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Gridlocked
Aug 2, 2014

MR. STUPID MORON
WITH AN UGLY FACE
AND A BIG BUTT
AND HIS BUTT SMELLS
AND HE LIKES TO KISS
HIS OWN BUTT
by Roger Hargreaves

Drowning Rabbit posted:

So I'm sure it's been discussed several times, but my crew uses Hero labs for Pathfinder a lot and love it. Since we're taking a break from Pathfinder, they were looking at the Hero Labs D&D 5e Support and found it beyond lacking. It has been brought up that some would be at least passingly interested in D&D Beyond. I did the math and for the crew to pitch in, it would be somewhere around $30 to re-acquire the books we use for the DM, and then buy a year of the DM shared tier so everyone gets access to those source books.

This doesn't seem that bad of a deal to just have everything available digitally, but I was curious what people thought of this versus other online source book stores that also have setups for virtual tabletops like Roll20, or Fantasy Grounds? We don't play online generally, but it's been brought up before that maybe we could do it some time to make some sessions easier.

I was a big fan of Hero Lab for Pathfinder.

Shame to hear the lack of support for 5e. Is it beyond WotC are clamping down on 3rd party character things thanks to Beyond?

Edit: Holy dicks $350 for DnDBeyond? But there's a community mod package for the $30 HeroLab version that comes with the good HeroLab interface.

Gridlocked fucked around with this message at 08:07 on Jan 31, 2018

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Relentless
Sep 22, 2007

It's a perfect day for some mayhem!


Oo Koo posted:

Why would the inventor of the fireball spell want a bank vault full of batshit?

Let me introduce to you, the inventor of the fireball, the one, the only, the immortal, her High Goop-ness Gwyneth Paltrow!

MMAgCh
Aug 15, 2001
I am the poet,
The prophet of the pit
Like a hollow-point bullet
Straight to the head
I never missed...you

Mendrian posted:

Has anyone ever written progression systems for Backgrounds? I feel like Backgrounds are hugely underutilized. You could add in much-needed interaction and exploration bits to them. I'd probably shoot for something that built on the themes already present in the Background without necessarily creating a lot more complexity.
It’s a neat idea for sure. 4E themes were a lot like this, although they often granted combat-related bonuses and features as well.

I do wonder if tying some of the less popular feats into those backgrounds might be worth a shot. Awarding the Actor feat (possibly without the stat bump) when a character with the Charlatan reaches level X, say.

Razorwired
Dec 7, 2008

It's about to start!
One version of the players did that. I played a Gnome Ranger and the Bounty Hunter background gave you what became the Savage Attacker feat.

I thought it was a nice way to go about things.

Lurdiak
Feb 26, 2006

I believe in a universe that doesn't care, and people that do.


I thought it was always clear, lore-wise, that wizards study the magic that exists in the natural world and learn to influence it with such precision that they become unrivaled masters, sorcerors just are natural fonts of magical power that can essentially puke out spells of unmatched power but that lack finesse, and warlocks are impatient motherfuckers who take shortcuts to power that they have to spend serious effort paying for in the long run.

Bards don't really fit into that whole scene, to be honest. The idea is "the magic of song" but it doesn't really thematically fit into D&D's approach to magic. It's more of a tolkien approach where magic includes weird tricks or unnatural skill or vague undefined properties, and a particularly moving song can speed up healing or draw poison out of wounds.

I guess the best way to describe bardic magic is that whereas a Wizard takes a very scientific approach to understanding the magic all around us, a bard takes a more artistic and emotional one.

Conspiratiorist
Nov 12, 2015

17th Separate Kryvyi Rih Tank Brigade named after Konstantin Pestushko
Look to my coming on the first light of the fifth sixth some day
And then Druids and Rangers magic because nature, and Paladins magic because they believe in themselves hard enough.

Rigged Death Trap
Feb 13, 2012

BEEP BEEP BEEP BEEP

Conspiratiorist posted:

And then Druids and Rangers magic because nature, and Paladins magic because they believe in themselves hard enough.

Reminds me I have yet to play an anime protagonist Paladin.

Nehru the Damaja
May 20, 2005

It's another odd spot because clerics' divine magic is all about the power of words and voice, and then bards are some other (badly differentiated) thing about making sounds that affect the weave of magic and create magical effects, and presumably that's going to be a big part of any hard-studying scientific understanding of magic that a wizard would have as well. Each of them is basically "I make sounds that vibrate space-time in funny ways" but somehow they're different.

clusterfuck
Feb 6, 2004


Mendrian posted:

Has anyone ever written progression systems for Backgrounds? I feel like Backgrounds are hugely underutilized. You could add in much-needed interaction and exploration bits to them. I'd probably shoot for something that built on the themes already present in the Background without necessarily creating a lot more complexity. Something like this (for the Acolyte);


These are broad ideas, but I hope it demonstrates what I'm going for.

Sounds very promising. I can't see anything like that on DMs Guild. Even if it weren't used word for word it could be a great reference for a DM to generate ideas they can tailor for their campaign.

Darwinism
Jan 6, 2008


Drowning Rabbit posted:

So I'm sure it's been discussed several times, but my crew uses Hero labs for Pathfinder a lot and love it. Since we're taking a break from Pathfinder, they were looking at the Hero Labs D&D 5e Support and found it beyond lacking. It has been brought up that some would be at least passingly interested in D&D Beyond. I did the math and for the crew to pitch in, it would be somewhere around $30 to re-acquire the books we use for the DM, and then buy a year of the DM shared tier so everyone gets access to those source books.

This doesn't seem that bad of a deal to just have everything available digitally, but I was curious what people thought of this versus other online source book stores that also have setups for virtual tabletops like Roll20, or Fantasy Grounds? We don't play online generally, but it's been brought up before that maybe we could do it some time to make some sessions easier.

Beyond is a horrible deal and D&D is apparently staffed by a set of complete idiots when it comes to everything digital

But yeah you've done the math so you know that

Lurdiak
Feb 26, 2006

I believe in a universe that doesn't care, and people that do.


Conspiratiorist posted:

And then Druids and Rangers magic because nature, and Paladins magic because they believe in themselves hard enough.

This is one of the approximately 80 thousand pitfalls of using vancian casting.

gradenko_2000
Oct 5, 2010

HELL SERPENT
Lipstick Apathy
https://twitter.com/TheLunaticsOmen/status/958446262826741760
https://twitter.com/JeremyECrawford/status/958447150941200384

I believe the pertinent ability is from the Drunken Master archetype from a recent Unearthed Arcana:

bewilderment
Nov 22, 2007
man what



gradenko_2000 posted:

https://twitter.com/TheLunaticsOmen/status/958446262826741760
https://twitter.com/JeremyECrawford/status/958447150941200384

I believe the pertinent ability is from the Drunken Master archetype from a recent Unearthed Arcana:



Outside of some really rare circumstances that's probably not the best use of those resources.

On the flipside you know what this means?
Damage on a Miss!

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

gradenko_2000 posted:

https://twitter.com/TheLunaticsOmen/status/958446262826741760
https://twitter.com/JeremyECrawford/status/958447150941200384

I believe the pertinent ability is from the Drunken Master archetype from a recent Unearthed Arcana:


The paladin's not an enemy though.

inthesto
May 12, 2010

Pro is an amazing name!

Gridlocked posted:

Noncombat powers sound much better than more combat ones as someone said earlier.

Imo ask if they prefer the Feywind or Feydark and give them a power bassed on their leaning. Describe is as the Fey leaking into the world.

What is the grand goal at the end of this? Kick the Feydarks rear end? Restore blanace? Shove all the Feyback to their respective spheres?

What would noncombat powers look like? When I run things out of combat, I'm 95% improvising, so I have a tough time imagining what kind of miscellaneous powers I can give to characters that will be useful. Off the top of my head, I could give the necromancer the ability to speak to the souls of non-sentient undead, but that's pretty much what the Speak With Dead spell already does. Is this at least on the right track?

The idea of Fey magic leaking into the world is really great though. I like the idea of the world erupting into chaos because the ecological balance has been disturbed badly.

As for the end goal, I tend not to plan that far ahead, since I'm very used to my players swerving and interpreting events very differently than I intended. The short-term goal is to stop the Feydark invasion, since the homes of the PCs are being conquered and trampled in all this. Where it goes from there is really up to whether the players are feeling vengeful, pragmatic, cooperative, etc.

Subjunctive
Sep 12, 2006

✨sparkle and shine✨

Splicer posted:

The paladin's not an enemy though.

If she’s swinging a greatsword at you, she’s not much of a friend.

Nickoten
Oct 16, 2005

Now there'll be some quiet in this town.

Splicer posted:

The paladin's not an enemy though.

I think it became creature in Xanathar's Guide.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸
On reflection, I'm OK with this as a thing. Picture a Paladin walking slowly forward with their eyes closed, swinging wildly and proclaiming "Faith will bring me villains!"

Faith is the name of the monk.

Splicer fucked around with this message at 13:47 on Jan 31, 2018

MonsterEnvy
Feb 4, 2012

Shocked I tell you

Gridlocked posted:


Edit: Holy dicks $350 for DnDBeyond? But there's a community mod package for the $30 HeroLab version that comes with the good HeroLab interface.

Thats literately for everything. All the adventures and books. For most players it's just going to be $30 cause thats how much it costs to get the PHB.

Blacknose
Jul 28, 2006

Meet frustration face to face
A point of view creates more waves
So lose some sleep and say you tried
Which they probably already own a paper copy of.

Arthil
Feb 17, 2012

A Beard of Constant Sorrow
I laid down like, $70 and got everything I'll ever need as a player from DnDBeyond. Why? Because I'd really rather not lug all the books to each game I go to, which my cities Multiverse requires so the DM can have reference. Instead I've got it on my phone as something official. The character generator is also really nice to figure things out with, as well.

With the fact that it'd be a big group all pitching in, everyone sharing the content through the higher tiered yearly sub etc it seems like an easy buy. The site is improving on what you can create homebrew of quite often as well, so adding actual homebrew or simply third-party book content is becoming easier.

Subjunctive
Sep 12, 2006

✨sparkle and shine✨

Unfortunately, the index in PHB is such an affront to man and god that $30 for a searchable copy seems positively worthwhile.

Arthil
Feb 17, 2012

A Beard of Constant Sorrow
The Compendium on DnDBeyond is really damned nice and yeah, you can just search for whatever you're looking for from any page.

SettingSun
Aug 10, 2013

Subjunctive posted:

Unfortunately, the index in PHB is such an affront to man and god that $30 for a searchable copy seems positively worthwhile.

The index is actually offensive.

Poisoned -- See Conditions.

Couldn't you just give me the page? Some of these are linked this way like 3 times.

Ferrinus
Jun 19, 2003

i'm finding this quite easy, i guess in part because i'm a fast type but also because i have a coherent mental model of the world

FRINGE posted:

Warlocks are more like the genius that thinks taking out a payday loan is like getting a raise. :colbert:

Right, the way 5e is set up the wizard isn’t actually a master of secrets and arcana. Rather they exemplify the protestant work ethic.

Drowning Rabbit
Oct 28, 2003

YAAAAAAAAAAAAAAAY!

Darwinism posted:

Beyond is a horrible deal and D&D is apparently staffed by a set of complete idiots when it comes to everything digital

But yeah you've done the math so you know that

Having to rebuy the books really is unfortunate. But with a 1 time purchase as a group, it's not terribad. On top of the fact that MOST of my group hasn't bothered to even purchase the PHB and we're like 1/3 of the way through Storm Kings Thunder.

Arthil posted:

I laid down like, $70 and got everything I'll ever need as a player from DnDBeyond. Why? Because I'd really rather not lug all the books to each game I go to, which my cities Multiverse requires so the DM can have reference. Instead I've got it on my phone as something official. The character generator is also really nice to figure things out with, as well.

With the fact that it'd be a big group all pitching in, everyone sharing the content through the higher tiered yearly sub etc it seems like an easy buy. The site is improving on what you can create homebrew of quite often as well, so adding actual homebrew or simply third-party book content is becoming easier.

I'm glad to hear that it's being found useful for you. I'm looking at buying pretty much every book I already own to start, and that will give them access to everything they would need to create/update characters and look up rules.

Does anyone know, does the DM tier sub allow ALL the books to be shared? Just one's you designate? I am thinking of this just having Storm King's Thunder just sitting on their virtual shelf to peruse, but I trust my group not to spoil themselves. Regardless SKT allows you to add so much to it, it's really a 'guide' rather than a structured adventure.

In comparison a buddy is running Pathfinder's Strange Aeons which has everything down to a play by play for every encounter. He showed us some of Book 1 after we finished it and I was like... that's what you have to work with? Wow.

FRINGE
May 23, 2003
title stolen for lf posting

Nehru the Damaja posted:

It's another odd spot because clerics' divine magic is all about the power of words and voice, and then bards are some other (badly differentiated) thing about making sounds that affect the weave of magic and create magical effects, and presumably that's going to be a big part of any hard-studying scientific understanding of magic that a wizard would have as well. Each of them is basically "I make sounds that vibrate space-time in funny ways" but somehow they're different.

Clerics are PR agents of the gods and have a big "team" funding them. Bards do the "fundamental vibration" thing.



Mendrian posted:

Has anyone ever written progression systems for Backgrounds? I feel like Backgrounds are hugely underutilized. You could add in much-needed interaction and exploration bits to them. I'd probably shoot for something that built on the themes already present in the Background without necessarily creating a lot more complexity.
I like the idea. I also would hand out NWPs in old-DnD to help the players remember that they (their characters) knew things and could make use of that. So they might end up with a list of "Lore: xxx" that included stuff that seems obvious, but having it in front of them was helpful. Someone totally raised in the next city over might get Lore: Local History (cityname), etc... without it costing anything.

Willie Tomg
Feb 2, 2006

Rigged Death Trap posted:

Reminds me I have yet to play an anime protagonist Paladin.

Back in the day my buddy ran a campaign where a running joke was an NPC Paladin shadowing us and competing for adventure rewards, playing the Andy to our party's Spike Spiegel and you better believe That Song followed him around like a stink, playing wherever he went.

You know the one.

https://www.youtube.com/watch?v=OaKH9bywzgQ

Kurieg
Jul 19, 2012

RIP Lutri: 5/19/20-4/2/20
:blizz::gamefreak:

Rigged Death Trap posted:

Reminds me I have yet to play an anime protagonist Paladin.

It was easier in 4e with the encounter power that was literal anime sword beams.

Razorwired
Dec 7, 2008

It's about to start!
I liked the goon that said once that Wizards are just script kiddies. They almost never write their own spells and are stunted in Metamagic and stuff because they're not great at improvisation or experimentation. They all have a god complex because they copy pasted a script copy and pasted a Scroll of Fireball.

My 5e Paladin is anime as gently caress. Bless and other buff spells are best role played as DBZ power auras. My verbal component is screaming at the sky for a whole round. Just gotta give him a doofy name for his smite like Holy Dragon Strike.

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Razorwired posted:

I liked the goon that said once that Wizards are just script kiddies. They almost never write their own spells and are stunted in Metamagic and stuff because they're not great at improvisation or experimentation. They all have a god complex because they copy pasted a script copy and pasted a Scroll of Fireball.
Sweet validation!

Splicer
Oct 16, 2006

from hell's heart I cast at thee
🧙🐀🧹🌙🪄🐸

Gridlocked posted:

Kensai Monk dipping into Eldritch Knight or Rogue dipping into Wizard seem to be the two best choices. My bud suggested making him only speak Sylvian or something to reall push the angry elf thing.

I plan on doing that by running all my IC speach through google translate and attempting to pronounce the results (in russian)

That or ditch the idea completely and play drug dealing alchemist.
I was playing a drug dealing alchemist until recently. The drug dealing was fun, but the bottles kind of suck damagewise, and the utility bottles should be bonus actions.

Ignite Memories
Feb 27, 2005

Willie Tomg posted:

Back in the day my buddy ran a campaign where a running joke was an NPC Paladin shadowing us and competing for adventure rewards, playing the Andy to our party's Spike Spiegel and you better believe That Song followed him around like a stink, playing wherever he went.

You know the one.

https://www.youtube.com/watch?v=OaKH9bywzgQ

Go! Jiroumaru!

Soylent Pudding
Jun 22, 2007

We've got people!


At what levels should I by trying to ensure my martials get +1 weapons and or armor?

Conspiratiorist
Nov 12, 2015

17th Separate Kryvyi Rih Tank Brigade named after Konstantin Pestushko
Look to my coming on the first light of the fifth sixth some day

Soylent Pudding posted:

At what levels should I by trying to ensure my martials get +1 weapons and or armor?

- When/if you start adding mundane damage resistant enemies on the regular.
- If you feel they need a combat buff relative to the party casters.
- They've assembled all their mundane gear and only magic would be an improvement.
- You can't come up with ideas for non-bonused magic equipment.

SunAndSpring
Dec 4, 2013
There any rules that simplify running big mobs of enemies in the DM guide? Rolling like 12+ goblins in a fight is wacky.

Nehru the Damaja
May 20, 2005

It suggests rolling each kind of monster as a group for initiative, so like all the goblins have the same initiative, and then the two bugbears have the same as each other, etc. Monster entries also have fixed values for randomized things like hp and how much damage an attack does which speeds things up a lot.

Darwinism
Jan 6, 2008


Drowning Rabbit posted:

Having to rebuy the books really is unfortunate. But with a 1 time purchase as a group, it's not terribad. On top of the fact that MOST of my group hasn't bothered to even purchase the PHB and we're like 1/3 of the way through Storm Kings Thunder.

It's still not a good deal. It's the only real deal in town for official tools, though, so people will make all sorts of excuses for a product that asks you to repurchase the product at nearly full price and then pay a subscription fee to fully use. It's a pretty ridiculously bad decision that could (and should in goddamn 2016) have been prevented by just a little bit of thinking about the digital aspect.


Cynically I look at this and see that it heavily frontloads the investment into the tools because the sub fee is relatively small and the buy-in large and it's very vocally third party driven compared to the previous official toolset. That worries me a little about dropping hundreds of dollars on just convenience.

Slab Squatthrust
Jun 3, 2008

This is mutiny!

Darwinism posted:

It's still not a good deal. It's the only real deal in town for official tools, though, so people will make all sorts of excuses for a product that asks you to repurchase the product at nearly full price and then pay a subscription fee to fully use. It's a pretty ridiculously bad decision that could (and should in goddamn 2016) have been prevented by just a little bit of thinking about the digital aspect.


Cynically I look at this and see that it heavily frontloads the investment into the tools because the sub fee is relatively small and the buy-in large and it's very vocally third party driven compared to the previous official toolset. That worries me a little about dropping hundreds of dollars on just convenience.

Yeah, when I first looked at it I thought you could do the monthly subscription, and that gave you access to the products. But nope! You have to buy all the products, again potentially, and also pay a monthly fee. Which is sketchy as gently caress to me, and smells like some freemium game bullshit. Between their lack of selling and PDF copies of the rules and how overpriced DNDBeyond is, there's no way I'd purchase it as is. I'll stick with other options that aren't highway robbery, thanks.

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Ryuujin
Sep 26, 2007
Dragon God
There is some stuff you can do with the free level. You would still have to buy the books though. But that would limit you to 6 characters max.

When I first heard about it I thought it was terrible. I still am not happy about it. But there really isn't anything I can find now that is as useful when I am at Adventurer's League using my tablet.

The biggest problem is that it is Third Party, or Second Party if you want. Just like Roll20 and Fantasy Ground it isn't official WotC and thus buying the books from WotC can't really be linked to it. That would mean that they did the work and didn't get paid for it. And that if you buy it on Roll20 or Fantasy Grounds you would have to buy it for any other service you use. This means you might have to buy the same product 3 or 4 times if you wanted to use it on one of those systems, have a physical copy, and use it on Beyond.

It would be really nice if you could buy the content once and have it work on all of them, but there really isn't a way to do it.

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