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El Grillo posted:Sprint Vector currently discounted 52% on Oculus FYI. Only for the next 22 hours or something though. It's $14.99 instead of $29.99. I think this is by far the biggest discount it's ever seen it launched with a 20% discount at $23.99.
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# ? Feb 23, 2018 16:18 |
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# ? May 19, 2024 03:14 |
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^^yeah folks on Reddit are speculating that it hasn't sold well. What's the online population like? It really only just came out.. but then again if it doesn't have crossplay then it's probably not that great..
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# ? Feb 23, 2018 16:41 |
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Getting automatched with 9 random people that I don't have any interaction with doesn't really interest me. It's not surprising that the multiplayer is lackluster and it's failing to snag people. I have just as much fun playing against AIs and since I know I'll never make leaderboards and don't really care, global rankings or whatever doesn't interest me either.
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# ? Feb 23, 2018 16:44 |
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Is Sprint Vector good in solo mode? I dont have any friends with VR.
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# ? Feb 23, 2018 16:54 |
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New Gorn Update: https://www.youtube.com/watch?v=FTKUPHtrpFg Features include: Windable crossbow gloves Captain America style throwing shield, but with blades little dudes that sit on the shoulder of bigger dudes Different arenas, with things like spiked walls you can knock people into A great sword and a great axe Local multiplayer supporting 4+ people a number of other things as well
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# ? Feb 23, 2018 17:31 |
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mehall posted:Is Sprint Vector good in solo mode? I dont have any friends with VR.
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# ? Feb 23, 2018 17:32 |
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Bhodi posted:It's literally the same game; there's no interaction like there is with say star trek or rec room where you have to work together. They might as well be bots or a racing ghost recording. There's no lobby like in echo arena where you fool around or talk, people get hot-seated in at the start line. Thats a bit disappointing to hear. Can you even chat while in game with people in any way? Like it looks like mario kart style fun, but wheres the fun if you can't play with friends or trash talk or do anything at all? It also feels like, after echo arena, developers really need to understand the importance of a good lobby in VR.
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# ? Feb 23, 2018 17:51 |
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Tom Guycot posted:Thats a bit disappointing to hear. Can you even chat while in game with people in any way? Public voice chat would most likely be a bunch of people heavily breathing into mics, so I can see why they didn't bother. There's always discord and a million other solutions for friends/private chat.
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# ? Feb 23, 2018 18:35 |
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I've been playing Onward quite a bit lately, mostly in the mornings GMT (when it is mostly Australians), and in the evenings GMT (when it is mostly Americans). The difference between those two groups is pretty amusing. The Americans are either obnoxious teenagers yelling memes, or grown-rear end men who are super serious about playing soldier on the internet, complete with hand gestures and weird army lingo. The Australians are all extremely chill and friendly and I am pretty sure most of them are high.
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# ? Feb 23, 2018 19:00 |
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Geisladisk posted:I've been playing Onward quite a bit lately, mostly in the mornings GMT (when it is mostly Australians), and in the evenings GMT (when it is mostly Americans). The difference between those two groups is pretty amusing. https://www.youtube.com/watch?v=HAXp58W9aEE
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# ? Feb 23, 2018 19:43 |
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Obsurveyor posted:Public voice chat would most likely be a bunch of people heavily breathing into mics, so I can see why they didn't bother. There's always discord and a million other solutions for friends/private chat. There’s voice in sprint vector. Wtf? I think some of you need to play it before explaining how it works lol. It don’t have cross platform grouping. You can make a lobby with friends, assuming they are on the same platform (oculus or steam, not both together). Which is the whole reason it’s not as popular. Can’t play with friends. Beyond that. The game itself is fun. It’s just dumb how they did the MP EbolaIvory fucked around with this message at 20:43 on Feb 23, 2018 |
# ? Feb 23, 2018 20:39 |
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EbolaIvory posted:There’s voice in sprint vector. Wtf? How can you play it to find out these things when no one bought it?
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# ? Feb 23, 2018 20:56 |
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Has anyone had any luck putting their lighthouses low down and pointing them up? My computer room is an awkward shape and has a slopping ceiling.
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# ? Feb 23, 2018 21:46 |
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Angrymog posted:Has anyone had any luck putting their lighthouses low down and pointing them up? You might need to use that sync cable, since you'll block LoS between the lighthouses every few seconds.
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# ? Feb 23, 2018 22:28 |
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Obsurveyor posted:How can you play it to find out these things when no one bought it? Hahaha There was launch day, when we all played that one time for 3-4 hours! Just enough to not be able to refund it!
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# ? Feb 23, 2018 23:23 |
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El Grillo posted:http://steamcommunity.com/groups/vrgoons Great! Thanks.
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# ? Feb 24, 2018 00:07 |
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So Sprint Vector says it has cross-platform multiplayer (at least on their Steam page). Is that just a flat-out lie.
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# ? Feb 24, 2018 01:07 |
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jubjub64 posted:So Sprint Vector says it has cross-platform multiplayer (at least on their Steam page). Is that just a flat-out lie. 1/2 a lie. If you just play public lobbies, You'll play with other PC players across the platforms. You cannot friends with the other side though, Or join private games with them. So theres no party groups, no playing with specific friends. You just all have to click "go" together in discord and cross fingers.
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# ? Feb 24, 2018 01:10 |
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https://www.youtube.com/watch?v=Bam6_6D7lYE&t=157s Another through the lens vid from Pimax. Guess the bands of lighter and darker are a camera artifact, but the brighter bits certainly don't look dim like people complained at CES so if it's all like that then whoopee.
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# ? Feb 24, 2018 14:02 |
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Capturing screens Through a camera is completely points as it will never look how it will to a human eye. Especially brightness.
GutBomb fucked around with this message at 14:10 on Feb 24, 2018 |
# ? Feb 24, 2018 14:08 |
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GutBomb posted:Capturing screens Through a camera is completely points as it will never look how it will to a human eye. Especially brightness. Also, no one who tries this apparently knows how to use focus either.
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# ? Feb 24, 2018 14:23 |
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A friend of mine at work brought in his Vive and demoed it my office about a year ago, leading to me buying one shortly after. Fast forward to this week - we both brought in and set up our Vive setups side by side and did demos for our coworkers. We did 15-20 minute sessions for somewhere around 70 different people, plus some repeat customers, over the course of 3 days. Almost everyone 'got it' pretty quickly. We had a printed 'menu' of 10 different games/experiences for people to choose from. Almost everyone did (and enjoyed) Richie's Plank Experience as their first taste of VR. All but a few people walked out on the plank. Most who did also grabbed cake/donuts. About 10% voluntarily stepped off (and a couple fell off unintentionally). Most of the people did The Lab Longbow or Space Pirate Trainer as well, and everyone took to the mechanics really quickly - even the weapon switching in SPT, which surprised me, since many of the people were not gamers. The 3rd most demoed game (if you combine Longbow and SPT into one "shooter' catagory at least) was Job Simulator, and probably 90% of people chose the Chef job. Almost everyone who tried it loved it, and did several of the tasks (and many people wanted to keep going past their time slots to do more). Surprisingly few people were interested in Tilt Brush, and only a handful did Audio Shield or Soundboxing. A few of the more gamerly people tried Budget Cuts Demo and loved it, though only a couple got all the way through (some came back to try again when there was a free timeslot). Overall the "VR Demo Days" went great - everyone enjoyed it, noone got hurt, and no equipment was damaged! I'm very glad we put waterproof sport covers on the headsets - it made wiping them down between demos super quick and easy, and spared people from sharing makeup and face grossness. I think the highlight for me was doing a PipeJob faceoff with a coworker (We both started at the same level at the same time on the two separate rigs - last man standing rules) in full view of a huge 25 person meeting. Good thing I work for a laid back fun-minded company!
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# ? Feb 24, 2018 16:20 |
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I just got into the Vox Machinae playtest and its pretty great. I've only played against bots with garbage AI but the way all the cockpit controls are implemented is really neat. Its well worth signing up for if you haven't already. http://www.voxmachinae.com/index.shtml
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# ? Feb 24, 2018 17:27 |
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JohnnySmitch posted:A friend of mine at work brought in his Vive and demoed it my office about a year ago, leading to me buying one shortly after. Fast forward to this week - we both brought in and set up our Vive setups side by side and did demos for our coworkers. We did 15-20 minute sessions for somewhere around 70 different people, plus some repeat customers, over the course of 3 days. Almost everyone 'got it' pretty quickly. We had a printed 'menu' of 10 different games/experiences for people to choose from. Sounds like a hoot, you guys need a DevOps Engineer?
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# ? Feb 24, 2018 17:29 |
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mashed_penguin posted:I just got into the Vox Machinae playtest and its pretty great. I've only played against bots with garbage AI but the way all the cockpit controls are implemented is really neat. Its well worth signing up for if you haven't already. http://www.voxmachinae.com/index.shtml Still waiting for an invite
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# ? Feb 24, 2018 18:12 |
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I put in another application just in case the first one didn't work.
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# ? Feb 24, 2018 18:13 |
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PerrineClostermann posted:Still waiting for an invite Same. Signed up foreeeeeever ago
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# ? Feb 24, 2018 19:07 |
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https://www.twitch.tv/videos/232263399 Here is some saved robot footage from last night against bad AI bots. This is the first round I played so I'm pretty trash.
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# ? Feb 24, 2018 21:14 |
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mashed_penguin posted:https://www.twitch.tv/videos/232263399 No squawking, 0/5
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# ? Feb 24, 2018 22:01 |
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looks real good, can't wait to
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# ? Feb 24, 2018 22:09 |
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Got home a few days ago after being gone for a month and holy poo poo there are a bunch of new games out. Do I get Onward, Sprint Vector or Brass Tactics? Open to other suggestions too.
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# ? Feb 24, 2018 22:38 |
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^^You can try Brass Tactics by getting the free demo, Brass Tactics Arena. Got it today but no time to try it out. I did some more Sprint Vector (multiplayer) today and it can definitely be fun but it's also pretty tricky. You can get stuck at a certain point in some maps, where you die by falling down a chasm and then are just respawned in front of that chasm, meaning you can't get up enough speed to jump it... is really frustrating. Then again I am bad at video games so it may be better for most people. Onward is still one of, if not the coolest experiences out there for VR I reckon. The medium pace and the mechanics just make it really tense and incredibly satisfying when you get kills.
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# ? Feb 24, 2018 23:00 |
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Great, thanks! I’m hesitant to get Sprint Vector because our ceilings are low and I had to refund Gorn after smashing the ceiling fan a bunch of times. It looks pretty intense. I’ll try that demo for sure.
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# ? Feb 24, 2018 23:15 |
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Lemming posted:No squawking, 0/5 I didn't have mic capture turned on. I was squawking in spirit
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# ? Feb 25, 2018 01:26 |
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I'm fairly new to VR (got a Vive just after Christmas) and have mostly been enjoying Longbow and Solus Project (but boy did that game get samey after a while). First time blew me away though, the depth perception is incredible and although it's a little blurry, I find that if I just let my eyes relax (and try not to read a lot) I don't get any sort of eye fatigue and can play for hours. Yesterday I got SuperHot and I'm loving it. God drat that game feels made for VR, I'm not sure why anyone would get the non-VR version now that the VR version exists. I do like a good RTS so I'm rather excited about Brass Tactics but I assume that's not for Vive? A shame if so. An another note Rec Room doesn't work for me - it keeps loading on the wrong screen and my VR goggles just show red. Any ideas? And what even is Rec Room anyway? I hear it's good.
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# ? Feb 25, 2018 14:56 |
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JeremoudCorbynejad posted:I do like a good RTS so I'm rather excited about Brass Tactics but I assume that's not for Vive? A shame if so. quote:An another note Rec Room doesn't work for me - it keeps loading on the wrong screen and my VR goggles just show red. Any ideas? And what even is Rec Room anyway? I hear it's good.
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# ? Feb 25, 2018 15:51 |
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JeremoudCorbynejad posted:I'm fairly new to VR (got a Vive just after Christmas) and have mostly been enjoying Longbow and Solus Project (but boy did that game get samey after a while). Superhot and superhot VR are different games though. Both are awesome in their own ways. There are some presentation elements in each that wouldn't work in the other.
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# ? Feb 25, 2018 15:56 |
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Has anyone has issues with Revive and Lone Echo? I was able to play a week ago but last night when I tried firing it up, it wouldn't start and I got an error dialog box saying "this game needs to have been purchased through the Oculus store" or something. I did purchase it through the Oculus store, but I'm trying to run it through Revive.
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# ? Feb 25, 2018 16:04 |
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JeremoudCorbynejad posted:Yesterday I got SuperHot and I'm loving it. God drat that game feels made for VR, I'm not sure why anyone would get the non-VR version now that the VR version exists.
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# ? Feb 25, 2018 20:06 |
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# ? May 19, 2024 03:14 |
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The full version is also, by that definition, a short wave shooter with a gimmick though. Also, compared to most VR games on the market right now, it's about 'full length' right now as goes the standard. Longest games I've seen in VR come in the order of 3-5 hours (by average). SuperHot VR has so far taken up about 2.5hrs of my time and I've yet to finish it - that puts it in the 'full length' category for me. Firgof fucked around with this message at 20:11 on Feb 25, 2018 |
# ? Feb 25, 2018 20:08 |