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bamhand posted:Dragon is like Raynor's Hyperion if Hyperion were bad and would miss completely every time you used it and also didn't damage minions or structures. Dragon also isn't Global like the ult in Overwatch is, which struck me as incongruous.
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# ? Jan 24, 2018 17:28 |
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# ? May 21, 2024 13:21 |
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God that would own if that lovely thing snaked across the map for like five minutes.
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# ? Jan 24, 2018 17:37 |
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Kerrrrrrr posted:wait what "I am Mal'Ganis. I AM A TURTLE."
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# ? Jan 24, 2018 17:45 |
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bamhand posted:Dragon is like Raynor's Hyperion if Hyperion were bad and would miss completely every time you used it and also didn't damage minions or structures. But Hyperion is complete poo poo
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# ? Jan 24, 2018 17:51 |
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Hyperion is fine if you're trying to do some medivac cheese strats. Speaking of which, is there a max range that you can medivac away to? Sometimes when placing down the medivac, it'd make my character just walk away instead of placing the beacon.
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# ? Jan 24, 2018 18:03 |
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I don't think that pronunciation is slurred enough to mistake it as "a turtle".
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# ? Jan 24, 2018 18:08 |
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Yukari posted:Hyperion is fine if you're trying to do some medivac cheese strats. Speaking of which, is there a max range that you can medivac away to? Sometimes when placing down the medivac, it'd make my character just walk away instead of placing the beacon. Yes Medivac has limited range. Hyperion is also the much better ult and his default pick. It beats Raiders by both pick rate (a whopping 75% vs 25%) and win rate.
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# ? Jan 24, 2018 18:11 |
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Shadowlyger posted:I don't think that pronunciation is slurred enough to mistake it as "a turtle". The internet does not care about such things, it hears what it wants to hear.
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# ? Jan 24, 2018 18:13 |
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Being better than banshees (which is debatable to begin with) does not make hyperion good.
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# ? Jan 24, 2018 19:05 |
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Nerf's to Hammer's AA heals and Graduating Range. Bastards.
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# ? Jan 24, 2018 19:08 |
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Patch notes up. They're all good, if minor, changes.
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# ? Jan 24, 2018 19:22 |
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e: ^^^ To elaborate, patch notes are up: http://us.battle.net/heroes/en/blog/21464985/heroes-of-the-storm-patch-notes-january-24-2018-1-24-2018
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# ? Jan 24, 2018 19:22 |
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ToastyPotato posted:Eager to see how the HotS design team finds a way to give her a titty skin because they literally cannot help themselves. We have yet to see her bare breasts in WoW so this would be an exciting addition to the lore of her character.
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# ? Jan 24, 2018 19:25 |
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I will admit I'm a little surprised that Valeera is getting across the board buffs.
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# ? Jan 24, 2018 19:32 |
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Speaking of bare breasts, this Sonya nerf actually seems sufficient to bring her down to normal bruiser win rates. Rip free wins.
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# ? Jan 24, 2018 19:37 |
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Kai Tave posted:I will admit I'm a little surprised that Valeera is getting across the board buffs. It's the standard buff to the inferior talents, which may not end up being much of a functional buff at all if they're still inferior to the top talent.
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# ? Jan 24, 2018 19:47 |
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No Wave posted:Speaking of bare breasts, this Sonya nerf actually seems sufficient to bring her down to normal bruiser win rates. Rip free wins. I had to look up what they were because I could only remember the self-heal at 7.
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# ? Jan 24, 2018 19:53 |
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Spudd posted:Look I really want it to be her because I'm sure the voice actress smokes 20 packs a day to get that voice and we need more grumpy and angry women in games. This is basically why I want Ji'nara in the game http://starcraft.wikia.com/wiki/Ji%27nara She's basically as minor as a Starcraft character can get but she sounds like a real bitch which aside from Kerrigan and Syaelvainuus a little bit, is missing from the game. https://www.youtube.com/watch?v=3yIMpmZDFp4
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# ? Jan 24, 2018 19:54 |
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Orthodox Rabbit posted:its probably murky
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# ? Jan 24, 2018 20:14 |
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Kai Tave posted:I will admit I'm a little surprised that Valeera is getting across the board buffs. It may be that she needs another rework before she can be allowed to be good because people just don't like losing most of their health to a single character while helpless for some reason.
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# ? Jan 24, 2018 20:18 |
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Teaser #2: https://twitter.com/BlizzHeroes/status/956225099501219841 Not to be confused with #1: https://twitter.com/BlizzHeroes/status/955862712059248641 And here is that WoW cinematic that people have mentioned: https://www.youtube.com/watch?v=FAOi078QTZg&t=83s Mierenneuker fucked around with this message at 20:26 on Jan 24, 2018 |
# ? Jan 24, 2018 20:20 |
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How have they not added any other diablo prime evils by now? Both Mephisto and Baal are like born annoying moba characters. Instead fifty angels nobody knew existed?
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# ? Jan 24, 2018 20:40 |
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Cuntellectual posted:They're basically big magic compasses you can shiv people with according to a random bit of info you can find on one, iirc. Cordana Felsong would like to disagree with you. http://www.wowhead.com/spell=197513 SirSamVimes fucked around with this message at 21:22 on Jan 24, 2018 |
# ? Jan 24, 2018 20:42 |
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I've been playing for about two months, and have all but seven heroes to 5 now. Am I a horrible person for playing Cho'gall in QM? It is too much fun. Going Cho'Gall with a friend is a fun way to dull the pain of the losing streaks from leveling heroes like Chen. I think I have Cho at level 16 now, with all of the smashing. I enjoy making a game out of the runic blast quest, constantly bowling and trying to get the stacks as high as possible. I feel like once 16 hits he goes into overdrive between surging fist and deafening blast. Suddenly he becomes an unstoppable, healing, silencing raidboss style monster. He definitely isn't unbeatable, but it is rough for the other team. Counters like Malthael and Leoric definitely do work, and most of the losses involve at least one of those heroes. Stitches and Anuberak have powerful ways to remove Cho'gall from the fight, which can be leveraged into an advantage. Tychus definitely hurts too, but I find he gets murderized quickly enough that he isn't more than a painful speedbump. I feel like the other team needs to make bold plays to keep the ogre at bay. Keep up pressure in multiple lanes with a lot of camps, make early pushes to add pressure, and eek out any experience lead they can. Safe, passive play is death. A game in which you are stalemating against the ogre is a game you are losing. Between runic blast stacks and high level scaling, he will win in the end. Filthy Monkey fucked around with this message at 21:25 on Jan 24, 2018 |
# ? Jan 24, 2018 21:06 |
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Filthy Monkey posted:Am I a horrible person for playing Cho'gall in QM? indisputably, and so much so that you have probably morally rotted in all other areas of your life. gently caress chogall.
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# ? Jan 24, 2018 21:13 |
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Mierenneuker posted:Teaser #2: I don't really care about WoW at all as far as playing it goes, but Blizzard has always made really strong cinematic trailers for it. Hopefully that trend continues for whatever this is going to be.
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# ? Jan 24, 2018 21:23 |
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Filthy Monkey posted:Going Cho'Gall with a friend is a fun way to dull the pain of the losing streaks Yeah going Cho'Gall with Auriel or Ana is a nice way to relax a bit after a stressful game. It's completely unfair, but hey, the games are fast!
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# ? Jan 24, 2018 21:29 |
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Olaf The Stout posted:indisputably, and so much so that you have probably morally rotted in all other areas of your life. HelixFox posted:Yeah going Cho'Gall with Auriel or Ana is a nice way to relax a bit after a stressful game. It's completely unfair, but hey, the games are fast! I don't think I've ever laughed as hard in a game as when we comboed Gall's upheavel to suck in a group of enemies, Zarya's graviton surge to keep them grouped up, Ana's nanoboost, and Gall's Shadowbolt Volley. The enemy team was dissolved into goo. It was glorious and completely unfair. Helped make up for all of the games I lost leveling up Chen earlier. Filthy Monkey fucked around with this message at 21:43 on Jan 24, 2018 |
# ? Jan 24, 2018 21:38 |
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The best part of qm chog is when you go mind control sylv and are with a gorge stitches and you take the big freak on a tour of your base and when he burst out he still bust your rear end.
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# ? Jan 24, 2018 22:18 |
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Hmm no I don't think Valeera needed buffs thank you anyway though Blizzard
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# ? Jan 24, 2018 22:29 |
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Macaluso posted:Hmm no I don't think Valeera needed buffs thank you anyway though Blizzard I mean all those buffs are to talents that are never picked, so it's an attempt to create build variety rather than make the hero more powerful.
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# ? Jan 24, 2018 22:31 |
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SirSamVimes posted:I mean all those buffs are to talents that are never picked, so it's an attempt to create build variety rather than make the hero more powerful. And she is sitting at a win-rate closer to 40% than 50, so every little bit helps.
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# ? Jan 24, 2018 22:34 |
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Based on my highly conclusive single QM game taking mostly the buffed Valeera talents--it's way worse than the Garrote build. Valeera's just not good if you try to do sustained damage--it's way too easy to miss a Sinister Strike or for your opponent to just blink/jump/dash away. There's a reason the best melee heroes are bursty (Zeratul/Kerrigan) or have strong poke (Thrall/Greymane).
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# ? Jan 24, 2018 22:58 |
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Btw, if there's so many heroes hanging out in the 40ish winrate area, which ones occupy the "higher than 50%" area? Just the usual OPs of Greymane, Sonya, etcetc? Mostly talking quickplay since that's most all of what I play nowadays.
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# ? Jan 24, 2018 23:00 |
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EdRush posted:This is basically why I want Ji'nara in the game http://starcraft.wikia.com/wiki/Ji%27nara She's basically as minor as a Starcraft character can get but she sounds like a real bitch which aside from Kerrigan and Syaelvainuus a little bit, is missing from the game. Yes. Best minor character.
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# ? Jan 24, 2018 23:11 |
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The reason the Garrote build is good is not because it does a lot of damage, but because it keeps people from using their cooldowns long enough for you to kill them. Otherwise they'll just teleport or ice block or whatever.
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# ? Jan 24, 2018 23:23 |
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wiegieman posted:The reason the Garrote build is good is not because it does a lot of damage, but because it keeps people from using their cooldowns long enough for you to kill them. Otherwise they'll just teleport or ice block or whatever. Yeah, a 2.5 second silence is kind of nutso on what's basically a point and click gap-closer.
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# ? Jan 24, 2018 23:43 |
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As Malthael, how should I fight Artanis in a 1v1? Should I just keep melee attacking no matter what, pull back and just land Q's when his shield is up, or what?
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# ? Jan 25, 2018 01:35 |
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Can you lose that 1v1 if you took Die Alone?
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# ? Jan 25, 2018 01:38 |
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# ? May 21, 2024 13:21 |
Is it just me or does volskya foundry's map look like a guy with a crown screaming and flexing
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# ? Jan 25, 2018 02:09 |