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Magical world with weird magical monsters (some of them are beastmen) seems ok.
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# ? Jan 31, 2018 03:24 |
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# ? May 21, 2024 00:43 |
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HitTheTargets posted:Kusuha is kidnapped and Bullet goes full Prince of Darkness in response. The other route is Ing going full Kira Yamato. Don't give them ideas.
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# ? Jan 31, 2018 06:03 |
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I had been annoyed that the magical other world game didn't have Lamune &40 or Ryu Knight in it (everything that debuted in Neo should come back, really) but on learning that they started at "let's include these series, how do we make this work" and arrived at the setting premise of X rather than vice-versa, I don't mind so much.
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# ? Jan 31, 2018 09:06 |
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Ideally they would be able to do it the other way round and have an idea and then insert whoever they want, but licensing is a thing which unfortunately forces them to get the bricks in order and then try to get them to all fit.
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# ? Jan 31, 2018 18:16 |
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I think they've said they always get a series list first then figure out how to mash it together.
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# ? Jan 31, 2018 19:15 |
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Hellioning posted:Don't give them ideas. Lefina turns Dandy Lion Mk. 2 into a Bonta-kun. Giado comes back to make you LISTEN TO HIS SONG!
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# ? Feb 1, 2018 00:38 |
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HitTheTargets posted:Lefina turns Dandy Lion Mk. 2 into a Bonta-kun. Giado comes back to make you LISTEN TO HIS SONG! Continue to give them these ideas.
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# ? Feb 1, 2018 02:27 |
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With Border Break finally escaping arcades to consoles after a decade (you can download the client now!), Square-Enix has stepped up to fill the void with another potentially cool arcade mecha game only in Japan: Starwing Paradox.
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# ? Feb 2, 2018 08:27 |
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One of these years I really wish SRW had an option to replay individual stages from the flow chart. They gave a tantalizing hint of that with the bonus stage early in V, but boy it would be nice to be able replay any part of SRW, either to get the SR point or just to experience it again, any time I want, without making 80 different game saves or whatever.
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# ? Feb 3, 2018 07:50 |
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Samurai Sanders posted:One of these years I really wish SRW had an option to replay individual stages from the flow chart. They gave a tantalizing hint of that with the bonus stage early in V, but boy it would be nice to be able replay any part of SRW, either to get the SR point or just to experience it again, any time I want, without making 80 different game saves or whatever. I could not agree more with this. Just give me the stage and a lump sum of money to throw into some robots.
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# ? Feb 3, 2018 08:04 |
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1st Stage Midboss posted:...that they started at "let's include these series, how do we make this work" and arrived at the setting premise of X rather than vice-versa... It would make more sense the other way round. I can only assume they didn't think they would be able to hold onto Wataru for long.
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# ? Feb 3, 2018 14:56 |
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Between Nadia, Cross Ange, and Buddy Complex they should have just structured this game around anime with island episodes. Shame Code Geass S1 isn't here, could have thrown that in too. Raxivace fucked around with this message at 16:15 on Feb 3, 2018 |
# ? Feb 3, 2018 16:03 |
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Raxivace posted:Between Nadia, Cross Ange, and Buddy Complex they should have just structured this game around anime with island episodes. Could hang with Doaz in the original Mobile Suit Gundam too!
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# ? Feb 3, 2018 17:02 |
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Raxivace posted:Between Nadia, Cross Ange, and Buddy Complex they should have just structured this game around anime with island episodes. The funniest loving joke in SRWV is that the island where Athrun and Cagalli crashlanded in SEED was the same one where the Cross Ange stuff happened so they just happened to know the weird dude who lived there.
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# ? Feb 3, 2018 17:09 |
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https://youtu.be/55HaxBAOivw Localized gameplay of New Gundam Breaker oh wow they're really going with that name huh.
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# ? Feb 4, 2018 17:35 |
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The GIG posted:https://youtu.be/55HaxBAOivw Localized gameplay of New Gundam Breaker oh wow they're really going with that name huh. Oh man you can grab parts and equip them on the fly? That's so loving cool.
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# ? Feb 4, 2018 17:58 |
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I am deeply saddened that Ange's Pop Out of the Cockpit to Shoot You Attack is her second weakest. That should be her finisher.
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# ? Feb 4, 2018 19:27 |
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The GIG posted:https://youtu.be/55HaxBAOivw Localized gameplay of New Gundam Breaker oh wow they're really going with that name huh. Man the person they had playing that was terrible
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# ? Feb 4, 2018 21:00 |
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I guess it's an okay title, because it's a big departure from the old Gundam Breakers so it's a way to express that they're an entirely New line of Gundam Breaker games. Probably short sighted if they're still doing them in like 10 years and suddenly you've got like Gundam Breaker 4 and New Gundam Breaker 2 but we'll cross that bridge when we get to it.
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# ? Feb 4, 2018 21:58 |
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Dr Pepper posted:I am deeply saddened that Ange's Pop Out of the Cockpit to Shoot You Attack is her second weakest. I had the Vilkiss maxed out right away on my second run. EVERYTHING was a finisher for Ange. Putting her with Kallen next game will be amazing.
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# ? Feb 5, 2018 00:08 |
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Dr Pepper posted:I am deeply saddened that Ange's Pop Out of the Cockpit to Shoot You Attack is her second weakest. That is why we need cross series combo attack. Angle and Chirico just gunning down fools.
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# ? Feb 5, 2018 04:02 |
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Ethiser posted:That is why we need cross series combo attack. Kallen and Chirico just gunning down fools.
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# ? Feb 5, 2018 04:56 |
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When do we get Patlabor again with the movie, for Noa's "climb out of cockpit, jump onto enemy and shotgun them three times" finisher?
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# ? Feb 5, 2018 05:58 |
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Figure Mika's getting the double tap too, once IBO gets in. It's one of his bread and butter methods of murder, after all.
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# ? Feb 5, 2018 06:25 |
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New bits from the site:
There's also a little bit of plot/setting stuff that's mildly interesting but goddammit show us the originals already. Caphi fucked around with this message at 03:38 on Feb 7, 2018 |
# ? Feb 7, 2018 03:36 |
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Caphi posted:New bits from the site: Oh, I originally heard Expert was "you have to get SR points to finish the stage." That honestly sounds a bit easier.
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# ? Feb 7, 2018 04:04 |
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Expert mode sounds like it could be interesting.
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# ? Feb 7, 2018 04:09 |
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Eh unless we locked out of upgrades or something, Expert Mode honestly does sound easier.
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# ? Feb 7, 2018 04:11 |
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Raxivace posted:Eh unless we locked out of upgrades or something, Expert Mode honestly does sound easier. Yeah, that was my first thought. SR points are generally the hardest parts of the current stages, so unless this is much harder than the current games, I can't see how this is going to be harder.
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# ? Feb 7, 2018 04:21 |
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My hope is that the "powerups" include extra skills and Ace bonuses, but on the whole, SR Points will probably at least be more interesting. On the other hand, with all the "wipe out enemy in 4 turns" points out of the way, we might at least see some tactics that were off the table before...?
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# ? Feb 7, 2018 04:52 |
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ImpAtom posted:Oh, I originally heard Expert was "you have to get SR points to finish the stage." That honestly sounds a bit easier. I kind of wonder if the previously revealed version was technically correct because the SR Point conditions get rolled into the standard Victory Condition on Expert mode, so you would in fact automatically get an SR Point in the process of just winning the stage by way of technicality.
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# ? Feb 7, 2018 07:58 |
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Gespenst AIs are gonna randomly appear in every stage, complete with locked 50% evasion rates and a passive that disables focus and lockon.
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# ? Feb 7, 2018 15:59 |
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Davzz posted:As written, it doesn't really make sense to me since it means that stages might be easier on the supposed "hardest" difficulty depending on what the SR point is unless the enemies get some serious "Fire Emblem Lunatic" tier boosts to the point where you don't need artificial restriction of SR points any more. The way they put it seems more about enemy buffs than rule changes but I guess we'll see. But an "Expert mode" that just requires you to get SR Points isn't qualitatively different from just playing Standard Mode and getting all the SR Points. So I'm guessing it will be, at least nominally, a mode tuned enough to make you have to use tactics other than "burn everything." I hope that's the goal but then the question is if the framework, let alone the design talent, can actually make it work. Bring back NEO, though, really.
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# ? Feb 7, 2018 17:56 |
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Enemies will create danmaku fields and use spellcards
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# ? Feb 7, 2018 18:04 |
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Proper FMW Spell Cards would be amazing.
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# ? Feb 7, 2018 18:32 |
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God help us, I think stuff like the Pressure skill and the old Third Phase Sphere Actions from Z3 were their attempt at it.
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# ? Feb 7, 2018 18:43 |
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EthanSteele posted:Proper FMW Spell Cards would be amazing. As long as I don't have to deal with bullshit like Flandre's "And then there were none"
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# ? Feb 7, 2018 22:51 |
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Rascyc posted:Gespenst AIs are gonna randomly appear in every stage, complete with locked 50% evasion rates and a passive that disables focus and lockon. Not Impact again
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# ? Feb 7, 2018 23:18 |
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Caphi posted:Bring back NEO, though, really. This is in no way an empty-quote.
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# ? Feb 8, 2018 00:36 |
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# ? May 21, 2024 00:43 |
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I've been doing a NG+ run of OG1 out of boredom. I figured all that cash could make Giado useful, and he just got the kill on Bian.
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# ? Feb 8, 2018 02:49 |