Register a SA Forums Account here!
JOINING THE SA FORUMS WILL REMOVE THIS BIG AD, THE ANNOYING UNDERLINED ADS, AND STUPID INTERSTITIAL ADS!!!

You can: log in, read the tech support FAQ, or request your lost password. This dumb message (and those ads) will appear on every screen until you register! Get rid of this crap by registering your own SA Forums Account and joining roughly 150,000 Goons, for the one-time price of $9.95! We charge money because it costs us money per month for bills, and since we don't believe in showing ads to our users, we try to make the money back through forum registrations.
 
  • Post
  • Reply
Judge Schnoopy
Nov 2, 2005

dont even TRY it, pal

The Human Crouton posted:

That gender agenda is hilarious. I'm wondering if it's an internal joke agenda that they accidentally left in.

There's no way that gets through playtesting before release, it seems like a really obvious thing that's going to come up all the time. Can't imagine designing their AI to be explicitly sexist is going to land well.

Adbot
ADBOT LOVES YOU

Elias_Maluco
Aug 23, 2007
I need to sleep

Magil Zeal posted:

Yeah, there are two new agendas, that and the opposite. In my game Pericles had the "likes same gender" agenda. Denouncements always list the largest diplomatic penalty you have.

loving lol

Judge Schnoopy posted:

There's no way that gets through playtesting before release

come on, its Civ we are talking about here

onesixtwo
Apr 27, 2014

Don't you realize that being nice just makes you get hurt?
I think the real question is when do we start getting Peter x Saladin fanfics

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
I thought it was really weird in my first game in R&F where Harald Bluetooth kept phoning me up to talk about his romantic problems and it made me wonder if that goony element of his was why he got creamed in every game he was in

Cythereal
Nov 8, 2009

I love the potoo,
and the potoo loves you.

Judge Schnoopy posted:

There's no way that gets through playtesting before release, it seems like a really obvious thing that's going to come up all the time. Can't imagine designing their AI to be explicitly sexist is going to land well.

Haven't there been gender based leader reactions before? I thought Harald Bluetooth took his helmet off and was a lot more forward and flirty with female leaders, but kept the helmet on for men.

pospysyl
Nov 10, 2012



The sexist denouncements and the soundtrack actually make me really want to play now.

Fojar38
Sep 2, 2011


Sorry I meant to say I hope that the police use maximum force and kill or maim a bunch of innocent people, thus paving a way for a proletarian uprising and socialist utopia


also here's a stupid take
---------------------------->
For real though I don't have too much of a problem with it because history is sexist as gently caress and it makes it all the more satisfying when Victoria makes a vassal out of all those pearl-clutchers.

Gyshall
Feb 24, 2009

Had a couple of drinks.
Saw a couple of things.
(You are $GENDER_PRONOUN)

John F Bennett
Jan 30, 2013

I always wear my wedding ring. It's my trademark.

There's the agenda 'Curmudgeon' for leaders that hate opponents of the same sex, and agenda 'Flirtatious' which is the opposite.

Nothing to do with sexism, jeez

Fintilgin
Sep 29, 2004

Fintilgin sweeps!
That's a really nonsensical modifier to put in Civ.

Kill Dozed
Feb 13, 2008

Fintilgin posted:

That's a really nonsensical modifier to put in Civ.

Because a world leader’s romantic interests has never influenced the course of world events

Kurtofan
Feb 16, 2011

hon hon hon
speak softly and carry a big stick

Fintilgin
Sep 29, 2004

Fintilgin sweeps!

Kill Dozed posted:

Because a world leader’s romantic interests has never influenced the course of world events

It's weird because Civ leaders have always been... sort of.... abstractions of the guiding spirit of their nation or something? Like, we're not literally supposed to be role-playing a 3500 year old immortal Cleopatra.

Magil Zeal
Nov 24, 2008

Fintilgin posted:

It's weird because Civ leaders have always been... sort of.... abstractions of the guiding spirit of their nation or something? Like, we're not literally supposed to be role-playing a 3500 year old immortal Cleopatra.

Then why was Catherine always flirting with me in IV and V

Edit: I'll grant you that in I-IV it was always kind of abstract for the Player Empire at least, because you could technically rename it and yourself to whatever you wanted, V/VI have pushed hard into "you are the leader you choose" territory though

Microplastics
Jul 6, 2007

:discourse:
It's what's for dinner.

Kurtofan posted:

speak softly and carry a big stick

speak bigly and carry a soft stick :sad:

the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe
Since you can't change your leader's gender midgame (way to be transphobic, Firaxis :rolleyes: :rolleyes: :rolleyes:), ultimately those agendas boil down to "this leader either arbitrarily likes you or arbitrarily dislikes you." And, y'know, I'm pretty fine with that. People complain that the AI isn't transparent or consistent, and if nothing else that's what these two agendas are.

Koryk
Jun 5, 2007
Why can't a build my Holy Site on the blue circled tile?



So far I've tried:

Harvesting the tile (no option)
Just building over it (won't let me)
Bulldozing the coffee (greyed out)
Building a plantation then bulldozing the tile (will only remove the plantation, not the coffee)

Are luxury resources just straight up locked down now? I can't build on the sugar in in the lower right either.

TyrantWD
Nov 6, 2010
Ignore my doomerism, I don't think better things are possible
I'm enjoying the expansion so far. City loyalty has been a great addition and acts like a more controlled and clear version of the old culture flipping. I hope the next expansion takes the mechanic further, and allows free cities to turn into city states or new civs. City states seem to have had their power kicked up a notch as in my game I was at war with Chandragupta after he declared war on me and a nearby city state, and before I reached his cities the city state wiped it out. I've liked what I've seen of golden ages so far, and have yet to see an emergency pop up, but so far so good.

Madmarker
Jan 7, 2007

Koryk posted:

Why can't a build my Holy Site on the blue circled tile?



So far I've tried:

Harvesting the tile (no option)
Just building over it (won't let me)
Bulldozing the coffee (greyed out)
Building a plantation then bulldozing the tile (will only remove the plantation, not the coffee)

Are luxury resources just straight up locked down now? I can't build on the sugar in in the lower right either.

I really can't tell from looking at the image, I tend to play in the other viewing mode so this looks greek to me, but my best guess is that's a rainforest tile and you don't have bronze working.

Roland Jones
Aug 18, 2011

by Nyc_Tattoo

Koryk posted:

Why can't a build my Holy Site on the blue circled tile?



So far I've tried:

Harvesting the tile (no option)
Just building over it (won't let me)
Bulldozing the coffee (greyed out)
Building a plantation then bulldozing the tile (will only remove the plantation, not the coffee)

Are luxury resources just straight up locked down now? I can't build on the sugar in in the lower right either.

It's a luxury resource. As far as I remember, those can't be harvested. You can settle on them, but not build districts there, I believe.

Koryk
Jun 5, 2007

Madmarker posted:

I really can't tell from looking at the image, I tend to play in the other viewing mode so this looks greek to me, but my best guess is that's a rainforest tile and you don't have bronze working.

Its just grassland.

Koryk fucked around with this message at 20:45 on Feb 8, 2018

Koryk
Jun 5, 2007

Roland Jones posted:

It's a luxury resource. As far as I remember, those can't be harvested. You can settle on them, but not build districts there, I believe.

Ah, ok. I guess I just never ran into that before.

Fryhtaning
Jul 21, 2010

It's a little ironic that when we finally get Genghis Khan, the whole loyalty system makes it nigh impossible to get a little bit Genghis Khan. So far in 3 starts, I've lost almost every single city I've taken in ancient/classical era wars due to them becoming free cities within 2 turns. Even if you could negate the loyalty loss with a governor, it would take too long to establish.

BIG FLUFFY DOG
Feb 16, 2011

On the internet, nobody knows you're a dog.


Haven't gotten to play the new expansion yet but Chandragupta is one of my favorite historical figures and the fact that he's a new alternate leader makes this a must-buy for me alone.

EDIT: It is hilarious to me though that their new leader for Domination-focused India is the leader known for becoming so sick of war he abdicates his throne to live in a monastery and converts to a religion that freaks out about so much as accidentally stepping on an ant.

BIG FLUFFY DOG fucked around with this message at 20:59 on Feb 8, 2018

Magil Zeal
Nov 24, 2008

Fryhtaning posted:

It's a little ironic that when we finally get Genghis Khan, the whole loyalty system makes it nigh impossible to get a little bit Genghis Khan. So far in 3 starts, I've lost almost every single city I've taken in ancient/classical era wars due to them becoming free cities within 2 turns. Even if you could negate the loyalty loss with a governor, it would take too long to establish.

Isn't there a minimum of 10 turns before a city can flip? I've never seen a city flip faster than that (Mapuche flipping aside). I might be mistaken on this, especially when it comes to conquest, though I had no trouble rolling over a neighbor in my first game.

With that said, governor loyalty applies immediately, even before the governor arrives. The other bonuses do not, but loyalty does.

Magil Zeal fucked around with this message at 20:58 on Feb 8, 2018

Roland Jones
Aug 18, 2011

by Nyc_Tattoo

Koryk posted:

Ah, ok. I guess I just never ran into that before.

I think you also can't build districts and wonders on revealed strategic resources, but if you build them on unrevealed ones, then get the tech to reveal them, you automatically get them as if you improved the tile (though you don't get the yields unless you happened to settle on it, and even then it's the base yields, not improved).

Kassad
Nov 12, 2005

It's about time.

BIG FLUFFY DOG posted:

It is hilarious to me though that their new leader for Domination-focused India is the leader known for becoming so sick of war he abdicates his throne to live in a monastery and converts to a religion that freaks out about so much as accidentally stepping on an ant.

I remember a snarky comment about Asoka that also applies to this guy: they renounced war after they finished their conquering spree. Convenient! :v:

BIG FLUFFY DOG
Feb 16, 2011

On the internet, nobody knows you're a dog.


Kassad posted:

I remember a snarky comment about Asoka that also applies to this guy: they renounced war after they finished their conquering spree. Convenient! :v:

Excuse me Ashoka renounced killing innocent civilians after a Buddhist monk managed to survive his incredibly elaborate torture palace. Please get the renunciations of your Mauryan Emperors straight.

Rirse
May 7, 2006

by R. Guyovich
I picked up the expansion and all missing dlcs from GMG for 40, but what was changed since launch where I beat the game a lot at the time? I tried to do a session just now but quit after having a endless wave of barbarians just keep appearing and I couldn't get poo poo done.

Magil Zeal
Nov 24, 2008

Rirse posted:

I picked up the expansion and all missing dlcs from GMG for 40, but what was changed since launch where I beat the game a lot at the time? I tried to do a session just now but quit after having a endless wave of barbarians just keep appearing and I couldn't get poo poo done.

Step 1: Build military units
Step 2: Clear barbarian camps
Step 3: ??? (Use military units to conquer neighbors)
Step 4: Profit.

Roger Explosion
Jan 26, 2006

THAT'S SPECTACULAR.
Oh man, after all this time, having a city flip over to you after the AI forward-settled you is satisfying on an almost instinctual level.

Rirse
May 7, 2006

by R. Guyovich

Magil Zeal posted:

Step 1: Build military units
Step 2: Clear barbarian camps
Step 3: ??? (Use military units to conquer neighbors)
Step 4: Profit.

That the bad thing, I was building units but the barbarians were so overwelming. Probably not used to seeing them this aggressive since I had no other country on the land I was at.

Magil Zeal
Nov 24, 2008

Rirse posted:

That the bad thing, I was building units but the barbarians were so overwelming. Probably not used to seeing them this aggressive since I had no other country on the land I was at.

Barbarians can be a pain of there are no city-states or other Civs nearby, just means you gotta build a lot more warriors and slingers. And run the Discipline policy.

The real pain comes if you're playing on a high difficulty level and horsemen show up with the full 35 strength instead of the nerfbat 20 strength horsemen.

the holy poopacy
May 16, 2009

hey! check this out
Fun Shoe

Rirse posted:

That the bad thing, I was building units but the barbarians were so overwelming. Probably not used to seeing them this aggressive since I had no other country on the land I was at.

Get archery ASAP and then stop building things that aren't archers.

Gort
Aug 18, 2003

Good day what ho cup of tea
The AI seems completely in love with warriors. My neighbours have bazillions of them. If they were archers they'd be a lot scarier.

homullus
Mar 27, 2009

I think the real pain is if you aren't able to keep your head above the barbarian tide. If you can, you get lots of units to level 1, an couple inspirations, and get a nice boost to your income when you clear the camps. If you are stuck facing three barbarian camps essentially alone and can't knock out a single one quickly, you may as well start over. I love the terrifying barbarians, but I do wish there were an early game policy "10 gold for each barbarian killed" (adjusted for game speed). For an area that has its barbarians under control, that's not a lot of money and probably not worth farming. If your start gets you several hordes, it might be enough to buy a unit to put you over the top.

Rirse
May 7, 2006

by R. Guyovich

Straight White Shark posted:

Get archery ASAP and then stop building things that aren't archers.

Yeah I going to do that next time, because man Swingers just ain't cut out for the long run. Think I also screw up because I haven't play CIV6 in over a year and just kinda forgot a lot of things. Like forgetting the worker changes in 6.

Glass of Milk
Dec 22, 2004
to forgive is divine
Stop having sales GMG, I have steambux to spend on stuff.

I only got to the classical era in my game. Is the AI better about upgrading their units now? They would always run around with units that were 1-2 eras behind in vanilla.

Roland Jones
Aug 18, 2011

by Nyc_Tattoo
Slingers upgrade into archers very cheaply, so making two or three early, then getting Archery and upgrading them when needed, is pretty safe.

Adbot
ADBOT LOVES YOU

Gort
Aug 18, 2003

Good day what ho cup of tea

Glass of Milk posted:

Stop having sales GMG, I have steambux to spend on stuff.

I only got to the classical era in my game. Is the AI better about upgrading their units now? They would always run around with units that were 1-2 eras behind in vanilla.

It doesn't appear to be.

Roland Jones posted:

Slingers upgrade into archers very cheaply, so making two or three early, then getting Archery and upgrading them when needed, is pretty safe.

Yeah, I open every game by building three slingers.

  • 1
  • 2
  • 3
  • 4
  • 5
  • Post
  • Reply