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BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



veni veni veni posted:

Yeah I misuse that word out of habit.

I don't understand why you are so dead set on comparing MH to HZD because, A. they are nothing alike and B. Horizon is way better than MH

They are a lot alike, and Monhan is about 150x more fun, as my 150 hours may attest. I think you're being a bit disingenuous here, honestly, because I remember the reveal trailers of Horizon and many of the initial comments around the web were about how it was a single-player Monster Hunter game with robot dinosaurs instead or regular ones.

There are cosmetic differences for sure, but gameplay wise HZD is aping the monhan formula in a way that's similar to how Ni-Oh apes Bloodsouls. You go out in the wilderness, trapping, stripping, and crafting. Using stealth and agility to carve up giant beasts into requisite parts for future equipment. The moment to moment gameplay in MHW is just so much loving better. Hell, just simple things like climbing, swinging from vines, grappling, sliding, jumping, and dodging....basic concepts of movement feel soooo much snappier and more accurate in MHW.

Can I easily grapple onto a wingdrake and then slam down with a charged thrust into a mounting attack on some bloated fool? Yes.

Can I run up a wall, jump off it and spincombo down the back of a T Rex? Yes.

Can I don a glider suit and use geothermal vents to push me into the air while peppering some lizard rear end motherfucker with his own dung? Yes.

Can I dress my cat-slave up like a total goddamned goober? Yes.

Can I jump off an impossibly high cliff and slice a dragon's tail off sending him careening off another cliff into another dragon and then watch them then duel each other while I sit back and barbecue meat? Yes.

Can I drop giant rear end rocks onto lizard skulls, or catch three huge dragons in the floodwaters of a broken dam that washes them off a montaintop, or buy my friends meals made by a one-eyed feline sushi chef? Yes. Yes. And Yes.

And it can literally all be played solo or with friends.



A revelation that I had after I built my longbow out of a Legania's corpse that LOOKS loving AWESOME and has a porno name like Snowfeltcher or something...is that the kinetic, exciting movement of the bow class in MHW (just 1 class out of 14) plays better than the entirety of HZD, a game that only features bow combat and nothing else.





Seriously, I've had more awesome moments in 1 month of monhan gameplay than I've had during entire years with other games. That is all. Monster Hunter owns.

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RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

About the only thing they have in common is you kill things shaped like dinosaurs and there are bows, tbh.

quote:

Using stealth and agility to carve up giant beasts into requisite parts for future equipment.

There's no stealth in MHW though.

quote:

Hell, just simple things like climbing, swinging from vines, grappling, sliding, jumping, and dodging....basic concepts of movement feel soooo much snappier and more accurate in MHW.

MHW is good but lol this isn't true at all

poptart_fairy
Apr 8, 2009

by R. Guyovich

CharlestheHammer posted:

Well yeah but how you get to the goal is kind of a mystery.

You just kind of run into him at the beginning of the last act.

You chase him across Japan because he's loving up the locals and stirring them into war, and William decides to chip in and help with the effort because that gets him closer to the antagonist, while also coming to the realisation that wasting his gift on revenge alone would be a collosal waste.

If you skip cutscenes, ignore missions briefings and are unable to read character dialogue I can see why Nioh would be confusing, but this stay is laid out pretty clearly.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



RBA Starblade posted:

About the only thing they have in common is you kill things shaped like dinosaurs and there are bows, tbh.


There's no stealth in MHW though.


MHW is good but lol this isn't true at all


Actually you're dead wrong on all accounts FIGHT ME

acksplode
May 17, 2004



*slowly and methodically low-octane hammerspin somersaults into a bone dragon's face, stunning it so my boys can beat it to death like joe pesci in casino*

RBA Starblade posted:

There's no stealth in MHW though.
Yeah there is. You can stealth in the middle of a fight to recover, or stealth past monsters that you don't want to take on. You can even sling rocks to distract them. It's definitely not as important as it is in HZD though.

qbert
Oct 23, 2003

It's both thrilling and terrifying.

BeanpolePeckerwood posted:

They are a lot alike, and Monhan is about 150x more fun, as my 150 hours may attest. I think you're being a bit disingenuous here, honestly, because I remember the reveal trailers of Horizon and many of the initial comments around the web were about how it was a single-player Monster Hunter game with robot dinosaurs instead or regular ones.

There are cosmetic differences for sure, but gameplay wise HZD is aping the monhan formula in a way that's similar to how Ni-Oh apes Bloodsouls. You go out in the wilderness, trapping, stripping, and crafting. Using stealth and agility to carve up giant beasts into requisite parts for future equipment. The moment to moment gameplay in MHW is just so much loving better. Hell, just simple things like climbing, swinging from vines, grappling, sliding, jumping, and dodging....basic concepts of movement feel soooo much snappier and more accurate in MHW.

Can I easily grapple onto a wingdrake and then slam down with a charged thrust into a mounting attack on some bloated fool? Yes.

Can I run up a wall, jump off it and spincombo down the back of a T Rex? Yes.

Can I don a glider suit and use geothermal vents to push me into the air while peppering some lizard rear end motherfucker with his own dung? Yes.

Can I dress my cat-slave up like a total goddamned goober? Yes.

Can I jump off an impossibly high cliff and slice a dragon's tail off sending him careening off another cliff into another dragon and then watch them then duel each other while I sit back and barbecue meat? Yes.

Can I drop giant rear end rocks onto lizard skulls, or catch three huge dragons in the floodwaters of a broken dam that washes them off a montaintop, or buy my friends meals made by a one-eyed feline sushi chef? Yes. Yes. And Yes.

And it can literally all be played solo or with friends.



A revelation that I had after I built my longbow out of a Legania's corpse that LOOKS loving AWESOME and has a porno name like Snowfeltcher or something...is that the kinetic, exciting movement of the bow class in MHW (just 1 class out of 14) plays better than the entirety of HZD, a game that only features bow combat and nothing else.





Seriously, I've had more awesome moments in 1 month of monhan gameplay than I've had during entire years with other games. That is all. Monster Hunter owns.

I like Monster Hunter too but all of this is like dumb tumblr meme poo poo that doesn't make a case for it at all.

I also like HZD and think comparing the two is pretty loving dumb.

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Also in Monster Hunter World I can literally play as the character Aloy from Horizon: Zero Dawn, a game that apparently has nothing in common with Monster Hunter :laffo:



And she controls better than she does in her own game :laffo:










a bottomless barrel of :laffo: at loving goons in the PS4 thread. HOLY poo poo

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

BeanpolePeckerwood posted:

Actually you're dead wrong on all accounts FIGHT ME

quote:

And she controls better than she does in her own game

You're a madman! You're bloodcrazy!

Really though Aloy's pretty nimble in HZD and the closest I get to that in MHW is flopping over to not die to an explosionlion, especially using something like the longsword where you pick a direction, commit, and hope they don't move or anything. I don't get this part at all having beaten both.

quote:

Yeah there is. You can stealth in the middle of a fight to recover, or stealth past monsters that you don't want to take on. You can even sling rocks to distract them. It's definitely not as important as it is in HZD though.

Oh I guess so, I forgot smoke bombs existed, I never used them.

RBA Starblade fucked around with this message at 01:41 on Mar 7, 2018

Brother Entropy
Dec 27, 2009

BeanpolePeckerwood posted:

They are a lot alike, and Monhan is about 150x more fun, as my 150 hours may attest. I think you're being a bit disingenuous here, honestly, because I remember the reveal trailers of Horizon and many of the initial comments around the web were about how it was a single-player Monster Hunter game with robot dinosaurs instead or regular ones.

There are cosmetic differences for sure, but gameplay wise HZD is aping the monhan formula in a way that's similar to how Ni-Oh apes Bloodsouls. You go out in the wilderness, trapping, stripping, and crafting. Using stealth and agility to carve up giant beasts into requisite parts for future equipment. The moment to moment gameplay in MHW is just so much loving better. Hell, just simple things like climbing, swinging from vines, grappling, sliding, jumping, and dodging....basic concepts of movement feel soooo much snappier and more accurate in MHW.

Can I easily grapple onto a wingdrake and then slam down with a charged thrust into a mounting attack on some bloated fool? Yes.

Can I run up a wall, jump off it and spincombo down the back of a T Rex? Yes.

Can I don a glider suit and use geothermal vents to push me into the air while peppering some lizard rear end motherfucker with his own dung? Yes.

Can I dress my cat-slave up like a total goddamned goober? Yes.

Can I jump off an impossibly high cliff and slice a dragon's tail off sending him careening off another cliff into another dragon and then watch them then duel each other while I sit back and barbecue meat? Yes.

Can I drop giant rear end rocks onto lizard skulls, or catch three huge dragons in the floodwaters of a broken dam that washes them off a montaintop, or buy my friends meals made by a one-eyed feline sushi chef? Yes. Yes. And Yes.

And it can literally all be played solo or with friends.



A revelation that I had after I built my longbow out of a Legania's corpse that LOOKS loving AWESOME and has a porno name like Snowfeltcher or something...is that the kinetic, exciting movement of the bow class in MHW (just 1 class out of 14) plays better than the entirety of HZD, a game that only features bow combat and nothing else.





Seriously, I've had more awesome moments in 1 month of monhan gameplay than I've had during entire years with other games. That is all. Monster Hunter owns.

reading your posts actively makes me like monster hunter less

why's this thread so full of weirdos who can't handle people liking different things

acksplode
May 17, 2004



RBA Starblade posted:

Oh I guess so, I forgot smoke bombs existed, I never used them.
There's also sporepuffs, and you can crouch in bushes to hide just like a certain dinomech hunter :)

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

acksplode posted:

There's also sporepuffs, and you can crouch in bushes to hide just like a certain dinomech hunter :)

what the gently caress

Oxxidation
Jul 22, 2007

Brother Entropy posted:

reading your posts actively makes me like monster hunter less

why's this thread so full of weirdos who can't handle people liking different things

one's life is generally improved by not reading whatever dribbles out of that idiot's brain

Brother Entropy
Dec 27, 2009

RBA Starblade posted:

what the gently caress

it teaches you this early on!! it makes you hide against a jagras pack or maybe a great jagras

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

RBA Starblade posted:

what the gently caress

They force you to do it on your way to Astera with The Handler, in the intro.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

lmao I totally forgot that, I didn't do it again in 80 hours.

Brother Entropy
Dec 27, 2009

it's a good thing to keep in mind when you need a quick breather to heal or whetstone up

acksplode
May 17, 2004



We need not linger on the superficial differences that divide us -- biological vs. mechanical, western vs. Japanese, casual vs. technical. We need only remember what we share, and what binds us: stealth bushes

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Brother Entropy posted:

reading your posts actively makes me like monster hunter less

why's this thread so full of weirdos who can't handle people liking different things

Hey man, people can like whatever they want. I never said any different. Unless we're talking about Bloodborne, because then we've got a problem.


Oxxidation posted:

one's life is generally improved by not reading whatever dribbles out of that idiot's brain

Coming from one such as you I'll take it as a compliment.

BeanpolePeckerwood fucked around with this message at 01:47 on Mar 7, 2018

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



acksplode posted:

We need not linger on the superficial differences that divide us -- biological vs. mechanical, western vs. Japanese, casual vs. technical. We need only remember what we share, and what binds us: stealth bushes

veni veni veni
Jun 5, 2005


BeanpolePeckerwood posted:

They are a lot alike, and Monhan is about 150x more fun, as my 150 hours may attest. I think you're being a bit disingenuous here, honestly, because I remember the reveal trailers of Horizon and many of the initial comments around the web were about how it was a single-player Monster Hunter game with robot dinosaurs instead or regular ones.

There are cosmetic differences for sure, but gameplay wise HZD is aping the monhan formula in a way that's similar to how Ni-Oh apes Bloodsouls. You go out in the wilderness, trapping, stripping, and crafting. Using stealth and agility to carve up giant beasts into requisite parts for future equipment. The moment to moment gameplay in MHW is just so much loving better. Hell, just simple things like climbing, swinging from vines, grappling, sliding, jumping, and dodging....basic concepts of movement feel soooo much snappier and more accurate in MHW.

Can I easily grapple onto a wingdrake and then slam down with a charged thrust into a mounting attack on some bloated fool? Yes.

Can I run up a wall, jump off it and spincombo down the back of a T Rex? Yes.

Can I don a glider suit and use geothermal vents to push me into the air while peppering some lizard rear end motherfucker with his own dung? Yes.

Can I dress my cat-slave up like a total goddamned goober? Yes.

Can I jump off an impossibly high cliff and slice a dragon's tail off sending him careening off another cliff into another dragon and then watch them then duel each other while I sit back and barbecue meat? Yes.

Can I drop giant rear end rocks onto lizard skulls, or catch three huge dragons in the floodwaters of a broken dam that washes them off a montaintop, or buy my friends meals made by a one-eyed feline sushi chef? Yes. Yes. And Yes.

And it can literally all be played solo or with friends.



A revelation that I had after I built my longbow out of a Legania's corpse that LOOKS loving AWESOME and has a porno name like Snowfeltcher or something...is that the kinetic, exciting movement of the bow class in MHW (just 1 class out of 14) plays better than the entirety of HZD, a game that only features bow combat and nothing else.





Seriously, I've had more awesome moments in 1 month of monhan gameplay than I've had during entire years with other games. That is all. Monster Hunter owns.

I don't know what to say other than I disagree with all of it. I find Horizon to be a joy to play and MH the most boring thing I've played in years. I am aware that this is my subjective opinion and not definitive proof that MH is bad or even worse than HZD though which is why this sounds so ridiculous to me.

I'd also say while HZD probably has some small degree of MH inspiration, they aren't even remotely in the same genre and nothing about the structure or gameplay feels directly comparable to me. People comparing something because of reveal trailers is meaningless.

veni veni veni fucked around with this message at 01:56 on Mar 7, 2018

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



veni veni veni posted:

People comparing something because of reveal trailers is meaningless.

I've played both games and am comparing directly, it was an offhand comment about general perception of similarities.

exquisite tea
Apr 21, 2007

Carly shook her glass, willing the ice to melt. "You still haven't told me what the mission is."

She leaned forward. "We are going to assassinate the bad men of Hollywood."


There must always be a Zaphod42.

kirbysuperstar
Nov 11, 2012

Let the fools who stand before us be destroyed by the power you and I possess.

exquisite tea posted:

There must always be a Zaphod42.

It's like The Santa Claus, but less Santa and more neurotic, pedantic shitposting.

veni veni veni
Jun 5, 2005


Most of the comparisons you make are so biased I don't even know how to respond. Stuff like

quote:

Hell, just simple things like climbing, swinging from vines, grappling, sliding, jumping, and dodging....basic concepts of movement feel soooo much snappier and more accurate in MHW.


I'm not sure we even played the same games.

veni veni veni
Jun 5, 2005


Beanpole is the best irl tho.

PacoPepe
Apr 25, 2010
I played the MHW demo, the controls felt a bit weird and the text & UI elements seemed way too small to me. I might play it someday. Horizon feels so much better.

In other news, i pre ordered Burnout Paradise, the best racing game ever made.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

Rip in peace Rush, Burnout

Samuringa
Mar 27, 2017

Best advice I was ever given?

"Ticker, you'll be a lot happier once you stop caring about the opinions of a culture that is beneath you."

I learned my worth, learned the places and people that matter.

Opened my eyes.
I'm going to start a new file on Bloodborne, as I was advised, but this time instead of the Axe I'm going to pick that cleaver thingy.

Manatee Cannon
Aug 26, 2010



monster hunter and horizon aren't particularly alike at all

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



veni veni veni posted:

Most of the comparisons you make are so biased I don't even know how to respond. Stuff like


I mean, I guess it's not fair because half of those things can't actually even be done in Horizon.


veni veni veni posted:

I'm not sure we even played the same games.

We probably didn't; you played MHW until about the 20% mark, and like many RPGs a lot of gameplay functionality is either tuned-down in the early sections statwise or straight up unlocked later on.

That being said, HZD just doesn't allow for the kind of mid-battle acrobatics that can be pulled off in Monster Hunter. Those acrobatics represent a huge part of the core gameplay loop that keeps me playing hour after hour, even after I've seen all the environments and monsters. The other huge thing that keeps it fresh is the skill/gem game which makes customizing gear so addictive.

Manatee Cannon posted:

monster hunter and horizon aren't particularly alike at all

Please expand.

CharlestheHammer
Jun 26, 2011

YOU SAY MY POSTS ARE THE RAVINGS OF THE DUMBEST PERSON ON GOD'S GREEN EARTH BUT YOU YOURSELF ARE READING THEM. CURIOUS!

poptart_fairy posted:

You chase him across Japan because he's loving up the locals and stirring them into war, and William decides to chip in and help with the effort because that gets him closer to the antagonist, while also coming to the realisation that wasting his gift on revenge alone would be a collosal waste.

If you skip cutscenes, ignore missions briefings and are unable to read character dialogue I can see why Nioh would be confusing, but this stay is laid out pretty clearly.

Iol none of this happens.

Nioh isn’t even coherent retelling of the story it’s trying to retell while ignoring the actual villian of the game for 3/4s of the game.

Literally nothing is laid out clearly in that lovely game.

Kilometers Davis
Jul 9, 2007

They begin again

Late response but I saw some Assassins Creed shade and want to say AC:O is possibly my favorite open world game ever and one of the best games I’ve played. It’s one of those rare games that I literally liked everything about. Even as someone who generally likes Ubisoft games I’m still shocked they rebooted and refined the series so flawlessly. I gotta grab the DLC soon. I heard it’s basically more of the same and that is so okay with me.

RBA Starblade
Apr 28, 2008

Going Home.

Games Idiot Court Jester

quote:

That being said, HZD just doesn't allow for the kind of mid-battle acrobatics that can be pulled off in Monster Hunter. Those acrobatics represent a huge part of the core gameplay loop that keeps me playing hour after hour, even after I've seen all the environments and monsters.

The only acrobatics I did or really had a chance to do were plunging attacks, slides, and that aerial downslash that longswords get. :v:

Quantum of Phallus
Dec 27, 2010

Are the Talos Principle trophies inclusive of the Road to Gehennah DLC? There's stuff in the trophy list that I have no idea what it's referring to now that I've just finished the main game with the main 3 endings

Manatee Cannon
Aug 26, 2010




there's one similarity and that is that you hunt monsters and break things off of them and I could see that part of horizon being influenced by monster hunter. however, it doesn't actually work the same in practice and nothing else is the same at all unless you're trying REALLY hard to force this. like they both have bows so it's the same thing!!! or they both have crafting so they're the same, even though the crafting is fundamentally different. it's like comparing the third arkham game to burnout because technically you drive a car at some point

the gameplay loop isn't remotely similar, the actual mechanics aren't similar, the way the world is designed isn't similar. it's a weird comparison to make and the only reason I can think of to even do it is so you can poo poo talk the one you don't like while talking up the one you do

Mandrel
Sep 24, 2006

Pablo Nergigante posted:

I haven't played it yet but from what I understand A Hat In Time is perfect for her

excellent

qbert
Oct 23, 2003

It's both thrilling and terrifying.
All the ways in which HZD and MHW are alike:

They're both open world games
They both have a character leveling system
You gain ability points to apply to a skill tree as you level up
You can upgrade your item capacity for various storage stuff
Both have dialogue trees
Both let you switch weapons on the fly during combat
Both are single-player only campaigns
There's an extra vision layer mechanic in both
Both feature intricate upgrade trees for weapons
Buffs are a big deal in both

Oh wait, none of that is true.

veni veni veni
Jun 5, 2005


BeanpolePeckerwood posted:


We probably didn't; you played MHW until about the 20% mark, and like many RPGs a lot of gameplay functionality is either tuned-down in the early sections statwise or straight up unlocked later on.

:laffo: isn’t that about where you quit playing Horizon?

BeanpolePeckerwood
May 4, 2004

I MAY LOOK LIKE SHIT BUT IM ALSO DUMB AS FUCK



Manatee Cannon posted:

there's one similarity and that is that you hunt monsters and break things off of them and I could see that part of horizon being influenced by monster hunter. however, it doesn't actually work the same in practice and nothing else is the same at all unless you're trying REALLY hard to force this. like they both have bows so it's the same thing!!! or they both have crafting so they're the same, even though the crafting is fundamentally different. it's like comparing the third arkham game to burnout because technically you drive a car at some point

the gameplay loop isn't remotely similar, the actual mechanics aren't similar, the way the world is designed isn't similar. it's a weird comparison to make and the only reason I can think of to even do it is so you can poo poo talk the one you don't like while talking up the one you do

Bollocks.


No doubt HZD is a beautiful game, but it's also kind of static by comparison, whereas MHW feels like a mad dash for a little bit of advantage with creatures that are also interacting with scenery, smashing through walls, and sometimes even fighting other monsters.

https://www.youtube.com/watch?v=uSkst-_i9bk&t=247s MHW

https://www.youtube.com/watch?v=IXtt3aT5diY&t=98s HZD

BeanpolePeckerwood fucked around with this message at 03:17 on Mar 7, 2018

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CharlieFoxtrot
Mar 27, 2007

organize digital employees



For one second my eyes fused those images together and I was like "The Aloy outfit is finally in MHW?"

Edit: Holy poo poo it is, I guess I need to put my Knack second playthrough off a bit longer

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