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priznat posted:It’s a shame I kill way more nice fish just by accidentally plowing through them with my Seamoth than killing actual rear end in a top hat predators. gently caress the Bleeder forever. you can't even cook and eat the fucker. I want some goddamn ironic punishment for that poo poo leech.
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# ? Feb 3, 2018 20:47 |
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# ? May 14, 2024 03:33 |
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double nine posted:you can't even cook and eat the fucker. I want some goddamn ironic punishment for that poo poo leech. rear end in a top hat killed me on super low health after a bunch of misadventures in the Aurora. Came back with the repulsor and just shot them into the walls repeatedly which seems to stun them a little
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# ? Feb 3, 2018 21:06 |
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priznat posted:rear end in a top hat killed me on super low health after a bunch of misadventures in the Aurora. Came back with the repulsor and just shot them into the walls repeatedly which seems to stun them a little "Time to repair the reactor again-ow, stab. Okay, time to-OW. stab.- ow. stab. ow. stab." I miss being able to beat them to death with the scanner. Or if you can still do that, it's just so finicky it never works for me. Though it's tiger plants being super resilient before you've unlocked the reinforced suit that bothers me more in the early game. "Okay let's check this wreck... two tiger plants, stab stab stab stab stab stab stab stab. one down. Repeat... and there was only a single seamoth fragments okay." it's a stationary plant, why is it tougher than a shark. Section Z fucked around with this message at 21:14 on Feb 3, 2018 |
# ? Feb 3, 2018 21:10 |
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I've never bothered killing tiger plants. They're insanely weak to circle-strafing so I just make a loop around whatever I'm scanning and gtfout.
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# ? Feb 3, 2018 21:29 |
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Built a prawnsuit and went down into the blood kelp zone to get some blood oil. My prawnsuit is now lost in the blood kelp zone. RIP prawnsuit.
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# ? Feb 3, 2018 21:35 |
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Never get out of the prawnsuit!!
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# ? Feb 3, 2018 21:37 |
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priznat posted:Never get out of the prawnsuit!! Well the warpers didn't help on that score. Also I can't jump out of the trench so it's sort of stick there.
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# ? Feb 3, 2018 21:40 |
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Just bought this yesterday and going in pretty blind (saw early gameplay on twitch) Having a fear of the ocean, especially the dark deep areas makes this game into a massive horror fest for me. God drat it's pretty great. Once I got my air supply high enough and the little hand-engine thingy, just picked a spot and went down as far as I could go (after saving). Around 400m or so, battery died (oops, forgot to bring a spare), heard ?roaring? and then looked around with the hand flashlight and HOLY JESUS gently caress WHAT THE gently caress IS THA.....dead. Yeah its pretty fun. Although trying to keep track of what resources I need to build stuff is a pain in the rear end. Really, really needs a summary list for higher level stuff so I don't have to keep tracking up and down the crafting list and writing this stuff down before heading out for a scavenging mission.
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# ? Feb 3, 2018 21:46 |
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Whorelord posted:Well the warpers didn't help on that score. Also I can't jump out of the trench so it's sort of stick there. build some jump boosters or whatever they're called, install them, get your suit back?
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# ? Feb 3, 2018 22:00 |
CodeJanitor posted:Just bought this yesterday and going in pretty blind (saw early gameplay on twitch) you should try it in vr if you think its scary on a monitor
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# ? Feb 3, 2018 22:03 |
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double nine posted:build some jump boosters or whatever they're called, install them, get your suit back? they need nikel and some other poo poo i haven't seen at all genuinely might just be easier to make a new suit at this point
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# ? Feb 3, 2018 22:14 |
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Google Butt posted:you should try it in vr if you think its scary on a monitor Oh god, I am so happy I don't own a VR unit right now. Just going down into the depths causes me anxiety. Seriously, back in WoW there was a druid class quest to go down into the ocean and pick up an item for the water form. That quest seriously bothered me and I would race to get back to the surface. That should give an idea of how stressful the areas in this game are for me. Great fun being constantly stressed and on edge as I progress further into unknown areas.
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# ? Feb 3, 2018 22:19 |
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CodeJanitor posted:Oh god, I am so happy I don't own a VR unit right now. Just going down into the depths causes me anxiety. Seaglide is super great, but no joke don't forget about the air bladder when it comes to reaching the surface in a hurry without a vehicle. Worth it when you break the surface as you are blacking out thanks to automatic balloon lift.
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# ? Feb 3, 2018 22:42 |
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CodeJanitor posted:Yeah its pretty fun. Although trying to keep track of what resources I need to build stuff is a pain in the rear end. Really, really needs a summary list for higher level stuff so I don't have to keep tracking up and down the crafting list and writing this stuff down before heading out for a scavenging mission. Once you have a scanner room, it's easier to go on resource gathering missions for a single thing. Make some dedicated lockers for poo poo you need a lot of and fill them up. I have like 3 lockers for titanium alone.
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# ? Feb 3, 2018 22:44 |
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I took my Seamoth out to the Aurora and got it stuck on the shore.
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# ? Feb 3, 2018 22:45 |
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Finally the big day arrived. Took my cyclops down into the Lost River. Couple scary moments with Leviathans, but dropping my drill equipped prawn suit off made it all worthwhile. No more resource shortfalls for me, ever again. I’m building more and more lockers just to store my haul. I fully upgraded both the prawn and the cyclops’s depth modules (and pulling out the cyclops module, making a mad dash to the mod station and running it back was no joke). Thermal module installed too, so I’m heading to lavaland next.
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# ? Feb 3, 2018 22:50 |
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Whorelord posted:they need nikel and some other poo poo i haven't seen at all You actually need the Grappling Arm.
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# ? Feb 3, 2018 22:57 |
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McGavin posted:I took my Seamoth out to the Aurora and got it stuck on the shore. DAD LOST MY IPOD posted:Finally the big day arrived. Took my cyclops down into the Lost River. Couple scary moments with Leviathans, but dropping my drill equipped prawn suit off made it all worthwhile. No more resource shortfalls for me, ever again. Im building more and more lockers just to store my haul. I fully upgraded both the prawn and the cyclopss depth modules (and pulling out the cyclops module, making a mad dash to the mod station and running it back was no joke). Thermal module installed too, so Im heading to lavaland next. God, remember when they were x2 across and most of the tools in the game were 3x3 size? Now you don't need to build a locker on top of your locker to stash a spare seaglide by your cyclops airlock.
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# ? Feb 3, 2018 22:57 |
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Section Z posted:Don't forget the cyclops basement freebie lockers. One of the legit good changes that finally came to the cyclops. Wish you could freaking label the lockers tho (without using 2 copper), i always end up putting actual lockers on-top of them so i can see at a glance what they contain.
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# ? Feb 3, 2018 23:04 |
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# ? Feb 3, 2018 23:08 |
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Tweet is already deleted due to the responses.
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# ? Feb 3, 2018 23:23 |
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Applebee123 posted:Tweet is already deleted due to the responses. Good job, you cracked the riddle of why I had to post a screenshot of it
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# ? Feb 3, 2018 23:25 |
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You know a game has issues, when not even the easiest softball can sway "fix your poo poo" votes. Though I suppose the more optimistic take is. Maybe this means a female character model is no longer too hard for them to ever make
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# ? Feb 3, 2018 23:30 |
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Well now. Let's not be hasty. How big are the tits and can you see them in VR?
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# ? Feb 3, 2018 23:30 |
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That tweet is from two years ago.
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# ? Feb 3, 2018 23:33 |
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In that case i hope the offer to improve core gameplay is still on the table
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# ? Feb 3, 2018 23:35 |
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Sininu posted:That tweet is from two years ago. The "Subnautica 1.0" name and the fact there are tweets as fresh as 1 hour ago for appologizing about Ladies Vs optimizations, and "I want the expansion to have a female character" made me think they were doing a second take on that poll. Section Z fucked around with this message at 23:39 on Feb 3, 2018 |
# ? Feb 3, 2018 23:36 |
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So I made a Cyclops and went hunting for the 500m deep Degrassi base. Couldn't find a way in because it's impossible to see, so I just freedove it. Lots of warpers and other terrifying things but I just did it fast. Kinda not sure what's next though.
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# ? Feb 3, 2018 23:44 |
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Sininu posted:That tweet is from two years ago. https://twitter.com/dijon_dujour/status/959911136123609088
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# ? Feb 4, 2018 00:24 |
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Cyclops: How to I power this thing? I don't have the heat thing or the power cell charger thing.
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# ? Feb 4, 2018 03:31 |
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Elendil004 posted:Cyclops: How to I power this thing? I don't have the heat thing or the power cell charger thing.
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# ? Feb 4, 2018 03:33 |
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I feel like I've hit the wall in this game. I don't know if the databoxes are random or what, but I'm pretty sure I've searched every possible wreck I can get to and haven't found any blueprints that will let me go deeper than 200m. Feels like looking for a needle in a haystack at this point. Is there some area I can find that, or do I have to build 10 scanner rooms to locate every possible databox?
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# ? Feb 4, 2018 03:34 |
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the black husserl posted:I feel like I've hit the wall in this game. I don't know if the databoxes are random or what, but I'm pretty sure I've searched every possible wreck I can get to and haven't found any blueprints that will let me go deeper than 200m. Feels like looking for a needle in a haystack at this point. Is there some area I can find that, or do I have to build 10 scanner rooms to locate every possible databox? There's a seamoth depth upgrade in the Aurora.
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# ? Feb 4, 2018 03:35 |
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Moonpool and Upgrade Console should let you build Mk1s?
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# ? Feb 4, 2018 03:41 |
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the black husserl posted:I feel like I've hit the wall in this game. I don't know if the databoxes are random or what, but I'm pretty sure I've searched every possible wreck I can get to and haven't found any blueprints that will let me go deeper than 200m. Feels like looking for a needle in a haystack at this point. Is there some area I can find that, or do I have to build 10 scanner rooms to locate every possible databox? Well if you're ready for spoilers then here's a wiki article for the thing you're after.
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# ? Feb 4, 2018 03:41 |
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The Aurora has the depth upgrade and full blueprints for a prawn suit, which can go to 900(?) unassisted.
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# ? Feb 4, 2018 03:41 |
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McCracAttack posted:
Is there any way to get the scanner to unscan things you've visited/explored? Any way to mark a wreck as searched?
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# ? Feb 4, 2018 03:42 |
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Paracelsus posted:A lantern tree with a stillsuit comes very close to meeting all your needs. True I guess though I never use the stillsuit, by the time I bother to fix the reactor I'm ready to go down to the lost river and for that, the hardened suit is far preferable. Not actually sure I can even build the stillsuit in my current game come to think of it.
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# ? Feb 4, 2018 03:44 |
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Thanks everybody, could have sworn I explored the whole ship but now I know to go back.
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# ? Feb 4, 2018 03:45 |
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# ? May 14, 2024 03:33 |
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Elendil004 posted:Is there any way to get the scanner to unscan things you've visited/explored? Any way to mark a wreck as searched? You could put beacons on wrecks you've cleared. I honestly never bothered with the scanner room. Zooming about and searching with the sea moth seemed quicker. I think you can actually hear wrecks when you get near them. They sound like metal falling down an AC vent. Or at least I think that's what that sound meant.
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# ? Feb 4, 2018 03:45 |