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Sometimes you have to make a choice, VR or procedurally generated planets https://www.youtube.com/watch?v=ydyy-frH1-U
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# ? Jan 26, 2018 22:39 |
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# ? May 21, 2024 10:12 |
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They aren't doing the trade shows because they can no longer show the actual game builds to the public or in front of other studios. It has made them the laughing stock of the entire industry. Public facing stuff will be trailers, marketing videos and the new website. Backer facing stuff will be brochures, email updates and schedules. Streamers will be kept onside with freebies. E: the subreddit is irrelevant and 'ou to pasture'', everybody should be using spectrum, why isn't everybody using spectrum SomethingJones fucked around with this message at 22:59 on Jan 26, 2018 |
# ? Jan 26, 2018 22:46 |
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I would have thought their legal team (lol ortwin) has put an end to shows etc for now until they at least go to court and lose to Crytek
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# ? Jan 26, 2018 22:53 |
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G0RF posted:Jared’s just insufferable with that kind of crap. So drat grating. I know it plays well with an audience of Roberts family members but my lord you are in a bubble if you think that kind of hubris isn’t teeth-grindingly grating. How dare you when your entire history is storied with so many lies? When you have a track record of not meeting any deadline - self imposed not publisher, lovely monitization and community exploitation you would think they would leave well enough alone. Lets take a look at the first time they tried this with Arena Com --- hold on lets go to Ben he has something to tell the audience. Then there was the Rockstar analogy and yet they cant get above 16fps in the engine. Ya how about not going there until you are at least in gold.
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# ? Jan 26, 2018 22:55 |
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peter gabriel posted:Sometimes you have to make a choice, VR or procedurally generated planets I can actually see you googling cat fart!
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# ? Jan 26, 2018 22:55 |
MedicineHut posted:I can actually see you googling cat fart! I can actually see him having a folder on his desktop with GIGs of Cat videos and photos ready to fire off at any time for any occasion.
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# ? Jan 26, 2018 22:57 |
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peter gabriel posted:I would have thought their legal team (lol ortwin) has put an end to shows etc for now until they at least go to court and lose to Crytek It sickens me you question the greatness of Ortwin.
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# ? Jan 26, 2018 23:01 |
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peter gabriel posted:Sometimes you have to make a choice, VR or procedurally generated planets air time!
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# ? Jan 26, 2018 23:06 |
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his nibs posted:VR is in Star Citizen VR war removed quietly because it caused considerably more pain than regular flat Star Citizen. Here's an inside photo of one of the
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# ? Jan 26, 2018 23:06 |
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C: pagesnypes/cat/videos/fart_and_or_farting/ It's just how I roll
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# ? Jan 26, 2018 23:07 |
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peter gabriel posted:Sometimes you have to make a choice, VR or procedurally generated planets Kitty has eaten a duck
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# ? Jan 26, 2018 23:25 |
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G0RF posted:CHRIS: So far this is 100% true.
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# ? Jan 26, 2018 23:29 |
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To be fair to Chris though, he's living in his own virtual reality already
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# ? Jan 26, 2018 23:32 |
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Somebody better hurry up and make a low frame rate and stupid animation VR training environment before the backers wise up. By my calculations you have until forever.
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# ? Jan 26, 2018 23:36 |
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Unicode was expanded based on Robert's vision of emotion felt playing Star Citizen.
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# ? Jan 26, 2018 23:37 |
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I'm starting to run out of places to laugh that don't include the words appeal to their base and stable genius.
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# ? Jan 26, 2018 23:43 |
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Thirsty Dog posted:Nice TVR! From what I understand, the main difference is that the Weissmann is not built to, nor does it actively try to, kill you.
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# ? Jan 26, 2018 23:43 |
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People don't want big demonstrations of all the cool poo poo you're working on at gamescon, they want to watch a heavily edited series of clips where Chris talks to people who dropped $21,000 to eat pizza and star in a commercial.
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# ? Jan 26, 2018 23:46 |
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https://twitter.com/ColMovers/status/957010611174625281
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# ? Jan 26, 2018 23:47 |
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G0RF posted:CHRIS: That's because bluster that comes from geeks is incredibly attractive to geeks. It marks them as alpha-geeks who can do stuff, difficult stuff, like not being insecure, talking to , and being able to code the BDSSE
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# ? Jan 26, 2018 23:51 |
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Sarsapariller posted:Excuse me I think you will find that the Citizens are extremely excited that there will be no Gamescom this year. Look at these guys, they already forgot about the 2016 SQ42 demo. Yeah them concentrating on the full title and not a demo sure did wonders for the 2017 release of sq42.
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# ? Jan 26, 2018 23:56 |
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SomethingJones posted:So now we've seen Network Bind Culling and Object Container Streaming having been scheduled and in development from as far back as March 2016, and yet they reappear in this 2018 roadmap with one 1/10 started and the other not even started yet. If you're still "investing" in Star Citizen at this point then you deserved to be scammed. In a more egalitarian society these people would put in a warm, safe space and cared for because they're clearly too loving stupid to be on their own. Colostomy Bag posted:Can someone translate the thread title from Latin? Get a refund. SomethingJones posted:It's done, it's delivered, now they are moving on to new ships, clearly doesn't matter to backers if it works or not Refund denied. G0RF posted:How telling that Chris is paying such close attention to various discussions in the community right now. He used to ignore it and considered complaints “noise”. Maybe if the stupid gently caress did that back in 2013 he wouldn't be the face of the biggest failure in the history of gaming. G0RF posted:CHRIS: Humility is for people who have nothing to hide.
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# ? Jan 27, 2018 00:05 |
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Beet Wagon posted:I mean, I'm not gonna go digging for it, but I distinctly remember several car review segments where they'd be like "But how good is it" and they'd answer by putting the stig in a competing car and he and Clarkson would run around the track seeing if the stig could lose Clarkson or not. they did that when they had episodes about self made cars for example when they had Clarkson, Hammond and May build their own police cars and the Stig would drive the Getaway Car. they also did that when they go to another country and test completely bad "known" cars against the "pinnacle" of said country. (stig in a known lovely western car versus the guys in Chinese "premiums") ^^ just an FYI tuo is right they never really compared racing drivers to normal drivers on equal grounds.
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# ? Jan 27, 2018 00:05 |
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In a scenario where Star Citizen was released the reddit would be a den of people expressing kudos for fights lost due to the other pilot clearly demonstrating superior skill, as evident by their victory.
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# ? Jan 27, 2018 00:09 |
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Beet Wagon posted:Fair enough. It's also worth noting that although they did a better job of hiding it back in the day, it was always a heavily scripted show. Car Analogies better not be stupid because thats like the one thing in the world i know some poo poo about apart from star citizens crappy flight model
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# ? Jan 27, 2018 00:10 |
Combat Theory posted:they did that when they had episodes about self made cars I'm gonna have to go find this video now, I swear to God. You are all saying it didn't happen but I KNOW WHAT I SAW
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# ? Jan 27, 2018 00:13 |
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Truga posted:DeLorean actually works and is still supported 10 billion years after discontinuation tho? it kinda checks out because its a car thats kept alive by a fanbase due to an edgy design and some movie appearance, while the car itself has about one redeeming feature (the SS exterior) whereas the Chassis and (haha) the Engine are nightmares and even at their time were considered outdated or failed designs.
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# ? Jan 27, 2018 00:14 |
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Combat Theory posted:it kinda checks out because its a car thats kept alive by a fanbase due to an edgy design and some movie appearance, while the car itself has about one redeeming feature (the SS exterior) whereas the Chassis and (haha) the Engine are nightmares and even at their time were considered outdated or failed designs. Are you trying to imply that Renault Industries won't be around in 2942?
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# ? Jan 27, 2018 00:20 |
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Combat Theory posted:it kinda checks out because its a car thats kept alive by a fanbase due to an edgy design and some movie appearance, while the car itself has about one redeeming feature (the SS exterior) whereas the Chassis and (haha) the Engine are nightmares and even at their time were considered outdated or failed designs. Some guy in Texas bought out all the remaining parts, tooling, drawings, etc. and is hoping to start selling them again. So even a ridiculed dead vehicle like the Delorean is still more active and real than SC.
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# ? Jan 27, 2018 00:23 |
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Colostomy Bag posted:Are you trying to imply that Renault Industries won't be around in 2942? there are too many french people who buy their own bad cars out of some twisted national pride so yeah i think they will be around. that middle engine renault clio was cool and good though. monkeytek posted:Some guy in Texas bought out all the remaining parts, tooling, drawings, etc. and is hoping to start selling them again. So even a ridiculed dead vehicle like the Delorean is still more active and real than SC. i would never say they arent a worthy investment. Just not the best cars from that time much like i know some people who cashed out big on star citizen Idris Ms on the grey market a few years ago while they knew the game was going to be bad. E: also Wiesmanns just dont rub me the right way. they are of superior quality but Germans should just stick to soulless and cold designs instead of trying to give stuff "the british touch". we clearly do soulless and cold a lot better than everyone else apart from Sandis acting. Combat Theory fucked around with this message at 00:30 on Jan 27, 2018 |
# ? Jan 27, 2018 00:24 |
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Tippis posted:From what I understand, the main difference is that the Weissmann is not built to, nor does it actively try to, kill you. Sounds like a car for CUCKS who play ELITE DANGEROUS
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# ? Jan 27, 2018 00:27 |
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tuo posted:Television ratings?
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# ? Jan 27, 2018 00:28 |
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DapperDon posted:Those are always great and fun projects. Always happy to provide input if you need it. Cheers for that. Will do.
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# ? Jan 27, 2018 00:32 |
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G0RF posted:
I used to pound my chest until John Romero made me his bitch.
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# ? Jan 27, 2018 00:34 |
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I don't know who bought me this avatar but you are my best friend forever
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# ? Jan 27, 2018 00:44 |
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trucutru posted:That's because bluster that comes from geeks is incredibly attractive to geeks. It marks them as alpha-geeks who can do stuff, difficult stuff, like not being insecure, talking to , and being able to code the BDSSE I’ve posted this before and know Dan Houser isn’t a paragon but since Roberts invites the comparison, I’m often reminded of the Houser quote. He was asked about “Are you interested in what your peers are doing? Since GTA IV came out, Call of Duty has become the biggest series in the world. Do you watch that sort of thing? happening?” Houser replied: Dan Houser posted:Yes and no. Of course, we're aware of Call of Duty – we're not living under a rock. In general, we've shied away from offering opinions on the rest of the industry – I don't think it's appropriate. I've never understood why anyone would want to denigrate someone else's work. Anyone who can make one of these games deserves a pat on the back – or to be locked up. It is so hard and so draining, we applaud anyone who does it, and particularly anyone who does anything new. Few in industry would be in a better position to talk smack about everyone else. To crow, pound their chest, and lord their track record of moving from strength to strength in building a multi-billion juggernaut. His reply is so on point in several respects, but look at how the distilled priorities are the photonegative of Roberts values. 1) Create work we can we’re proud of 2) Return our investors’ money. 3) The competition is with yourself not other companies. Anybody doing the hard work deserves respect and there’s nothing to be gained by talking crap about them. It’s all such a stark contrast to Chris “ours has to be better than everybody else’s!” Roberts, to Lando’s “come at us, video games”, to John “Our game will kick other games in the rear end!”,Schimmell, to Sandi “I’m not saying I’m the magic ingredient but...” Gardiner. It’s a rich irony that the insecurity and unseemliness of their hubris is very much the sort Rockstar often parodies with their caricatures of ugly Americans. I guess it’s no surprise CIG LA would be Vanity HQ for the empire since it’s where King & Queen sit in pricey, tacky war porn chairs meant to summon flyboy swagger. Foundry UK all seem like agreeable blokes, the Frankfurt crew seem like polite robots in the Germanic tradition, and the Austin crew seems chillaxed and humble. But CIG LA is where the big talkers live in a bubble of narcissism bringing embarrassment on the rest of the shop. It’s not the whole lot there obviously — guys like Eric Davis and many others seem nice and humble. But man those arrogant few do the rest no favors at all. Jason Sextro posted:I used to pound my chest until John Romero made me his bitch. Never forget. G0RF fucked around with this message at 00:54 on Jan 27, 2018 |
# ? Jan 27, 2018 00:49 |
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tuo posted:Dear CIG intern, please tell Sandi that if she truly want's to drive a really rare care with BMW genes, she should buy a Wiesmann roadster. If she can't manage that, she's not rich enough nor important! Wow, Miatas look dumb with all that body kit
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# ? Jan 27, 2018 01:03 |
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Similarly Jake Solomon and Julian Gollop have happily pointed out that even when someone is making a game very similar to yours, often the effect of that is a beneficial mutual increase in audience.
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# ? Jan 27, 2018 01:07 |
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Tortolia posted:Not sure they really checked the design on mobile. Since checking mobile device compatibility and readability is generally the second thing you do after developing your web site, I’m not surprised this has been lost to CIG as they constantly redefine technology and how it is handled. Mobile friendly sites are old news.
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# ? Jan 27, 2018 01:07 |
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# ? May 21, 2024 10:12 |
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Reverse The Verse Jan 26 2018 https://www.twitch.tv/videos/222623015?t=32m11s @32:11 Chris Roberts: YEAH on the VR FRONT, um, you know, the game's very much built to be VR FRIENDLY because, you know... like al-um... almost all the UI is DIAGETIC and the stuff that isn't we're putting more into being DIAGETIC and we wanna improve the whole DIAGETIC FEEL... ah... so... ahh... you know... our biggest HOLDBACK on the VR is really just we're still doing so much base level REFACTORING and the ENGINE and the RENDERER will, you know, be starting on you know, the X... the VULKAN, the X12 kinda REFACTOR as well, a-and we're doing so much OPTIMISATION that we sorta feel like, 'we've gotta get that done... FIRST', and... get the base level engine stuff more like FINISHED, not constantly working REFACTORING And then we'll... we'll PUT VR... Cos we had actual, you know, VR support quite a while ago but again as we CHANGE stuff it BREAKS and then your engine team, you go, 'are they gonna go fix the VR stuff? Are they writing that new... that new... you know like the PROCEDURAL PLANETS that EVERYBODY can experience', and... so that's always been... that's kind of what's happened in those situations But once all that stabilises of course we're gonna go and get that supported and when we're building things, you know, we're aware of like I said the DI... putting everything in the world itself, ah... which is quite friendly for VR or... you know... and moving your head around and TRACKING the same thing it's like... we track... ah... your HEADLOOK and actually, you know, I... I'd thought that we'd turned it on in 3.0 but it will be something that you can disconnect your LOOK from your AIM... as a PLAYER... ah, you know the AI can already do that... Cos that's also something that's potentially useful where you're... you know... you're a CERTAIN way, you don't have to look around to like move your gun to look at it ‘Star Citizen’ to Refocus on VR Support in Early 2016 https://www.roadtovr.com/star-citizen-to-refocus-on-vr-support-in-early-2016/ Chris Roberts: The status of VR integration is that we’ve been pretty busy with getting [Alpha] 2.0 [out] and we’re trying to get 2.1 so I would say we still have some stuff to integrate from the most recent CryEngine drops. They’ve been actually doing quite a lot of VR, I’m pretty sure you guys have noticed that they’ve completely doubled down and they’re all VR now. So there are some updates on VR that we need to integrate in. It’s a little more complicated because we’ve changed the engine so much, we’ve changed the rendering pipeline to enable us to do a lot of things that we need to do so it’s not very easy. Nowadays we’ve diverged from CryEngine where we don’t take regular updates from them any more although we will cherry pick certain features that maybe we’re not working on that we think would help out well and VR is a good example of that. So it’s really just a matter of getting some engineering time in the Frankfurt team. The Frankfurt team… [includes many of] the guys that originally did the VR work at Crytek so they know it pretty well but I would be expecting it to get up to speed with the most recent [VR] stuff sometime early next year. TL;DR: 2016: Frankfurt team will be up to speed on VR integration after we integrate new CryEngine updates into the base engine. 2018 We'll put in VR after we integrate Vulkan and X12 refactors into the base engine.
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# ? Jan 27, 2018 01:08 |