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Lone Wolf- Prepare for trouble! Banedon- Make it double!
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# ? Feb 28, 2018 14:19 |
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# ? Jun 5, 2024 05:55 |
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sorry about your dead bro, bro
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# ? Feb 28, 2018 15:06 |
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Offer condolences. We have better things to do than getting into random bar fights.
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# ? Feb 28, 2018 15:15 |
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Make a quick exit. We've talked to them, our Lone Wolf Death Aura should be able to finish them off from here. They are mercenaries after all.
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# ? Feb 28, 2018 17:34 |
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Mikl posted:*Flips table* What was that, you little poo poo? The Cauldron of Fear posted:You stare unblinkingly into his cruel, dark eyes. Suddenly he lunges forward, a curved dagger gleaming in his hand. Its razor-sharp blade speeds towards your throat, but you counter his attack in an instant with a savage swipe that shears his arm off at the elbow. Arm and dagger fall to the table and the soldier falls screaming to the floor. His comrade kicks back his bench and steps away as he fumbles for his sword. With a drunken yell he whirls the heavy blade around his head and leaps forward to attack. Drunken Mercenary: COMBAT SKILL 15 ENDURANCE 26 Combat Ratio: 11+ Do we want to kill him or run away? You can also vote to run away conditionally, eg. if we take any damage, or if our Endurance drops below a certain level.
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# ? Feb 28, 2018 22:53 |
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Probably not a good idea to murder a drunk guy in a tavern brawl and we already got first blood so let's vamoose.
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# ? Feb 28, 2018 23:04 |
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Oh no, a random drunk hooligan! Run away, valiant Kai Lord! Run away!
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# ? Feb 28, 2018 23:06 |
If you can't beat up a Kai Lord, you shouldn't be sitting at the table when one comes in. Kill this fool.
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# ? Feb 28, 2018 23:18 |
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nelson posted:Probably not a good idea to murder a drunk guy in a tavern brawl and we already got first blood so let's vamoose. We just maimed his buddy, so gently caress this guy. kill him.
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# ? Feb 28, 2018 23:22 |
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People who run away look like they are guilty of starting poo poo, we are not, thus we murder him.
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# ? Feb 28, 2018 23:40 |
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Is murderhobo Lone Wolf the western version of those chinese cultivation novels with the rear end in a top hat protagonists? (scroll down to 'Chinese Martial Artists Murder Each Other A Lot')
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# ? Mar 1, 2018 02:33 |
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They attacked us first. No mercy.
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# ? Mar 1, 2018 08:46 |
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nelson posted:Probably not a good idea to murder a drunk guy in a tavern brawl and we already got first blood so let's vamoose. We literally punched a dude's arm off. This is a medieval world in a town in the middle of a siege, that guy is hosed. On that note, holy poo poo, Lone Wolf, calm down.
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# ? Mar 1, 2018 09:56 |
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Murder him. I don't like this town, the fuckers took our horse and now random assholes are trying to throw down. Let's kill people until they learn to respect us.
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# ? Mar 1, 2018 12:42 |
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The_White_Crane posted:Let's kill people until they learn to respect us. The best would be an infinite loop of chopping arms off followed by the next guy attacking us.
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# ? Mar 1, 2018 14:05 |
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achtungnight posted:Oh no, a random drunk hooligan! Run away, valiant Kai Lord! Run away! We roll: 7 Lone Wolf: COMBAT SKILL 31 ENDURANCE 37 Drunken Mercenary: COMBAT SKILL 15 ENDURANCE 26 The Cauldron of Fear posted:You give a hefty kick and send a bench whirling against the man’s legs. He falls heavily, slamming his head against the table and knocking himself out. The watching crowd find this greatly amusing, and while they are helpless with laughter, you escape through the door and along the street.
If we'd finished the fight, the cops would have shown up and thrown us in jail. Once there you can attempt to escape (and possibly succeed) or, hilariously, just wait for Banedon to get the charges dropped. The same thing happens if you have trouble with the gate guards on your way into the city. We also missed out on a chance to catch up with Gwynian the Sage, who happens to be the head magistrate here. That first roll in this update is a straight 50/50 chance of the senate approving or denying your request. If they deny it then you have to find another way in, so we missed that side-quest too. There's a lot in this book you can just skip without any trouble. The second determines how well you land; 0-3 is instant death, 8-13 is safety. And I think this has got to be the longest section in any of the Lone Wolf books without an actual choice. Aside from the two luck rolls there were a few equipment and Discipline checks but no actual decision to be made.
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# ? Mar 1, 2018 15:01 |
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Trust me, wait till the Grand Master books for long text sections with no decisions. You ain’t seen nothing yet. Take nothing from Senator Chil, dump half our backpack stuff.
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# ? Mar 1, 2018 15:37 |
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Drop the entire backpack. Those Laumspur potions won’t do us any good if we drown.
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# ? Mar 1, 2018 17:14 |
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Dump half the backpack but be sure to keep the boza and the rope.
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# ? Mar 1, 2018 17:23 |
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Tiggum posted:If we'd finished the fight, the cops would have shown up and thrown us in jail. Once there you can attempt to escape (and possibly succeed) or, hilariously, just wait for Banedon to get the charges dropped. The same thing happens if you have trouble with the gate guards on your way into the city. We also missed out on a chance to catch up with Gwynian the Sage, who happens to be the head magistrate here. I love the idea that you can get arrested and thrown in jail, then have your mage buddy pull strings to get off scot-free, then show up in front of the senate and ask a massive boon of them, presumably without anyone pointing out that you're a vicious thug who dismembered a man in a bar fight and conspired to pervert the course of justice. Drop three (3) meals and one (1) potion of laumspur.
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# ? Mar 1, 2018 17:33 |
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The_White_Crane posted:Drop three (3) meals and one (1) potion of laumspur. That.
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# ? Mar 1, 2018 21:42 |
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I saw that "accident" coming from the moment of Chil's supposed change of heart. Take nothing that reeks of his treachery and discard everything to survive and wreak vengeance.
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# ? Mar 1, 2018 21:46 |
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Maugrim posted:I saw that "accident" coming from the moment of Chil's supposed change of heart. Take nothing that reeks of his treachery and discard everything to survive and wreak vengeance.
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# ? Mar 1, 2018 21:57 |
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Maugrim posted:I saw that "accident" coming from the moment of Chil's supposed change of heart. Take nothing that reeks of his treachery and discard everything to survive and wreak vengeance. I knew he would try to backstab us somehow. I almost said take everything and dump everything just for spite.
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# ? Mar 1, 2018 22:49 |
I love that the warning you get from the chicken seer is completely useless since you can't do anything with the information.
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# ? Mar 1, 2018 23:10 |
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Helios Grime posted:Take nothing and discard everything The Cauldron of Fear posted:Freed from the weight of your equipment, you are able to rise swiftly through the black water and reach the surface, coughing and gasping for air. At first the incredible coldness stunned your limbs, but now it revives your senses and spurs you towards the distant shore that gleams dimly in the faint half-light. Zaaryx Ghoul: COMBAT SKILL 19 ENDURANCE 27 Combat Ratio: 11+ We roll: 7 Lone Wolf: COMBAT SKILL 31 ENDURANCE 37 Zaaryx Ghoul: COMBAT SKILL 19 ENDURANCE 0 The Cauldron of Fear posted:Your killing blow knocks the ghoul out of the hollow, sending it tumbling into the lake. More of the corpse-like creatures can be seen creeping along the shore, and the sound of their snuffling whispers and curses makes your blood run cold. They move with unnatural speed, eager to feast on your flesh.
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# ? Mar 2, 2018 01:14 |
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Run!. Probably too many undead to fight even with the Sommerswerd.
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# ? Mar 2, 2018 01:41 |
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Can't see much point sticking around, and if they give chase we could use a height advantage. Head for the steps.
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# ? Mar 2, 2018 01:47 |
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We have a bow and wish to use it. Thankfully we didn’t lose our arrows in the fall.
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# ? Mar 2, 2018 02:21 |
What is wrong with you people? See ghoul, kill ghoul. Murder that sumbitch with our Sommerswerd
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# ? Mar 2, 2018 04:10 |
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nelson posted:We have a bow and wish to use it. Let's kill some before we run off.
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# ? Mar 2, 2018 10:19 |
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achtungnight posted:Run!. Probably too many undead to fight even with the Sommerswerd. The Cauldron of Fear posted:As you step from the hollow, a weight drops onto your back and drags you to your knees. Long, sharp fingers, as hard as steel, clamp around your throat and the sound of gnashing fangs fills your ears. You twist and roll, hoping to break from the creature’s grip, but its hold is unnaturally strong. Ghoul: COMBAT SKILL 18 ENDURANCE 29 Combat Ratio: 11+ We roll: 7 Lone Wolf: COMBAT SKILL 31 ENDURANCE 37 Ghoul: COMBAT SKILL 18 ENDURANCE 0 The Cauldron of Fear posted:The speed with which you slew your attacker strikes fear into the grisly hearts of the advancing ghouls. Slowly they slink away, their grey forms merging with the shadows at the far side of the lake. You are about to hurry away from the hollow, in case they should return with more of their kind, when you notice an odd-looking token lying next to the dead ghoul.
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# ? Mar 2, 2018 16:09 |
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Loot the loot. Why is this even a question
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# ? Mar 2, 2018 16:26 |
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Tiggum posted:Do we want to have a look at the token or leave it and move on? Looking at things is the first step in looting them. Look at the token.
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# ? Mar 2, 2018 16:31 |
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Look at the token
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# ? Mar 2, 2018 17:03 |
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Grab the token. We may need it for the Ghoul Subway later.
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# ? Mar 2, 2018 17:07 |
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Take the Token!
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# ? Mar 2, 2018 21:40 |
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The Cauldron of Fear posted:It is hexagonal in shape and made of a thin, cream-coloured metal, which is engraved with the number ‘6’. (Make a note of this number in the margin of your Action Chart: it could prove to be useful later in your adventure.)
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# ? Mar 3, 2018 01:10 |
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Ignore the shadowy figure. I'm sure it's not important.
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# ? Mar 3, 2018 01:24 |
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# ? Jun 5, 2024 05:55 |
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Let's investigate!
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# ? Mar 3, 2018 01:31 |