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canepazzo posted:Having the same issue with fleet manager - anyone found the workaround? that fleet eventually ended up dying, and a new fleet i build was able to add new designs. so uhh, kill em off?
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# ? Feb 22, 2018 22:26 |
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# ? May 11, 2024 13:42 |
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Ms Adequate posted:There's no rally points anymore because military ships can't exist except as fleet members (or traveling to a fleet), and the fleet is the rally point. It's annoying when I just want to hit C and move my fleet back to the rally point, if I don't have to make repairs, or if where I want it, isn't the nearest port, y'know?
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# ? Feb 22, 2018 22:28 |
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VirtualStranger posted:I was actually surprised that the different Marauder clans on the map are all different species. The pre-release info we got about them gave me the impression that they were competing factions of the same race. I believe the fiction is that each on map clan is ACTUALLY split into countless squabbling factions which are just abstracted out, which is why they are ineffective little enclaves. After they unite they become powerful. But is just story fluff to explain why they aren't conquering the galaxy from year one.
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# ? Feb 22, 2018 22:29 |
https://twitter.com/Martin_Anward/status/966686652612653056
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# ? Feb 22, 2018 22:42 |
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Baronjutter posted:How do you get subjugation or tributary CB? I have the domination tree but every empire I try to declare war on just says I don't have the right CB, but there's no explanation how to get it. Demand vassalisation or tribute. It should say how to get it if you select the greyed out wargoal during wardec.
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# ? Feb 22, 2018 22:45 |
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My neighbors just offered to sell me a Precursor artifact because I don't have them all yet. e; Also I don't know if it's all down to reduced fleet sizes or what but the game runs hellllaaaaa quick now. Ms Adequate fucked around with this message at 22:51 on Feb 22, 2018 |
# ? Feb 22, 2018 22:48 |
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Wiz posted:Demand vassalisation or tribute. It should say how to get it if you select the greyed out wargoal during wardec. Thanks! Now that I have the war going, I'm not sure how to win it though. I absolutely over-power them and have just been carpet sieging their planets but it looks like I need +200 warscore to win a tributary wargoal. Am I missing something? Is it because they have an ally in the war I'd need to occupy every single one of both of their planets?
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# ? Feb 22, 2018 22:54 |
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Baronjutter posted:Thanks! Occupy more systems to get their acceptance up.
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# ? Feb 22, 2018 22:54 |
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I was very nearly late to work today because I made the mistake of starting a game when I woke up. Everything is amazing, props to everyone involved in this masterpiece!
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# ? Feb 22, 2018 22:57 |
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Baronjutter posted:Thanks! Crush their navy harder and occupy more planets and they'll be willing to accept your domination. You won't need to occupy everything.
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# ? Feb 22, 2018 23:01 |
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Voyager I posted:Crush their navy harder and occupy more planets and they'll be willing to accept your domination. You won't need to occupy everything. And thank gently caress for that.
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# ? Feb 22, 2018 23:01 |
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Baronjutter posted:Is it because they have an ally in the war I'd need to occupy every single one of both of their planets? Ideally you would use this moment to destroy as much of their infrastructure as you can before loving off.
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# ? Feb 22, 2018 23:06 |
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VirtualStranger posted:I think the Fallen Empire generation should probably be tweaked a bit so their borders follow the hyperlanes. They often spawn with some weird borders like this: i don't see the problem, FEs predate the removal of warp
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# ? Feb 22, 2018 23:08 |
So when you reinforce a fleet with multiple designs, and you can afford only one (but any design), does it prioritize the more costly ones, the most powerful ones, or?
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# ? Feb 22, 2018 23:10 |
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Never seen this reply before.
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# ? Feb 22, 2018 23:11 |
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Just wanna say that building a dedicated fleet yards starbase and calling it like "Trimus Fleet Yards" and making GBS threads out six ships at a time from it to reinforce a fleet really quickly is extremely good & cool.
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# ? Feb 22, 2018 23:17 |
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Thyrork posted:
amazing :drakengard:
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# ? Feb 22, 2018 23:17 |
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Thyrork posted:
I dunno who writes all the little blurbs like that for Paradox but I love all the little references they sprinkle throughout. Honestly the thing I'm most excited about with Apocalypse is now that I've actually won a game and gotten all the end-game crises achievements and the exterminate all life achievement I can play a game where I'm not having to be super game-y and do things I don't like. Maybe I'll try a Spiritualist empire? I'm debating between that and a machine hive mind. I really just like exploring and the events and not so much all the combat, but that's how I've always played 4X games and Civilization.
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# ? Feb 22, 2018 23:18 |
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Ms Adequate posted:Just wanna say that building a dedicated fleet yards starbase and calling it like "Trimus Fleet Yards" and making GBS threads out six ships at a time from it to reinforce a fleet really quickly is extremely good & cool. I hope that the AI likes to do this as well so I can nuke it.
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# ? Feb 22, 2018 23:19 |
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What's the title a reference to? Other than Wiz and the death of the warp drive, of course.
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# ? Feb 22, 2018 23:26 |
ThatBasqueGuy posted:What's the title a reference to? Other than Wiz and the death of the warp drive, of course. The Assassination of Jesse James by the Coward Robert Ford
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# ? Feb 22, 2018 23:26 |
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Finally managed to play at least the early game. It has a totally different feel; the mad land grab is like a different game. The autodesigned ships are actually... not bad. The AI still seems to piss its minerals away on ships in the early game though, thus allowing the player to compound their advantage. Now that early rushing is harder, this might be something to revisit. If anyone finds some good new player guides or mods they think should be in the OP,
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# ? Feb 22, 2018 23:28 |
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Automated ground troops are pretty good. It seems you don't have to bombard planets at all anymore, there's not fortification bonus to eat up before you invade? Bombardment seems to very slowly hurt enemy defenders but it's often so much quicker to just invade. The only problem I've had at all is that the group troop fleet AI is a little bit timid and I'll often manually order them to land troops and take a planet with no losses despite the Ai not thinking it's quite safe to invade.
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# ? Feb 22, 2018 23:29 |
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Probably the nicest change so far for me is that there's a very clear divide early on between teching for fleets versus teching for stations. You can still make a monster fleet like before, or you can simply establish your borders, find good bottlenecks, and then build gigantic doom forts to secure your empire. There's now a lot of thought about how far I can reasonably expand outwards while still being able to defend my claims, and definite tradeoffs for building a big ol' fleet versus building a whole bunch of strategic stations.
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# ? Feb 22, 2018 23:32 |
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Tried to do that Fanatical thing and its been stuck on "processing/Pending" for over thirty minutes. Kinda BS. Think I'll just request the order be cancelled/refunded and get it at Paradox Plaza or steam. Did anyone else have a problem?
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# ? Feb 22, 2018 23:47 |
I had some mutants emerge from a bunker on a tomb world and they took over the planet. I sent some armies to invade and kill them but I can't land the transports. the tool tip says "planet must be colonized before armies can land." it is colonized, still has pops on it, no option to send a colony ship. edit: they killed everybody and now I can recolonize. too bad so sad for the colonists I guess.
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# ? Feb 22, 2018 23:53 |
What happens with system ownership when you technological enlightenment a pre-ftl civ? Do they get ownership of the outpost? What if you have a colony in system?
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# ? Feb 22, 2018 23:57 |
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I've fired up a test game (going with the dependable old UNE), and I've been enjoying myself so far. Somehow found a system with something like 40 minerals. Needless to say had a mad dash to secure it. Sad that the tailer theme isn't included in the expansion soundtrack - will it ever be available?
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# ? Feb 23, 2018 00:03 |
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Yvonmukluk posted:I've fired up a test game (going with the dependable old UNE), and I've been enjoying myself so far. Somehow found a system with something like 40 minerals. Needless to say had a mad dash to secure it. I'm sure that there aren't any bad things at all waiting for you in this system. Not a single one.
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# ? Feb 23, 2018 00:05 |
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rizzen posted:I'm sure that there aren't any bad things at all waiting for you in this system. Not a single one. Can't be anything bad waiting for him there if he already beat them to it, weren't you reading?
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# ? Feb 23, 2018 00:07 |
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ThatBasqueGuy posted:What's the title a reference to? Other than Wiz and the death of the warp drive, of course. The best film that takes an hour+ to get going and you think its boring and lovely and then becomes insanely good as you watch Brad Pitt portrays a man having a paranoid nervous breakdown on screen and is also a mass murderer but who people revere as a hero because of romanticizing criminals and resulted in the guy who actually caught him being ostracized from society and eventually murdered himself. Or this.
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# ? Feb 23, 2018 00:08 |
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I got home and fired up the new version + expansion. Uhhhh is this normal?
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# ? Feb 23, 2018 00:09 |
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So did Cherryh put the last nail in the coffin of the one-planet Nexus strategy?
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# ? Feb 23, 2018 00:09 |
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rizzen posted:I'm sure that there aren't any bad things at all waiting for you in this system. Not a single one. Oh. OH. I forgot there was a popup talking about a Crystalline Asteroid field...I thought it was talking about another system I'd been surveying at the time. I should probably build a large fleet, shouldn't I?
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# ? Feb 23, 2018 00:11 |
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Giant dicks in space
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# ? Feb 23, 2018 00:17 |
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Oh wow quite alot has changed since Synthetic Dawn's release. So I see you cant use your early corvette fleet to explore now huh. E: Recruitment takes energy not influence what . Axetrain fucked around with this message at 00:24 on Feb 23, 2018 |
# ? Feb 23, 2018 00:19 |
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OtherworldlyInvader posted:I got home and fired up the new version + expansion. Uhhhh is this normal? Yes. It looks like your closest neighbors are one of the new horde empires that can spawn in the galaxy. They don't have planets; instead they have giant fuckoff stations and huge fleets. They'll mostly leave you alone, except the occasional raid and the new midgame crisis where they can band together and start conquering the galaxy.
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# ? Feb 23, 2018 00:19 |
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Yvonmukluk posted:Oh. Yeah, 2500 fleet power at minimum, and preferably more like 10-15K.
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# ? Feb 23, 2018 00:19 |
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Loving the game so far. Slow expansion through outpost spam feels much better than what we had before.
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# ? Feb 23, 2018 00:19 |
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# ? May 11, 2024 13:42 |
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darthbob88 posted:Yeah, 2500 fleet power at minimum, and preferably more like 10-15K. Yeah, I'm thinking I might burn the run to the ground and start over, that's probably gonna be beyond my reach entirely. I love this game, but I suck real bad at it.
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# ? Feb 23, 2018 00:25 |