue. *as in, solutions to problems that ONLY a rigger could do. Besides, the character you should always take is one of the samurai (you know the one) if only to see how he's going to fit in the current mission mauman fucked around with this message at 04:00 on Jan 20, 2018 |
# ? Jan 20, 2018 03:55 |
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mauman posted:I like the rigger, but almost all "rigger solutions*" in HK can be achieved by putting one point into rigging at character generation. This is also a lot more tactically sound then you might think as it makes you a grenade target, and that turns into an AMAZING thing to be once you get access to certain cyberware. Yeah, that samurai is the best. Great at carving up folks too. The shaman tended to be the one I left out the most, she didn't grab me as much as the rest of them. The decker is great too.
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# ? Jan 20, 2018 04:09 |
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mauman posted:Besides, the character you should always take is one of the samurai (you know the one) if only to see how he's going to fit in the current mission The audio commentary for that is always great.
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# ? Jan 20, 2018 04:15 |
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GhostStalker posted:Yeah, that samurai is the best. Great at carving up folks too. The shaman tended to be the one I left out the most, she didn't grab me as much as the rest of them. The decker is great too. The shaman made me laugh. That's an important thing to me. She's also scarily effective at her job. Honestly out of all of the npc's I'd say the decker is my least favorite as she's so boring in comparison. Though her personal mission is a goddamn hoot (especially if you take said Samurai along). Problem is, as a decker, you're kinda forced to take her if you aren't a decker yourself. But she's not a bad character so it's not too much of a problem. mauman fucked around with this message at 04:28 on Jan 20, 2018 |
# ? Jan 20, 2018 04:24 |
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mauman posted:The shaman made me laugh. That's an important thing to me. She's also scarily effective at her job. Yeah, she was my favorite of the crew. Best fit with my runner, too, given his habit of always picking the Most Terrible Ideas.
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# ? Jan 20, 2018 04:27 |
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mauman posted:The shaman made me laugh. That's an important thing to me. She's also scarily effective at her job. I like her because she can lay down really good splash and mines with her grenade launcher when not doing Matrix stuff. Also, I needed a decker since I was my usual Street Sam build, so my team usually wound up heavy with firepower and the melee guy for DPS. And her mission is great as well, I agree.
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# ? Jan 20, 2018 04:37 |
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GhostStalker posted:I like her because she can lay down really good splash and mines with her grenade launcher when not doing Matrix stuff. Also, I needed a decker since I was my usual Street Sam build, so my team usually wound up heavy with firepower and the melee guy for DPS. I'm not saying I dislike her, I'm just saying that in comparison to everybody else she's boring.
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# ? Jan 20, 2018 04:53 |
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I think we can say that all the characters in Dragonfall and Hong Kong are the best character. Except Blitz.
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# ? Jan 20, 2018 05:02 |
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DeathChicken posted:Also the Rigger they give you is an awesome character and you're a bad person if you aren't taking them on every mission. I'm playing a Rigger in HK and will still bring the other Rigger along on every other mission. I recommend everyone try at least one mission with a small army of drones. Best of luck with the health matters by the way. The LP for Returns made me get back into these games. I haven't finished Dragonfall or HK before, but I definitely have to give HBS credit for giving them more character (and better characters).
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# ? Jan 20, 2018 05:39 |
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Can anyone tell me who the hell is supposed to be the second Samurai in HK? ... Also, man, I really hope someone ends up putting out a mod that allows you to take your entire party on missions. Only way I will replay these games.
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# ? Jan 20, 2018 08:45 |
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Xander77 posted:Can anyone tell me who the hell is supposed to be the second Samurai in HK? I assume they're talking about Duncan, in an archetype way, not as his background. What else would you call his role? Sure, he's not as cybered up as your stereotypical Street Sam, and is decidedly a lot more non-lethal depending on how you build him, but he kinda fits. Also, I would play the poo poo out of a Shadowrun mod that let you bring more party members along.
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# ? Jan 20, 2018 08:48 |
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Xander77 posted:Can anyone tell me who the hell is supposed to be the second Samurai in HK? Samurai as in the archetype, not the ancient japanese warrior class. No magic, usually chromed up, and focusing on weapons skills rather than decking or rigging. That's a street samurai.
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# ? Jan 20, 2018 09:35 |
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The Shaman in HK is probably my favourite character even though she's really boring (albeit effective, thanks haste) in gameplay terms. It helps that I love rats
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# ? Jan 20, 2018 09:54 |
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# ? Jun 10, 2024 03:32 |
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The HK team really covers all bases pretty well, so you can go for anything you like. My personal favourite playthroughs were as a cybered-up melee sammy with a certain memetic weapon and as a pistols/dodge/Qi adept (with a totem and some charisma thrown in to round it off), which is a built that starts off a bit weak, but basically becomes a John Woo movie protagonist by the mid-game.
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# ? Jan 21, 2018 22:20 |