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Pro tip: instead of playing bronze cards, consider playing gold cards. They are much more powerful!
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# ? Mar 2, 2018 14:41 |
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# ? May 28, 2024 14:25 |
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Btw I think this deck is actually busted: Emhyr Leo Boner Royal Decree Vesemir Stefan Skerton Pizzarella Marching Orders ADC Runestone (could be any alch card) Mandrake Last Wish 3x Nilf Knight 3x Manga division 3x wyvern shield 3x spotter 2x recon 1x wyvern spear You get the knight -> emhyr + Vesemir/Mandrake very often. Then you bonhart using the knight and try to not play into scorch with your spotters. I haven't bricked my spotters in about 7 games. I lost to some filavandrel deck with too many answers (and i misplayed my spotters) and to an alchemy player who was top 100 in January who mandraked my knught turn 1 and vilgefortzed my second knight (I misplayed a lot as well). If you want to hit rank 15 fast to get back to arena would recommend this. No Wave fucked around with this message at 16:00 on Mar 2, 2018 |
# ? Mar 2, 2018 15:48 |
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No Wave posted:Btw I think this deck is actually busted: That's just a worse version of swim's handbuff nilfgaard. It was run for about a week until people figured out how to play against it. It's busted if you have literally no answers in your deck but it's not a tier one deck. Definitely can still pull off wins with it though
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# ? Mar 2, 2018 15:58 |
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I didn't play during dwarves, but answers for which card? the knight? There aren't many cards people play now that can kill a nilf knight. Most decks only have 1, max 2 ways of killing or mandraking it right now. Dagon has nothing, alchemy only has mandrake and vilg, skellige only has coral, elves only has schirru, henselt only has scorch. I guess I can play it more and see what the proper strategy against it ends up being. i looked up the swim version and this one would certainly lose to it as swim's plays more points, but this one has a little more redundancy by running three knights (and a 12 str bronze isn't that atrocious to have to play out) No Wave fucked around with this message at 16:18 on Mar 2, 2018 |
# ? Mar 2, 2018 16:10 |
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No Wave posted:I didn't play during dwarves, but answers for which card? the knight? There aren't many cards people play now that can kill a nilf knight. Most decks only have 1, max 2 ways of killing or mandraking it right now. Dagon has nothing, alchemy only has mandrake and vilg, skellige only has coral, elves only has schirru. I guess I can play it more and see what the proper strategy against it ends up being. So the big thing that I noticed was that a lot of people don't pilot the deck well. They don't try to win r1 hard enough and are afraid of winning it two cards down. Losing r1 makes it so rough for this deck because you just get bled in r2 and have a much weaker r3. I can't speak for all factions but I was playing scorch a tael back then and was able to handle that deck fairly well. Isengrim to pull scorch, schirru as well, eithne for a third scorch. And then there's Borkh variants too The deck has fairly limited methods of misaligning your spotters. IIRC there's ointment to randomly buff units but that's always a feelsbad since you get one less spotter. There's also wyvern shield I suppose. It's an overall rough matchup for that deck. I can usually only gently caress with the knight if he's greedy in his buffs and doesn't bounce him back immediately
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# ? Mar 2, 2018 16:25 |
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Eithne scorch is not a matchup I would feel shame in losing to, i just somehow never see that broken-rear end leader anymore. I have to believe she'll be back, i don't really buy that Francesca is actually any good and people have to have realized how to beat brouver at some point. I also saw that spotter in Emhyr had a 50% win rate in the last meta report, which indicates that the deck is quite decent right now. No Wave fucked around with this message at 17:16 on Mar 2, 2018 |
# ? Mar 2, 2018 17:09 |
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No Wave posted:Eithne scorch is not a matchup I would feel shame in losing to, i just somehow never see that broken-rear end leader anymore. I have to believe she'll be back, i don't really buy that Francesca is actually any good and people have to have realized how to beat brouver at some point. Brouver seems to see play purely for Barcley-Cleaver.
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# ? Mar 3, 2018 00:25 |
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So how exactly do you stop Consume if you don't have access to Sweers? Trying to kill the Nekkers doesn't work and they have A TON of ways to increase their power so it's not like you can stop the consuming itself.
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# ? Mar 3, 2018 07:58 |
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run the old muzzle mandrake cyprian wiley umas curse (to draw letho) jade figurine renew decoy silver lock card
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# ? Mar 3, 2018 08:06 |
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If you don't have consume techs it's often basically impossible to beat consume. Luckily consume will never be very popular on the ladder because then everyone techs against it and it'll never win.
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# ? Mar 3, 2018 08:58 |
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Oh, alright. I was running Nilfgaard alchemy and I lost 4 games in a row to Monster consume and I felt really dumb
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# ? Mar 3, 2018 09:17 |
Hope the Nekkers get changed next balance adjustments patch, I feel like 'weaken by 4 / transform this or lose' isn't exactly very exciting to play against.
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# ? Mar 3, 2018 09:56 |
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Captainicus posted:Hope the Nekkers get changed next balance adjustments patch, I feel like 'weaken by 4 / transform this or lose' isn't exactly very exciting to play against. i'm sure the right way forward is not to take yet another archetype out of the game, especially one that isn't oppressively good.
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# ? Mar 3, 2018 10:09 |
If there was some kind of card that perhaps destroyed cards with a certain keyword, but that keyword was only in one faction, would that be ok? There are still plenty of other consume related cards like yennefer or triss, harpies, arachas, reuhinn, etc. I don't think it is worth keeping around, but hey, it is all speculation because next balance adjustments, because, as we know, another flavour of scoiatel will be top dog again, of course. I'll be skeptical we will ever have more than 3 or 4 archetypes that are actually popular, usually with 1 or 2 ahead of the pack. Currently for me, at least, it is about 60% some flavour of scoiatel elf swarm, 30% alchemy NG, 10% other.
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# ? Mar 3, 2018 10:20 |
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Captainicus posted:If there was some kind of card that perhaps destroyed cards with a certain keyword, but that keyword was only in one faction, would that be ok? no, i really dislike this way of balancing the game. i don't want less archetypes in gwent, i want more. i want mill to be a thing, and queensgards, and weather, and whatever other weird thing you can come up with. the answer to decks that aren't fun to play against is to make more decks that you can play that (a) are fun and (b) have a good chance against most other decks.
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# ? Mar 3, 2018 10:25 |
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Arena report : Hawker Support + Imlerith : Sabbath is funny.
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# ? Mar 3, 2018 11:11 |
botany posted:no, i really dislike this way of balancing the game. i don't want less archetypes in gwent, i want more. i want mill to be a thing, and queensgards, and weather, and whatever other weird thing you can come up with. the answer to decks that aren't fun to play against is to make more decks that you can play that (a) are fun and (b) have a good chance against most other decks. I'm sure there's a balance to be found, I dislike it when it feels like each deck is just do you have remove from play, do you have graveyard targeting cards, etc. Definitely see where you are coming from, I think nekker is slighty over the line, but that's all good. I feel like the problems can happen with 'did create give you a counter' but that's create at work Judging by current record though, every update will give us a new deck that doesn't interact with the opponent at all and get lots of 15+ points bronze cards
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# ? Mar 3, 2018 11:23 |
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botany posted:no, i really dislike this way of balancing the game. i don't want less archetypes in gwent, i want more. i want mill to be a thing, and queensgards, and weather, and whatever other weird thing you can come up with. the answer to decks that aren't fun to play against is to make more decks that you can play that (a) are fun and (b) have a good chance against most other decks. galaxy brain: continue down the route arena started and continue to kneecap and cripple the rest of the remaining cards to Properly Balance the upcoming thronebreaker pve mode universal brain: spam post r/gwent with "artifact waiting station" beyond the constraints of physics brain: stop playing card games
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# ? Mar 3, 2018 22:30 |
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I feel Nilf Alchemy is less fun to play against because it feels like they play your deck, but can remove everything you play.
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# ? Mar 3, 2018 22:52 |
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nilfgaard alchemy is just an officially sanctioned and stronger version of spellatael
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# ? Mar 3, 2018 23:35 |
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So, I've just jumped into this game, and it is definately very different than other CCGs. If I've just completed the boot-up tutorial, what should I do? Can I do the single player challenge things with my starting cards?
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# ? Mar 3, 2018 23:42 |
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Yes, you should do those first to get the leader cards
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# ? Mar 4, 2018 02:08 |
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lmao this deck looks fun https://www.youtube.com/watch?v=AvPCfj47Ark
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# ? Mar 4, 2018 02:27 |
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I had an arena deck with 5 bronzes, which is easy to win with but i still almost found ways to throw (I almost conceded - like was in the middle of pushing the button as I rage threw my last card, a dead Cahir onto the board, only to see my opponent's usurper come up as an option). i think bronze count is the more informative metric of a deck's strength than gold count. Bronzes that aren't hawker smuggler basically just suck.
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# ? Mar 4, 2018 04:19 |
I'm not a real arena fan so I've only played the few free runs, but I definitely feel like the toughest opponents are the ones who play the fewest bronzes. I got an easy 9 wins when I was very lucky to have a deck with only two bronzes, which I never ended up having to play.
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# ? Mar 4, 2018 04:38 |
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So, I've watched some matches, and I'm a bit confused about some of the plays people make. What's the point to straight up passing the first turn you get in a round? Is the redraw that big of a deal to forfeit an entire round? Why is it better to go second? I've played some of the AI matches, and they seem very easy so far. However, I'm still not very comfortable with passing. When's the best time to do this?
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# ? Mar 4, 2018 04:52 |
Roluth posted:So, I've watched some matches, and I'm a bit confused about some of the plays people make. What's the point to straight up passing the first turn you get in a round? Is the redraw that big of a deal to forfeit an entire round? Going second is better because it is much easier to try and make your opponent have to play two cards in order to beat you, so they have an advantage of two cards for later rounds. Generally speaking, it is very hard to win when you have two cards fewer than your opponent. If you go second and your opponent doesn't overcome your points advantage on any given turn, you can pass and gain that card advantage. This can get even worse if the player going second has their silver agent card, to gain even more control of card advantage. Second is also very useful if your deck is full of reactive cards that target your enemy units or hazards, so you never have a 'missed' first turn in which you play something without anything to target. As a general, new player rule, I'd say you should pass if you can gain a card advantage of two like I mentioned earlier. Also, if you win the first round and your opponent has no cards that carry over in to the second round like Olgierd or Morkvarg, you can pass the second round to force your opponent to play something while you don't have to, to gain a small card advantage. Card advantage is very useful so that you can play cards without your opponent being able to respond at the end of the round, especially with cards like Scorch.
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# ? Mar 4, 2018 05:01 |
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Captainicus posted:Going second is better because it is much easier to try and make your opponent have to play two cards in order to beat you, so they have an advantage of two cards for later rounds. Generally speaking, it is very hard to win when you have two cards fewer than your opponent. If you go second and your opponent doesn't overcome your points advantage on any given turn, you can pass and gain that card advantage. This can get even worse if the player going second has their silver agent card, to gain even more control of card advantage. So, card advantage is everything? Even so, I'm not sure why the 13-strength spy cards are played so often. They seem pretty good for sifting, but a 13-point swing against you seems pretty big. What's the reason for this? (EDIT: Well, other than the specific case you stated.)
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# ? Mar 4, 2018 05:13 |
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Roluth posted:So, card advantage is everything? Even so, I'm not sure why the 13-strength spy cards are played so often. They seem pretty good for sifting, but a 13-point swing against you seems pretty big. What's the reason for this? (EDIT: Well, other than the specific case you stated.) Play a CA spy in a round you don't intend to win and the 13 points don't matter at all. Card advantage is basically everything in Gwent and proper use of spies and round/coin flip manipulation is almost required to win at a high level.
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# ? Mar 4, 2018 05:26 |
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Arena, how I love you. Currently having 4 golds, 6 silvers and no changes.
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# ? Mar 4, 2018 19:12 |
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No Wave posted:Btw I think this deck is actually busted: Queueing into the dumb imlerith decks with this one is very funny. No Wave fucked around with this message at 03:06 on Mar 7, 2018 |
# ? Mar 7, 2018 03:01 |
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Soo, I want back in but the last time I played there were resurrections and poo poo. Now NR is a mess and there are too many cards! What can I do on the cheap with them? Also, golds are getting wrecked. There's no immunity anymore! Tafferling fucked around with this message at 08:17 on Mar 7, 2018 |
# ? Mar 7, 2018 07:37 |
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Tafferling posted:Soo, I want back in but the last time I played there were resurrections and poo poo. Now NR is a mess and there are too many cards! What can I do on the cheap with them? Big rear end golds are mostly dead outside Ciri:Nova, but they're still the best cards. Lot of them have unique abilities and lot of utility, compared to silvers/bronze. NR has couple of good archetypes: Foltest and power 3 temerians. It basically vomits out lot of troops that get buffed up high. Uses mostly old cards. Foltest, Blue stripe scouts and field medics all boost your forces, with reaver scouts and reinforcements fetching those guys. Curse decks are viable, but if you haven't played after they came out, you'll have to craft most of the deck. They're usually based on Kaedwani revenants and Tormented mages casting spells to get revenanants to multiply. Henselts machine decks are fun and have mostly older cards with couple of new ones. These deck usually have 2-3 different siege machines and winch event, which creates a choice of 3 machines. Idea is to either create a machine that you have 3 in the deck or 1 in hand and 2 in the deck and then use Henselt to summon rest of them from the deck. You usually mulligan excess machines from your hand to enable these tactics.
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# ? Mar 7, 2018 11:29 |
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Yeah, I just bought some winches and my henselt ballista-rams deck is downright murderous. I don't even have optimal gold-silvers for it but it just doesn't care. I tried a Foltest spam deck and while it's fun it needs much more card optimization to function. And since I started from level 13(I thought there would be some sort of rank degradation over time... WTF?) I keep getting wrecked Tafferling fucked around with this message at 00:25 on Mar 8, 2018 |
# ? Mar 8, 2018 00:12 |
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Henselt is pretty insane right now yeah. Not a leader I'm ever happy to face but ladder seems to be 90% alchemy regardless.
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# ? Mar 8, 2018 00:14 |
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Didn't play last season so I've been leveling through wood league with Shupenanigans, but today I decided to try out some Henselt and this deck is good fun. I didn't realize how much I missed playing decks that just build up a shitload of power.
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# ? Mar 10, 2018 06:32 |
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Kalko posted:Didn't play last season so I've been leveling through wood league with Shupenanigans, but today I decided to try out some Henselt and this deck is good fun. I didn't realize how much I missed playing decks that just build up a shitload of power. It's not even a machine deck anymore! How did you manage to have all your bronze cards in triplets? I need reaver scouts to fish them out reliably
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# ? Mar 10, 2018 11:58 |
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God help me, I'm honestly thinking of making an Ihuarraquax deck. That horse looked terrible at first glance, but once I was reminded that Stefan makes it trigger automatically I couldn't resist the jank.
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# ? Mar 10, 2018 23:33 |
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Embrace the jank! I saw a ST version with Hawker Supports, the swap dudes and Royal Decree too but NG is probably better.Tafferling posted:It's not even a machine deck anymore! Yeah, it's not a regular Henselt deck. It has a lot of thinning so you almost always end up going through the whole deck, and the fact that you're playing to 2-round your opponent catches a lot of people off-guard. I steamrolled my way to 15 dropping only a couple of games, which isn't saying much since most netdecks could do the same, but I was surprised at how well it handled decks that have a lot of removal. Or maybe I've just been lucky since my sample size is still kind of small. edit : just played an Alchemy NG who did the Mandrake -> Calveit move in R2. Sorry, buddy, there ain't gonna be a R3! Kalko fucked around with this message at 02:10 on Mar 11, 2018 |
# ? Mar 11, 2018 01:50 |
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# ? May 28, 2024 14:25 |
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It's me, I'm the noob who's still running a dwarf deck. And on my scrub level it's decent enough. I've been doing Ale of the Ancients + Mahakam Marauder as an engine. It's really easy to counterattack but when it works it's great
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# ? Mar 11, 2018 02:02 |