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phourniner
Feb 19, 2007

When you're in a town like this all covered with smoke, you forget that there's a world outside. Nothing amazing happens here. And you get used to that, used to a world where everything is ordinary. Every day we spend here is like a whole lifetime of dying slowly.


So I just tried the client and the beta is still online. Did they extend it again? Seems late to keep it going.

Uh new page. So still wishing they would say something about if we need to redownload a whole new client, because that would be a nice thing to know beforehand. But it seems a lack of information is "the thing" with this game in a nutshell. :(

phourniner fucked around with this message at 06:04 on Feb 28, 2018

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MonsterEnvy
Feb 4, 2012

Shocked I tell you

phourniner posted:

So I just tried the beta client and the beta is still online for me. Did they extend it again?

Uh new page. So still wishing they would say something about if we need to redownload a whole new client, because that would be a nice thing to know beforehand. But it seems a lack of information is "the thing" with this game in a nutshell. :(

I think we find out tomorrow when the big beta starts.

phourniner
Feb 19, 2007

When you're in a town like this all covered with smoke, you forget that there's a world outside. Nothing amazing happens here. And you get used to that, used to a world where everything is ordinary. Every day we spend here is like a whole lifetime of dying slowly.


Edit - gently caress nevermind, misread. Yes, I'm betting that's the case.

Ignite Memories
Feb 27, 2005


Correct

Orikaeshigitae
Apr 28, 2006

never kiss a gun street girl again
The beta is a separate steam entry so you'll likely have to download the release client separately.

ICR
Dec 31, 2008

I did a giveaway in the discord for hit game Ratatouille 2, the Vermintidy and we had some pretty good submissions.

But nothing came close to this by Scoss:



I got a good laugh out of this and well, the Vermintidepod weapon would be masterful.

Awesome work, Scoss. I just wanted to share this with you all in anticipation for this wonderful game.

Darke GBF
Dec 30, 2006

The cold never bothered me anyway~
just spray it directly into my mouth, fam

Raged
Jul 21, 2003

A revolution of beats
Just sitting here just waiting for someone to preload me with the big pipe at work.

Gonkish
May 19, 2004

I'm trying to figure out how to solve this stuttering issue I'm getting in the beta. The game isn't pausing, it's just like it's not running at the framerate it's showing. It says I'm pushing 50+ at all times, yet it feels like 15. There's just constant, short stutters no matter what's going on, and I can't figure out WHY for the life of me.

It happens with everything on the bare minimum, or maxed out. It happens when there's nothing going on, or when there's a horde. The only time that it doesn't seem to happen is when I'm staring at nothing but the sky.

I can't pin it down, and it's frustrating. It doesn't make the game unplayable, but it's actually given me a headache.

Specs, for reference:
8700k
16GB RAM
RX480 8GB
2560x1080

Game is installed on an SSD... I can't really tell what's wrong. Does anyone else get this?

im depressed lol
Mar 12, 2013

cunts are still running the show.
What is your RAM speed?

I've been butting my head up against similar minimum FPS walls/stuttering with tons of games and after endless, ENDLESS tweaking of Windows settings, BIOS settings the only conclusion I can draw is RAM speed matters.

im depressed lol fucked around with this message at 10:21 on Feb 28, 2018

Martout
Aug 8, 2007

None so deprived
From official forum:

fatshark CM posted:

We’re aiming for 1900 CET

We hope to be able to offer the client ahead of time to allow some window for acquisition of the data before the official launch of the preorder beta.

It won’t be running the technical test client but will be under the main Vermintide 2 steam app

so go right ahead and uninstall the test client and start restarting steam obsessively until the install button shows up I guess

Raged
Jul 21, 2003

A revolution of beats

Martout posted:

From official forum:


so go right ahead and uninstall the test client and start restarting steam obsessively until the install button shows up I guess

As if we weren't doing that already.

Will one of my clients wake me up at 5 am so I have to play... most likely

Lunethex
Feb 4, 2013

Me llamo Sarah Brandolino, the eighth Castilian of this magnificent marriage.
My Red Spear will disappear I am a fool

Zephro
Nov 23, 2000

I suppose I could part with one and still be feared...
Will Ratmurder 2 be a good game

give it to me straight

Lunethex
Feb 4, 2013

Me llamo Sarah Brandolino, the eighth Castilian of this magnificent marriage.
We'll see.

Zephro
Nov 23, 2000

I suppose I could part with one and still be feared...

Lunethex posted:

We'll see.
:argh:

Small and Blue
Apr 24, 2008
Launch trailer is out: https://www.youtube.com/watch?v=OXQwx1EolD8

Martout
Aug 8, 2007

None so deprived

Zephro posted:

Will Ratmurder 2 be a good game

give it to me straight

I'm leaning towards a firm 'probably' on that one

roxxor5678
Jan 17, 2005

Whoa. That mansion in the background is the same one that The Hills Have Eyes 2 was filmed in https://www.youtube.com/watch?v=FFGc2XHi5hE

Really hope the pre-load opens soon. My poor connection isn't what it used to be.

Mux
Aug 4, 2010

Bardin needs more commentary like this:

https://www.youtube.com/watch?v=qC-ZanQjHXM

Raged
Jul 21, 2003

A revolution of beats

BERGfu
Aug 24, 2010



That's an accurate description though. If you're not sure just pump the breaks in on picking it up and wait like a couple of days or whatever

BERGfu
Aug 24, 2010


Stanley Pain posted:

What are you going to play tomorrow???

Monster hunter obliviously

Johnny Joestar
Oct 21, 2010

Don't shoot him?

...
...



i'm pretty confident that vermintide 2 will end up in a great place when all is said and done. fatshark did well with the first game and i absolutely feel that the sequel is perfectly workable for them.

Mux
Aug 4, 2010

Johnny Joestar posted:

i'm pretty confident that vermintide 2 will end up in a great place when all is said and done. fatshark did well with the first game and i absolutely feel that the sequel is perfectly workable for them.

I just want to be able to preload. :smith:

DeathSandwich
Apr 24, 2008

I fucking hate puzzles.

Johnny Joestar posted:

i'm pretty confident that vermintide 2 will end up in a great place when all is said and done. fatshark did well with the first game and i absolutely feel that the sequel is perfectly workable for them.

Yeah, even if Vermintide 2 is in a rough state at launch, Fatshark is pretty good at listening to feedback and at least attempting to not leave broken poo poo broken (for better and for worst, hi elf glaive).

I have an OP wrote up for Vermintide 2 if someone wants to make me some pretty photoshop bumpers or anything:

quote:


:siren: GOON DISCORD IS HERE: https://discord.gg/XeAaDY3 :siren:
What is Vermintide:

https://www.youtube.com/watch?v=9kSdE5cLnwQ
Imagine this but then they all come for you in a bloodthirsty rage.
Have a gameplay video: https://youtu.be/A4PsuOqoQo4
The core gameplay around Vermintide is going to be inherently familiar to anyone who has played Left 4 Dead. Set in the Warhammer universe, the game bring four survivors from disparate backgrounds to come together and bond over their mutual love of running places and murdering ratmen. Like Left 4 Dead 2, people who have played the first game should be right at home, the core mechanics are mostly undisturbed while the players have more tools at their disposal to bash rats.

So what’s new from the first game?
Obviously we have a new series of maps for which to bash rats in, but that’s not all:

+Chaos has joined the fight. Now mixed in with the waves of skaven are the hordes of marauding norsemen of the Chaos god Nurgle. They are gross. They wheeze at you constantly. They are harder to put down than standard rats. They come with their own set of specials: Two sorcerer variants (Blightstorm callers and Lifeleechers), the Norse champions, and Warriors of Chaos, along with Chaos Spawn and Bile Trolls as new boss monsters that can potentially take the place of the Rat Ogre.

+The Skaven are also coming to bear with new specials as well. Warpfire throwers are now on the scene to hose down you and your friends in concentrated warcrime. Stormfiends (rat ogres equipped with warpfire throwers and heavy armor) have also hit the field as a potential boss monster.

+But that’s not to say that the heroes didn’t come prepared as well. Each hero can choose one of three careers that each comes with unique passive and active abilities, as well as a talent tree to allow you ways to differentiate from each other further. To top this off, we’re looking at 9-10 new weapons spread out among the crew to better help them bash rats with on top of all the weapons (minus one) from the original game + DLCs.

So who are the player characters?

Victor Saltzpyre: Likes to think he’s the leader of the group but nobody pays him much mind. Saltzpyre tends to skew towards light, fast weapons as the tools of his trade. Likes purging, Blessed Sigmar, and pistols. Dislikes rats, heresy, and the elf.

His three careers are:
Witch Hunter Captain, an all-rounder career focused on bonus damage for marked targets and feeding his party critical hits.
Bounty Hunter A Ranged combat focused career that likes to mix up melee and ranged attacks to feed him critical hits.
Zealot A melee focused career that gets more dangerous as his health gets lower.
---
Markus Kruber: He was Victor’s bodyguard/escort in the first game and went off the deep end a bit between games when he found out his family had been killed by the rats. Primarily operates out of an alcoholic fugue now. He tends toward infantry weapons like heavy blades, rifles, shields, and two handed weapons like a Warhammer or halberd. Has a swanky hat.

His three Careers are:
Mercenary: An offensive career that gets bonuses for hitting multiple enemies per swing and increased cleaving power. His active grants temporary health to help soak damage from a boss or vicious wave.
Huntsman: A ranged career that focuses on getting mega damage headshots. Can gain temporary stealth to move around the fight unmolested.
Knight: A defensive career that has damage resistance standard. Has a hilarious charge active with a short cooldown, play this if you love shouting SIRKRUBER! at everyone constantly.
---
Sienna Fuegonassus: Is a wizard of the bright college and is an obligate pyromaniac. Sienna is unique in that she does not have traditional ranged weaponry, she uses spells instead which behave in similar fashion but do not use ammunition. Instead she has a heat meter that determines how much she can use her spells. If you over exert yourself you overheat and explode, downing yourself instantly, so don’t overdo it.

Her three careers are:
Battle Wizard: A ranged focused career that focuses on keeping your heat low to keep you casting more often. Her active is a short range dash.
Pyromaniac: A ranged focused career that focuses less on heat management and moreso on doing high damage in general. Her active is a homing firebolt on a short cooldown that doesn’t build heat.
Unchained: A melee focused career that sacrifices on spell potency to allow you to do more melee damage when you are at high heat. Taking damage builds up heat, so be careful not to accidentally overload yourself by getting tagged by a slave.
---
Bardin Goreksson: A dwarf who joined the characters of the first game to try and get them to help find an ancient dwarf hold. He was apparently not successful in this venture. Of all the characters in this game, he seems to be the one who is legitimately loving every minute of this poo poo and having a great time killing rats and norsemen. Uses dwarfy weapons like axes and hammers and rifles, but also gets access to a couple of flame belching guns that run off of the same heat mechanic that Sienna uses.

His three careers are:
Ranger Veteran: A ranged focus career that causes special enemies to drop ammo satchels, allowing everyone in the group to maintain their ranged supplies for longer. At higher levels he can opt to turn some ammo drops into healing or stat potions.
Ironbreaker A defense focused career that specializes in being an immovable brick shithouse and making GBS threads great gouts of warcrime fire everywhere with a drakegun.
Slayer An offense focused career that gives up a ranged weapon entirely. In exchange for that, he gets the ability to equip a second melee weapon as well as a potent passive that gives him more damage the more he attacks.
---
Kerillian: An elf. She is very whiny and complains about everyone else constantly. All the other characters hate her. Pubbies love her because she’s emo Legolas. May or may not be cursed by the magical hellforest she calls home. She uses blades and daggers in various combinations as well as spears and bows.

Her three careers are:
Waywatcher: A ranged focus career that gives her passive health regeneration. Her active is a trueshot volley that auto-homes in on your target, to compensate the fact that they struck the regular trueshot bow from the game.
Handmaiden: A defensive career that focuses on increased dodging ability and stamina regeneration. She can stand people up without being interrupted, which would be a huge deal If not for the fact that basically anyone can do so.
Shade: An offensive career that focuses on backstabbing and listening to Evanescence albums on repeat. She can actually do some incredible damage against bosses if left to her antics and can oneshot chaos warriors from behind.




SECOND POST

I lived under a rock my whole life and never played the first game. What do I need to know?

Since this is a Left 4 Dead inspired game, a lot of the same rules that applied there apply here as well. Stay together and support each other because the special rats and norsemen have ways to either disable you or lop of large chunks of your health.

+Play to your strengths and try to cover other’s weaknesses. If you are buddied up with a greatsword wielding Kruber, he’s going to do work on big swarms of rats, but is going to have trouble dealing with armor. Therefore, if Saltzpyre or Baradin bring out an armor piercing axe, it’ll allow them to be a can opener when Kruber is having trouble with that chaos warrior.

+Unlike Left 4 Dead, you really can’t expect to rely solely on your ranged weapon, even as a ranged focused class. Most ranged weapons carry between 12 and 30ish shots and heat is a limiting factor for the Wizard and the Dwarf’s flame guns. Ammunition is limited and there are always more rats who need bashed. Break out that sword and get to swinging.

+No two weapons are going to play exactly alike. Some weapon types come with things like improved Armor piercing or even an ancillary ranged weapon in the case of Victor’s rapier. Experiment with your characters weapons and get a feel for what works for you and what doesn’t. The balance in weapons is pretty reasonable and there are very few bad choices.

+Blocking works in a 360 degree radius around you, though it is less effective from the sides and rear and uses up more of your stamina (those shields that pop up with you raise your guard). Some weapons have wider block ranges like shield + weapons, and some like daggers have narrower effective block ranges. You can also cancel any of your own attack animations by throwing up your guard if you aren’t going to get a charged attack off before something hits you. In addition you can hold down block and revive someone while still warding off enemy attacks. It doesn't look like it should work but it totally does.

+Use your dodging. If you hold side to side or backwards and hit spacebar, you’ll do a dodge in that direction. This is especially important for slower weapons like the Warhammer, where you want to stick and move to prevent getting attacked on your next wind up.

+Use your shoving. If you are blocking and hit left click, you do a pushback that will knock enemies off balance, allowing you or a buddy to get a followup shot. Some weapons (like anything with a paired shield) will be more effective at shoving than others (like the daggers).

+Most of the “big” maps will have three tomes and two grimoires. Picking them up is not required but bringing them to the end of the map will reward you with better loot. Tomes are carried in your healing slot, meaning you won’t be able to carry a health kit while you have one, though if you run across healing you can drop the tome, drink the health potion, then pick the tome up again. Grimoires are a bit more insidious. They take up your speed/strength/concentration potion slot, but [i]while someone is carrying a grimoire everyone’s health is cut by 1/3rd (or 2/3rds if you have both of them). If someone drops a grimoire (or is killed while carrying it), It blows up and is done for the rest of the mission.

+[INSERT INEVITABLE LUNETHEX/COOLGUY VT2 VIDEOS HERE]

+[INSERT POST RELEASE RESOURCES HERE]

DeathSandwich fucked around with this message at 15:10 on Feb 28, 2018

Kanos
Sep 6, 2006

was there a time when speedwagon didn't get trolled

Mux posted:

Bardin needs more commentary like this:

https://www.youtube.com/watch?v=qC-ZanQjHXM

Bardin is too nice to yell at anyone like this. Even when he's yelling at the elf he always softens it with a compliment. It's why he's so endearing; he's the only one of the cast who is just nice all the time. :unsmith:

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

Kanos posted:

Bardin is too nice to yell at anyone like this. Even when he's yelling at the elf he always softens it with a compliment. It's why he's so endearing; he's the only one of the cast who is just nice all the time. :unsmith:

Honestly, everyone is reasonably nice except the elf. Victor's mostly angry at the enemy, not his fellow ratfighters.

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.
So the first DLC is an Orc trying to pass as a human to get into a nice fight while the rest of the party goes "eh, he's trying and useful for now", right?

Pendent
Nov 16, 2011

The bonds of blood transcend all others.
But no blood runs stronger than that of Sanguinius
Grimey Drawer

Fat Samurai posted:

So the first DLC is an Orc trying to pass as a human to get into a nice fight while the rest of the party goes "eh, he's trying and useful for now", right?

Three grots standing on each other's shoulders and wearing a long coat, actually.

Zephro
Nov 23, 2000

I suppose I could part with one and still be feared...
The OP should mention the party banter, which is at least 36% of why I want to buy this game

edit: assuming it's up to the standard of Ratfight 1 anyway

Fat Samurai
Feb 16, 2011

To go quickly is foolish. To go slowly is prudent. Not to go; that is wisdom.

Pendent posted:

Three grots standing on each other's shoulders and wearing a long coat, actually.

Ok, that's objectively better.

Mux
Aug 4, 2010

Kanos posted:

Bardin is too nice to yell at anyone like this. Even when he's yelling at the elf he always softens it with a compliment. It's why he's so endearing; he's the only one of the cast who is just nice all the time. :unsmith:

Bardin is ruining my Warhammer immersion. Ravindel's Quest is clearly cannon Games Workshop lore.

https://www.youtube.com/watch?v=rvJsG4F2Img

Mux fucked around with this message at 16:03 on Feb 28, 2018

DeathSandwich
Apr 24, 2008

I fucking hate puzzles.
I can't check at work, what time does the official head start begin? Have they even started allowing downloads yet?

jubelio
Dec 10, 2003
if you can balance a tac-hammer on your head, you can head off your opponent with a balanced attack

DeathSandwich posted:

I can't check at work, what time does the official head start begin? Have they even started allowing downloads yet?

no announcement yet, no downloads

Night10194
Feb 13, 2012

We'll start,
like many good things,
with a bear.

They're having a big stream in like an hour or two, that'll probably be it.

Yardbomb
Jul 11, 2011

What's with the eh... bretonnian dance, sir?

Mux posted:

Bardin is ruining my Warhammer immersion. Ravindel's Quest is clearly cannon Games Workshop lore.

https://www.youtube.com/watch?v=rvJsG4F2Img

"I'm gonna flagellate you with my fuckin beard!" is some Slayer.txt

Banano
Jan 10, 2005
Soiled Meat
they should have got dick van dyke for the voice acting. jesus christ

Owl Inspector
Sep 14, 2011

I think they’ve designed themselves into sort of a knot of problems which can’t really be fixed one at a time because they’re all tied to one another or they’re simply unsolveable, so it’s probably going to take some incredible work on fatshark’s part or some seriously good mods to make this game as legendary as the first. That said it will probably still be very good and worth playing, and I’ve played the first game to death so I’m just going to move onto 2 for the most part. Fatshark’s post release support of 1 was great after their weird silence period, so it’s safe to assume that they’ll keep improving it too.

DeathSandwich posted:

Yeah, even if Vermintide 2 is in a rough state at launch, Fatshark is pretty good at listening to feedback and at least attempting to not leave broken poo poo broken (for better and for worst, hi elf glaive).

I have an OP wrote up for Vermintide 2 if someone wants to make me some pretty photoshop bumpers or anything:

Just noting, block while reviving still exists but it’s pretty heavily nerfed and only works from the front. Any hits from behind will hurt you out of the revive.

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Ignite Memories
Feb 27, 2005

Gosh this game needs better documentation

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