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It's almost certainly Morathi, but Dechala the Denied would be a fantastic surprise. Both were devoured by the Dark Prince but escaped, that "no longer denied!" line is a big suggestion, but everything else in that monologue points more to Morathi. Although a new huge Dechala kit would overlap with Fulgrim and/or a serpentine Keeper of Secrets, if they wanted to get away from sexy bondage cow imagery.
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# ? Jan 24, 2018 00:10 |
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# ? May 3, 2024 12:54 |
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more evidence that the "Dead God" is Khaine
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# ? Jan 24, 2018 01:40 |
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AnEdgelord posted:
Wonder if the Avatar of Khaine is going to get ported over from 40k as well.
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# ? Jan 24, 2018 01:52 |
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MonsterEnvy posted:Wonder if the Avatar of Khaine is going to get ported over from 40k as well. It certainly wouldn't be the worst idea. Especially if it give GW an excuse to update the drat thing Greater Daemon style.
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# ? Jan 24, 2018 01:57 |
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Also looking around it's amazing how much 8th edition and the End times screwed with Morathi's Lore. Glad Total War decided to ignore it and just make her like shes supposed to be. Wonder how she and Malekith will be presented in Age of Sigmar.
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# ? Jan 24, 2018 02:06 |
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Urgh, I know I wanna play a Destruction army, but I really can't decide on which one. Ironjawz are cool, but they basically have a single list at 1k. Bonesplitters have fun fluff, but they're expensive and will probably never be expanded. Gutbusters were my first choice, but kits are getting hard to come by, will probably never be expanded.
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# ? Jan 24, 2018 02:14 |
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We may eventually get a cool battletome.
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# ? Jan 24, 2018 02:20 |
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MonsterEnvy posted:Wonder if the Avatar of Khaine is going to get ported over from 40k as well. It's not like there isn't precedent: Although Khaine was more hands-off in WHFB. His cult was essentially the Witch Elves and Assassins, lead by Morathi (except during the Storm of Chaos), with Hellebron attempting to usurp in 8th. I missed the "Twisted into the form of her tormentor" line the first time around, but snake-bodied FINAL FORM! Morathi would be pretty rad.
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# ? Jan 24, 2018 02:39 |
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TKIY posted:They got a bunch of new kits right at the beginning along with fire dwarfs. Like what 3 characters and 2 plastic boxes and a monster? loving weak
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# ? Jan 24, 2018 03:17 |
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S.J. posted:Like what 3 characters and 2 plastic boxes and a monster? loving weak Thats one less thing than Sylvaneth got and and one more thing than the Fyreslayers got. Meanwhile Death hasn't gotten a single model release for the lifetime of AoS. Only the themed Chaos forces and Stormcast have really got significantly more. I do want a fully fleshed out Moonclan Grot faction based around the Fungoid Cave-Shaman's aesthetic though
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# ? Jan 24, 2018 03:53 |
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i get stormcast being a new faction and all. and i get chaos because it's an easy overlap with 40k for selling models. of course it's still bullshit. also bring back bretonnians i think i'm just upset the ironjawz can't ally to get an arachnarok or whatever, or that each of these book releases seem to have covered so drat few models.
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# ? Jan 24, 2018 06:12 |
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S.J. posted:i get stormcast being a new faction and all. and i get chaos because it's an easy overlap with 40k for selling models. of course it's still bullshit. Stuff may be fixed with how they have been doing them recently. Stuff like the Ironjawz book was back when they had no idea what they were doing. All the Chaos books they have released recently have covered lots of models and given tons of options. For example Maggotkin of Nurgle gives you assess to powerful abilities and magic for All Nurgle forces. Which includes the Rotbringers, Daemons of Nurgle, Slaves to Darkness with Nurgle Marks, and Clan Pestilens. Legions of Nagash will pretty much turn the entire Death Faction into a mixed force that works much better then doing something like just playing Skeletons. Giving several Alligence powers with multiple benefits and synergies along with Lores of magic. Really the issue is that they just started figuring it out. So not everything has gotten the fix yet. Plus from the Sounds of it Malign Portents is going to more or less being Age of Sigmar 2e.
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# ? Jan 24, 2018 06:57 |
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Just bought a job lot of Sylvaneth. My excuse is they are for my daughter. She wanted an army with 'girls' in it. She's 8, it's excusable.
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# ? Jan 24, 2018 17:26 |
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Decided to go with fluff over gameplay, and bought into Bonesplitterz. Time to kill the biggest monster I can find.
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# ? Jan 24, 2018 18:23 |
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So, Path to Glory draws near. I've decided to run a Slann Starmaster as my Champion and feel pretty good about that, but it only affords me 2 follower choices. I'm thinking I should be conservative early on and go for either 2 units of Saurus Warriors or 1 each of Saurus and Skinks. Any recommendations? Should I consider a more unorthodox pick?
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# ? Jan 24, 2018 21:38 |
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Deified Data posted:So, Path to Glory draws near. I've decided to run a Slann Starmaster as my Champion and feel pretty good about that, but it only affords me 2 follower choices. I'm thinking I should be conservative early on and go for either 2 units of Saurus Warriors or 1 each of Saurus and Skinks. Any recommendations? Should I consider a more unorthodox pick? I personally would start fairly simple taking the stranger stuff as you start building up. https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/aos-warscroll-sauruswarriors-en.pdf https://www.games-workshop.com/resources/PDF/AoS_Warscrolls/aos-warscroll-skinks-en.pdf Looking at them is probably the best way to decide what to take. I would probably go for one of each. So you have strong frontliners and some ranged fire. Saurus are also very solid basic troops given that they can ignore Rends of -1 and have an auto 5" run. MonsterEnvy fucked around with this message at 21:56 on Jan 24, 2018 |
# ? Jan 24, 2018 21:49 |
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Cool, thanks. I'm not sure what sort of disadvantage I'd have against someone's who's champion allows them 4 followers off the bat but picking the backbone units seems like the best way to mitigate that.
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# ? Jan 24, 2018 21:56 |
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How's this games to play now? My local store has an steampunk dwarf big box left and I love the models and am super tempted to pick it up. E: gotten back into wargaming with 40k after a long, long hiatus
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# ? Jan 24, 2018 23:57 |
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The basic rules are still stupid, but the lore is improving and the stuff like matched play and Battle plans improves it from what it was two years ago.
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# ? Jan 25, 2018 00:16 |
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Is it possible to just run a state troops force and shoot the poo poo out of a cosmic horror? I don't get the army setup. Could you have state troops and treeman reinforcements since they're both order?
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# ? Jan 25, 2018 00:22 |
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JBP posted:Is it possible to just run a state troops force and shoot the poo poo out of a cosmic horror? I don't get the army setup. Could you have state troops and treeman reinforcements since they're both order? Yes and yes. You could run pure Free Peoples and get the Free Peoples bonuses from the General's Handbook, or you could mix in Treemen, but only get the Order bonuses from General's Handbook.
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# ? Jan 25, 2018 00:44 |
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Gyro Zeppeli posted:Decided to go with fluff over gameplay, and bought into Bonesplitterz.
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# ? Jan 25, 2018 00:59 |
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Gyro Zeppeli posted:Yes and yes. You could run pure Free Peoples and get the Free Peoples bonuses from the General's Handbook, or you could mix in Treemen, but only get the Order bonuses from General's Handbook. Can't Freeguild ally with Trees? So you can take a few chunks of them without loosing the Free Peoples Bonus.
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# ? Jan 25, 2018 01:07 |
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Tiger Millionaire posted:How's this games to play now? My local store has an steampunk dwarf big box left and I love the models and am super tempted to pick it up. The Sky Dwarves are pretty solid as a faction I heard.
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# ? Jan 25, 2018 01:09 |
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MonsterEnvy posted:Can't Freeguild ally with Trees? So you can take a few chunks of them without loosing the Free Peoples Bonus. Oh, poo poo, yes, they totally can. So in a 1k list, you can have 200pts of it be Treepeople and not lose the Free Peoples bonuses. They're so much fun to paint so far, since they're like, 80% green. So much so that I don't care that they have literally one viable list!
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# ? Jan 25, 2018 01:10 |
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Current cart for Path to Glory looking like Slann Starmaster (1) Skinks (20, 4 extra) Chameleon Skinks (5) Astrolith Bearer (1) Start Collecting Seraphon (for Saurus Warriors and eventually the other critters)
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# ? Jan 25, 2018 01:18 |
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Deified Data posted:Current cart for Path to Glory looking like This seems like a good start. If you build the Carnasaur in the Start Collecting box as a Scar Vet you will eventully be able to add him to your army too which is cool. MonsterEnvy fucked around with this message at 01:22 on Jan 25, 2018 |
# ? Jan 25, 2018 01:20 |
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Gyro Zeppeli posted:They're so much fun to paint so far, since they're like, 80% green. So much so that I don't care that they have literally one viable list! No, hell yeah I really support this. Savage Orks are one of my favorite things about Orks and a full army is something I have considered in the past.
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# ? Jan 25, 2018 01:24 |
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JBP posted:Is it possible to just run a state troops force and shoot the poo poo out of a cosmic horror? I don't get the army setup. Could you have state troops and treeman reinforcements since they're both order? That's what I run - Free Peoples with Ironweld Arsenal allies. Handgunners getting to unleash volleys at 2+/2+ and -1 rend is my favorite thing. Mobs of cheap as poo poo State Troops with Hold the Line, that +1 save warlord trait and the detachment bonuses are mad good.
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# ? Jan 25, 2018 01:49 |
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Rules clarification: I was watching a batrep earlier and while allocating wounds they treated normal wounds as though they were mortal (or the 40k version of mortal wounds anyway). If I land a single attack that does 2 damage does it take out two 1-wound enemy models or just one?
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# ? Jan 25, 2018 01:59 |
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Deified Data posted:Rules clarification: I was watching a batrep earlier and while allocating wounds they treated normal wounds as though they were mortal (or the 40k version of mortal wounds anyway). If I land a single attack that does 2 damage does it take out two 1-wound enemy models or just one? From how the rules state. It takes out two models. quote:4. Determine Damage: Once all of the Basically High damage attacks are far more dangerous against hordes then in 40k. MonsterEnvy fucked around with this message at 02:12 on Jan 25, 2018 |
# ? Jan 25, 2018 02:08 |
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SRM posted:That's what I run - Free Peoples with Ironweld Arsenal allies. Handgunners getting to unleash volleys at 2+/2+ and -1 rend is my favorite thing. Mobs of cheap as poo poo State Troops with Hold the Line, that +1 save warlord trait and the detachment bonuses are mad good. Yeah I was just reading about this. I only used trees as an example, but I'd definitely be down to run a gun line with an Ironweld tank or some cannons supporting fancy lads in puffy shirts. JBP fucked around with this message at 03:49 on Jan 25, 2018 |
# ? Jan 25, 2018 02:12 |
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MonsterEnvy posted:From how the rules state. It takes out two models. Which is how it should always work Nothing like wading into a horde with a big fuckin' high-damage weapon and sweeping 2-3 dudes with each swing.
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# ? Jan 25, 2018 02:25 |
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The newest malign portents story got me amped up for stormcast again. It's exactly the kind of lore that got me interested in them when it came out. So good, you are evil.
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# ? Jan 25, 2018 06:17 |
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Moose-Alini posted:The newest malign portents story got me amped up for stormcast again. It's exactly the kind of lore that got me interested in them when it came out. So good, you are evil. Appearntly this was largely always the deal with the Knights Excelsior. Considered one of the most brutal and willing to do horrible things. We saw one of them in an earlier short story for MP were one attacked a farmer trying to protect his young sick child.
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# ? Jan 25, 2018 07:01 |
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Moose-Alini posted:The newest malign portents story got me amped up for stormcast again. It's exactly the kind of lore that got me interested in them when it came out. So good, you are evil. Unironically agree!
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# ? Jan 25, 2018 09:08 |
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First time I've been legitimately interested in Stormcast even the slightest so this MP thing is definitely working for them. Oppression in the name of order is one of my favourite narrative tropes I mean, I still wouldn't buy them but I don't find them offensively boring anymore so that makes the setting more inspiring. Been reading a few battletomes to get a feel for the factions lore wise before I inevitably bite the bullet with Death. I love the Beastclaw Ogre models but I'm not thrilled with what I've read of them so far. Which are the interesting factions to read about?
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# ? Jan 25, 2018 13:39 |
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WHFB lore was all generic fantasy poo poo, the age of sigmar lore reads like it is a mish mash of every cultures creationist legends and fuckin owns.
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# ? Jan 25, 2018 14:13 |
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Tiger Millionaire posted:WHFB lore was all generic fantasy poo poo, the age of sigmar lore reads like it is a mish mash of every cultures creationist legends and fuckin owns. ...said the goon with a Stephen Universe avatar.
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# ? Jan 25, 2018 15:01 |
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# ? May 3, 2024 12:54 |
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moths posted:...said the goon with a Stephen Universe avatar. I was gonna interject here but then remembered my own avatar.
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# ? Jan 25, 2018 15:32 |