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revert all the distortion weapon warning changes
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# ? Feb 27, 2018 09:38 |
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# ? Jun 9, 2024 00:21 |
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icantfindaname posted:Is it worth training stealth as a melee tank? I’ve played two or three games as experiments and it seems neat but if I’m just going to kill things with an axe anyway what’s the point? My rules of thumb: Plate and above (18+ ER)-> don't train FDA (11 ER) -> might be useful if you have spare EXP or favorable apts Robe/leather (4- ER) -> always get at least some Stealth increases the damage of stabs, but that's generally not important for melee tanks barring goofy edge cases like invis evokers. For non stabbers big benefits are being able to walk away from encounters and not attracting as much attention (this is especially useful in Abyss and Pan). It also makes monsters chasing you more likely to forget you when out of sight. Ignoring bonuses/maluses the stealth formula is stealth = 3*dex + 15*SK_STEALTH -2 × (Encumbrance rating)^2 / 3 There's no penalty for going below 0, and the effects will probably become noticeable at around 100 as the detection formula is roughly a (22 + HD) / stealth chance per turn. Unlike the casting and evasion penalties the stealth penalty is unaffected by strength. To get 100 stealth at 15 dex, GDA (23 ER): 27 levels of stealth skill Plate (18 ER): 18 levels of stealth skill FDA (11 ER): 9 levels of stealth skill Leather (4 ER): 4 levels of stealth skill
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# ? Feb 27, 2018 09:39 |
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what if jiyva had a percentile chance for items eaten by jellies to be dropped at your feet god-gift style
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# ? Feb 27, 2018 13:16 |
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Tollymain posted:what if jiyva had a percentile chance for items eaten by jellies to be dropped at your feet god-gift style So long as this includes any item the jellies have eaten, especially random dungeon garbage, I'm all for it. "Jivya proudly regurgitates a meal," or something of the sort.
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# ? Feb 27, 2018 13:26 |
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yes
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# ? Feb 27, 2018 13:35 |
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What if Jiyva wasn't designed around a really terrible mechanic that was largely removed from the game years ago
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# ? Feb 27, 2018 13:37 |
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GeneX posted:So long as this includes any item the jellies have eaten, especially random dungeon garbage, I'm all for it. What if she only rarely gave back but it would be in form of randarts that would accumulate some of the stats of the stuff the slimes ate (or if you instead got a high piety cost ability to dump them all into a generic item to get a randart with them)
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# ? Feb 27, 2018 13:57 |
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What if we just reimplemented jellies eating items, so we can all enjoy it?
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# ? Feb 27, 2018 13:58 |
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worshipping jivya now turns you into a jelly, you absorb items to temporarily gain their benefits (if they're equipment) or consume them (if they are potions food etc)
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# ? Feb 27, 2018 14:19 |
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And put a bunch on every floor And renamed the fork "Jyiva Crawl: Jelly Soup"
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# ? Feb 27, 2018 14:20 |
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tote up a bags posted:worshipping jivya now turns you into a jelly, you absorb items to temporarily gain their benefits (if they're equipment) or consume them (if they are potions food etc) If you die as a jelly you turn into a named jelly that some poor sod on the server also gonna encounter eventually. Jyiva takes the server over eventually.
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# ? Feb 27, 2018 14:22 |
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So I kept thinking on it and I have an idea on pake and rods that would work with the new wand system. Otherwise I have no real idea for 'em then just drop rods and supercharge and bring pake back as a god that just allows infinite wand charges with slight boosting. The idea for the new Pake and Rods is bring rods back in a complete new form that only drop come from Pake.
*New Rod changes
Idea being turning Pake into a god where you have to abandon having magic in a more controllable sense for near infinite wand charges and a few powerful tools that will provide access to a widely random assortment of spells. Like I said, I would love to have classic Pake back to, but with all the major changes to wand and evocables since they were in game I just not sure how classic Pake could fit. World Famous W fucked around with this message at 18:53 on Feb 27, 2018 |
# ? Feb 27, 2018 18:51 |
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So Pakellas becomes the god of magic shotguns? Sounds like a god I'd worship.
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# ? Feb 27, 2018 19:00 |
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Well, they kind of already was the two or three games I won with 'em, but I'm cool with leaving scatter shot on wands now God, old Pake was the only way I ever 15 runed a mummy
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# ? Feb 27, 2018 19:12 |
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https://crawl.develz.org/tavern/viewtopic.php?f=17&t=25154 A new fork just came out called dcss-spicy, which adds a lot of gameplay modifiers that can be mixed and matched, such as difficulty levels, an alternate exp system, unlimited ammo and instakill protection. EDIT: BTW, what would people think of a Wu Jian Council buff in Gooncrawl? The two things I'd buff are 1) make martial arts deal more damage. Right now they're on par with or worse than tabbing except for their tactical uses, so that you don't have to use them in every fights and can instead just tab. But if you took WJC on purpose you probably WANT to not just tab, so why not make them advantageous for people who want to use WJC? It's not like he'd be the most broken god in the game suddenly (that would still go to Trog, Kiku, Nemelex or whatever). (Alternatively or additionally, they could give you a one turn EV bonus.) 2) Make amulet of the acrobat work with martial arts attacks. If this turns out to be broken AF, it can give 50% or 33% EV instead of the full 15. Another thing WJC could do is make you extremely good at cross-training (all melee weapons use the skill of your highest weapon skill level. Or maybe it's a % thing based on piety) EDIT: Megabyss update - Megabyss corruption is in. After hitting Abyss:27, every floor in the dungeon will be corrupted in 1d3 random areas. It stacks with Lugonu corruption, so if you also worship Lugonu you can corrupt every level in TWO different ways. Messed with the balance a little more, once I'm happy with it I'll make a pull request. I also made deep Abyss's item spawning rate go up rapidly. It's an itemsplosion! I think this will make going to deep Abyss fun and profitable. Patashu fucked around with this message at 06:59 on Feb 28, 2018 |
# ? Feb 27, 2018 23:39 |
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Can we have a branch which is exclusively LOTR things, a safespace for us High Elf fans
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# ? Feb 28, 2018 12:10 |
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Hyped to Megabyss with a VpAk
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# ? Feb 28, 2018 17:48 |
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actual feature request: new pilgrim background that serves at the zealot equivalent of a wanderer. starts w shortsword, robe, mediocre skill in fighting/dodging/stealth/invocations(unless god doesn't use invocations). oh and 3 stars of piety but with a randomly selected god random god is selected from a pool excluding gods who are specific to existing zealot classes already
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# ? Feb 28, 2018 23:09 |
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or monk starts w a portable unknown altar in their inventory, that would be cool too
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# ? Feb 28, 2018 23:11 |
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The most I've managed is snatching the Abyssal rune directly from an AK start, but I always entertained the idea of surviving the Abyss indefinitely starting from level 1, maybe it's possible with good loot in Megabyss :O
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# ? Mar 1, 2018 04:25 |
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Ok, after fixing a crash bug (oops) and getting the balancing good-enough, Megabyss pull request made. I am sure there's room for improvement. https://github.com/Floodkiller/crawl/pull/12 EDIT: Also made a pull request for two reversions - noise breaking mesm/fear, disint/iood/bolt of energy digging walls. https://github.com/Floodkiller/crawl/pull/13 Patashu fucked around with this message at 06:42 on Mar 1, 2018 |
# ? Mar 1, 2018 05:21 |
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Holy poo poo, I just found an Undertale reference the units are an iron golem a thorn hunter (a big flower enemy) a merfolk javelineer two yaks (smaller and bigger variant) a kobold a human skeleton and a deep dwarf skeleton
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# ? Mar 1, 2018 11:07 |
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lmao nice vault
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# ? Mar 1, 2018 11:11 |
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That's actually insanely impressive, and must be removed in .22 as references to other medias are of course bad
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# ? Mar 1, 2018 11:56 |
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tote up a bags posted:That's actually insanely impressive, and must be removed in .22 as references to other medias are of course bad Spoilers: It was added in Gooncrawl, not in vanilla
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# ? Mar 1, 2018 12:17 |
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It's subtle but great, lets have a lot of poo poo like this.
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# ? Mar 1, 2018 12:52 |
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Teal posted:It's subtle but great, lets have a lot of poo poo like this. As long as a vault submission isn't incredibly dangerous/generous/out of place, I'll likely just merge it without requiring a survey. Go nuts and submit! E- Fun crawlcode tidbit I learned making that vault: monster deep dwarf damage shaving will let a monster survive being hit by the Axe of Woe (the infinite damage axe from meatsprint). Floodkiller fucked around with this message at 17:18 on Mar 1, 2018 |
# ? Mar 1, 2018 17:16 |
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Time for goatsevault and a vault with a crazy guy who just recites the John Galt speech until you kill him
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# ? Mar 1, 2018 17:18 |
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Mr. Despair posted:Time for goatsevault and a vault with a crazy guy who just recites the John Galt speech until you kill him Alternate crazy yiuf vault where he’s surrounded by a series of single coins spelling out “Ayn Rand” as he recites the entire speech
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# ? Mar 1, 2018 17:30 |
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Played my second game today as a minotaur berserker, got banished to the Abyss somehow and died fighting a reaper. I think I'll try another class.
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# ? Mar 1, 2018 17:53 |
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Smoke_Max posted:Played my second game today as a minotaur berserker, got banished to the Abyss somehow and died fighting a reaper. I think I'll try another class. MiBe is literally the easiest class. Getting banished is bullshit that's kinda hard to avoid; if you find out you're getting it by distortion you need to kill whoever's responsible ASAP or run. It's one of the less forgiving mechanics in the game.
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# ? Mar 1, 2018 18:07 |
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I think it was distortion then, good to know that exists. The wiki page for distortion even helpfully points out that the thing I was fighting had it (Sonja). I'll avoid her next time instead of trying to bash her head in.
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# ? Mar 1, 2018 18:19 |
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Sonja is one of the notorious newbie killers, along with Sigmund, Crazy Yiuf, and sometimes Robin.
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# ? Mar 1, 2018 18:28 |
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It tells you if an enemy has a distortion weapon. It's worth checking what they have when enemies come into view.
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# ? Mar 1, 2018 18:33 |
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A lot of early uniques and monsters who can have scary weapons or distortion weapons also have pretty low MR. If you find a wand of paralysis or polymorph, hitting them with it can neutralize the threat pretty easily. Sometimes you don't find one tho and should run away
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# ? Mar 1, 2018 20:12 |
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Phone posting so don't have the syntax but you can add a line to your rc that forces more when there is a distortion weapon.
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# ? Mar 1, 2018 22:26 |
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okay here's a detailed proposal for okawaru equipment gifting: after slaying a red-tier monster, okawaru will send you a randomly generated warrior spirit w good gift equipment. they're a pretty sticky summon, they only go away when they're defeated or you take the stairs. if you hit them at full health to initiate a duel with them and win, you get their stuff. if you attack them under full health, okawaru disapproves of your dishonorable methods and gives the ghost might or haste or both you get the idea. ammo should probably still be gifted the normal way though e: can we bring back the jester class btw Tollymain fucked around with this message at 00:21 on Mar 2, 2018 |
# ? Mar 2, 2018 00:16 |
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Unimpressed posted:Phone posting so don't have the syntax but you can add a line to your rc that forces more when there is a distortion weapon. force_more_message += wielding.*of distortion force_more_message += of distortion.*comes? into view force_more_message += hits you.*distortion
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# ? Mar 2, 2018 00:47 |
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Force_more on distortion is actually *default* in base game nowadays. Stop mashing spacebar, people.
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# ? Mar 2, 2018 04:30 |
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# ? Jun 9, 2024 00:21 |
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whats the rcfile lines for "im worshipping yred and any time i recall some pets for a big fight the game slows down super hard and i have to mash the spacebar a lot"
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# ? Mar 2, 2018 06:25 |