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xylo posted:It's currently running from my SAN off a raid 10 LUN. Everything loads pretty fast but that mission window just takes forever to come up. Pretty sure it is a server call -- maybe its slow cause I'm in the starting area? Yeah it's a server thing. It being slow isn't down to you
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# ? Feb 12, 2018 13:17 |
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# ? May 30, 2024 01:07 |
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Nice piece of fish posted:Except FrogBear, watch the gently caress out for that guy. Ah, guy?
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# ? Feb 12, 2018 15:00 |
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SpannerX posted:Ah, guy? She may be a guy. You don't know. Can't thrust that dude, is what I'm saying.
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# ? Feb 12, 2018 15:20 |
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Nice piece of fish posted:She may be a guy. You don't know. Can't thrust that dude, is what I'm saying. yeah, he/she is shifty, and also has strange ideas.
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# ? Feb 12, 2018 15:28 |
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This is probably the best picture of Veil that I have, sadly taken before I figured out external cameras
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# ? Feb 12, 2018 15:55 |
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How good are all of the sounds in this game? I can't think of another game I'd rather crank my headphones up to dangerous levels for.
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# ? Feb 12, 2018 22:04 |
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theodop posted:How good are all of the sounds in this game? I can't think of another game I'd rather crank my headphones up to dangerous levels for. I played with headphones on for the first time last night and if my s/o had come up and tapped me on the shoulder I probably would have had a heart attack. I was ~completely immersed~.
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# ? Feb 12, 2018 22:06 |
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Every ship sounds different, everything in the game has its own little sound that meshes together - from the subtle thrum of a big ship's power plant, to the whine of capacitors charging a heartbeat before your afterburner kicks in, to the distinct engine sounds of every ship - the sound design in this game is top notch. After a while you start being able to more or less navigate a supercruise drop to a target by ear alone, just listening to the noises your FSD makes in-flight.
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# ? Feb 12, 2018 22:21 |
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if you look at your time-to-impact instead of just listening to your engines coming out of super cruise
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# ? Feb 12, 2018 22:38 |
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theodop posted:How good are all of the sounds in this game? I can't think of another game I'd rather crank my headphones up to dangerous levels for. Sound design is flawless, absolutely flawless Elite: Dangerous. If you have the music on you are doing it very, very WRONG.
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# ? Feb 12, 2018 22:55 |
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best sound design out of any game i have ever played i can't think of another game that even comes close
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# ? Feb 12, 2018 23:13 |
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Every ship I've flown all sounds different at sublight speeds. The DBX chugs getting up to speed and it's hilarious.
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# ? Feb 12, 2018 23:19 |
The sound in ED is loving wonderful, especially with headphones and a bass shaker (Buttkicker, etc).
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# ? Feb 13, 2018 00:25 |
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Shine posted:The sound in ED is loving wonderful, especially with headphones and a bass shaker (Buttkicker, etc). My man. Buttkickers (and no-branded versions) are legit a computer accessory I never want to be without they are THAT good.
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# ? Feb 13, 2018 01:10 |
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iospace posted:This is probably the best picture of Veil that I have, sadly taken before I figured out external cameras How do you turn off your HUD without being EMP'd by a Thargoid?
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# ? Feb 13, 2018 04:46 |
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Fojar38 posted:How do you turn off your HUD without being EMP'd by a Thargoid? Ctrl-Shift-G edit: Whoops maybe it's Ctrl-Alt-G, try both Trustworthy fucked around with this message at 04:56 on Feb 13, 2018 |
# ? Feb 13, 2018 04:48 |
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I didn’t know this happened but I just stumbled across a blue-white sun orbiting a black hole 20ls away. It’s ridiculous.
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# ? Feb 13, 2018 04:50 |
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Blind Rasputin posted:I didn’t know this happened but I just stumbled across a blue-white sun orbiting a black hole 20ls away. It’s ridiculous. In real life, that would be an x-ray binary as the black hole would suck in material off the other star. In game, they couldn't implement accretion disks without killing the game
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# ? Feb 13, 2018 04:53 |
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I was just trying to imagine how quickly my pilot would liquify from the gravitation forces and radiation from being sandwiched between the two.
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# ? Feb 13, 2018 05:20 |
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Blind Rasputin posted:I was just trying to imagine how quickly my pilot would liquify from the gravitation forces and radiation from being sandwiched between the two. Yup, by that point, you're spaghetti from the tidal forces. The radiation is probably handled by the ship itself, so that to me doesn't require too much of a suspension of disbelief.
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# ? Feb 13, 2018 05:27 |
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KakerMix thank you for the nebula tip! That arch nebula is awesome close up. I had actually passed by it out there and didn’t even know it. This is my last shot of the horsehead nebula and Bernard’s loop before heading back to the bubble. It has been a good trip.
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# ? Feb 13, 2018 06:24 |
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Thanks to all posting amazing screenshots from the game, it all looks so good. So what's the word on the beta, are good things coming to the game?
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# ? Feb 13, 2018 15:34 |
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This is an amazingly awesome photo that if you don't look closely you might just scroll past. Oh just some guy near a star OH SHI-- And yeah the sounds are great in this game. I fly the DBX (dragonball explorer, right?) as my exploration vehicle just because the engines sound like they're just not up for the task of moving the ship around. (groaning) bwooo-bwoo-bwoooooo
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# ? Feb 13, 2018 15:43 |
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Also, the best sound in the game? BWOAAAAAAAAAAAAAAAAH Space horn, aka discovery scanner
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# ? Feb 13, 2018 17:47 |
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There are so many good tiny sounds in the game. The last two seconds of a discovery scan, that stolen-from-star-Wars radio sound when you recall your ship on a planet, refueling in space... I wish I could experience dropping in front of a sun for the first time again because I specifically remember it being loud and terrifying and awesome all at once.
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# ? Feb 13, 2018 17:54 |
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iospace posted:Also, the best sound in the game? The patch that made that audible to other nearby ships was The Best Patch.
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# ? Feb 14, 2018 00:16 |
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iospace posted:In real life, that would be an x-ray binary as the black hole would suck in material off the other star. They've talked about it, but it definitely wont happen before the next console gen: the PS4/XB1 can't even do VR yet, so accretion discs are years away, if ever. iospace posted:Yup, by that point, you're spaghetti from the tidal forces. Except if our ships could survive that much EM how would weapons ever damage us? Drake_263 posted:The patch that made that audible to other nearby ships was The Best Patch. What? Really? I gotta hang out in the Bubble more: that's awesome!
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# ? Feb 14, 2018 00:19 |
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Drake_263 posted:The patch that made that audible to other nearby ships was The Best Patch. Along with dropping chaff, honking is one of the best things to do at a gathering of spacebudz Trustworthy fucked around with this message at 01:18 on Feb 14, 2018 |
# ? Feb 14, 2018 01:14 |
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That fleet jumping to Sag A is even better than the picture: https://www.youtube.com/watch?v=8R4JbYmKb4U&t=95s Blind Rasputin fucked around with this message at 02:18 on Feb 14, 2018 |
# ? Feb 14, 2018 02:14 |
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Just got my Sol permit. Is there anything in particular I should check out besides a flyby of the planets?
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# ? Feb 14, 2018 07:20 |
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Say, how did you get it? I still do not have one. It is good to be back home. Are the diamond frogs up to anything lately? Also, exploring is very fun but grade 5 overcharged huge multicannons are even more fun.
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# ? Feb 14, 2018 07:25 |
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Sol permit is part of the Federation ranking rewards. http://elite-dangerous.wikia.com/wiki/Federation/Ranks Not really much to see or do there unless you like looking at FDev's idea of what human colonization would be like.
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# ? Feb 14, 2018 07:36 |
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Rynoto posted:Sol permit is part of the Federation ranking rewards. http://elite-dangerous.wikia.com/wiki/Federation/Ranks Except that since Sol is a hand-crafted system, many of the landable moons have relatively easy access to a shitbunch of rare materials. I think between the moons of Jupiter and Saturn, you can grab pretty much all the important rare minerals you'd want.
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# ? Feb 14, 2018 10:19 |
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Best sound is clearly the FDL decelerating. BWOWOWOWOWOWOWOWOWOWOWOWOwowowowowowowow. Also I am compensating with mine. Seriously though, what would be better, one huge beam with 4 medium MCs or one huge MC with four medium beams?
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# ? Feb 14, 2018 16:03 |
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Blind Rasputin posted:There are so many good tiny sounds in the game. The last two seconds of a discovery scan, that stolen-from-star-Wars radio sound when you recall your ship on a planet, refueling in space...
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# ? Feb 14, 2018 16:13 |
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Have they nerfed upsilon -> LTT passenger route yet? I'm at 600 mil assets with a conda, i want to get enough for a decent fit imperial cutter in money before i start to grind the imp rank.
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# ? Feb 14, 2018 16:23 |
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i'm up to about 175 systems visited out of my 285 system road to riches journey and im already theory crafting ships that i will never actually be able to buy since i will jump directly into a black hole in system 284 when i get back i want to get combat vouchers for the engineer that wants combat vouchers, is this a federal assault ship that will do the job in a combat zone without getting its rear end shot off (i have no clue what to put in the low class optional slots except armor plating) https://coriolis.io/outfit/federal_...gun%20pig%20fas
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# ? Feb 14, 2018 16:24 |
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CornHolio posted:Best sound is clearly the FDL decelerating. BWOWOWOWOWOWOWOWOWOWOWOWOwowowowowowowow. 1 Huge beam and 4 MCs gives you more time before you drain your weapons, so if your doing PvE, I think it is better. Note that Medium kinetic weapons take a damage penalty against larger ships, which is a really important factor. However with Beta 3.0 Efficient beams got way better, so after 3.0 I'm thinking 4 Beams, 1 Huge MC. But I need more time to experiment to know for sure.
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# ? Feb 14, 2018 16:26 |
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Delerion posted:Have they nerfed upsilon -> LTT passenger route yet? Bulk passenger missions were completely destroyed and now it's just the waiting game for the big update to inevitably introduce a new unintended source of money. With that said, rescue missions were pretty much unchanged and can provide a decent, steady stream of income if you don't mind a more active style. Stations are even getting closer to the bubble for them.
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# ? Feb 14, 2018 16:28 |
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# ? May 30, 2024 01:07 |
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CornHolio posted:Seriously though, what would be better, one huge beam with 4 medium MCs or one huge MC with four medium beams? If you aren't using fixed weapons, it's a little bit lose-lose because projectile weapons are kind of obnoxious to use in underbelly hardpoints due to the limited tracking angle. It's not as bad in a maneuverable ship like the fdl, but if your target is making hard turns you might find that the arc which lets you shoot with all of your weapons at once is pretty narrow.
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# ? Feb 14, 2018 16:34 |