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Does it count as seeing the animal if you witness a Druid shapeshift into it? That could be a fun campaign quirk: an animal recently went extinct and only a handful of druids pass on its form as a legacy.
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# ? Feb 21, 2018 17:24 |
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# ? May 30, 2024 09:47 |
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A whole Wizard school of Xenobiology that studies how bodies go together and then sends Wizards to random towns to produce illusions of fantastic, yet physically viable, creatures.
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# ? Feb 21, 2018 17:34 |
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SettingSun posted:Does it count as seeing the animal if you witness a Druid shapeshift into it? That could be a fun campaign quirk: an animal recently went extinct and only a handful of druids pass on its form as a legacy. The town were based in has an old druid living in it and I asked him to turn into a bunch of wicked stuff for documentation purposes and the dm shut it down immediately.
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# ? Feb 21, 2018 17:37 |
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Wow, that sucks. Your DM sounds like a pretty obnoxious dick from everything you've said about them so far especially with regards to how you gotta earn the right to have fun with your basic class feature. How many martials does your party have, and how often do they have to roll like 3 or 4 times to accomplish anything beyond "swing sword, stab stuff"?
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# ? Feb 21, 2018 17:40 |
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the point of the "see the animal" rule is to hear the cool story of how they saw every animal
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# ? Feb 21, 2018 17:45 |
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I had a Druid in a game once and he asked about the “must have seen the animal before” rule. I told him if he could invent a plausible scenario in the past where he came across it I’d let him turn into it. I figured that’s what most people do? E: Basically what he ^^^ said.
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# ? Feb 21, 2018 17:46 |
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I'm sorry, but since you studied that bear in captivity it doesn't count. You're hunting instinct and natural endurance is gone and all you gain is a hairy rear end. Ok, sure, the ability to balance a ball on your nose gives you proficiency in Acrobatics.
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# ? Feb 21, 2018 17:47 |
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Jeffrey of YOSPOS posted:the point of the "see the animal" rule is to hear the cool story of how they saw every animal well, I went down to Shelbyville to see the griffins, except they weren't called griffins back then, they were called "half eagles". Two half eagles to a chimera, I used to say. Anyway, where was I? Oh yeah the griffins...
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# ? Feb 21, 2018 17:50 |
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also my characters hit level 8 and my druid thinks there aren't any flying CR 2 monsters, but volo's has the Quetzalcoatlus which is Huge, 80 ft fly speed, doesn't produce opportunity attacks if its flying. I'm tempted not to tell him but I think it'll be fine . They have access to much more absurd things with polymorph.
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# ? Feb 21, 2018 17:52 |
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Dragonatrix posted:Wow, that sucks. Your DM sounds like a pretty obnoxious dick from everything you've said about them so far especially with regards to how you gotta earn the right to have fun with your basic class feature. I was clearly attempting to game the system there. Though he does play in three different 5e games so there's clearly some brain damage in there. Dragonatrix posted:How many martials does your party have, and how often do they have to roll like 3 or 4 times to accomplish anything beyond "swing sword, stab stuff"? How did you your dm hurt you. You can tell us here, you're safe.
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# ? Feb 21, 2018 18:03 |
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Cat Face Joe posted:The town were based in has an old druid living in it and I asked him to turn into a bunch of wicked stuff for documentation purposes and the dm shut it down immediately.
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# ? Feb 21, 2018 18:06 |
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Jeffrey of YOSPOS posted:I would say no to this also. I explicitly said no to counting animals that he conjured as well. I take a pretty hard line there - no getting out of telling the cool story from your past. here''s my cool story from the past: i met a guy who conjured animals and looked at them. can i move on now
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# ? Feb 21, 2018 18:21 |
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Both my parents was killed during a childhood trip to the Zoo and as a result I remember the hell out of some brutal animals
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# ? Feb 21, 2018 18:23 |
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Ignite Memories posted:Both my parents was killed during a childhood trip to the Zoo and as a result I remember the hell out of some brutal animals I can't wait to see the look on your face when the villain is unmasked to reveal the chaotic evil zookeeper from your past.
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# ? Feb 21, 2018 18:33 |
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Finster Dexter posted:I can't wait to see the look on your face when the villain is unmasked to reveal the chaotic evil zookeeper from your past. who the hell visits a chaotic evil zoo?
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# ? Feb 21, 2018 19:08 |
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Elfgames posted:who the hell visits a chaotic evil zoo? bad parents
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# ? Feb 21, 2018 19:12 |
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My character: Snowdrift the Drow, a warlock with Celestial Pact. Everyone was annoyed at how optimistic and goody-two-shoe he was as he grew up in evil Drow society. His parents had him become a Warlock, but then he somehoe made a pact with a Celestial instead of something normal like a Demon or Cthulhu and escaped to the surface where he can annoy everyone by being a super-kind doofus with a big smile. Snowdrift isn't actually his name, it's just the nickname he got after humans failed to pronounce his Drow name correctly. He's fine with it.
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# ? Feb 21, 2018 19:16 |
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Jeffrey of YOSPOS posted:the point of the "see the animal" rule is to hear the cool story of how they saw every animal Let me tell you about the time I went to Jurassic Park...
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# ? Feb 21, 2018 19:28 |
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Open Marriage Night posted:Let me tell you about the time I went to Jurassic Park...
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# ? Feb 21, 2018 19:32 |
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mastershakeman posted:here''s my cool story from the past: i met a guy who conjured animals and looked at them. can i move on now pfft those are fey spirits in the form of animals, doesn't count
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# ? Feb 21, 2018 20:11 |
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Splicer posted:So there's this wizard, right? And we're at a party. Comes up he's never heard of owlbears. Someone starts describing them and he gets the real competitive look in his eye, and long story short that's how I know what a lion that shoots snakes looks like Fizzlewoop the Wizard, Winner 6 years straight of the Dungeon Club Chimera Show, has now appeared with....wow a bold choice! That is a legless lizard crossed with a slug that has beholder stalks for eyes! Ah and the slime is, yes the slime creates a shortlived passwall effect! Top showing from the reigning champion
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# ? Feb 22, 2018 01:39 |
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God I've hit a block planning out this campaign. I have the setting feel, the larger cosmology and some world events that hold things together, etc. but none of the characters and story beats. Like I've got Game of Thrones going on and I'm hitting a blank on what Joe Blow does as a pissant caught up in it.
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# ? Feb 22, 2018 02:08 |
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Rigged Death Trap posted:Fizzlewoop the Wizard, Winner 6 years straight of the Dungeon Club Chimera Show, has now appeared with....wow a bold choice! That is a legless lizard crossed with a slug that has beholder stalks for eyes! Whelp I've just hit upon my mext whacky fun mini adventure. Going on a quest for a mad wizard of Thay who needs the party to help create the ultimate chimera to win the best in show at the annual Thayvian Wizards Convention. Also any good tips for designing a duengon? Not the adventure just the duengon. Like number of rooms, encounters, traps, how to have good layouts, gimmicks or themeing
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# ? Feb 22, 2018 02:16 |
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Nehru the Damaja posted:God I've hit a block planning out this campaign. I have the setting feel, the larger cosmology and some world events that hold things together, etc. but none of the characters and story beats. Like I've got Game of Thrones going on and I'm hitting a blank on what Joe Blow does as a pissant caught up in it. What level is Joe Blow?
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# ? Feb 22, 2018 02:18 |
That Monsters-As-Races PDF on DMs Guild is well worth the $3. I did a short one shot tonight due to lack of players. We had: Bullywug Fighter, Naga Barbarian and Dryad Ranger. Very low key and short adventure but any session that has to stop due to fits of laughter is a good one. I'll definitely be allowing the PDF in any future events, if not making it mandatory as a way to change up from our regular games. Maybe even a short campaign based on the Esper World in Final Fantasy 6...
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# ? Feb 22, 2018 04:31 |
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Conspiratiorist posted:What level is Joe Blow? Probably level 2 (because gently caress level 1.) The difficulty is I'm trying a weird gimmick and it might be too ambitious and/or inherently contradictory: a noir campaign set in the Feywild.
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# ? Feb 22, 2018 04:37 |
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Gridlocked posted:Also any good tips for designing a duengon? Not the adventure just the duengon. Like number of rooms, encounters, traps, how to have good layouts, gimmicks or themeing What kind of dungeon? If it was something else before it was a dungeon: 0: Where is it? Let this inform the design process. Desert stuff and forest stuff might look pretty different. 1: Ask yourself what it used to be. Sketch out a map of that (not in 5' increments or whatever, just a sketch of a map/floorplan type thing). 2: Ask yourself why it was abandoned (or whatever) by the original occupants. Did it burn down? Fall to a lengthy siege? Overrun by big monsters? Flood? Volcano? Mudslide? Meteor strike? Did it just lose it's function somehow and it would have been an expensive pain in the arse to knock down? Was it simply poorly maintained and worn out? 3: gently caress your sketch map up based on the previous answer. Should be pretty obvious the stuff you'd do. Broken gates and walls for a siege. Silted up to the 1st floor windows by a flood. Back half is just a cooled lava flow now. Etc. 4: What happened after that? Did it sit abandoned for years, or was it used by other groups? Could be both! If it's been "abandoned" for 500 years, plenty of poo poo could have gone on. gently caress your sketch map up based on that. Maybe someone added stuff, or took stuff away? Maybe parts were re-enforced and other parts left to decay? Maybe the jungle has pulled all the mortar out and the whole thing's really just held together by vines now? 5: What's happened recently? (That is, "why is this place like it is when the PCs get there?") gently caress your sketch map up based on that. 6: Draw the map properly. Fill it with encounters and loot. Vague as hell, right? But it should be easy once you've got gone through all the previous steps. E: More generally: I'd want an adventuring day's worth of encounters in there, so 6-8 areas with combats (and other stuff). Then I'd want some explore-y stuff, so another maybe 4 areas of interesting stuff that's not combat. It's ok to have a handful of areas that are there just to "be there" - that is, their function is to provide re-enforcement of the idea that this used to be something, but they don't really do anything on their own (eg: A castle has stables. There doesn't need to be anything to do in the stables, but if they weren't "destroyed" in the earlier parts of the design process, they should be there because a castle has stables. If that makes sense). E2: "Areas", not "rooms". So the kitchen / scullery / laundry rooms might be "an area" which has a combat or noncombat encounter in it. "The Lord's Chambers" might be 3-4 rooms but 1 area to explore. I hope that makes sense. E3: If it wasn't clear, part of the process is reducing (or expanding) whatever the place originally was into your ~10-12 adventuring areas. Like, a big castle might have 150 rooms in as-new condition, but you're loving the map up until you've got just the ones you want. Elector_Nerdlingen fucked around with this message at 07:38 on Feb 22, 2018 |
# ? Feb 22, 2018 07:16 |
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Admiral Joeslop posted:That Monsters-As-Races PDF on DMs Guild is well worth the $3. I did a short one shot tonight due to lack of players. We had: Bullywug Fighter, Naga Barbarian and Dryad Ranger. Very low key and short adventure but any session that has to stop due to fits of laughter is a good one. Link?
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# ? Feb 22, 2018 07:31 |
mango sentinel posted:Link? http://www.dmsguild.com/m/product/230312 It needs a couple editing passes and balance probably isn't going to happen. Every single monster from the manual is represented, even the Tarrasque.
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# ? Feb 22, 2018 12:11 |
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How competitive is Shield Master on a paladin? I'm playing one in an upcoming game and I'd like to use a sword and shield, and I'm assuming Shield Master is the best way to pull that off. I mean, I'm sure it's worse than Polearm Master, but I'm hoping it's at least viable.
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# ? Feb 22, 2018 12:57 |
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Ineffable posted:How competitive is Shield Master on a paladin? I'm playing one in an upcoming game and I'd like to use a sword and shield, and I'm assuming Shield Master is the best way to pull that off. I mean, I'm sure it's worse than Polearm Master, but I'm hoping it's at least viable. It's okay. I mean, you aren't going to have anything to do with your bonus actions (Shield of Faith cast at the start of the fight?), so it's a fair chance to give you and possibly your buddies advantage against any vulnerable foe. Actual effectiveness will come down to your party composition and the types of enemies you face, but I say it's generally worth the ASI spot if you're already making the call of not using PAM or GWM.
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# ? Feb 22, 2018 13:41 |
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Conspiratiorist posted:It's okay. I mean, you aren't going to have anything to do with your bonus actions (Shield of Faith cast at the start of the fight?), so it's a fair chance to give you and possibly your buddies advantage against any vulnerable foe. Actual effectiveness will come down to your party composition and the types of enemies you face, but I say it's generally worth the ASI spot if you're already making the call of not using PAM or GWM. Fair enough. Are there any other feats worth considering for this type of character? Sentinel, maybe?
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# ? Feb 22, 2018 14:49 |
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Ineffable posted:Fair enough. Are there any other feats worth considering for this type of character? Sentinel, maybe? Polearm Master works with a one-handed quarterstaff plus a shield. A staff is kind of like a really round, blunt sword, right?
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# ? Feb 22, 2018 16:53 |
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You could also use a spear and shield, which would probably be a bit less silly.
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# ? Feb 22, 2018 17:35 |
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Polearm master does not work with spears. It only sort of works with pikes, even.
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# ? Feb 22, 2018 18:02 |
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Seriously? That is strange.
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# ? Feb 22, 2018 18:03 |
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cargohills posted:Seriously? That is strange. Says it right there in the feat's text. Works for glaives, halberds and quarterstaves.
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# ? Feb 22, 2018 18:14 |
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I think 5e's weapons might be the most lazily designed part of the game. Polearm master is strange and wonky (lots of things that you would expect qualify don't, and pikes only qualify for half of the feat), but two minutes looking at the weapon list just fills you with questions. Why is the mace just a worse quarterstaff? Why is the trident just a worse spear? Why is the war pick just a worse rapier? Why is the flail a worse warhammer? It's miles away from being the most egregious problem in the game, but it really sticks out to me because of how obvious it is after anything more than a quick glance and how easy it would be to fix.
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# ? Feb 22, 2018 18:30 |
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Yeah I'd go further and ask why mechanical properties of weapons related to their flavor at all? Choose any collection of properties from this list. Some require two hands. Then flavor the weapon however you want. Here are some ideas, ranging from simple to exotic". So you'd have like: 2d6, two-handed 1d8/1d10, versatile 1d8, reach 1d6, light, finesse Then you pick one, and say "my weapons are nunchaku from the mysterious east!" or whatever and use whichever set of properties make mechanical sense. There's no value in having identical weapons that are 1d6 vs 1d8, it's comical. Obviously it's the same complaint as always, the design process focused on feeling like d&d and respecting traditions over coherence, this one is just extra-silly.
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# ? Feb 22, 2018 18:42 |
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# ? May 30, 2024 09:47 |
There's no reason for damage dice not to be tied to class and level rather than weapon.
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# ? Feb 22, 2018 18:44 |