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MonsterEnvy
Feb 4, 2012

Shocked I tell you
Oh it's just bullshit.

MonsterEnvy fucked around with this message at 05:56 on Jan 22, 2018

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queef anxiety
Mar 4, 2009

yeah
Turin has got a pretty good MP series going with TK's


https://www.youtube.com/watch?v=1sRuSteBsoM

DOCTOR ZIMBARDO
May 8, 2006

Shumagorath posted:

Has CA said anything about adding naval battles in TWW3? I'm recently over my Rome 2 ramming PTSD.

I don't think this is possible since the rights to man o' war / dreadfleet are held by another publisher.

President Ark
May 16, 2010

:iiam:
the region tww3 is going to be set in is 100% landlocked so it'd be pretty silly of them to devote time to fixing naval battles in it

e: that being said one of their employees confirmed on reddit that the rights thing isn't the reason they didn't/haven't included them so far

President Ark fucked around with this message at 06:37 on Jan 22, 2018

Ammanas
Jul 17, 2005

Voltes V: "Laser swooooooooord!"
They aren't going to do naval battles for TWW.

Arglebargle III
Feb 21, 2006

Naval battles would be a minigame that most people don't bother playing and would suck up half their development time.

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled
I'd look forward to see how quickly figured out how to game the autoresolve for it.

JBP
Feb 16, 2017

You've got to know, to understand,
Baby, take me by my hand,
I'll lead you to the promised land.
The only naval battles I'd accept would be fought by your full army including horses and field guns on the deck of an enormous ship while sailors swing around on ropes yelling yarrrr.

Kaza42
Oct 3, 2013

Blood and Souls and all that

GuardianOfAsgaard posted:

Kinda a shame TK can’t confederate at all, though I get why since you could bypass their army and unit caps really easily. What are people gonna do for campaigns when TK l launches? I’m thinking a Khalida Vortex campaign to start and then a Settra Mortal Empires.

I'm going the opposite. Settra in Vortex, then Khalida in Mortal Empires. Khalida starts over near Sylvania in ME, right? I wouldn't want to waste her fighting LESSER vampires

SirPhoebos
Dec 10, 2007

WELL THAT JUST HAPPENED!

Kaza42 posted:

I'm going the opposite. Settra in Vortex, then Khalida in Mortal Empires. Khalida starts over near Sylvania in ME, right? I wouldn't want to waste her fighting LESSER vampires

I uh, got bad news for you.

she's start smack in the middle of the Queek/Kroq mosh pit. It'll be a while before you face off against Sylvania

Archonex
May 2, 2012

MY OPINION IS SEERS OF THE THRONE PROPAGANDA IGNORE MY GNOSIS-IMPAIRED RAMBLINGS

President Ark posted:

the region tww3 is going to be set in is 100% landlocked so it'd be pretty silly of them to devote time to fixing naval battles in it

e: that being said one of their employees confirmed on reddit that the rights thing isn't the reason they didn't/haven't included them so far

What area is this?

Flakey
Apr 30, 2009

There's no need to speak. You must only concentrate and recall all your past life. When a man thinks of the past, he becomes kinder.

Shumagorath posted:

Thank the horned rat I got lucky with the last ritual sites being clustered near the Mors starting area with one behind the impassable mountains Kroq-Gar starts under. If they were split across all the poo poo I conquered on the western side of the map in a mad dash for warpstone I would have been well and truly hosed, but instead I fled the continent and my one regret was not being able to burn poo poo down as I left.

It's kinda bullshit that you can go to huge lengths to stop someone else's ritual then once they get around to it the second time they jump right up to the next one due to accumulated resources. I was way in front of Naggarond and Lothren but once they finished their #4 they were nearly ready for #5 and I had to start immediately or lose the game.

Don't worry about being behind the AI on the ritual. If they complete it before you do, you get the opportunity to stop them via a quest battle that you can teleport to.

Archonex
May 2, 2012

MY OPINION IS SEERS OF THE THRONE PROPAGANDA IGNORE MY GNOSIS-IMPAIRED RAMBLINGS

JBP posted:

The only naval battles I'd accept would be fought by your full army including horses and field guns on the deck of an enormous ship while sailors swing around on ropes yelling yarrrr.

Oh man, naval battles in Warhammer are way better than that.

This is the setting where giant rats use nuclear warpstone powered subs that are just as likely to explode and contaminate the crew as anything else. It's the setting where the Orcs apply their concepts to naval combat and are all about ramming attacks and lobbing really heavy rocks at people while their ship literally tries to eat the other ship in glorious ship to ship melee combat. Not boarding combat (Though that happens too!). The Orc ship tries to fight the other ship in melee combat. And the orc ship brought a sledgehammer to the fight! It's the setting where it's possible to encounter an aquatic Slaaneshi party van out on the waters that will literally make your crew party themselves to death.

Meanwhile, above all of them and floating high in the sky a tzneetchian sorcerer and his acolytes sedately hover across the seas in a literal wizard tower they've just ripped out of the ground and turned into a magical airship. He's too loving clever to associate with those filthy swimmers. At least until his plans dick him over and it becomes a roaming tower of terror filled with demons. And all of this is happening while the Dwarves are using literal civil war era dreadnoughts and early WW2 era sub tech while the Empire is trying to strap as many gatling guns and mages to their boats as they can without them sinking to ward all these loving lunatics off. Etc, etc.

And that's before you get into the fact that the sea is literally populated by giant monsters. You know those maps that say "Here be dragons?". In Warhammer it's not a metaphorical warning that this is unexplored territory. In Warhammer "Here be dragons." means that there's actual loving sea dragons living out there. Along with battleship sized sharks, kraken's that'd make a character from Pirates of the Carribean scream in terror, and far stranger things.





The naval game of Warhammer is, if anything, even crazier and more over the top than the ground game and anyone that thinks it'd be like Total War's usual offerings needs to go read up on Man o' War. Or if you can stand a janky in production game just go pick up the video game on Steam. It's definitely the sort of thing that'd have to be it's own expansion in the TW games however.

Archonex fucked around with this message at 09:44 on Jan 22, 2018

Beefeater1980
Sep 12, 2008

My God, it's full of Horatios!






Man O’War on steam is a janky af Pirates! clone that in my view somehow manages to be awesome. I think because it’s just ludicrously ambitious in that insane Dwarf Fortress way: they tried to add everything and it’s a big glorious mess.

Archonex
May 2, 2012

MY OPINION IS SEERS OF THE THRONE PROPAGANDA IGNORE MY GNOSIS-IMPAIRED RAMBLINGS

Beefeater1980 posted:

Man O’War on steam is a janky af Pirates! clone that in my view somehow manages to be awesome. I think because it’s just ludicrously ambitious in that insane Dwarf Fortress way: they tried to add everything and it’s a big glorious mess.

They also keep supporting it. Much like Dwarf Fortress you can check back every few months and find out there's some huge new addition of content.

Right now they're just about ready to finish up all the chaos sandbox campaigns and move on to bigger things. This is despite the fact that it's released. It really is quite amazing how much effort they've put into it.

Archonex fucked around with this message at 09:45 on Jan 22, 2018

Flakey
Apr 30, 2009

There's no need to speak. You must only concentrate and recall all your past life. When a man thinks of the past, he becomes kinder.
Anyone seen any announcements about what time Tomb Kings are out tomorrow?

NoNotTheMindProbe
Aug 9, 2010
pony porn was here
Steam says 1 day and 5 hours from now. So midnight Brisbane time.

kingcom
Jun 23, 2012

NoNotTheMindProbe posted:

Steam says 1 day and 5 hours from now. So midnight Brisbane time.

Since its going to be a scorching hot australia day weekend, guess I'll be playing this all weekend lol.

Jum-Jum
Oct 23, 2013
I remember them saying 3pm GMT on one of their livestreams.

How does coop work with Tomb Kings? Can Arkhan play coop with other TK? Hes the odd one out.

Beffer
Sep 25, 2007

kingcom posted:

Since its going to be a scorching hot australlia chaos invasion day weekend, guess I'll be playing this all weekend lol.

Angry Lobster
May 16, 2011

Served with honor
and some clarified butter.

Archonex posted:

They also keep supporting it. Much like Dwarf Fortress you can check back every few months and find out there's some huge new addition of content.

Right now they're just about ready to finish up all the chaos sandbox campaigns and move on to bigger things. This is despite the fact that it's released. It really is quite amazing how much effort they've put into it.

Is it worth now? I read really bad reviews on release that held me back from buying it. I love Sid Meier's Pirates! and I love warhammer, so this should be a natural fit I guess.

Back to Tomb Kings, what Lord and campaign do you all plan to play first? I want to play Settra first (he rules) but I'm not sure the Vortex Campaign is worth it to play again at this point.

JBP
Feb 16, 2017

You've got to know, to understand,
Baby, take me by my hand,
I'll lead you to the promised land.
I always give up games at about 130 turns max because I've had the top units for ages and stuff, but I'm on turn 170 with empire and it's just loving madness. The sea it TEEMING with vessels of every stripe going at it, I'm in Norsca fighting the dark elves with my bros Kislev and Marienburg, there is chaos everywhere wrecking poo poo, I got a movie magic assist from the high elves and didn't know where they came from and Karl Franz smote Malekith in single combat (with a little help from two hellblasters rattling away hehe).

This is the best game of total war I've ever played. Once the dark elves and chaos are defeated I'll mop up the rest of the evil factions and usher in a golden age of order. Or start an eternal hellwar with the lizards.


Holy poo poo... This bloodbath...



Ended with 20 odd handgunners and witch hunter capping chaos warriors that could barely walk due to exhaustion. Thought I lost the battle on four different occasions, many glorious charges and moments of despair. Shout out to the 48 kill hellblaster crew that picked their gun back up, dragged it to a firing position and blasted two volleys point blank into a full unit of halberdiers saving the day (before being brutally dismembered).

JBP fucked around with this message at 13:20 on Jan 22, 2018

Fangz
Jul 5, 2007

Oh I see! This must be the Bad Opinion Zone!
Just beat Dark Elf vortex campaign as Malekith.

Probably key was never confederating Morathi. Instead while I invaded Ulthuan she confederated all the other DEs and hosed up the lizard men. When I did the Ritual, the AI armies also inevitably spawned in her territory, which made them suffer attrition in the case of Skaven just marching their way to my territory.

Quick tips:

Don't level your non-core settlements to level 5, that keeps them from being picked as ritual sites. Try and not conquer too much of naggarond outside of your core. I took just Ghrond and the Altar of Ultimate Darkness.
On the turn you declare the vortex, put defensive armies into ambush stance outside your ritual cities. This makes the intervention armies actually siege the ritual cities (or sometimes walk into your ambushes) instead of raze your towns
Declare rituals at the start of the turn, this shows you where the chaos/skaven are spawning from and the path they are likely to take

My maxxed out Black Arks were really capable at supporting distant adventures in Ulthuan, they do require a lot of babying though.

Fangz fucked around with this message at 15:41 on Jan 22, 2018

Gejnor
Mar 14, 2005

Fun Shoe
http://store.steampowered.com/app/735420/Total_War_WARHAMMER_II__Tretch_Craventail/

Tretch is now up on the DLC store!

Safety Factor
Oct 31, 2009




Grimey Drawer
This is still such a weird choice for a Legendary Lord. I mean, the dude was just a hero with a funny rule in WHFB.

Dandywalken
Feb 11, 2014

Tretch makes me wretch!!!

Gejnor
Mar 14, 2005

Fun Shoe

Safety Factor posted:

This is still such a weird choice for a Legendary Lord. I mean, the dude was just a hero with a funny rule in WHFB.

Give him a chance...! A chance to charge backwards into your hearts!

turn off the TV
Aug 4, 2010

moderately annoying

Safety Factor posted:

This is still such a weird choice for a Legendary Lord. I mean, the dude was just a hero with a funny rule in WHFB.

It makes a lot of sense.

Archonex
May 2, 2012

MY OPINION IS SEERS OF THE THRONE PROPAGANDA IGNORE MY GNOSIS-IMPAIRED RAMBLINGS

Angry Lobster posted:

Is it worth now? I read really bad reviews on release that held me back from buying it. I love Sid Meier's Pirates! and I love warhammer, so this should be a natural fit I guess.

Back to Tomb Kings, what Lord and campaign do you all plan to play first? I want to play Settra first (he rules) but I'm not sure the Vortex Campaign is worth it to play again at this point.

It's pretty good. It still has some shallow areas but they've shown dedication to producing more content for it. It definitely should have a higher rating than it has on the Steam store. Especially if they plan to keep supporting it with new content in the long term.

Picture Black Flag's naval combat meets Sid Mier's Pirates with the insanity I mentioned up above and you have a good idea of how it works. If they keep making new sandbox start types there'll be all sorts of other mechanics to play with too. Each of the released Chaos sandbox campaigns has their own play style and methodology to interact with the world and there's been hints they want to keep producing more campaign types for other races if they can afford it.

Ralepozozaxe
Sep 6, 2010

A Veritable Smorgasbord!
Tretch Craventail better be impossible to kill. Any battle where your entire army would be wiped out just ends with Tretch alone, at full health.

botany
Apr 27, 2013

by Lowtax
do we have any idea when norsca will be available in WH:TW2?

feller
Jul 5, 2006


May

Arglebargle III
Feb 21, 2006

What is a tretch?

KPC_Mammon
Jan 23, 2004

Ready for the fashy circle jerk
Full vanguard deployment and massive bonuses after retreating seems like such a fun gimmick. Due to the nature of autoresolve hating skaven it'll even be pretty easy to pull off!

I've been playing Vampire Counts one last time before Tomb Kings come out. I really like undead but I've always hated playing them because their economy sucks.

It turns out I was so very wrong.

The key to playing them is to make sure you pile up battle markers. I was having a lot of trouble having them trigger so I did some research. It seems like both sides need to have at least one army with more than 14 or 15 unit cards (combining two armies to reach that total won't work, it needs to be a single stack) and have a minimum of two thousand casualties. Rebels don't seem to create famous battles. Just bringing thousands of zombies and getting them killed won't work, you need to be going up against nearly a full stack to get a battle marker.

If someone walks a stack of 20 units into one of your regions they are going to get backstabbed, sorry Manny. I was able to get two battle markers worth a combined total of 7k+ casualties in my capital by turn 9. This gives access to every unit through raise dead.

The trick to a good economy, it turns out, is to not have any units recruited during times of peace. It also helps to not waste any building slots on unit recruitment.

Instant full stacks is amazing. I'm sorry I've ever doubted you Isabella Von Carstein.

Arglebargle III
Feb 21, 2006

Back stab -> add to corpse pile as foreign policy is the reason nobody likes the von Carsteins.

toasterwarrior
Nov 11, 2011
I like how the animated gif on Tretch's page is him deep inside an enemy mob, hitting the AoE splash that knocks everything down, and then immediately running back towards his line. That's some on-brand poo poo right there.

turn off the TV
Aug 4, 2010

moderately annoying

The Tomb Kings can fire arrows that transform into snakes on impact.

KPC_Mammon
Jan 23, 2004

Ready for the fashy circle jerk

Arglebargle III posted:

Back stab -> add to corpse pile as foreign policy is the reason nobody likes the von Carsteins.

I also keep letting people get away so they can regroup and come back with another army. I feel like a Saturday morning cartoon villain.

blindwoozie
Mar 1, 2008

turn off the TV posted:

The Tomb Kings can fire arrows that transform into snakes on impact.

Is this from the Turin video? It looked like the Ushabti w/ Great Bows have like an airburst arrow that leaves snakes on the ground after they hit their target?!? It was hard to tell, but if so it was super rad.

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Ralepozozaxe
Sep 6, 2010

A Veritable Smorgasbord!

MilitantBlackGuy posted:

Is this from the Turin video? It looked like the Ushabti w/ Great Bows have like an airburst arrow that leaves snakes on the ground after they hit their target?!? It was hard to tell, but if so it was super rad.

I know in that video when the wardancers fell down their swords turned into Khalida's staff for a second.

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