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I wish you could bind a sector to a control group so you could easily switch through all its planets. Selecting sector planets is one of the most annoying thing to do in this game, since the only way to do so is through the map or using one of your 10 control groups.
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# ? Feb 18, 2018 03:11 |
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# ? May 19, 2024 22:35 |
Pigbuster posted:I wish you could bind a sector to a control group so you could easily switch through all its planets. Selecting sector planets is one of the most annoying thing to do in this game, since the only way to do so is through the map or using one of your 10 control groups. Press f5 to bring up sector management. Expand the sector. Click the planet icon to go straight to it. It remembers where you were in the list when you next press f5.
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# ? Feb 18, 2018 03:45 |
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darthbob88 posted:Although as long as we're talking about the game of spreadsheets in space, I'd legitimately appreciate some way to look at all the planets in my empire directly. Like, the Planets and Sectors menus has a list of core planets and the other planets in sectors, so if I want the largest producer of minerals/energy/whatever, that would best benefit from a planetary edict, I need to open each sector and browse through each sector's list of planets, and it'd be nice if I can just get a single combined list of all those planets. Admittedly, this is going to be very different in a week, so this complaint might not be relevant. In 2.0, resource-boosting edicts are being turned into empire-wide instead of planet-specific edicts specifically because it was a pain in the rear end passing edicts around where they would do the most good. So yeah, this specific need should be mostly irrelevant come the patch.
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# ? Feb 18, 2018 04:24 |
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Are there any "gotchas" to be aware of when fooling around with user_empire_designs.txt? The whitespace doesn't matter at all, right? I'm thinking about some tinkering.
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# ? Feb 18, 2018 05:23 |
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OwlFancier posted:Yeah I really do enjoy the range of content and, I suppose, environmental hostility of Aurora, definitely something I would like more of in Stellaris and terrain effects/FTL changes are a nice step towards that. I already play with habitable worlds turned right down and the new claim mechanics are going to really help with that. Stuff that makes terraforming/world types more in depth would be neat (I like Alphamod's changes to them quite a lot, with worlds having unique biome resources and much more variety in what's habitable, plus having extreme colonization of gas giants and volcanic worlds and such) and Real Space is going to be awesome with having to cross systems to get to other jump points. We're of one mind. I don't really know how you'd do it in a game of this scale but I would definitely like a more involved and developed process of colonization and terraforming. Still, that hasn't been a priority to date and I'm confident in time the Paradox team will figure something out (assuming they agree it needs work of course) just as they have and are with other stuff!
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# ? Feb 18, 2018 06:00 |
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Pigbuster posted:I wish you could bind a sector to a control group so you could easily switch through all its planets. Selecting sector planets is one of the most annoying thing to do in this game, since the only way to do so is through the map or using one of your 10 control groups. Just click on the sector icon on the outliner. It will toggle between every planet in the sector every time you click it.
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# ? Feb 18, 2018 06:17 |
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binge crotching posted:Just click on the sector icon on the outliner. It will toggle between every planet in the sector every time you click it. 1287 loving hours and I never knew this
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# ? Feb 18, 2018 06:26 |
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binge crotching posted:Just click on the sector icon on the outliner. It will toggle between every planet in the sector every time you click it. Every time I've whined in this thread it's paid off. Thanks!
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# ? Feb 18, 2018 08:32 |
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If I've just got the base game, which expansions should I consider?
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# ? Feb 18, 2018 09:31 |
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Synthbuttrange posted:If I've just got the base game, which expansions should I consider? Utopia first, then leviathans, then the robits one.
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# ? Feb 18, 2018 09:33 |
Might put waiting for Thursday and getting Apocalypse above Synthetic Dawn, at least. Unless you really like robits.
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# ? Feb 18, 2018 09:54 |
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Yeah. Apocalypse will probably be the most important DLC when it comes out. OTOH, the older DLC are on sale.
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# ? Feb 18, 2018 10:00 |
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"We're currently unable to process any payments from your region. We apologize for any inconvenience"
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# ? Feb 18, 2018 11:13 |
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I'm jonesin for the 'laris real bad you guys.
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# ? Feb 18, 2018 19:08 |
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GotLag posted:"We're currently unable to process any payments from your region. We apologize for any inconvenience" Good, you drat Spuxulacs stay out of Terra videogames
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# ? Feb 18, 2018 19:51 |
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TheDeadlyShoe posted:Yeah. Apocalypse will probably be the most important DLC when it comes out. OTOH, the older DLC are on sale. quote:- Planetary destruction – Ability to construct a special late-game planet-killer ship nicknamed "Colossus", a technological super-weapon that can shatter entire worlds. Compare that to: quote:- Megastructures: Build wondrous structures in your systems including Dyson Spheres and ring worlds, bringing both prestige and major advantages to your race.
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# ? Feb 18, 2018 20:20 |
Unity ambitions are also late game, they get unlocked by Ascension Theory.
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# ? Feb 18, 2018 20:36 |
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Apocalypse is definitely going to get the Art of War treatment where the DLC content gets conflated with what the free patch provided.
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# ? Feb 18, 2018 20:41 |
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Synthbuttrange posted:If I've just got the base game, which expansions should I consider? Nova and Galaxy Edition: Nova gets you a spider portrait and the music, as well as all the new music as it comes out. Galaxy gets that and a bunch of other non-game stuff I don't have so can't vouch for. I will vouch the hell out of that spider portrait though. Upgrade packs regularly goes on sale for about $4 and $12 respectively on Steam. Leviathans: Provides a lot of early and mid-game story and mechanical content. Every game you play after installing Leviathans will in some way be impacted by having Leviathans. Definitely one to get if you've been playing a while, skippable if you haven't played much and want to save it for a later boost to replayability (or get it on sale and disable it from the DLC section of the Launcher). Regularly goes on sale for 50% off. Plantoids: Purely cosmetic DLC. Cosmetic DLC is really good in this game though. You get a bunch of portraits for making races with and a whole new set of ship styles, and LordMune has said they'll get their own versions of the Apocalypse ships too. Regularly goes on sale for 50% off, worth it for the Venus Fly Trap portrait alone. Utopia: Provides new empire policies and civics and a huge amount of early, mid, and late game content and an entirely new kind of empire. Will have a huge impact on every game, even ones where you're not playing as Hive Minds. Frequently goes on sale for 50% off. Note: The above three are frequently eligible for the 3 for 2 deals on the Paradox website, including right now! They're also on sale! Get all three for $15! Buy Buy Buy! None of them are mandatory and you won't miss them if you don't have them, but they're what I personally consider "The base game" at this point. Synthetic Dawn: Like Utopia, it adds a new empire type (Robot Hive Minds) and some new story content, but most of the mechanical and story content is Robot Empire specific. There's a couple of very cool things that might show up in a regular empire or hive mind game, but for the most part if you're not playing a robot empire you're not really playing Synthetic Dawn. What you do get for your regular playthroughs are some robot portraits and a whole bunch of very cool new voicepacks to replace your Advisor with, themed around the different ethics. Definitely worth the money, but imo a sidegrade rather than an upgrade. Is currently on sale for 15% off, give Wiz your money, come on, do it. Humanoids: See Plantoids. It's got space orcs and space elves in it, and three additional VIR voices. Too new to be going on sale yet. Apocalypse: It's not out yet, what do you want from me. Seems to be mainly endgame content, with some mid-game non-guaranteed content like with Synthetic Dawn's. Buy from the Paradox store if possible, they go on sale more often there and buying from there means more money directly into Paradox's pocket. You get a Steam activation key with your purchase so it will work fine with a Steam or Humble Bundle bought base copy. Also, if you have a DLC, and you host a game, your friends can use it! And then want it! And then buy it! Splicer fucked around with this message at 22:24 on Feb 18, 2018 |
# ? Feb 18, 2018 22:15 |
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The review embargo ends tomorrow so expect to see a lot of Youtube videos and twitch streams.
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# ? Feb 18, 2018 22:29 |
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Demiurge4 posted:The review embargo ends tomorrow so expect to see a lot of Youtube videos and twitch streams. Fuckers.
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# ? Feb 18, 2018 23:48 |
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Thursday can't come soon enough. Tempted to try and pull a double shift on Thursday so I can finish early Friday.
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# ? Feb 18, 2018 23:50 |
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Wiz I'd like to review your game plz
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# ? Feb 19, 2018 01:29 |
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OwlFancier posted:Thursday can't come soon enough. My schedule sucks this week. Until eight Thursday, then full days Friday and Saturday. Sorry, Stellaris.
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# ? Feb 19, 2018 03:36 |
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Wiz if you give me an early copy to review I can promise you an absolutely... Stellar score. It'll just be... out of this world.
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# ? Feb 19, 2018 03:36 |
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Grad school has been swamping me lately, but if I can get in a good amount of work Thursday/Friday then after work on Saturday I’m probably going to play literally all night, considering how addicting I currently find Stellaris.
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# ? Feb 19, 2018 03:49 |
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I, on the other hand, have no school after Wednesday and my clinical skills class is ending so I have most if not all of the weekend free for Stellaris.
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# ? Feb 19, 2018 05:27 |
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What are some interesting civilization choices looking like for Apocalypse multiplayer? I haven’t played Stellaris since 1.5 Utopia. Apocalypse is drawing me in with the promise of planet-destroyers and defensible hyperlanes, and some friends are looking at doing a multiplayer game that I may join if I have the time. But I’ve never done multiplayer, and my usual play style is pause-heavy, which I obviously can’t do in MP, and very tall and turtle-y and reactionary – roleplaying as malevolent enigmatic elder races like Freespace 2 Shivans or Babylon 5 Shadows was my thing in single-player. Are there any MP-newbie-friendly Apocalypse-compatible strategies I should consider which would either fit with that sort of play style, or would be good for learning something else in a realtime environment?
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# ? Feb 19, 2018 05:41 |
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I wish there was a freespace 2 mod that gave beam weapons a lot more oomf. I know that's unrealistic since stellaris involves gigantic fleets but we need more games like that.
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# ? Feb 19, 2018 06:11 |
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Kestral posted:What are some interesting civilization choices looking like for Apocalypse multiplayer? The patch that's coming out is totally revamping basically everything about how the game is played so I suspect we'll all be learning new strategies
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# ? Feb 19, 2018 06:39 |
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Dreylad posted:I wish there was a freespace 2 mod that gave beam weapons a lot more oomf. I know that's unrealistic since stellaris involves gigantic fleets but we need more games like that. that would be freaking amazing. although we are getting titan beams and ion cannons
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# ? Feb 19, 2018 08:05 |
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This is bullshit. I conquer some annoying xenos, and want to empty one of their planets because it's in an inconvenient spot. But I can't relocate the pops off the planet I want to clear, because the planets I want to move them to had land appropriated, and you can't resettle pops to planets with the land appropriated flag set. So my empire has forced out inhabitants to use the land for its own ends, but isn't allowed to use that land for the ends I have in mind Oh, it's because you can resettle citizens or slaves to planets with appropriated land, but only those two types - residents aren't allowed GotLag fucked around with this message at 08:47 on Feb 19, 2018 |
# ? Feb 19, 2018 08:43 |
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Am playing some machine empire. Own about 1/3 of the galaxy, one other big rival and one I'm sort of neutrals with.. Then a fallen empire awakens, demands me to be a vassal and wipes the floor with my rival and subjugated us both. Then a ghost signal event happened and oh my god there are super robots in my systems help
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# ? Feb 19, 2018 12:36 |
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Splicer posted:DLC post Good post.
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# ? Feb 19, 2018 13:41 |
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arumba is up playing the new 2.0 xpac - https://www.twitch.tv/arumba07
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# ? Feb 19, 2018 15:16 |
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Quill18 is firing up an rear end in a top hat cat empire run of apoc on youtube.
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# ? Feb 19, 2018 15:33 |
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Thyrork posted:Quill18 is firing up an rear end in a top hat cat empire run of apoc on youtube. I got 3 seconds into that video and had to shut it off. That man should not be broadcasting his voice in any manner.
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# ? Feb 19, 2018 15:42 |
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Afriscipio posted:I got 3 seconds into that video and had to shut it off. That man should not be broadcasting his voice in any manner. his voice is almost uniquely awful, it's an amazing thing
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# ? Feb 19, 2018 16:34 |
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Afriscipio posted:I got 3 seconds into that video and had to shut it off. That man should not be broadcasting his voice in any manner. He didn't used to be that bad. Years ago he was just a mostly normal enthusiastic nerd who would play strategy games, but when a youtuber gets bigger they have to, by youtube law, put on some sort of insufferable voice/character. So he just sort of turned his poo poo up to 11 and now you have the quill voice.
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# ? Feb 19, 2018 16:38 |
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# ? May 19, 2024 22:35 |
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Afriscipio posted:I got 3 seconds into that video and had to shut it off. That man should not be broadcasting his voice in any manner. Eh, Tomato, Potato. Have Aavak instead. Maybe better, maybe worse.
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# ? Feb 19, 2018 16:39 |