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quote:In 1940, A.A. Volkov and S.A. Yartsev created an autocannon called TKB-201 for the new 23 mm round. It was intended to be the primary weapon of the Ilyushin Il-2 ground attack aircraft. The original intention was to create a gun capable of penetrating German tank armour.
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# ? Feb 15, 2018 06:37 |
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# ? May 13, 2024 10:59 |
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Notable examples Northrop Frye saw Julius Caesar as unable to evade the burden of leadership, in the way Hercules, for example, had shifted the weight of the world onto Atlas.[7] Buffy the Vampire Slayer has been seen as a young person carrying age-inappropriate responsibilities for the fate of the world.[8]
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# ? Feb 15, 2018 12:18 |
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angelus shrugged
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# ? Feb 15, 2018 15:41 |
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RZApublican posted:Notable examples
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# ? Feb 15, 2018 18:03 |
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buffy too
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# ? Feb 15, 2018 18:09 |
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Rich Lee is known for implanting headphones in his tragi in 2013, as well as for his work on a vibrating pelvic implant called the Lovetron9000. His biohacking activities were used as a justification to remove his parental custody rights in 2016.[39][40][41][42][43][44][45][46][47][48][49][50][51][52][53][54][55]
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# ? Feb 16, 2018 07:27 |
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Pakled posted:Rich Lee is known for implanting headphones in his tragi in 2013, as well as for his work on a vibrating pelvic implant called the Lovetron9000. His biohacking activities were used as a justification to remove his parental custody rights in 2016.[39][40][41][42][43][44][45][46][47][48][49][50][51][52][53][54][55]
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# ? Feb 16, 2018 10:02 |
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i'm citation 51
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# ? Feb 16, 2018 10:31 |
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Pakled posted:Rich Lee is known for implanting headphones in his tragi in 2013, as well as for his work on a vibrating pelvic implant called the Lovetron9000. His biohacking activities were used as a justification to remove his parental custody rights in 2016.[39][40][41][42][43][44][45][46][47][48][49][50][51][52][53][54][55]
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# ? Feb 16, 2018 13:12 |
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"whoa" --neo, teh matricks[69][420]
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# ? Feb 17, 2018 02:18 |
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if this thing had leds that lit up to indicate dankness or something it would be the most yospos thing ever
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# ? Feb 17, 2018 13:00 |
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A Pirate Ninja is defined as one kilowatt hour per Martian day, or sol. The Martian book and movie author Andy Weir revealed in a 2015 interview that the Curiosity rover team at the Jet Propulsion Laboratory references milli-Pirate-Ninjas in their meetings.[29] By calculation, 1 Pirate-Ninja is roughly 40.6 watts.
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# ? Feb 17, 2018 15:01 |
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boy that sure is a hilarious
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# ? Feb 17, 2018 16:08 |
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i put the book down at that point, it wasn't that great up to then, but that section was just too much to bear
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# ? Feb 17, 2018 16:17 |
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Lutha Mahtin posted:"whoa" --neo, teh matricks[69][420]
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# ? Feb 17, 2018 20:59 |
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Sweevo posted:A Pirate Ninja is defined as one kilowatt hour per Martian day, or sol. The Martian book and movie author Andy Weir revealed in a 2015 interview that the Curiosity rover team at the Jet Propulsion Laboratory references milli-Pirate-Ninjas in their meetings.[29] By calculation, 1 Pirate-Ninja is roughly 40.6 watts. I’m glad the movie skipped this part and had some of the nerdy engineers dislike the dumb references others make
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# ? Feb 17, 2018 21:30 |
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Sweevo posted:A Pirate Ninja is defined as one kilowatt hour per Martian day, or sol. The Martian book and movie author Andy Weir revealed in a 2015 interview that the Curiosity rover team at the Jet Propulsion Laboratory references milli-Pirate-Ninjas in their meetings.[29] By calculation, 1 Pirate-Ninja is roughly 40.6 watts. I don't care what someone's qualifications are, if they think that sort of thing is funny then I think a lot less of them
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# ? Feb 17, 2018 21:53 |
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https://commons.wikimedia.org/wiki/File:Cool_Timeline2.png
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# ? Feb 17, 2018 22:11 |
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i'm the plantations
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# ? Feb 17, 2018 22:14 |
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i can feel myself getting dumber the longer i look at that
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# ? Feb 18, 2018 00:59 |
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BattleMaster posted:I don't care what someone's qualifications are, if they think that sort of thing is funny then I think a lot less of them i write a lot of R and teach R workshops and half of my colleagues go apeshit with the pirate jokes and it just makes me disappointed in them every single time
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# ? Feb 18, 2018 02:15 |
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Trig Discipline posted:i write a lot of R and teach R workshops and half of my colleagues go apeshit with the pirate jokes and it just makes me disappointed in them every single time
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# ? Feb 18, 2018 04:20 |
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FMguru posted:would you say it...drives you nuts?
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# ? Feb 18, 2018 06:03 |
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FMguru posted:would you say it...drives you nuts? no sir i would not
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# ? Feb 18, 2018 07:42 |
With a timeline like that, it's important that you take the time to convert it into svg. https://commons.wikimedia.org/wiki/File:Timeline_of_cool.svg
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# ? Feb 18, 2018 18:53 |
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Parahexavoctal posted:With a timeline like that, it's important that you take the time to convert it into svg. (they used to ban people for posting this, didn't they? hope that's not still a thing )
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# ? Feb 18, 2018 19:43 |
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# ? Feb 18, 2018 19:52 |
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i'd report img-timeline if i wasn't so sure that i am far more likely to get banned for it in present day
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# ? Feb 18, 2018 20:31 |
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this image and the caption and the "own work" is really making my skin crawl https://en.wikipedia.org/wiki/Classification_of_obesity#/media/File:Variation_in_body_fat_12577.JPG
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# ? Feb 18, 2018 22:02 |
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Sagebrush posted:this image and the caption and the "own work" is really making my skin crawl
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# ? Feb 18, 2018 22:04 |
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how do we take that down
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# ? Feb 19, 2018 02:13 |
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George posted:how do we take that down This deletion debate is now closed. Please do not make any edits to this archive. You can read the deletion policy or ask a question at the Village pump. If the circumstances surrounding this file have changed in a notable manner, you may re-nominate this file or ask for it to be undeleted. File:Variation_in_body_fat_12577.JPG I would like to see what the community feels is appropriate for this image. Per Commons:Photographs of identifiable people#Moral issues, I feel like this photo could probably be deleted. I understand that the servers are located in the US, and that means we don't need people's permission to have their photo taken in a public place, but this photo has received negative feedback on the enwiki talk page for the file, and I somewhat agree that the image seems to be taken at a somewhat inappropriate time for the girl. We are well within our legal rights to keep the image, I'm just concerned about the reputation of the project when we host files like this. I'm not trying to offend the uploader/author. So, I believe this should be deleted, but wanted more input from the community. Killiondude (talk) 06:03, 16 November 2009 (UTC) I would say Keep here because none of the people are identifiable so there is no personality rights issues here. The photo is taken from people's backs and you can't see their faces. --Leoboudv (talk) 06:34, 16 November 2009 (UTC) It's a keep for me too; it would be different if the girl was identifiable, but she's not. –Tryphon☂ 08:35, 16 November 2009 (UTC) Sure, she is fat and it's not a very nice picture to be in, but we can't recognize the she, so Symbol keep vote.svg Keep. Multichill (talk) 19:25, 16 November 2009 (UTC) Keep A completely public situation. Were she identifiable, it might be right to delete the image on grounds of taste, but even then her privacy would not be being violated. Fat people are fat, thin people are thin, disabled people are disabled etc. etc. etc. --Simonxag (talk) 13:48, 20 November 2009 (UTC) Kept. –Juliancolton | Talk 05:40, 23 November 2009 (UTC)
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# ? Feb 19, 2018 02:17 |
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gently caress that's awful
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# ? Feb 19, 2018 03:07 |
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Boppin' is a puzzle-oriented video game created by Jennifer Diane Reitz in 1991, developed under the company name Accursed Toys and published by Karmasoft for the Amiga computer with only 32 colors on screen. Around that time Karmasoft held a level design contest.[1] The game sold poorly with 284 copies, so Jennifer got it republished by Apogee Software (now known as 3D Realms) with up to 256 colors on screen. Due to mature content containing blood and Seppuku, the game was rated for players aged 25.[2] Contents 1 Plot 2 Gameplay 3 Release 4 Reception 5 References 6 External links Plot The game takes place in a multiverse where fictional universes exist mostly by the minds and dreams of people. One such universe called Arcapaedia is inhabited by video game characters, especially the two stick-figured, triangle-headed Yeet and Boik. However all the arcade games have been diminished due to the lack of bad guys and villains taken away by the puristic Hunnybunz Family. Since heroes and good guys are not able to rescue the missing characters, Yeet and Boik having a neutral alignment, set off to thwart Hunnybunz, his wife and his lovechild's intentions. Gameplay Levels are made up of blocks, elevators, refractors, prizes and two starting points. The game involves throwing blocks picked up from the starting point (one for each player in two-player games, only one is used in one-player) at blocks of the same type which are already in the levels. The blocks are thrown at 45 degree angles, and can be bounced off refractors placed in strategic parts of the levels. The blocks already in the level can be pushed around and bonus items can be collected for additional points, extra lives and extra credits. Each credit starts the player with five lives. The player can have maximum of ten lives. If the player runs out of lives and credits, the game is over. If a thrown block hits a wall/floor, flies off the level or hits a block of another type, then the block is destroyed and the player loses a life. If a thrown block goes through a randomly chosen space on the level called the mystery spot, the screen will turned a gold shade and the player's score points earned are multiplied by 10% for the duration. If a thrown block, when it collides with the blocks of the same type, makes a special shape - a 2x2 square, a 3x3 cross shape, a 3x3 hollow square and a 3x3 square - then a monster is freed from the blocks. At the end of a level, bonus points are awarded for freed monsters. The two-player mode is more or less the same as the single-player mode but is basically a competition for the highest score. In every multiple 40 level, the gameplay changes slightly as a boss level, where the player has to launch weapon-like throwing blocks at the Hunnybunz opponent. The damage done by each throwing block is determined by the high score the player achieved. After sufficient damage has been done to the opponent, the episode is won. Getting touched by the opponent loses the player one life. Boppin' is notable for its odd tone; in the original 1.0 version of the game, the Accursed Toys logo was the company's original "Deady Bear" logo, a teddy bear stabbed with a kitchen knife and bleeding, and upon losing a life, Yeet and Boik would commit suicide by shooting themselves in the mouth and seppuku respectively. These assets were replaced in the 1.1 version, and were only accessible by using the command line "boppin.exe blood". The game's credits screen would also contain lengthy manifestos from both authors about their motivations behind this. Release The Amiga version of the game came had 150 levels, a level editor, a larger menu during the gameplay, its own copy protection and three levels of difficulty.[3] When the DOS version was released in November 15, 1994 it had updated audio, levels and graphics and came in four releases. The first release was the shareware version which had only 26 levels that made up the first episode. The second release was titled Basic Boppin' which had two episodes with 80 levels in all (the first 26 different from the Shareware version). The third release made in December 9, 1994 was titled Super Boppin', came on a CD, had all four episodes with 160 episodes plus a level editor and all violent features censored. The final release made in August 19, 2005 was freeware simply titled Boppin' and had all the features of the third release and was the very release ported to Windows.[4] Reception A review on Amazing Computer highlighted that the game had a number of video game references including Super Mario.[5]
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# ? Feb 19, 2018 11:36 |
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boppin was legit i tried playing it in one of those browser does emulators recently though and I sucked at it
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# ? Feb 19, 2018 13:35 |
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Controversy [edit] Choe is in the relatively unique position of being of Chinese descent as a North Korean athlete. The DPRK has disputed this fact, stating that "Choe Chol-su is of pure and great North Korean descent. Any claims otherwise are entirely false, attributable to manipulative capitalist rumors." Choe's family originated from the Guangdong province of China.
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# ? Feb 19, 2018 14:03 |
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Powerful Two-Hander posted:boppin was legit boppin makes me feel good
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# ? Feb 19, 2018 14:52 |
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Godley & Creme were an English rock duo composed of Kevin Godley and Lol Creme.
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# ? Feb 20, 2018 13:02 |
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prefect posted:Lol Creme.
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# ? Feb 20, 2018 13:17 |
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# ? May 13, 2024 10:59 |
There is no mention or use of the Noisy Cricket in Men in Black 3[citation needed].
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# ? Feb 21, 2018 08:18 |