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if fatshark is nice enough to let me test the game out early and provide feedback then i can at least be nice enough to abide by the really simple thing they request of me
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# ? Feb 16, 2018 16:08 |
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# ? May 16, 2024 03:31 |
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Gort posted:Why are people respecting this NDA? What are you thinking will happen? a basic sense of mutual respect
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# ? Feb 16, 2018 16:22 |
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Nanomashoes posted:Official ranking: I see you clumsy lumberfoots are still jealous of Kerillian being the real hero of the story. I can see why, but this jealousy does you no good in the long run.
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# ? Feb 16, 2018 16:53 |
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I will admit that none of the other team members can rival her olympic-class whining.
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# ? Feb 16, 2018 16:57 |
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Mzbundifund posted:I will admit that none of the other team members can rival her olympic-class whining. The hero we deserve.
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# ? Feb 16, 2018 17:00 |
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I don't think it's breaking NDA to say that I really like the colours in this game.
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# ? Feb 16, 2018 17:51 |
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Mordja posted:I don't think it's breaking NDA to say that I really like the colours in this game. Agreed, the aesthetic changes are great. Things feel more vibrant and everything pops in a way that contrasts nicely compared to the first game. Very excited to see what more fantastical sights will be on offer.
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# ? Feb 16, 2018 18:15 |
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the nda says don't say anything about the things you see in the game, but it doesn't say anything about the things you taste or smell!
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# ? Feb 16, 2018 18:23 |
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Yardbomb posted:Also would anyone happen to know the setting I need to tweak to fix the "Metal and shiny gore still appearing bright as hell in dark areas" thing? That's been the only visual jank I've run into in 2. Yeah, I'm in the same boat. I kept trying to pick up a bucket because it looked like it had an outline and I'm a bit thick.
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# ? Feb 16, 2018 18:33 |
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I like that the elf no longer looks like a rat.
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# ? Feb 16, 2018 18:44 |
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Mendrian posted:I like that the elf no longer looks like a rat. hosed up if true. Now i have less of an excuse to "accidentally" shoot her
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# ? Feb 16, 2018 18:46 |
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Yardbomb posted:Vermintide 2 owns and I'm glad the chaos enemies turned out to be cool as hell like I thought they'd be, hearing the warhorns blowing in the forest and then seeing them roll in is awesome. ooohhhh my god its a GWAR CONCERT!!! GET BEHIND MY SHIELD NOW
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# ? Feb 16, 2018 18:51 |
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tbh I can really understand the NDA fuss, sorta, kinda. This is my first "closed beta" of a thing, and its been an interesting glimpse from the outside into the late stages of the game dev process. They're proud of their game and how far its come since the first, and there's a very clear list of assets that can be worked on independently and brought in quickly before release and doing so on short notice probably won't break anything. Probably. And the core mechanics are solid enough that I'd at least be streaming the hell out of this RIGHT NOW and to hell with the things i gotta do today. But if they let any old punter stream the beta as-is giving people who watch it with no context, the idea that the release game is gonna be like the placeholder assets... yeah. Yeah I understand why they'd politely ask folk to not do that. That's a reasonable ask.
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# ? Feb 16, 2018 18:58 |
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So what is the upgrade/differences between Vermintide 1 and Vermintide 2 again?
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# ? Feb 16, 2018 18:58 |
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It's better in every way
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# ? Feb 16, 2018 19:01 |
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there's definitely a reason why they're giving a couple more weeks before opening it up fully to media attention. not to imply there's a fuckton of bugs or things going wrong, it's just that you can feel they're trying to get the balance of stuff down and polish up some things.
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# ? Feb 16, 2018 19:02 |
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BexGu posted:So what is the upgrade/differences between Vermintide 1 and Vermintide 2 again? I can only post stuff that's been said elsewhere but the blithe answer is 'virtually everything.' * Three variants of each character generally focusing on melee/ranged/hybrid model for each one. * Talents, Passive Skills and Active Skills that help differentiate characters. Progression system as you level. * Loot remains random but is tied to difficulty instead of just being good/better/best. Play on Hard if you want Hard-tier loot. * Way more enemies. In edition to all of your VT1 favorites, a whole new collection of Chaos enemies, more bosses, and more specials. Lots of other little QoL things but those are the big differences
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# ? Feb 16, 2018 19:04 |
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The melee combat in 1 was pretty great I hope its better in 2 Also is the collectors edition worth it at all?
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# ? Feb 16, 2018 19:07 |
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Banano posted:It's better in every way Yes. Fatshark learned a SHITLOAD from VT1's launch. Statutory Ape posted:The melee combat in 1 was pretty great Speaking as one of the chief worrywarts about the direction of the sequel: I can't play the first game anymore. Just port the levels into the sequel L4D style, make it dlc if you need to justify the labor cost; i ain't going back. quote:Also is the collectors edition worth it at all? It comes down to two things: --Do you have to think about it when faced with the prospect of wasting 20 bux on bideogame? (i do fwiw) --Do you care about how your character looks? (i dont fwiw) so thats how i made my choice, ymmv.
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# ? Feb 16, 2018 19:10 |
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Awesome thank you. The only reason i would ever care about CE was if it included future DLC or something. Idgaf about cosmetics in a first person game Thanks again. Ill grab this right now
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# ? Feb 16, 2018 19:13 |
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Willie Tomg posted:Speaking as one of the chief worrywarts about the direction of the sequel: I can't play the first game anymore. Just port the levels into the sequel L4D style, make it dlc if you need to justify the labor cost; i ain't going back. I was thinking the very same thing when playing yesternight, old maps in the new game would own.
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# ? Feb 16, 2018 19:13 |
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I wanted to buy this anyway just to support the devs tbh. They did a really good job on the first game and I had never even heard of it until a few months ago and definitely dont care about warhammer
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# ? Feb 16, 2018 19:16 |
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What engine is it on again? It looks very unrealish to me, but i don’t remember seeing a logo anywhere and that is usually plastered all over UE4 games
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# ? Feb 16, 2018 19:22 |
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Banano posted:What engine is it on again? It looks very unrealish to me, but i don’t remember seeing a logo anywhere and that is usually plastered all over UE4 games It's their in-house engine.
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# ? Feb 16, 2018 19:23 |
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Its actually running on a highly modified q1 engine, impressive, i know
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# ? Feb 16, 2018 19:26 |
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Did y'all play Lead and Gold? That was pretty neat.
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# ? Feb 16, 2018 19:43 |
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Mendrian posted:I can only post stuff that's been said elsewhere but the blithe answer is 'virtually everything.' I'm not in the beta so I can't comment if that's actually true, I'm just going off the website.
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# ? Feb 16, 2018 19:59 |
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Ravenfood posted:One thing I thought was interesting is that Sienna is now definitely the most "ranged' character: Her three variants appear to be AoE ranged, single-target ranged, and melee. Only Victor actually seems to have the ranged/hybrid/melee split. Bardin gets ranged, shield, dual weapons, Kruber gets shield, ranged, polearm, and Kerillian gets ranged, dual weapons, polearm. Its possible that that's just their main weapons and each of those have a ranged weapon that varies in strength (I'm pretty sure Shades Kerillian has a repeater crossbow based on early videos) but I don't know how it works for everyone else, or whether what I'm seeing as "polearm" classes are actually just the hybrid ones and they're just not showing that aspect off yet. I think Kerillian has ranged no matter what, it's just the Waywatcher is specialized for it.
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# ? Feb 16, 2018 20:04 |
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Ravenfood posted:One thing I thought was interesting is that Sienna is now definitely the most "ranged' character: Her three variants appear to be AoE ranged, single-target ranged, and melee. Only Victor actually seems to have the ranged/hybrid/melee split. Bardin gets ranged, shield, dual weapons, Kruber gets shield, ranged, polearm, and Kerillian gets ranged, dual weapons, polearm. Its possible that that's just their main weapons and each of those have a ranged weapon that varies in strength (I'm pretty sure Shades Kerillian has a repeater crossbow based on early videos) but I don't know how it works for everyone else, or whether what I'm seeing as "polearm" classes are actually just the hybrid ones and they're just not showing that aspect off yet. Ehhhhhhhhhhh...... ssssorta? As a BW main in VT1 most of BW is learning when to not use your ranged, which is most of the time. Vermintide 1 is real bad about communicating this very important thing to you (WH and elf also had this problem). Here's 3 hours of a funny englishman talking about "Play Conditioning" vis a vis Bloodborne relative to the Souls series, and Dark Souls 2 relative to Dark Souls 1. https://www.youtube.com/watch?v=AC3OuLU5XCw https://www.youtube.com/watch?v=SRTfcMeqhig Now that you've watched all of that (good evening, btw) I can say in a general sense "Vermintide 2 play conditions you more effectively than the first game" so take that how you will. Willie Tomg fucked around with this message at 20:25 on Feb 16, 2018 |
# ? Feb 16, 2018 20:19 |
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So something I am not sure about. Is there supposed to be another closed beta that starts on the 20th or is it just another wave of people into the current one?
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# ? Feb 16, 2018 20:34 |
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Gealar posted:So something I am not sure about. Is there supposed to be another closed beta that starts on the 20th or is it just another wave of people into the current one? The 28th beta is for pre-orders only, and progress wil carry over. It'll also be a more recent build as this one is (iirc) at least a month or two old. I really like what they did in VT2 and can't wait until then.
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# ? Feb 16, 2018 20:36 |
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Bogart posted:Did y'all play Lead and Gold? That was pretty neat.
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# ? Feb 16, 2018 20:55 |
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I forgot to mention that the elf still attracts the worst kind of players, that much has remained unchanged from the first game
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# ? Feb 16, 2018 21:04 |
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Banano posted:I forgot to mention that the elf still attracts the only kind of players that matter, that much has remained unchanged from the first game FTFY
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# ? Feb 16, 2018 21:06 |
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Banano posted:I forgot to mention that the elf still attracts the worst kind of players, that much has remained unchanged from the first game I play elf so when I matchmake I never get grouped with a terrible elf. A ranged-focused elf choice is just gonna attract the worst kind of people, but I really love the Sword & Dagger more than any ranged option she got in VT1.
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# ? Feb 16, 2018 21:12 |
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Skandranon posted:FTFY This is the worst gimmick.
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# ? Feb 16, 2018 21:47 |
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Nothing wrong with an elf in the party if you ask me
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# ? Feb 16, 2018 21:48 |
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Capri Sun Tzu posted:Nothing wrong with an elf in the party if you ask me a party leaving, no. returning, very yes.
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# ? Feb 16, 2018 21:50 |
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I play elf and i must say i do so..poorly
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# ? Feb 16, 2018 21:52 |
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# ? May 16, 2024 03:31 |
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Elf is really good when she uses her ranged to thin out hordes and pick specials, while taking attacks of opportunity on the edges of a swarm trying to envelop the party, allowing the controllers a manageable swarm to do that voodoo they do. In summary; elf is always bad.
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# ? Feb 16, 2018 22:05 |